Authenticity means “everything” to Danger Close with Medal of Honor: Warfighter, producer Rich Farrelly has told CVG.
“That’s everything for us. I think that’s what separates Medal of Honor apart from the other guys,” he said.
“We take it very seriously. Without that, an interesting setting and story… we’re a floating gun in a world. At least that’s how we view it. It’s really important for us – that’s Medal of Honor’s identity. Respecting the soldiers and telling the story from their point of view.”
Farrelly added bringing in multiplayer development in-house for the sequel – DICE handled MP on the original in 2010 – was “huge” for the studio, continuing it was looking to have “one single vision” for the online effort.
Warfighter’s out this October for PS3, 360 and PC.
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