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Sucker Punch: Action adventure not the best genre for UGC

Friday, 9th March 2012 04:47 GMT By Brenna Hillier

Infamous 2′s surprise inclusion in the Play.Create.Share family didn’t work out very well, developer Sucker Punch has admitted.

Speaking at a GDC presentation, as reported by GameInformer, studio co-founder Chris Zimmerman said only 15% of Infamous 2 players tried a UGC level, and only 5% created one.

“Third-person action adventure might not be the best genre to do user-generated content in,” he said.

Zimmerman admitted that Sucker Punch could have promoted the UGC system, pointing out flaws with the search system at launch. He said that prior to the introduction of a “Win to Publish” feature, many levels were too buggy to be completed by players, and those who tried a poor UGC level rarely attempted another one.

Infamous 2 is the third game released under the Play.Create.Share banner, alongside LittleBigPlanet and ModNation Racers.

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3 Comments

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  1. Cormac

    Hm I do wonder what sucker punch are up to now, doubtful that its another infamous isn’t it?

    I loved the first game, never played the second though after hearing bad things..

    Anyone know if it is worth playing?

    #1 2 years ago
  2. cloud_ix

    2nd one is better than the first, at least that’s what I think anyway. Also the way it ended, they better be doing a 3rd one!

    #2 2 years ago
  3. Phoenixblight

    @1

    THe second one is far better than the first game. THe envirnoment, animations and art style is a vast improvement because they had made the new city smaller(1/3rd smaller than the original) which allowed them to do more within the game. The new moral system is far better it actually makes you think about your choices. The combat is tighter too. I found it quite easier to pull off combos with the melee than the original.

    #3 2 years ago