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Here comes the new boss: fears for Halo’s future

Sunday, 11 March 2012 11:39 GMT By Mike

Microsoft, Bungie and 343 Industries have bent over backwards to assure fans the studio handover won’t change anything for Halo 4. Mike Bowden dares to doubt.

The very thing that made Halo magical, the very reason I invested so much time doing the kinds of things I described, in all the manners I which I described it in, was because of Bungie’s decision to keep the Chief’s character as empty as possible.

Halo is the best console shooter to date. There, I said it. I don’t really believe that, however. In fact, I’m chuckling to myself as I’m writing. No. Halo is actually the best shooter to date, period, but I like the PC crowd and don’t wanna piss on their chips; they been good to me, y’know?

Now, with that said, I’m sure that once-crowded room that only a VG247 headline article can create, now only has a handful of people in it. My audience. I love you too.

However, this article isn’t about how great Halo is. It isn’t about how, the first time I played it, I got “the rush”. I felt like it was me behind the wheel. That perfect head shot. That sticky grenade thrown right across the map, soaring through the air majestically like Pat Garratt on his way home from San Francisco, landing on its invisible Elite target with aplomb. The musicality of the faint screaming of Grunts as the Elite tries to take cover but no: all dead. I took aim, I pitched, I shot. I scored. Heaven.

Next time I played however, I missed. So I didn’t wipe them all out I one go and the game was different. Another time I had a different weapon load-out which again, changed how I approached the situation. If I was feeling particularly aggressive I would steam in (not on Legendary obviously, that would be stupid), determined to come out on the other side ablaze with the kind vigour and verve of a Master Chief: a man of battle. (It took man-guts to write those words). Or, in a more thoughtful, reflective – a kind of quiet vicious – mood, I would hang back, targeting the Elites and Jackals from afar then simply waltz across the battlefield, meleeing the hapless Grunts, who flit around with flapping arms begging for their lives.

Then there are the Warthogs I could pick up and mow my enemies down with, or not. Then there were the marines whom I could take with me, or not. Then there were the Banshees I could fly in, or not.

My choice. My game. My sandbox. My Chief. Me.

Oh, Halo. There’s never been another game like you. Or should that be, there’s never been another game like me?

What am I talking about? Indeed, what. Trust me, hold someone’s hand and keep reading – this goes deep.

The very thing that made Halo magical, the very reason I invested so much time doing the kinds of things I described, in all the manners I which I described it in, was because of Bungie’s decision to keep the Chief’s character as empty as possible. I’m calling Bungie Lead Writer (and marine voice-actor) Joseph Staten to the stand, who, in February 2011, told Industry Gamers that:

We left out details to increase immersion; the less players knew about the Chief, we believed, the more they would feel like the Chief.”

Under 10? Halo At A Glance:

Halo: Combat Evolved released in 2001 as a launch title for the fledgling and unproven Xbox, the first American-made home console to challenge Japanese domination in generations by going head-to-head with PS2. It was originally expected to be a Mac exclusive and also appeared on OS-X and PC. The series is generally credited with popularising online multiplayer in the console sphere, thanks to Microsoft’s revolutionary Xbox Live, and the franchise has become one of the platform’s most important exclusives. The latest release is a remake of the first game, an Anniversary Edition built on the Halo: Reach engine.

Bungie developed the first three numbered games as well as Reach before handing over to the Microsoft-owned 343 Industries. With Halo 4, due for release in the 2012 holiday season, 343 will begin a new trilogy called Reclaimer.

Damn straight. Hoo-rah! Boom! Etc. He called it. I can’t disagree with him. He nailed it. Or, Bungie nailed it. Apart from the open maps, the underlying story-arc, the locations, the weapon-balance (*cough*pistol*cough*), the score – oh my God, Marty! THE SCORE! (getting goosebumps just thinking about those chanting monks), the hidden-treasures, the co-op, the multiplayer, the way the team almost single-handedly redefined our expectations for online gaming across the board, it was that – that was the overriding feature of Halo that made, or makes, it legendary and moreover The Chief so goddam sexy. It’s because he’s you, he’s me (he’s more me than you, obv.), he’s a symbol of your playing style, he’s everything you want your hero to be. Like most things in life, Staten’s design decision was beautiful in its simplicity. Forget John 117 or whoever he is/was, I’m Spartacus.

Ok, great. I’ve single-handedly encapsulated what elevates Halo above every other shooter franchise out there. Well done me. Now what? Well, the whole poit of this is, is I have to tell you, I’m scared. I’m scared because 343 Industries has just announced they’re taking bold steps with regard to the big man’s character. They’re delving and I’m not sure I like it.

343’s Frank O’Connor, aka Mr. Halo to some, told our aforementioned trailblazing international editor, Mr. Patrick Garratt-if-you-please back on the West Coast of the US: 343 wants to delve into Chief’s character to see what “makes him tick”.

*Gasp*

“There will absolutely be these quiet moments of introspection and character study in the game, but […] you’re going to walk around the corner and see a staggeringly huge, bigger than Hollywood set-piece,” Frankie said.

Now that last bit I like, but I can’t help but ask myself the question: Is 343 in danger of alienating players and their affections for Master Chief? Were Staten’s words only last year perhaps those of warning for the fledgling studio? Surely the more Master Chief gets his own character, the less me there is, ergo the less enjoyment I’ll get?

“Immersion was the main goal here. Also keeping the Chief a man of few words reinforced what we wanted to be a tough-as-nails soldierly persona,” said Staten. His formula is tried and tested. So is 343’s, if were being honest. I’ve assumed the role of many a character whilst playing a video game. In fact, RPGs are my bread and butter. I’ve assumed the role of the lonely soldier, the bad-ass soldier, the deep, introspective soldier, the wise-cracking, thick-skinned-but-fragile-on-the-inside-and-a-huge-hit-with-the-ladies soldier, but the personality and character for the Master Chief, that what makes him indubitably iconic, is that with the Halo franchise, the hero is who I want him to be and the genius of it all was, was that the game engine facilitated and more than catered for the scope of imagination, hence its enormous popularity and following.

As a Halo fan, 343 has got me worried. The panic button hasn’t been pushed yet, but I’m worried. Please, Mr. 343 man, don’t take my me away from me.

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25 Comments

  1. absolutezero

    Halo invented the FPS.

    Halo invented self-insertion characters.

    Halo invented guns.

    8/10

    #1 3 years ago
  2. BULArmy

    The original Halo was fun and all, but the sequels were the CoD of the past, overrated mediocrity.

    #2 3 years ago
  3. Erthazus

    To be honest, Master chief was not empty, he was (and still) underdeveloped. If you look to any Halo character, they are all underdeveloped…

    For example Half-Life’s Gordon Freeman is pretty much an empty character and he never said a single word and some people say that he is the best character in videogames because Gordon Freeman have a strong connection and relationships with NPC’s.
    The only strong connection between Chief is Cortana in my opinion and he still speaks with her and that just not make him really empty. That just makes him underdeveloped. So Microsoft or 343 industries trying to search “that” sweet spot for him.

    Everything else, well, Halo sucks in every major way it is. Don’t want to repeat myself. It’s an overhyped FPS game which had the first supported mp on the console, when other people played a ton of great MP games out there on the PC.

    @1, LOL

    #3 3 years ago
  4. pukem0n

    “Under 18? Halo At A Glance:

    Halo: Combat Evolved released in 2011 as a launch title for the fledgling and unproven Xbox,”

    2011?
    mixed up a 1 with a 0 :S

    #4 3 years ago
  5. polygem

    3: if it comes to gameplaymechanics this is the best shooter ever created – i canot understand how anyone can seriously say it´s “…overhyped…and sucks in every major way”. this is just “overarrogant” bullshit. halo is almost perfect. what bungie achieved with halo is absoluteley stunning and to me the legend of zelda, super mario and halo are the most important gaming franchises ever created and the definition of gaming. almost everything we see today takes reference from these 3 ip´s really…you can now go on and namedrop older games those games took references from – but still i believe the most impact do these three have.

    #5 3 years ago
  6. _LarZen_

    “Halo is the best console shooter to date”

    I stopped reading after that.

    #6 3 years ago
  7. Maximum Payne

    @6 So what is yours then ?
    BF or cod ? :)

    #7 3 years ago
  8. _LarZen_

    @7 Cant say I have 1 that is way better then all others, but personaly I think fps games like Bioshock 1,Bioshock 2,Metro 2033,Crysis 2 etc are just as good then the Halo games. Some of them even way better…

    Enjoy COD and BF also, but it’s getting a little “old”..just like Halo.

    #8 3 years ago
  9. Da Man

    Fun fact 1: PC elitists don’t like Halo.

    Fun fact 2: Erthazus is a moron who has no life other than this website and his shitty comments and he’s yet to state one reason why Halo is anything but good. Hardly anything to repeat. Only real one he hates it is because he feels threatened and believes people shouldn’t play first person shooters on consoles. That however doesn’t make this game any worse.

    Fun Fact 3: Erthazus is a ret-.. Oh, don’t want to repeat myself.

    Oh, and it is the best multiplayer on consoles. Campaign is a matter of taste. Halo is unparalleled in terms of AI and sandbox anyway.

    #9 3 years ago
  10. Da Man

    Forgot to add that Half Life is a boring piece of shit.

    #10 3 years ago
  11. Da Man

    And, #5 (polygem) still haven’t figured this out?

    People have nothing but PC games and internet in their life. These people have a wrong sense of entitlement. They believe their precious computer toys shouldn’t appear anywhere but PC. Halo is pretty much the reason why fps became popular on consoles. PC nerds are sad.

    This link never gets old, doesn’t it:
    http://kotaku.com/5398204/halo-reach-beta-shots-sneak-out-of-ms-hq-updated?comment=16881046#comments

    Poor misguided soul hated this game before he could even spell it. Holy war, innit.

    #11 3 years ago
  12. LOLshock94

    Halo is amazing and half life is shit, specially the story for half life….just so shit

    #12 3 years ago
  13. Hunam

    Wow, I’m almost certain some of you people are getting more stupid by the day.

    #13 3 years ago
  14. Maximum Payne

    @8 Good taste.
    M apology for suspicious :)

    #14 3 years ago
  15. Da Man

    Butthurted for sake didn’t was consolized casuals.

    Hentai, PC and internet for life.

    #15 3 years ago
  16. Mike

    Anyway, do you agree with what the article actually says about the Chief’s character and its implementation in Halo 4?

    #16 3 years ago
  17. OrbitMonkey

    ^ tch, mike. You start a article stating YOUR opinion that Halo is the greatest and expect the average reader to be able to focus on the rest?

    I do agree on your latter point that Chief is a superb cypher. I think of him as white, a black friend of mine thinks he’s black, we’re both gonna be disappointed if it’s revealed that chief is Chinese. Y’know what I’m saying?

    #17 3 years ago
  18. Killerbee

    Interesting article.

    I can’t say I agree that Halo is the best shooter ever but then I guess that makes me one of those PC bores. Yeah, guilty as charged (though I’d stil also take TimeSplitters 2 and Black before Halo when it comes to last-gen console shooters – so sue me).

    But yeah. The cipher thing. I agree about the iconic design of the Chief’s armour and (being a PC bore) I like the Gordon Freeman approach with the silent protagonist, but I think you’re elevating the Halo mythos too much. It’s a great shooter, and that is the main reason to play it – not the narrative or lore which I could take or leave really. Give me that sandbox and AI yes. If 343 frame a decent character story round that then great. But like other beloved shooter franchises – Doom or Unreal, say – we know they’re not going to be the next Bioshock so it’s not a major worry.

    #18 3 years ago
  19. LOLshock95

    I’m gay

    #19 3 years ago
  20. LOLshock94

    Same

    but not as gay as phoenixshite ;)

    #20 3 years ago
  21. No_PUDding

    @Killerbee

    Utterly spot on. You play it for the shooter, not the character. Halo 4 might try, but it’s very easy to forget about the developers intentions for a character who’s yours ultimately.

    No worries Mike, it’ll be good!

    @LOLshock95

    Me too!

    #21 3 years ago
  22. xxJPRACERxx

    What I don’t like about Halo is the floaty feel, the bland environments and level design, the boring enemies and the colourful look.

    What I like about Halo is the weapons feel, good control (for console I think it’s one of the best), nice story (but like I’ve said previously I don’t like the level design), good multiplayer (both co-op/firefight and competitive) and many options.

    For console this is probably the best package available. About single player or the overall series, I prefer Half-Life.

    #22 3 years ago
  23. shadders

    Halo is the best shooter ever made, the remarkable thing is how far ahead of the competition it is.

    Bioshock
    Crysis
    BF
    COD
    Metro

    When you really look at these games, when you peel away the flashy bells and whistles and look at the actual things you do in the game, Halo is streets ahead. We always talk about how Halo influenced all the shooters that came after it, but playing through Halo Anniversary recently, the thing that surprised me was how much it hadn’t influenced modern games. Things Halo was getting right in 2001 other franchises are still floundering with 10 years later.

    Weapon balance, sandbox, enemy AI, the mix of vehicle & on foot combat, the freedom to express yourself through play, in all of these regards Halo is peerless.

    As for 343i butchering our game.. it’s a possibility. I remain hopeful for now, because above all else I want it to be brilliant, but in situations like this there will always be trepidation. The worst case scenario is that I just pretend it didn’t happen, remove it from my consciousness and believe the story ended at Halo 3. In much the same way that I believe there are only 3 Star Wars films.

    #23 3 years ago
  24. ManuOtaku

    The thing that worries me the most about this post is that now we have two LOLshock (94,95) 8D

    #24 3 years ago
  25. ysleiro

    I agree with everything the writer wrote. Indeed Halo is the best FPS shooter series to date.

    Some of the guys here just don’t get what he is talking about or haven’t stepped out of the box and analyzed a game for what it is. A piece of technology and art.

    Technologically alone Halo goes unmatched to this day. Unparalleled multi-player experience. Amazing balance of vehicle use. A great Sand-box feel. FORGE, Game recording (the list is too big). Basically it boils down to “Halo is a technological ass whooping”.

    The one game that I think is trying and deserves honorable mention is Battlefield for it’s NICE vehicle use and sand-box feel as well.

    Art is where Halo stopped being a front runner after Halo 2 (and it’s not because of graphics). I’m talking about story telling. Not that the story sucks or the story telling got LAME as hell but they could certainly improve on this.

    #25 3 years ago

Comments are now closed on this article.

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    Destiny players learned more about House of Wolves in this week’s Bungie update than you might realise at first glance. Resident Destiny expert Arekkz cast his eagle eye over this week’s Bungie Weekly Update, which announced next week’s Reef tour livestream. I personally am most excited to learn about gear upgrade paths, but Arekkz points […]

  • GTA 5 playable with Virtuix Omni VR treadmill

    You’ve seen GTA 5 with Oculus Rift, Now see GTA 5 with the Virtuix Omni. GTA 5 PC has unlocked a number of exciting possibilities. Modders and hackers are still working on making the game’s files accessible to third-party creation tools, but several cool things have been produced even with this barrier still in place. […]

  • Mortal Kombat X: play as Rain and other locked characters on PC

    Mortal Kombat X players comfortable with tinkering with the game’s files can unlock unplayable characters. Mortal Kombat X includes a number of familiar fighters available only as opponents, not playable characters. if you’re super keen to try out Rain, Baraka and co, you can – with a bit of fiddling. Redditor XVermillion figured out that […]

  • Madden 16 release date set for August, of course

    Madden NFL 16 has a deeply unsurprising release date. Madden’s release date always falls at the end of US summer, and Madden 16 is no exception. EA Sports has announced that the NFL sim will release on PlayStation 3, PS4, Xbox 360 and Xbox One on August 26. We have absolutely no further information at […]

  • Star Wars Battlefront won’t have Battlelog support

    Star Wars Battlefront is not just Battlefield in a Hallowe’en costume, so don’t expect the same suite of features. Star Wars Battlefront is the subject of intense anticipation and curiosity, so it’s not surprising a bunch of rumours have turned up. One of these rumours suggests that Battlefront will have its own version of Battlelog, […]

  • Battlefield Hardline beats Bloodborne to top March NPD chart

    PS4 had a good month but it was EA’s multi-platform Battlefield Hardline that was the best-selling game. March 2015 NPD at a glance Total spend down 6% YoY. Hardware and software both down. Console hardware blamed for significant hardware dip. Accessories up. Battlefield Hardline tops software chart. PS4 outsells other consoles. Wii U, 3DS and […]

  • Destiny: House of Wolves gear upgrade paths will be revealed next week

    Destiny developer Bungie will reveal new equipment upgrade paths during a livestream next week. Destiny: House of Wolves will release on May 19, the developer announced last week, promising a full schedule of reveals over the next few weeks. It also gave a broad outline of some of the things it will be discussing in […]

  • Don’t forget: the Elder Scrolls Online Welcome Back Weekend kicks off tomorrow

    Just a quick heads up to remind you that The Elder Scrolls Online Welcome Back Weekend kicks off tomorrow, April 17 at 10am EDT. The free weekend is an incentive to bring back beta players which tried the game, but decided not to pursue a purchase. You can play the MMO until 10am EDT on […]

  • Tale of Tales announces May release for Kickstarter success Sunset

    Those attending Kill Screen’s Two5six Festival next month will be able to play Tale of Tales upcoming title Sunset before it’s released. Along with the news provided to us by BeefJack, Tale of Tales have also released new set of lovely screenshots which we have posted below. Sunset will be released on Linux, Mac and […]

  • Take 50% off select racing titles through the Codemasters online store

    Codemasters has launched an online store and is celebrating by giving you 50% off the titles listed. Here’s what’s on sale: F1 2013 Classic Edition F1 2014 – F1 RACE STARS BUNDLE F1 2013 GRID 2 GRID 2 Reloaded GRID Autosport DIRT 3 Complete Edition DIRT Showdown Toybox Turbos F1 RACE STARS Hit up the […]

  • Spy_Watch coming to Apple Watch from Surgeon Simulator devs

    Surgeon Simulator developers Bossa Studios have announced its working on an Apple Watch game called Spy_Watch. Spy_Watch, according to the developer, has players heading up a spy agency which isn’t faring too well. Players will need to train a spy and then send him out on various missions to “reclaim the agency’s former glory.” Real-time […]

  • Trine 3: The Artifacts of Power hits Steam Early Access next week

    Frozenbyte has announced Trine 3: The Artifacts of Power will launch on Steam Early Access next week. The early access title will run you $19.99/€19.99/£14.99 and you can purchase it come April 21. If the short video above isn’t enough to tempt you, a video showing nine minutes of gameplay was released last week.

  • Journey, Flower, flOw trilogy to be released this summer on PS4 in 1080p at 60fps

    A remastered version of the Journey Collector’s Edition is coming to PlayStation 4 from ThatGameCompany. According to Gamespot, the trilogy will contain PS3 titles flOw, Flower and Journey on one disc, and it will run in 1080p at 60fps. A standalone version of Journey will arrive close to the trilogy’s release on PS4 through the […]

  • Here’s a few screenshots of PS4-exclusive Alienation from Housemarque

    Screenshots for Alienation, Housemarque’s four-player co-op PlayStation 4 exclusive, have been released and you can have a look at them in the gallery we’ve posted. Announced at gamescom 2014, the game features three main character classes, weapon customization, and various team set-ups. The game has players shooting at things with twin-stick gameplay with a top […]

  • Star Wars: Battlefront website notes November 17 release, teaser video and first image hit

    The first Star Wars: Battlefront image has been posted, and apparently it appeared on the official website at some point this morning. The game will also be released on November 17, according to the official website’s source code. The release date is noted in the code located in the image below. Props to Gematsu for […]

  • Mortal Kombat X is the fastest selling entry in the series to date

    Mortal Kombat X has sold faster than any other game in the series to date, making it the “biggest launch” in Mortal Kombat history, according to creator Ed Boon. Speaking in a series of tweets, Boon said both the mobile and console versions have “literally millions of players getting online” resulting in the servers being […]

  • Shadow of the Beast reboot resurfaces with some new screenshots

    The Shadow of the Beast reboot, which was announced in 2013, has show its face once more with early screenshots. Screenshots of the Amiga classic remake show off the Karamoon’s desert and the main character, Aarbron. According Matt Birch, CEO and founder of Heavy Spectrum, the team is currently hard at work on the “core […]

  • Halo: Spartan Strike arrives on Windows 8, iOS and Steam today

    Halo: Spartan Strike is now available on Windows 8, Steam, iOS devices and Windows 8 phones. The mobile top-down shooter will run you $5.99. Halo: Spartan Strike tells a new story in the Halo universe set during the events of Halo 2 on New Mombasa in 2552. Those playing on Windows 8 devices can compete […]

  • Final Fantasy 15 video shows highlights from the Episdoe Duscae demo

    Square Enix has released a Final Fantasy 15 video which shows highlights from the Episode Duscae demo included with launch editions of Final Fantasy Type-0 HD. FFT0 has shipped over one million copies worldwide, and a player feedback survey is available for the Duscae demo until May 19. Final Fantasy Type-0 HD is available on PlayStation […]

  • Bloodborne has sold over 155,000 digital units since release – SuperData

    PlayStation 4 exclusive Bloodborne has sold over 155,000 digital units since it was released on March 24, according to SuperData’s latest report. The figure produced by SuperData is worldwide and comes on the heels of the one million units sold announcement earlier this week. “After the release of the beautiful but terribly short game The […]

  • Nintendo US eShop update: Mega May returns, Super Smash Bros. update, Mii Fighter costumes

    Nintendo has updated the North American end of the eShop with a Super Smash Bros. update and the StreetPass Mii Plaza games Battleground Z and Ultimate Angler. The update is rather detailed, and a bit larger than normal, and you may wish to pay special attention to the activities listed. Here’s the full update: StreetPass […]

  • Here’s your first look at Sony boss Shuhei Yoshida in Super Time Force Ultra

    Sony Worldwide boss Shuhei Yoshida is a playable character in Super Time Force Ultra, and today, Capy Games has provided a couple images of the man himself in the game. Yoshida was announced as a playable character in the game during Sony’s PlayStation Experience event back in December 2014. The PS4 and Vita version will […]

  • The wait is almost over – The Witcher 3: Wild Hunt has gone gold

    CD Projekt RED has announced the news we’ve all been waiting to hear: The Witcher 3 has gone gold. This means Geralt’s latest, and possibly last, adventure has been sent to the factory to be pressed into lovely gaming discs. “We worked so damn hard over the past three years to bring you this game,” […]

  • Everybody’s Gone to the Rapture is a “couple weeks out from beta,” new trailer

    Everybody’s Gone to the Rapture is just a “couple of weeks out from beta,” according to development studio The Chinese Room, and a release date will be announced “shortly.” To give you an idea of how development has been coming along since it was announced at gamescom 2013, the team has released a new trailer […]

  • GTA 5 on PC looks incredible, but I can’t recommend it to console players

    As much as Matt Martin loves GTA 5, he can’t recommend upgrading from console to PC just for a slick editing suite and even prettier graphics. “This is the third time in as many years that I’ve bought GTA 5.” I have a Grand Theft Auto 5 obsession, as I’m sure you know if you’ve […]

  • The Forest engine updated to Unity 5, major graphical and gameplay improvements made

    The Forest’s latest patch added substantial improvements to the game. The Forest version 0.16 is now live on Steam with plenty of new additions. The game has been ported over to Unity engine version 5. The plant and skin shaders have been replaced or rewritten. Many other visual tweaks have been made, such as model […]

  • Star Wars: Battlefront banner leaks from Star Wars Convention

    EA has been setting up the Battlefront booth at Star Wars Celebration, and one leaked picture shows what could be the game’s main art. Someone on Reddit posted a picture of the game banner at EA’s booth. Here it is: Lots of things happening here. There’s a Star Destroyer in the distance, TIE Fighters and […]

  • Get GTA 5 working with Oculus Rift using this tool

    There’s a way you can play GTA 5 in VR if you own an Oculus Rift Dev Kit and have a bit of cash to spare. VorpX, the go-to program for adding VR support to games has received an update recently to support GTA 5. This is far from perfect, as it only translates the […]

  • FIFA Ultimate Team: week of April 15 team revealed

    This week’s Team of the Week is now available for anyone to challenge in FIFA Ultimate Team. The team members get selected each week based on their performance during the weekend matches. You can fire up FIFA Ultimate Team on any platform and challenge this squad. You’ll also find some Team of the Week items […]

  • Deus Ex: Mankind Divided will let you stealth all encounters, including bosses

    Deus Ex: Mankind Divided will bring back one of the original game’s major features. Deus Ex: Human Revolution is considered by many to be a great game and worthy of bearing the franchise name. One of its grating issues though was its boss fights. You only had one way to fight them: be confrontational. The […]

  • Project Cars PC specs and supported wheels announced

    The release date of Project Cars is inching ever closer and more details have been revealed to answer all your burning questions. Project Cars developer Slightly Mad Studios has revealed the full list of supported steering wheels on all platforms, as well as the minimum and recommended PC specs. Minimum specs CPU – 2.66 GHz […]

  • GTA 5 gets custom FOV mod on PC

    Those not satisfied with GTA 5′s built-in field of view slider can use a new mod to push the number even further. The PC versions of GTA 5 – just like its PS4 and Xbox One counterparts – lets you switch between third and first-person view in shooting and driving. The game has an FOV […]

  • Win! GTA 5 on PC!

    Want to win a Steam key for Grand Theft Auto 5 on PC? Just enter here. GTA 5 released on PC this week and is going down a storm. We like it a lot, which is why we’re giving away a Steam code for Rockstar’s latest. All you need to do is enter your email […]

  • GTA 5 topples Skyrim’s record for highest concurrent players on Steam

    Not factoring in Valve games, GTA 5 is the new king of concurrent player numbers on Steam. GTA 5 is very popular on PC, even more popular than games like Skyrim in its heyday. The number of concurrent players for GTA 5 has peaked today at 301,246. This makes it the only non-Valve game to […]

  • Mortal Kombat X: what does a modern fighting game look like?

    Mortal Kombat continues to evolve as NetherRealm adds RPG systems and daily challenges to a solid fighting game, says Sherif Saed. “Mortal Kombat X takes many cues from games like Destiny, Call of Duty, and GTA Online with hourly, daily and weekly events.” For as many of its familiar facets, Mortal Kombat X has enough […]

  • J-Stars Victory VS+ coming west in June – new trailer

    J-Stars Victory VS+ will make the jump (see what I did there) to the west after all. J-Stars Victory VS+ is the western title for the fighting game which stars characters from a variety of Shonen Jump-published manga. Bandai Namco has announced the fighter will release in Europe on June 26 and in the Americas […]

  • Codemasters F1 license good through 2016

    Codemasters has at least one more F1 game in it. F1 2015 isn’t out yet, so Codemasters is naturally not talking about what it might get up to in the future. We do know what it can get up to, though; Codemasters’ Steven Embling told Videogamer has the option to continue the series. “We have […]

  • Project Cars has pretty deep graphics options on consoles

    Project Cars offers players a wide variety of ways to customise their graphic settings on PS4 and Xbox One. Project Cars is a graphics showcase and all early indications suggest it’s going to be one of the best-looking games out there. Slightly Mad’s commitment to graphics seems to go deeper than making things pretty, though: […]

  • Super Smash Bros. patch nerfs Diddy Kong – report

    Super Smash Bros. 3DS and Wii U is great but Diddy Kong is a beast and must be stopped. The latest Super Smash Bros. 3Ds and Wii U patch seems to have nerfed Diddy Kong, a character so over-powered that serious tournament players generate controversy by choosing to use him. Nintendo doesn’t publish patch notes, […]

  • Borderlands: The Pre-Sequel developer shuttered

    Borderlands: The Pre-Sequel developer 2K Australia has been closed down. Kotaku broke the news, and also had word from an anonymous source, who said that all staff have been let go. 2K responded to our request for comment with the following statement: We can confirm we have taken steps to begin the studio closure process […]

  • Samorost 3 trailer shows Amanita still in fine form

    Samorost 3 looks as delicately beautiful as its siblings. Samarost 3 developer Amanita Design has a reputation for gorgeous, slightly surreal world building. This new trailer for its latest adventure looks just as if not more lovely than the previous Samarost games and Botanicula. Samarost 3 is coming to Mac and PC later this year, […]

  • Amnesia dev’s new project SOMA now in beta

    SOMA is nearly here and I am torn between excitement and horrified dread. SOMA is the latest horror project from Frictional, the team behind Amnesia: The Dark Descent. We’re pretty excited to see what Frictional comes up with next, and we won’t have too long to wait, apparently; the developer has announced that SOMA is […]

  • Steam Guard mobile authenticator now in beta testing

    Steam is now testing its latest security measure. Steam helps you protect your account by offering two-factor authentication, a solution so beautifully elegant and effective that it’s astounding every gaming network doesn’t do the same (looking at you, Sony). Valve’s version is called Steam Guard, and it works via email. This isn’t always super convenient, […]

  • Godzilla battles Mothra in new trailer

    Godzilla lets you stomp around cities and battle classic kaiju. I’m in. Godzilla is coming to PlayStation 3 and PS4 in early July, but we haven’t seen a great deal of it since its December reveal. The new trailer below gives you an idea of just what Natsume has done with one of the biggest […]

  • Tales of Zestiria to launch this year – new trailer

    Tales of Zestiria continues Bandai Namco’s delightful new habit of bringing the popular JRPG series to the west before the shine wears off. Tales of Zestiria is coming west in northern autumn, the publisher has announced. That’s not a bad turnaround, given it first hit Japan in January, and localisation of text-heavy titles is expensive […]

  • Project Cars release date locked down, new trailer released

    Project Cars finally has a release date. Project Cars will release on May 8, Bandai Namco UK has announced. We haven’t yet had an update from Namco Bandai’s other regional offices, but its probably safe to bet the racer will release around the same time in the Americas, Europe and ANZ region. We can now […]

  • Attack on Titan: Humanity in Chains trailer shows combat, online multiplayer

    Attack on Titan: Humanity in Chains has plenty to offer fans of the anime. Previously known as Attack on Titan: The Last Wings of Mankind, the Spike Chunsoft action game is coming west thanks to Atlus. Gematsu reports it’s due in both Europe and North America in May, via the 3DS eShop. The trailer below […]

  • Bloodborne stamina recovery rate affected by equip weight

    Bloodborne players have unearthed an important gameplay detail not mentioned in the game’s menus or manual. In Bloodborne, players need to manage their stamina carefully for best results. A far more aggressively-tuned affair than past Souls games, Bloodborne does away with equip weight limits, and items have no listed weight details. As far as players […]

  • Street Fighter’s Ryu, Fire Emblem’s Roy spotted in Super Smash Bros. patch – rumour

    Street Fighter’s Ryu is rumoured for future Super Smash bros DLC following datamining of the latest patch. Super Smash Bros. 3DS and Wii U were updated recently, and hacker shinyquagsire23 claims to have found some interesting files while poking around in the 3DS patch data. As detailed on Reddit, the audio files included a new […]

  • Suikoden 3 PEGI rating suggests PS2 Classic re-release

    Suikoden. Suikoden 2. And now: Suikoden 3. Suikoden 3 has been rated by PEGI for PlayStation 3, presumably ahead of an upcoming re-release. Gematsu turned up the rating, and although we have no further information at this time, it’s not much a leap to assume the RPG will turn up as a PS2 Classic on […]