If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

SFxT Xbox 360 won't support local co-op for online play

Capcom has apologised for a slip up in the Xbox 360 manual for Street Fighter x Tekken which mentions a multiplayer mode only available on PlayStation 3.

The PlayStation 3 version of Street Fighter x Tekken allows two local players to form a team in couch co-op, and take it online to battle.

The Xbox 360 version doesn't support this; all four players must be online or offline.

Writing on Capcom Unity, Christian Svensson said the feature cannot be patched into the Xbox 360 version and its inclusion in the manual was an "oversight".

"The reason for this difference is because of the architecture differences between gamertags and PSN IDs," he said.

"I’m not sure of the technical details, but basically it amounts to: Sony made it so you can mix and match online and offline, and Microsoft made it so you can’t."

Svensson promised to investigate the matter further, but Xbox 360 owners have encountered similar issues in the past, with players required to sign into local profiles for co-operative play and then unable to record progress to their own gamertags.

However, Joystiq reports the Xbox 360 version of Mortal Kombat did allow two local players to participate in online play.

The PlayStation 3 and Xbox 360 versions of Street Fighter x Tekken released today in the US and arrive in Europe on March 9. A PC release is expected in May with a Vita launch in northern autumn.

Sign in and unlock a world of features

Get access to commenting, homepage personalisation, newsletters, and more!

In this article

Street Fighter x Tekken

iOS, PS3, Xbox 360, PlayStation Vita, PC

Related topics
About the Author
Brenna Hillier avatar

Brenna Hillier

Contributor

Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.

Comments