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New Quantum Conundrum screens get heavy

Wednesday, 14th March 2012 06:05 GMT By Dave Oshry

Square’s upcoming first person puzzler from Portal designer Kim Swift, Quantum Conundrum, may look cute and cuddly, yet it’s anything but easy.

This new batch of screens shows off the “heavy” dimension, one of four dimensions you’ll have to manipulate in order to work your way through the twisted home of professor Fitz Quadrangle (Who just joined Twitter)

Quantum Conundrum is set to confuse and amuse you this summer on PC, Xbox 360 and PS3.

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1 Comments

  1. TheWulf

    This game continues to fascinate me. I love how the styles relevantly change for each dimension’s theme.

    #1 3 years ago

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