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Borderlands 2 aims for “as few cutscenes as is humanly possible”

Thursday, 8 March 2012 23:57 GMT By Brenna Hillier

Gearbox really, really doesn’t want to turn Borderlands 2 into a cut-scene heavy drama llama.

“The key is not breaking flow. A big part of that is as few cutscenes as is humanly possible,” Borderlands 2 writer Anthony Burch told GameInformer when asked about the game’s story.

“Apart from our cool splash screens that last about five seconds, there’s maybe three cutscenes in the entire game – one at the very beginning, one at the very end, and one in the middle. I’m not certain on that number, but it’s very low.”

Burch said that Gearbox wants to put gameplay first and story second.

“The story informs the gameplay and makes you feel like the things you’re doing in the gameplay are for a bigger reason. It’s never, ‘Hey, I’m going to grab you by the neck and make you watch this nine-minute cutscene about this character I really like, so deal with it,’” he said.

“It’s more about making sure the world itself has more environmental storytelling. Characters constantly tell you why you’re doing what you’re doing, cheer you on, warn you about things that are coming up.”

That said, Borderlands 2 features a weightier narrative than the first game, even just in terms of mission structure.

“The things that you’re doing in Borderlands 2 are of such a larger scope and scale that it will feel even more interesting – like the stuff we showed at Gamescom of rescuing Roland while two opposing armies fight to get him out of your grips. In the first Borderlands you just never got that scale of narrative importance on missions,” Burch noted.

The wrtiter also apparently gave away a minor plot spoiler:

“Generally any character from the first game or previous DLC is back in some form or another. Unless they’re dead. And even some of them still make it back in some ways,” he said.

Borderlands 2 releases on PC, PlayStation 3 and Xbox 360 in September.

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21 Comments

  1. LOLshock94

    GOOD because who can remember the first cutscene were you see TK bara? worst cutscene of all fucking time

    #1 3 years ago
  2. YoungZer0

    Sounds exactly like the first Borderlands … which is bad news. The # reason why is stopped playing the game was the story or lack thereof.

    #2 3 years ago
  3. DSB

    You don’t need a story, you just need a bigger gun.

    #3 3 years ago
  4. YoungZer0

    @3: Gotta disagree there. I need a better motivation in videogames than “You’ll be rich!”

    #4 3 years ago
  5. DSB

    It’s not “You’ll be rich”, it’s “You’ll get to carry a shotgun with a 12-round drum shooting fire at everything and anything that moves with pinpoint precision”. Or acid rounds, or explosive rounds, or shock rounds.

    The whole game revolves around the guns. Everything else is just random filler.

    I see your point though, it IS very simple, and it is basically doing the same thing over and over again, but the thing that kept me playing was wanting to see the next awesome gun, and the next one after that.

    It did have some awesome gimmicks thrown on top though. MIRV grenades and bouncing betties. Fuck yeah.

    #5 3 years ago
  6. TheWulf

    Sorry DSB, I don’t think you’re right. I’m with YoungZero on this through and through – a game without compulsion, without motivation, is a pretty shit game. Remember what Pat said about GTA IV? I couldn’t agree more with that. There was no compulsion in that game really other than to do well financially, and it was so entirely dull that I felt like my brain was going to drip out of my ears thanks to the narcolepsy it inflicted.

    Compare this to another gun game, like Bulletstorm. In Bulletstorm it’s a fight for survival, but also a desire to unravel the mystery surrounding that corrupt general, and you want to save Ichi. There you have motivation and compulsion. That had me stick with Bulletstorm from beginning to end.

    A game is like a person: If you’re not at least a little bit charismatic and storied then it doesn’t matter how massive your gun is, no one’s going to be interested in you.

    Really. It’s my opinion that games need to be more intelligent than that. Games need more than manly over-compensation for whatever inadequacies a person has. Really, I’m just more than a little bit tired of mindless violence in games… the more storied something is, the better.

    That’s why my gaming gold standard in recent years is, and continues to be, New Vegas.

    #6 3 years ago
  7. DSB

    Bulletstorm doesn’t have a bazillion randomly generated guns, which like I said is the driving motivational factor behind Borderlands.

    And I certainly don’t agree that there’s somehow only one standard for what a game should or could be. I quite like the fact that games can be anything they want.

    It’s Diablo with guns. Everything beyond clicking stuff, collecting stuff and making things go splat is just tacked on. But it does have a pretty neat artstyle with lots of personality, certainly more so than any Fallout or RAGE out there.

    I like stories, I like guns. I like them together, I like them individually. Needing everything to check the same boxes, or share the same emphasis is pretty discouraging. Developers can focus on what they please, and I think people appreciate having those options. I don’t think most people are looking for a narrower industry.

    #7 3 years ago
  8. freedoms_stain

    Borderlands had a story. It wasn’t always particularly obvious and perhaps wasn’t told in the best manner ever, but it was there.

    Anyone who didn’t love the story of Patricia Tannis’ gradually unravelling mind has no sense of humour.

    #8 3 years ago
  9. YoungZer0

    @7:

    I understand why so many people played and enjoyed Borderlands. I like dem guns too. The guns shoot different but to me it never really felt satisfying enough. It felt alot like grinding. I don’t enjoy that. I wasn’t motivated to finish it, at all. I don’t think every game needs a story well-told, but it would be nice to have a proper motivation.

    Diablo had me interested. I wanted to listen to what the narrator had to say. From start to finish.

    While i liked the look of the game, i wasn’t too fond of the character-design. Brick was the only one i liked.

    And Fallout’s Art-Direction is still unique. Yes it took some inspiration from Mad Max, but i think it’s just insanely amazing when you think about the concept. As if the style of the 50′s never ended, but the technology evolved anyway. That’s awesome and pretty unique. Not its fault that it spawned so many copy cats.

    @8: Dunno what story you mean? Was it delivered through text messages or dialogs you just wanted to skip because they destroyed the pacing of the gameplay?

    #9 3 years ago
  10. Christopher Jack

    @9, Borderlands begins some time after the Dahl Corporation’s abandonment of Pandora; several fortune seekers, including the player, are drawn to the planet by its legends of an unopened Eridian Vault. After arriving at the town of Fyrestone, the player sees an image of a mysterious woman, the “Guardian Angel”, who is aware they are here to seek the Vault and directs them to follow her instructions. The player meets a man named Dr. Zed and the doctor helps the player through the beginning of the game. The Angel eventually leads them to collecting one of the several artifacts needed to open the vault. This causes Patricia Tannis, an archaeologist/scientist, to contact the player and urge them to collect the other three pieces of the Vault key. Tannis reveals that the Vault opens every 200 years and the time of the next opening is approaching. At the same time, Commandant Steele of the Crimson Lance, a well-outfitted mercenary force in the employ of one of the game’s several mega-corporations, Atlas, threatens to declare martial law over the planet and demands the vault key pieces.
    While the player is able to secure the second and third Vault key pieces without incident, they find that the final piece is not where it is expected. Steele contacts the player, revealing that Tannis had betrayed them and that there are in fact only three pieces, then proceeds to cut off the planet’s ECHO network disabling further communication with the Guardian Angel. The player infiltrates the Crimson Lance’s headquarters and finds Tannis locked up; she claims she had no choice but to betray the player under force, but urges the player(s) to restart the ECHO network and to prevent Steele and the Crimson Lance from using the key. After restoring the network, the Guardian Angel urges the player to hurry and stop Steele. The player finds, as they approach the Vault, that the Crimson Lance are in combat with alien Guardians; after bypassing both forces, the player finally arrives at the Vault, too late to stop Steele from using the key. However, when the Vault opens, Steele and her guard are wiped out by a giant monster that is attempting to escape the vault. The Guardian Angel explains that the monster is called the Destroyer, imprisoned in the Vault by the alien Eridians long ago to prevent it from destroying the universe, with the Guardians present to prevent anyone from opening it. The player is able to defeat the monster, sealing the Vault for another 200 years. The player is shown that the Guardian Angel is a Hyperion satellite orbiting around Pandora communicating with the player through the ECHOnet. The game ends with the Hyperion satellite sending a signal to a claptrap robot on the planet, changing it into a “Interplanetary Ninja Assassin” (leading into the plot of the DLC “Claptrap’s New Robot Revolution”).

    #10 3 years ago
  11. Gadzooks!

    The story was there in full detail if you cared to listen to it, not shoved in your face.

    Oldskool story telling, the way it should be. Very much like Dark Souls.

    Borderlands was one of the best games this gen IMO.

    #11 3 years ago
  12. silkvg247

    People who want an engrossing story in BL are kind of forgetting it’s a hybrid, which favours the FPS side more than the RPG. It will NEVER be the game you want, it isn’t supposed to be filled with story and drama. You might as well take your peeve elsewhere and hope someone makes a hybrid more focused on the RPG side – though fallout 3 is probably that game.

    I’m with DSB, BL is about the thrill of treasure hunting for powerups and the next big gun. The fact it has RPG elements controlling damage output, skill upgrades etc just makes the game more addictive, more fun, and give you a feeling of progress everytime you kill things – As opposed to any other FPS where a dead guy is just another dead guy which means nothing, it just lets you progress to the next area.

    Also whilst subtle, the story was there. It doesn’t have to be in yuor face, but you do have to pay attention! I liked the little recording missions, they gave some interesting insight if you looked for it. I actually wanted to see what was in the vault, my curiosity was piqued. If I had any dissapointment it’s that I didn’t find out who the satellite chick was, nor hook up with her.

    #12 3 years ago
  13. YoungZer0

    @10: Thanks mate. Not that i don’t appreciate your effort but that isn’t what you’d call an interesting story or even one that might motivate you to play further.

    @11: Sorry, but i like my stories to be engaging, not boring, not told through text or dialogs with can be completely ignored and usually don’t work for the pacing the gameplay sets. Oldskool storytelling? I don’t see it.

    Where is the telling of the story?

    Same goes for Dark Souls, while the story was actually interesting, the telling of that story was horrendous.

    #13 3 years ago
  14. DSB

    @9 Yeah, it’s definitely a “hate it or love it” game. You’re either sucked in by the loot and the style or left on the sideline, wishing the game was something else.

    The original Fallout RPGs had a great artstyle, but the Zenimax Fallouts were really quite boring to look at, and sometimes downright awkward. That was a major hurdle for me. RAGE was very Mad Max with all the armored goons, but I felt like Borderlands went in a direction that was a lot more Tarantino, which in my opinion is how I always viewed the original Fallouts. Crazy and rude.

    I think a Gearbox-produced Fallout would’ve been better like that, because they dare to be silly and rude, like the original Fallouts.

    I just disagreed with TheWulf on the notion that games “need” to include specific things to be good. I can play Mario and enjoy hopping on top of goombas without having to worry about why I’m trying to save a princess or why I want to beat Bowser. Story doesn’t have to be the main thing, and games allow for that because they’re interactive, which is great in my opinion.

    #14 3 years ago
  15. YoungZer0

    @14: Agreed. Never really had been a Fan of Bethesda’s Fallout 3. Really liked Fallout NV though, especially since it dared to be crazy and rude.

    #15 3 years ago
  16. silkvg247

    Meh, I tried Fallout NV and was bored to tears in the first 5 mintues. I mean I literally didn’t make it out of town. I have no idea why either.

    #16 3 years ago
  17. DSB

    It was closer to the original, but I enabled the crazy mode, and in 30 hours, I never managed to trigger it. It was a lot better than Bethesdas Fallout, but it didn’t really hit the sweet spot for me. It was always more charming than truly demented. I did love launching the ghouls into space though.

    Supposedly the crazy mode was implemented by the original Fallout developers. I’ve heard stories that there was a bit of an argument within Obsidian, where the Obsidian guys wanted to do everything very realistically, and the more traditional Fallout people wanted to make it a lot crazier, and so crazy mode became a compromise.

    I didn’t really feel like it was that rude. The original Fallouts had a lot of really offensive stuff. I accidentally became a fluffer on a porno movie in Fallout 2. I can honestly say that’s never happened to me before or after in any game.

    #17 3 years ago
  18. YoungZer0

    @16: Missed a good game there.

    @17: “The original Fallouts had a lot of really offensive stuff. I accidentally became a fluffer on a porno movie in Fallout 2.”

    Good times. I guess you’re right. While NV was more Fallout, it wasn’t it enough.

    #18 3 years ago
  19. polygem

    videogame stories are mostly not that good. there are exceptions but very few, even the better games are, compared to movies, not that great storywise. it´s b-movielike most of the time. i can totally enjoy games without a bigger story if the gameply is great and the universe it plays in attracts me. i mean look at mario kart or other racing games. borderlands isn´t much about story so i think it makes sense to focus on the gameplay rather then trying to force a story upon the franchise. i just don´t have a good feeling about borderlands 2 anyway though. while i really enjoyed the first game i think they really must improve a lot this time around, i´m not sure if they will deliver. i´m not super excited about the artdesign. i am a fan of the cel shaded look – wind waker is one of my all time fave games – but it leaves me kind of unimpressed, i´m not feeling it-can´t say why really.

    #19 3 years ago
  20. Krono

    I don’t necessarily see this as a bad thing because if you played and enjoyed BL1 it wasn’t for an in-depth plot. On the other hand, and as it is roughly stated, I do hope for more character interaction and NPC’s voicing their opinions and such throughout the story. When thinking of this I almost feel like I’m talking about Dark Souls and Demon’s Souls with someone and how they managed to create a game with relatively little dialogue yet so much lore and facets.

    #20 3 years ago
  21. Phoenixblight

    Gearbox has been emphasizing story and said that BL2 will be rich with it. I remember when I was at GDC Online and Gearbox had said that their writing team had gone from 1-2 designers for the original to an actual team of writers. I enjoyed the original game when I was playing with friends but playing the game by yourself it was extremely dull like playing a MMO in single player. I plan on buying BL2 for just the MP but if they want to improve some of the single player aspects all the better for me.

    #21 3 years ago

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    Pop star Britney Spears has signed a five-year deal with Glu mobile for a new, untitled game. The mobile game will feature her “voice, likeness, and creative influence,” and is due for release sometime next year. Glu also signed a deal with Katy Perry in February, so expect a game revolving around her to hit […]

  • Large Activision publisher sale on Steam discounts Call of Duty, Prototype, more

    Activision has put the majority of its library on sale through Steam this weekend, and if other titles weren’t included, it could be referred to as a Call of Duty sale. Below are a few standouts. Call of Duty: Advanced Warfare – Gold Edition 25% off Call of Duty: Ghosts 67% off Call of Duty: […]

  • The Dota 2 International Compendium is out, second Stretch Goal almost complete

    The International Compendium has been released for Dota 2 with the prize pool sitting at a lovely $1,917,155 as of press time. Valve said over the weekend to expect the International Compendium to drop sometime this week. As with previous years, those who purchase the Compendium can earn rewards by completing challenges, making predictions and by […]

  • If permadeath RTS games are up your alley, check out indie project XO

    The Square Enix Collective showcases projects for a limited time to help drum up community support and potential backers, and RTS title XO from Jumpdrive Studios is worth taking a look at. The teaser trailer is fairly brief, but if you visit the page for XO over at the Square Enix Collective, it’s understandable – […]

  • GTA 5 PC patch disables mods. Here’s how to get them working again

    A new patch for the PC version of GTA 5 was released yesterday and, as it turns out, has wiped the ability to use mods with the game. The wasn’t great news for some players, but YouTuber taltigolt has already figured out how to play the PC version with mods after installing the patch. Matt […]

  • Xbox One ad stealth launches a mysterious Halo 5 competition

    A new Xbox One advert released today isn’t as straightforward as it appears. The trailer has a couple of pretty conspicuous ‘glitches’ throughout, and members of NeoGAF wasted no time in breaking it down. The first item of interest is the screen from the hunt the signal site, which displays an error message when accessed […]

  • Battlefield 4 Jungle map improved with latest update

    DICE LA has updated the Battlefield 4 Jungle map, adding more foliage and a new route. As demonstrated by Westie in the video above, the map now has the kind of foliage you’d expect in the jungle, helping to conceal infantry players. The update also tweaks positions of objective points and has added a concealed […]

  • Monster Hunter 4 Ultimate free DLC pack for May includes Metroid and Mega Man armour

    The May DLC pack for Monster Hunter 4 Ultimate boasts some big ticket items, including Metroid, Street Fighter, and Mega Man gear. This big fat chunk of free DLC, detailed on the capcom unity blog, includes Hunter equipment: Metroid’s Varia Suit Metroid’s Zero Suit Metroid’s Arm Cannon Taiko Drum Master Hunting Horn USJ’s Star Rook […]

  • Destiny: Xur location and inventory for May 1, 2 – Hard Light edition

    Here he comes with his weird face, dealing goods and gear for Guardians. It’s Friday. Xur: Agent of the Nine is back in the Tower. Of Course he is. Got your Strange Coins? Here’s what’s in his bag this week: Ruin Wings [Exotic Titan gauntlets] – 13SC Don’t Touch Me [Exotic Hunter gauntlets] – 13SC […]

  • Dragon Age: Inquisition Jaws of Hakkon DLC drops for PS4 on May 26

    Dragon Age: Inquisition DLC has now been announced for May 26 for PS3, PS4 and Xbox 360. The announcement was made on Twitter via the official Dragon Age account. Mark your calendars! #DAIJawsOfHakkon pic.twitter.com/mU1WfkSrQV — Dragon Age (@dragonage) May 1, 2015 The DLC was released for PC and Xbox One back in March thanks to […]

  • New Witcher 3 screenshots highlight Geralt’s questionable fashion choices

    Even though The Witcher 3 release date is drawing closer, it still feels like a million year away. So here are some more screenshots to tide you over until then. We got to look at in-game shots yesterday, but these new screens show Geralt riding through some gorgeously vibrant mountains, in the midst of combat […]

  • Sims Gurus patch out pregnant men

    Say goodbye to The Sims 4 unique take on fatherhood, as The Sims Gurus confirm that male pregnancies are no more. The Sims 4 players have been reporting high numbers of alien abductions, leaving their male characters with sore bottoms and a bellyful of alien baby. Kotaku reports that not everyone was getting their knickers […]

  • Black Mesa countdown probably points to Half-life remake release date

    Half-life remake Black Mesa may have a release date at last. Black Mesa is a Source Engine remake of the original Half-life, which like everything related to Half-life feels like it’s taking forever to come out. The first part launched in September 2012, and it looks like we might have a release date for the […]

  • Spector puts down rumours of troubled Epic Mickey development

    Epic Mickey seemed like a surprising follow-up project from the man who made Deus Ex, but Warren Spector has put down rumours of a difficult relationship with Disney. Epic Mickey displays several qualities found in Spector’s other games and which he has always espoused in interviews – heck, this is the man whose dream it […]

  • Ubisoft makes good on Child of Light promise with free eBook

    Child of Light fans can check out a gorgeous new illustrated book set in the world of Lumeria. Earlier this month, creator Patrick Plourde confirmed that there were more Child of Light projects on the way. As we expected from the cagey wording, at least the first of these projects isn’t a game: it’s an […]

  • Half-life episode from Junction Point would have featured a magnet gun

    Half-life seems to be on near permanent hold, but at least we can glean some insight into what might once have been. Junction Point’s cancelled Half-life game came up in Warren Spector’s Reddit AMA overnight. Commenting that he isn’t sure whether he’ll get into legal trouble for discussing the project, Spector gave a few comments […]

  • Destiny: exclusive shader, emblem on offer with Nepal benefit shirt

    Destiny developer Bungie has asked Guardians to offer their aid, and they’ve already responded in troves. A new Destiny shirt added to the Bungie Store is the object of a fundraising drive to provide aid in Nepal following a devastating earthquake this week. Bungie popped the pretty stylish shirt on sale earlier today, offering an […]

  • What does the creator of Deus Ex think of Human Revolution and Mankind Divided?

    Deus Ex creator Warren Spector seems pretty positive about the direction the sci-fi series has followed under Square Enix’s hand. Deus Ex was created by Spector and his team at Ion Storm, and remained with Eidos after the developer shuttered. When Square Enix purchased the British publisher, it put new studio Eidos Montreal to work […]

  • Protest Goat secures future for Elite Dangerous destruction derbies

    One of the stranger and more beautiful stories to manifest in the gaming world this week, I think. Elite: Dangerous has given birth to an unintended, emergent style of gameplay; a destruction derby like affair where players gather in no combat areas to both race and gleefully smash into each other until a victor limps […]

  • Destiny’s stunning landscapes captured in panoramas

    Destiny has some beautiful environments, which screenshots don’t necessarily do justice to. Walking around Destiny exclaiming over the lighting effects and the tiny animated details is the best way to experience Bungie’s tremendous achievements, but these panorama images stitched together from in-game screenshots are a good second. Click to see them fullsize. Redditor CenturyEagle made […]

  • Star Wars Disney Infinity re-release on the cards – rumour

    Star Wars is a no-brainer for Disney Infinity, and at long last it looks like it’s happening. A Star Wars re-release called Disney Infinity 3.0 has reportedly leaked from German retailers. We have to lable this one a rumour as we haven’t seen the original source, but the story was originally reported by DisKingdom, which […]

  • Award-winning mobile indie Monument Valley out now on Windows Phone

    Windows Phone’s game selection can be a bit restrictive, but has expanded delightfully today: Monument Valley is now available. Monument Valley is one of those gorgeous, mind-bending puzzlers the indie scene produces on the regular, winning awards and consuming everyone’s lives for weeks on end. Developed by Ustwo Games, with beautiful, understated art from Ken […]

  • Old-school EverQuest servers safe from legal troubles thanks to Daybreak agreement

    EverQuest rights holder Daybreak Game Company given its blessing to the wonderful Project 1999. EverQuest: Project 1999 is one of those lovely ideas that it are all too often crushed by the realities of the games industry. An entirely fan-managed affair, it provides an emulated version of the classic EverQuest experience, which is no longer […]

  • Free Dragon Age short stories fill us in on Corypheus’s followers

    Dragon Age: Inquisition developer BioWare invites you to learn more about the lore and characters that make up its beautiful role-playing setting. Dragon Age is set in Thedas, a world still only partially revealed by the three core games to date. BioWare puts a heck of a lot of work into its worldbuilding, employing a […]

  • Remember that gorgeous Luminous Engine tech demo? It now utilizes DirectX 12

    Remember the gorgeous Luminous Engine tech demo Square Enix showed off three years ago? The firm showed it again at Microsoft’s Build Conference, this time utilizing DirectX 12. The Witch Chapter 0 [cry] real-time tech demo was created from research Square conducted using real-time CG technology and DX12 in collaboration with Microsoft and Nvidia. The […]

  • Stealth Inc 2: A Game of Clones sneaks onto GOG and Steam services

    Stealth Inc 2: A Game of Clones can now be purchased through GOG and Steam. On both services it will run you £12.99/€14.99/$14.99. Links here and here. The game features: Fully explorable ‘Metroidvania’ style overworld, laying siege to a diabolical cloning facility with varied and detailed environments. A variety of special equipment to unlock new […]

  • Call of Duty: Advanced Warfare DLC Ascendance has arrived on PC, PlayStation consoles

    Call of Duty: Advanced Warfare players on PC and PlayStation consoles can now download the Ascendance DLC. The second content pack contains the OHM weapon, the OHM Werewolf custom variant, and the second entry in the Exo Zombies saga, Infection. Four new maps are also included: Perplex, Site 244, Climate, and Chop Shop. Ascendance was […]

  • Latest Xbox 360 system update is live, now supports 2TB hard drives

    Xbox 360 now supports 2TB hard drives via the latest system update for the console. Support for the drives was announced earlier this month and has been available for preview members. “In addition we will also no longer reserve space in advance on your hard drive,” said the firm. “If you are using 16GB of […]

  • Kickstarter for Banjo-Kazooie spiritual successor Yooka-Laylee launches tomorrow

    Playtonic Games has announced the Kickstarter campaign for its spiritual successor to the Banjo Kazooie series, Yooka-Laylee, will launch tomorrow. The title of the game was announced today along with the Kickstarter date. Formerly known as Project Ukulele, the 3D platformer is said to be “between the size of Banjo-Kazooie and Banjo-Tooie,” and stars Yooka […]

  • Console version of Mistwalker’s Terra Battle is in development

    Now that Mistwalker’s Terra Battle has surpassed 2 million downloads on mobile, the developer is now working on a console version of the tactical RPG. As part of the original Download Starter campaign, the 2 million milestone means the company will begin development on Terra Battle’s console version with details to be announced at a […]

  • Prison break game The Escapists is heading to PlayStation 4 from May 29

    The Escapists, Mouldy Toof’s prison break game originally released as a timed console exclusive Xbox One, has a release date for PlayStation 4. For those unfamiliar with the title, which is also a PC release, it tasks players’ time management skills as they do a bit of digging and crafting, and other prison-type stuff as […]

  • Dead Island 2 delayed into 2016 to ensure series is “taken to the next level”

    Dead Island 2 has been delayed into 2016 by Yager in order to ensure the sequel “takes Dead Island to the next level.” According to a tweet from the developer, it set “big goal” for the game, and in order to deliver what fans expect, the team needs more time to reach development goals. “We […]

  • Project Cars: here’s a list of all available cars at launch

    Project Cars will contain many, many cars and if we are counting correctly, there will be 74 total at launch. The standard edition contains 65 total, and when factoring the free car as well as the Modified and Limited Edition cars packs, you can add an additional nine cars to the mix. Comb through the […]

  • Competitive matchmaking support is coming to Team Fortress 2

    Team Fortress 2 will soon feature support for competitive matchmaking, which Valve says is a “high priority” project for it at the moment. According to a report from TeamFortress.tv, which visited Valve headquarters recently, Valve is looking into the possibility of 6v6 or 9v9 matches 9v9, a possible quick play option and it is also […]

  • GTA 5 PC patch fixes garage, Job crashes – full notes here

    Rockstar has pushed out a 353 MB patch for GTA 5 on PC The patch fixes a number of annoying bugs related to vehicles and garages, some deathmatch issues and purchase errors. It should also fix various freezing and crashing bugs, as well as a little issue with Steam. Time will tell if the patch […]

  • Fire Emblem If will come in White Kingdom and Black Kingdom versions with amiibo support

    We’ve finally got some juicy details on the next Fire Emblem game, but the most interesting aspect is that there will be two versions of the game. According to Siliconera, who translated an interview between Intelligent Systems and 4Gamer, there will a White Kingdom and a Black Kingdom version that offer different aspects of the […]

  • Deception 4: The Nightmare Princess heads west with “Golden Toilet” pre-order bonus

    Deception 4: The Nightmare Princess will debut on western PlayStation 4 systems this summer, Koei Tecmo has announced. It is also coming to PS3 and Vita. The game was produced by Keisuke Kikuchi of Fatal Frame fame and takes up where Deception 4: Blood Ties left off allowing players to relive Laegrinna’s pursuit to free […]

  • Nintendo US eShop update: Puzzle & Dragons Super Mario demo, Paper Mario, more

    Nintendo has updated the North American end of the eShop with a demo of Puzzle & Dragons Super Mario Bros. Edition, Paper Mario on Virtual Console, and amiibo Tap. The full update is below. eShop update amiibo Tap – free – Wii U Star Wars Pinball DLC – Wii U Paper Mario – Wii U […]

  • Deus Ex: Mankind Divided PC port handed off to Nixxes

    The PC port of the new Deus Ex has been handed over to Netherlands based studio, Nixxes software. After the initial reveal trailer at the beginning of April, we’ve only had a few morsels in the way of additional news. The most intriguing tidbit to date has got to be the fact that you’ll be […]

  • First-ever PC Gaming Show to take place at E3 2015 in June

    PC gaming will finally have its very own E3 press conference this year, thanks to PC Gamer and AMD. The PC Gaming Show will take place on June 16 at the Belasco Theater in Los Angeles and it will be livestreamed on Twitch. PC Gamer said speakers at the presentation will include representatives from Blizzard, […]

  • Majora’s Mask light available now on Club Nintendo for 6000 stars

    Club Nintendo shuts up shop on September 30 and members are being encouraged to spend accumulated stars before then. And what better to spend them on, than this adorable Majora’s Mask light? If you’re a member based in Europe you can nab it for 6000 stars. If you’re in Australia or New Zealand, it’ll only […]

  • Unity support announced for HoloLens, will work with Windows universal apps

    Microsoft is partnering with game engine developers Unity in order to make HoloLens compatible with apps and games which use the cross-platform engine. The partnership was announced yesterday during its Build Developer Conference. Universal apps for Windows 10 systems will also be available on Xbox One later this year, suggesting possible HoloLens functionality with the […]

  • Splatoon Nintendo Direct airs Thursday, May 7

    A Nintendo Direct focused on Splatoon, the Wii U multiplayer title, on May 7. It will kick off at 7am PDT/10am EDT/3pm UK and it can be watched via the Nintendo Direct website. You can also have a look at the game through Nintendo’s Twitch channel. The last game-specific presentation took place last week and […]

  • GTA 5 PC: clean up the streets as a member of the San Andreas PD with this new mod

    Remember the awesome mods for GTA 4 and San Andreas that let you run amok online as a member of the po-po? Well, dust off your taser and load up your gun, because it’s coming to GTA 5. The new mod for GTA 5 is currently in alpha and can be downloaded at palmbeachgames.com. You […]

  • Indie shoot ‘em up Project Root comes to Xbox One, PS4 and PSVita

    Project Root is a self-proclaimed rejig of the shoot ‘em up genre that was released on PC last year, and it’s finally coming to consoles. Combining free-roaming elements with the usual business of shooting things, Project Root was released this week for Xbox One, PS4 and the PSVita.

  • You can now bet on eSports online, starting with League of Legends

    If you’re getting bored with sticking a pony on the races, you can expand your gambling horizons at Unikrn where you can watch esports streams and get a little action on the side. The new platform was set up by Rahul Sood – previously the general manager of Microsoft Ventures. At the moment, customers are […]

  • Has Watch Dogs 2 been leaked?

    Ubisoft employee, Julien Risse, may have inadvertently confirmed Watch Dogs 2, thanks to his online CV over at LinkedIn. Videogamer.com spotted the slip up, in which Risse lists Watch Dogs, the DLC Bad Blood, and Watch Dogs 2 on his profile. Creative Director Jonathan Morin has already talked about his ideas for improvements for the […]

  • GTA 5′s Trevor makes his Jackass debut, complete with leopard-print knickers

    YouTuber Abstract Mode has shared his vision of what Trevor Philips’ life might have been like, had he not been completely batshit crazy. Watch Trevor get mauled, run over, and hit by a train, before taking a majestic swan-dive into someone else’s pool at the climax. Thanks, Kotaku.