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Peter Molyneux leaves Lionhead Studios, Microsoft

Wednesday, 7 March 2012 12:13 GMT By Johnny Cullen

15 years after he founded the studio, Peter Molyneux has left Lionhead Studios and his role as creative director of Microsoft Studios Europe, the developer has announced today.

Molyneux: The Main Points

Peter Molyneux has left Lionhead Studios, 15 years after he co-founded the studio. He’s also left his role as creative director of Microsoft Studios Europe.

He’s now at new startup 22 Cans, but will continue his work on Fable: The Journey as a creative consultant.

Microsoft: “Development of Fable: The Journey remains on track to be one of the year’s most anticipated Kinect for Xbox 360 titles.”

Fellow studio co-founder Mark Webley will take over as head of Lionhead. Microsoft hasn’t named a replacement as EU creative director of MS Studios.

Molyneux will now oversee development on Fable: The Journey as a creative consultant, and has confirmed in a tweet he’s joined new Guildford-based venture 22 Cans

“It is with mixed emotions that I made the decision to leave Microsoft and Lionhead Studios, the company that I co-founded in 1997, at the conclusion of development of Fable: The Journey,” he said in a statement sent to VG247.

“I remain extremely passionate and proud of the people, products and experiences that we created from Black & White to Fable to our pioneering work with Milo and Kate for the Kinect platform.

“However, I felt the time was right to pursue a new independent venture. I’d like to thank the team at Lionhead, as well as our partners at Microsoft Studios for their support, dedication and incredible work over the years.”

In its own statement, Microsoft added: “Lionhead Studios Founder and pioneer game developer Peter Molyneux has made the decision to leave Microsoft. While his decision was a difficult one, he felt the time was right to pursue a new independent venture. As a co-founder of Lionhead and an integral part of Microsoft Studios, Peter was the creative visionary behind the blockbuster Fable franchise and one of our most passionate and influential developers for the Xbox 360 platform.

“He has made an indelible mark on the games industry and we wish him all the best of luck in his future endeavors.

Lionhead co-founder Mark Webley will take charge of the studio, although it’s unknown who will take his role as MS Studios’ Europe creative head.

Fabled Pastures

In 1987, he set up Bullfrog Productions alongside Les Edgar. The studio goes on to create its first game, Fusion, a year later. But it would be after that where Bullfrog had its first big hit in the form of God sim Populous.

A Populous sequel launched two years later before striking gold again with strategy title Syndicate in 1993. EA recently brought Syndicate back in the form of a first person shooter from Starbreeze. Other titles Bullfrog made included Magic Carpet and Theme Park.

In January 1995, EA had bought Bullfrog Productions, with Molyneux becoming a vice president at the publisher the previous year.

After development finished on Dungeon Keeper, Molyneux left Bullfrog and EA to set up Lionhead Studios in 1997 alongside Webley and Tim Rance. The first game he helped create at the developer was Black and White in 2001 for EA for PC and Mac. After a set of expansions, a sequel emerged in 2005.

He also created film sim The Movies in 2005 for PC and Mac, with subsequent expansions following afterwards.

But his and Lionhead biggest contribution to date has been the creation of the Fable series for Microsoft. The first Fable launched on the original Xbox in 2004. Sequels Fable II and Fable III released on Xbox 360 in 2008 and 2010.

It was two years after the original Fable’s release that Lionhead was bought out by Microsoft in April 2006 to join Microsoft Game Studios, aligning itself at the time with studios like Rare, Bungie and Turn 10.

It announced Fable: The Journey last June at E3 as a Kinect-enabled spin-off of the series. And just this week, it also announced XBLA title Fable Heroes, a co-op hack ‘n’ slash. Heroes is its second game for the service alongside Fable II Pub Games.

But in 2009, he unveiled what was widely thought at the time to be Kinect’s big killer app: Milo and Kate. However, the project was canned despite a new demo being shown at TED in 2010 following the E3 announce the previous year. Molyneux had been one of Kinect’s biggest guardian angels since it launched.

VG247 sat down with Molyneux to talk about Fable: The Journey at last week’s Xbox Spring Showcase in San Francisco. We’ll have that interview up in due course.

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41 Comments

  1. viralshag

    He’s finally given in? I kinda hope he stays in the industry and finds something good. He’s bit of a dreamer when it comes to his games and his ideas are great but the implementation of those ideas into games have been poor in recent years.

    #1 3 years ago
  2. Psychotext

    Best of luck. He was never well suited to Microsoft.

    Was sad seeing him flanked by PR handlers stopping him going on one of his batshit mental rambles. :(

    #2 3 years ago
  3. GwynbleiddiuM

    About time if you ask me.

    #3 3 years ago
  4. DSB

    I’m sorry he never managed to make a comeback, but sadly having him step down is probably for the best. And it probably should’ve happened a while ago. His heart obviously wasn’t in it for the last few games.

    Sadly that’s really the Molyneux cycle. Start a studio, sell it to a scumbag publisher, realize you’ve made a huge mistake, and start a new one.

    #4 3 years ago
  5. Purple Demon

    If you have an account on Gamesindustry and look at the staff for 22 Cans, the only one on there at the minute is the CTO, Tim Rance, who’s also been with Lionhead for a LONG time. Could be about to see an exodus of Lionhead on a larger scale than just Molyneux.

    #5 3 years ago
  6. Mike

    Wow. Isn’t less than a year ago he was made Creative Director? Something must have gone wrong.

    #6 3 years ago
  7. GamezIdiot

    This on top of all those senior devs leaving Lionhead too. Microsoft is a complete mess that spring showcase was a depressing rollcall of franchise horseflogging.

    #7 3 years ago
  8. Ercarret

    I think that the creative genius that is Molyneux needs to be independent. I honestly never saw why Lionhead went to Microsoft, because it always seemed so … wrong. I’m not hating on MS, but it seemed like a really bad fit. Molyneux was always going to have his beautiful crazy ideas, and MS isn’t a very crazy company.

    I’m a bit sad that it’s just Molyneux himself, and not Lionhead, that is leaving MS. But hopefully this will allow him to soar like he did before.

    #8 3 years ago
  9. Mike

    Mr. C has just informed me it was 2009. Well, that blows that argument out of the water. And makes me seriously consider my sense of the time/space continuum.

    #9 3 years ago
  10. Joe Musashi

    History repeats. The guy said he left Bullfrog because he was too bogged down in meetings and politics and not actually making games.

    I wonder what this means for petermolydeux?

    JM

    #10 3 years ago
  11. viralshag

    I hate to bring this up Pete but if you get a chance, a new Theme Hospital done properly would be great…

    #11 3 years ago
  12. Razor

    Best of luck, Peter.

    #12 3 years ago
  13. Mike

    Yeah, that too. One of my favourite ever developers. Good luck, Peter. Can’t wait to see what you do next.

    Very interesting to see his games go multiplat.

    #13 3 years ago
  14. Patrick Garratt

    Blimey. I spoke to him about Fable last week. Be interesting to look at now in light of this.

    #14 3 years ago
  15. Colin Gallacher

    Well I wasn’t expecting that.

    #15 3 years ago
  16. NiceFellow

    I’m surprised he stayed so long. MS was always looking for a small number of franchises for regular release and every time a new Fable was announced I kept thinking surely Pete doesn’t want to do nothing but run some old ideas into the ground.

    The push towards non-innovative Kinect titles – i.e. bye bye Milo and Kate hello Wii Sports rip offs and dancing titles – can’t have been attractive nor gratifying for him either.

    #16 3 years ago
  17. Mike

    @17: His famous quote about the “second wave of Kinect titles” being more aimed at the Core certainly hasn’t appeared. You could be right in him being undermined there.

    #17 3 years ago
  18. manamana

    He has great visions that often couldnt translate into games. Hopefully something like Milo n Kate is coming to the next box.

    #18 3 years ago
  19. Patrick Garratt

    I asked him about Milo and he did talk to me about it, but MS PR stopped us and moved us back onto Fable. Peter said they get very twitchy about it.

    #19 3 years ago
  20. awaltzforvenus

    Here’s how I think it went down:

    Microsoft: “Hey, you’re a pretty neat guy, Petey! You should totally be our Creative Director ‘n’ stuff!”

    Peter: “Um, sure. I could do that. Why not?”

    Microsoft: “Awesome! Let’s get some more Fable on!”

    Peter: “Well, actually, I’ve been thinking about some other pretty interesting concepts lately…”

    Microsoft: “MOAR FABLE NAAAOOOOO!”

    Peter: [sigh]

    #20 3 years ago
  21. Mike

    @20: Oh dear. Surely if he was that close to leaving he should’ve just told them to fuck off?! :)

    Extremely unprofessional and would’ve burned all bridges but it would’ve been funny.

    #21 3 years ago
  22. Gekidami

    With his tendency to… exaggerate *cough*lie*cough* about his games, i’d be interested in reading his CV. It probably says he ran Microsoft. :P

    #22 3 years ago
  23. Mike

    I doubt it.

    #23 3 years ago
  24. NeoSquall

    @7 “Something must have gone wrong”.
    One word: Microsoft.

    @22 He’s a cool guy and a decent person (at least that’s my external impression of him, I wish I could know him better), he would never shoo them even if he had already left.
    He could have thought it, but he’d never tell it.

    #24 3 years ago
  25. Erthazus

    Cool. Maybe Lionhead studios will make good games from now on.

    #25 3 years ago
  26. The_Red

    Holy mother gosh! Things are getting really interesting. I want to say he could make anything on par with his Bullfrog days but Black & White and The Movies shut my mouth.

    Wish him the best. I just hope Lionhead doesn’t become the next Rare (Avatary / crap factory) after this.

    #26 3 years ago
  27. awaltzforvenus

    @27 I agree, it’d be nice to see if Lionhead can still release quality material after this. That said, Microsoft seems to be the ruiner of good development studios. Bungie, Rare, now Lionhead – all examples of studios that have been almost entirely put to pasture after joining Microsoft’s stable.

    #27 3 years ago
  28. SplatteredHouse

    Bullfrog > Lionhead > Borg resource. Leading to becoming another one Microsoft used for a name to conjure with, churned up and spat out.

    I have a lot of appreciation for Molyneux’s approach demeanor and attitude, and he has achieved a lot. I respect him for that. I wish him all the best. :) I’d sooner see enthusiasm, than empty PR spiel. He tries, and looks forwards, and that’s an example I can only hope will be followed, or at least learned from.

    #28 3 years ago
  29. Gheritt White

    What a pity MS reckon their UK studios are only capable of creating experiences for Kinect. Real shame.

    Only 343 Industries are treated with any kind of respect by Microsoft Game Studios.

    #29 3 years ago
  30. Da Man

    Molyneux went from Bullfrog to EA to MS. His pompous attitude, constant over promising and under delivering is what made their games go from the likes of Populous and Theme Parks to late Fable.

    #28, troll harder.

    #30 3 years ago
  31. OrbitMonkey

    Well well… Good luck Mr Molyneux…

    #31 3 years ago
  32. polygem

    i really hope he stays in the business! i got a soft spot for this guy. i enjoyed fable 1 and 2 a lot…3 was a let down though. he´s good for western game development. he must continue working. wish him all the best and me that there will be more awesome molyneux games to play in the near future.

    #32 3 years ago
  33. Moonwalker1982

    Populous, Dungeon Keeper, Black en White, Fable , Fable 2 , Fable 3 , Fable Journey…

    See where i’m going at? It’s not just Microsoft, that’s just nonsense. Molyneux has always been a big talker. Sure, very entertaining and always sounding ambitious, but probably a bit TOO ambitious. Look at what he promised for Fable 1. And i remember interviews of him about Fable 3, promising some incredible features and the featurs that did make it…they just didn’t feel revolutionary or incredibly special at all. Just very simplistic and what not.

    I don’t think any of that has to do with Microsoft, it has to do with a developer that talks just a bit too much and promises a bit too much.

    #33 3 years ago
  34. Moonwalker1982

    Oh and

    http://www.eurogamer.net/articles/2012-03-01-key-fable-staff-leave-lionhead-to-form-new-studio

    And it was NOT Microsoft…read this!!!

    http://forum.xboxworld.nl/showpost.php?p=4566373&postcount=46

    #34 3 years ago
  35. HeavyD-Love

    Maybe now we’ll get some advancements in the next Fable…

    #35 3 years ago
  36. joshua nash

    so what does this mean for fable 4 happening, i mean without molyneux shooting his mouth off about it can we really say its a true fable game, cause for me half the fun of a fable game is see if it actually does any of the things that peter says it’ll do, though i wish him the best, i hope though that fable doesn’t wind up being turn into a useless series of kids games and god awful kinect apps…….. um sorry forgot it already has with the journey and heroes, btw heroes to me seems sort like a rip off of legend of zelda four swords and smash bros. just has that vibe

    #36 3 years ago
  37. Moonwalker1982

    Fable has/had the potential to grow into a game like The Witcher, but it turned into something completely else.

    #37 3 years ago
  38. manamana

    Without third party, Microsoft would be out of the game.
    Neither Nintendo nor Sony rely so heavily on external develpement for AAA titles.
    Why is that?

    #38 3 years ago
  39. No_PUDding

    What’s this ridiculous ‘creative consultant’ position? Come on celebrity developers, if you want to leave do it flambouyantly!

    Leave the project in a huff, and maybe fud a few lines of code before you leave, and block the toilets with toilet roll on your way out.

    Where’s the drama!?

    First Ueda, now Molyneux. Cut the project loose!

    P.S Hi guys!

    #39 3 years ago
  40. DuckOfDestiny

    Hopefully he can go back to making some sweet God Sim games.

    #40 3 years ago
  41. LOLshock94

    1+ for gamers and the internet, no more bullshit whooooooooooooooooooooooooooooooooooooooooooooooo NOOOWWWW stay out of the gaming industry you shit talker.

    #41 3 years ago

Comments are now closed on this article.

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  • Dragon Age: Inquisition – Dragonslayer DLC announced, free to all this week

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  • Sonder is still happening, and this is the best news of the week

    Sonder is a really interesting-looking new indie adventure, which I am quite excited to remember exists. We first heard about Sonder in late 2013, when its debut trailer introduced us to a Kamai Media’s ambitious vision. In the intervening months Kamai has been hard at work on its space station management sim slash non-linear narrative […]

  • Twitter axes playable Internet Archive embeds

    The dream has died: Twitter has disabled Internet Archive game embeds. Remember how for a few days you could tweet a link to an a game on the Internet Archive and it was playable direct from that tweet? Well, Twitter has cancelled that. All those tweets now just show links. GamesIndustry suspects it has something […]

  • Lords of the Fallen, Divinity: Original Sin developers will reveal new games at E3 2015

    Lords of the Fallen developer Deck13 and Divinity: Original Sin developer Larian Studios have new projects in the works which will be revealed at E3 2015. Publisher Focus Home Interactive is behind both new games. In a French press release [PDF] spotted by RPG Codex, Focus said it will show off the two unrevealed titles […]

  • Rare game announce expected at E3 2015

    Rare’s new game will be shown off at E3 2015, apparently. Rare hasn’t announced a reveal, and neither has Microsoft, but it looks like the news has slipped out anyway. IGN cites a tweet from Rare creative director Simon Woodroffe in which he says that a new project from Rare designer Gregg Mayles will be […]

  • Batgirl expansion included in $40 Batman: Arkham Knight season pass

    Here’s what you get in the $40 Batman: Arkham Knight season pass. Batman: Arkham Knight’s season pass was announced last week, but apart from the news that it would cost a whopping $40/£33, we didn’t get many details of what it would include. Thankfully, Warner Bros. has since acknowledged the clamour this caused, as players […]

  • Star Wars Day Xbox sale discounts Force Unleashed, Lego games

    Star Wars Day is upon us, and here’s an Xbox sale to mark it. Microsoft is offering discounts on Xbox 360 games to celebrate May 4. From my desk here in Australia the sale is a bit light on content – two Lego games, plus The Force Unleashed and its DLC packs. Your mileage may […]

  • Here’s hoping this tease means we see Mass Effect at E3 2015

    Mass Effect boss Mike Gamble has shared a teaser image, which we’re more than happy to draw speculative conclusions from. The new Mass Effect game in the works at BioWare Edmonton is a mysterious beast. Judging by how long it’s been in development, it feels like we’re about due for a proper reveal, to clear […]

  • Watch almost a whole hour of Wolfenstein: The Old Blood

    Wolfenstein: The Old Blood is almost here. Are you ready for old-school shooter action? Wolfenstein: The Old Blood publisher Bethesda livestreamed almost an hour of the Machine Games shooter recently, and has now uploaded the archive to YouTube. Check it out below: Wolfenstein: The Old Blood launches digitally on PC, PS4 and Xbox One on […]

  • Splatoon lacks voice chat to promote a positive online experience

    Nintendo’s multiplayer game Splatoon will not contain a voice chat option in order to “focus on the positive aspects” of online gaming. Speaking in the latest issue of Edge magazine (thanks, GamesRadar), Splatoon co-director Yusuke Amano said personal experience with negativity in online voice chat was one of the main reasons for excluding the feature. […]

  • D4 on PC: differences from Xbox One version, system specs announced

    D4: Dark Dreams Don’t Die – Season 1 is coming to PC, and Access Games has provided a list of features different from the Xbox One version. We’ve pulled most of the changes off the game’s website and posted them below, along with the PC specs. D4 on PC Kinect gesture input controls replaced with […]

  • The Megalodon returns to Battlefield 4 with the latest CTE patch

    The Megalodon Easter Egg in Battlefield 4 may have been removed earlier this year from Naval Strike, but it has since resurfaced on the CTE with the latest patch. I’d make a Jaws reference, but it’s been done to death. The shark is shown in the video on the Paracel Storm map which was where […]

  • Survival horror game Kodoku has a new work-in-progress trailer

    Kodoku, the survival horror title from Carnivore Studio, has a new work-in-progress video available, showing you how the game is coming along. Announced for PlayStation 4 and Vita back in 2013, the game is slated for release sometime this year, and tasks the player with avoiding mythical Japanese ghosts using only magic and stealth. Thanks, […]

  • Current HoloLens prototype has noticeably “tighter” FoV compared to January build

    Microsoft’s augmented reality headset HoloLens is still very much in the prototype stage, according to various reports out of the Build Conference. Microsoft hasn’t discussed technical specs with the press yet as nothing is set in stone, but during a hands-on at Build, Ars Technica noticed the prototypes had a “x86 processor, 2GB RAM, 802.11ac […]

  • Silent Hills petition asking Konami to continue development has over 50,000 signatures

    A petition to save the Silent Hills game has been formed by fans in the hopes Konami will change its mind and bring the collaboration with Guillermo del Toro back from the dead. Konami confirmed on Monday the Silent Hill remake from film director Del Toro and Metal Gear’s Hideo Kojima had been cancelled, but […]

  • Attack on Titan has a US release date, title changed in EU over copyright claim

    Attack on Titan: Humanity in Chains will be released under a different title in Europe, according to the publisher, and while a release date has been set for North America, the same cannot be said for fans across the pond. According to Atlus, a copyright claim in Europe has forced the company to publish the […]

  • Yooka-Laylee meets final Kickstarter Stretch Goal in less than 24 hours

    The Kickstarter for Playtonic’s Yooka-Laylee sailed beyond its final £1 million ($1.5 million) Stretch Goal overnight, which will allow for a simultaneous release on all announced platforms. Once funded, Yooka-Laylee was slated for release on Linux, Mac, PC, PlayStation 4, Wii U, and Xbox One; however, a simultaneous release on all platforms wasn’t guaranteed unless […]

  • Not a Hero will miss its May 7 release date, but not by much

    Not a Hero will miss its May 7 release date, according to an announcement from Roll7. Not to worry though, it’s only by a week. According to the developer, the delay is due to “having undergone super-secret upgrades to crank shit up to 60fps.” The extra week will provide the additional time needed for tweaking […]

  • Assassin’s Creed, The Crew, Far Cry 4, other Ubisoft titles on sale through the Humble Store

    Ubisoft has put a number of its games on sale through the Humble Store. Franchises Assassin’s Creed and Far Cry are on discount as are single release titles. The list of games on sale are below. For pricing in your region, head over to the Humble Store. Anno 2070 Complete Edition Assassin’s Creed 3 Assassin’s […]

  • Payday 2: Repeater rifle, Peacemaker pistol introduced with The Butcher’s Western Pack

    Overkill Software released the 21st DLC pack for Payday 2 yesterday, titled The Butcher’s Western Pack. The pack will run you $4.99/€4.99 and other digital distribution channels. “For our 21st DLC we go back in time to visit the Wild West and the arsenal it was known for,” said the developers. “With it we’re introducing […]

  • The Yooka-Laylee Kickstarter just launched and has already met its funding goal

    Playtonic Games launched the Kickstarter campaign for Yooka-Laylee at 5pm UK, and in just over 30 minutes it already hit its $270,000 funding goal. You can watch the funding counter continue to roll over through the link. Yooka-Laylee is a 3D platformer where the characters use special moves such as Yooka’s tongue grapple and Laylee’s […]

  • Batch of hi-res Persona 5 screenshots released by PlayStation Japan

    A set of screenshots have been released for Persona 5, and while you’ve seen these before in magazines and on the official website, these are high-res versions. Some will even look familiar to those who watched the first gameplay trailer back in February. The shots were posted over on the PlayStation Japan Persona 5 game […]

  • Is Alien: Isolation getting HTC Vive support?

    Placeholder images for SteamVR icons have been found and it looks like there may be support for Alien: Isolation, so if you enjoy soiling yourself, get psyched! NeoGAF members found a thread on Reddit, where a little rooting around in a Steam directory unearthed the images. The list includes both games and apps, and as […]

  • Xbox Live multiplayer is free this weekend on Xbox 360

    Xbox 360 players in all Xbox Live regions can play multiplayer online for free this weekend. If you are a Silver member, this means you are Golden from May 1-3 and can play multiple games online with your buddies. All you have to do is log-in to Xbox Live.

  • Assassin’s Creed actor Michael Fassbender confirms film production starts September

    The Assassin’s Creed movie will start production this fall, actor Michael Fassbender (Prometheus, 300, X-Men:First Class) as confirmed. Speaking with ComingSoon.net, Fassbender said filming will start in September, which is inline with Ubisoft’s announcement in February. The actor will star in the film alongside Oscar-winning actress Marion Cotillard, both reuniting with their MacBeth director Justin […]

  • Eve Online boss states VR won’t be as big as we think next year

    I don’t think I’m the only one who wants VR to hurry up and manifest into a Sword Art Online-esque reality. Unfortunately, the chief executive officer at the studio behind Eve Online doesn’t think that will be happening any time soon. Talking to Venture Beat, Hilmar Veigar Pétursson touched on his excitement at the prospects […]

  • The Last of Us: Left Behind goes standalone in May on PS3, PS4

    Naughty Dog has announced that The Last of US DLC Left Behind will be released as a standalone experience next month. It can be purchased for both PlayStation 3 and PS4 through the PS Store and a two-hour demo of the Factions multiplayer will also be made available. “The Left Behind standalone game will have […]

  • EA’s annual E3 press conference takes place on June 15

    Electronic Arts has announced its annual E3 2015 press conference will take place the day before the show kicks off on June 15. EA, Microsoft, Sony and Ubisoft always hold press events the day before E3 officially starts, so this isn’t any surprise, really. The presser, dubbed “Live to Play”, will last one hour and […]

  • Steam exchange rate mix-up closes down community market

    The Steam community market was buggered up big time today after a mix-up with currency conversion had items selling from practically nothing, to millions of dollars. PC Gamer picked up on the news after a thread on Reddit appeared with screenshots depicting just how silly things were getting over there. The currency exchange rate data […]

  • Britney Spears signs five-year deal with Glu for new mobile game

    Pop star Britney Spears has signed a five-year deal with Glu mobile for a new, untitled game. The mobile game will feature her “voice, likeness, and creative influence,” and is due for release sometime next year. Glu also signed a deal with Katy Perry in February, so expect a game revolving around her to hit […]

  • Large Activision publisher sale on Steam discounts Call of Duty, Prototype, more

    Activision has put the majority of its library on sale through Steam this weekend, and if other titles weren’t included, it could be referred to as a Call of Duty sale. Below are a few standouts. Call of Duty: Advanced Warfare – Gold Edition 25% off Call of Duty: Ghosts 67% off Call of Duty: […]

  • The Dota 2 International Compendium is out, second Stretch Goal almost complete

    The International Compendium has been released for Dota 2 with the prize pool sitting at a lovely $1,917,155 as of press time. Valve said over the weekend to expect the International Compendium to drop sometime this week. As with previous years, those who purchase the Compendium can earn rewards by completing challenges, making predictions and by […]

  • If permadeath RTS games are up your alley, check out indie project XO

    The Square Enix Collective showcases projects for a limited time to help drum up community support and potential backers, and RTS title XO from Jumpdrive Studios is worth taking a look at. The teaser trailer is fairly brief, but if you visit the page for XO over at the Square Enix Collective, it’s understandable – […]

  • GTA 5 PC patch disables mods. Here’s how to get them working again

    A new patch for the PC version of GTA 5 was released yesterday and, as it turns out, has wiped the ability to use mods with the game. The wasn’t great news for some players, but YouTuber taltigolt has already figured out how to play the PC version with mods after installing the patch. Matt […]

  • Xbox One ad stealth launches a mysterious Halo 5 competition

    A new Xbox One advert released today isn’t as straightforward as it appears. The trailer has a couple of pretty conspicuous ‘glitches’ throughout, and members of NeoGAF wasted no time in breaking it down. The first item of interest is the screen from the hunt the signal site, which displays an error message when accessed […]

  • Battlefield 4 Jungle map improved with latest update

    DICE LA has updated the Battlefield 4 Jungle map, adding more foliage and a new route. As demonstrated by Westie in the video above, the map now has the kind of foliage you’d expect in the jungle, helping to conceal infantry players. The update also tweaks positions of objective points and has added a concealed […]

  • Monster Hunter 4 Ultimate free DLC pack for May includes Metroid and Mega Man armour

    The May DLC pack for Monster Hunter 4 Ultimate boasts some big ticket items, including Metroid, Street Fighter, and Mega Man gear. This big fat chunk of free DLC, detailed on the capcom unity blog, includes Hunter equipment: Metroid’s Varia Suit Metroid’s Zero Suit Metroid’s Arm Cannon Taiko Drum Master Hunting Horn USJ’s Star Rook […]

  • Destiny: Xur location and inventory for May 1, 2 – Hard Light edition

    Here he comes with his weird face, dealing goods and gear for Guardians. It’s Friday. Xur: Agent of the Nine is back in the Tower. Of Course he is. Got your Strange Coins? Here’s what’s in his bag this week: Ruin Wings [Exotic Titan gauntlets] – 13SC Don’t Touch Me [Exotic Hunter gauntlets] – 13SC […]

  • Dragon Age: Inquisition Jaws of Hakkon DLC drops for PS4 on May 26

    Dragon Age: Inquisition DLC has now been announced for May 26 for PS3, PS4 and Xbox 360. The announcement was made on Twitter via the official Dragon Age account. Mark your calendars! #DAIJawsOfHakkon pic.twitter.com/mU1WfkSrQV — Dragon Age (@dragonage) May 1, 2015 The DLC was released for PC and Xbox One back in March thanks to […]

  • New Witcher 3 screenshots highlight Geralt’s questionable fashion choices

    Even though The Witcher 3 release date is drawing closer, it still feels like a million year away. So here are some more screenshots to tide you over until then. We got to look at in-game shots yesterday, but these new screens show Geralt riding through some gorgeously vibrant mountains, in the midst of combat […]

  • Sims Gurus patch out pregnant men

    Say goodbye to The Sims 4 unique take on fatherhood, as The Sims Gurus confirm that male pregnancies are no more. The Sims 4 players have been reporting high numbers of alien abductions, leaving their male characters with sore bottoms and a bellyful of alien baby. Kotaku reports that not everyone was getting their knickers […]

  • Black Mesa countdown probably points to Half-life remake release date

    Half-life remake Black Mesa may have a release date at last. Black Mesa is a Source Engine remake of the original Half-life, which like everything related to Half-life feels like it’s taking forever to come out. The first part launched in September 2012, and it looks like we might have a release date for the […]

  • Spector puts down rumours of troubled Epic Mickey development

    Epic Mickey seemed like a surprising follow-up project from the man who made Deus Ex, but Warren Spector has put down rumours of a difficult relationship with Disney. Epic Mickey displays several qualities found in Spector’s other games and which he has always espoused in interviews – heck, this is the man whose dream it […]

  • Ubisoft makes good on Child of Light promise with free eBook

    Child of Light fans can check out a gorgeous new illustrated book set in the world of Lumeria. Earlier this month, creator Patrick Plourde confirmed that there were more Child of Light projects on the way. As we expected from the cagey wording, at least the first of these projects isn’t a game: it’s an […]

  • Half-life episode from Junction Point would have featured a magnet gun

    Half-life seems to be on near permanent hold, but at least we can glean some insight into what might once have been. Junction Point’s cancelled Half-life game came up in Warren Spector’s Reddit AMA overnight. Commenting that he isn’t sure whether he’ll get into legal trouble for discussing the project, Spector gave a few comments […]

  • Destiny: exclusive shader, emblem on offer with Nepal benefit shirt

    Destiny developer Bungie has asked Guardians to offer their aid, and they’ve already responded in troves. A new Destiny shirt added to the Bungie Store is the object of a fundraising drive to provide aid in Nepal following a devastating earthquake this week. Bungie popped the pretty stylish shirt on sale earlier today, offering an […]

  • What does the creator of Deus Ex think of Human Revolution and Mankind Divided?

    Deus Ex creator Warren Spector seems pretty positive about the direction the sci-fi series has followed under Square Enix’s hand. Deus Ex was created by Spector and his team at Ion Storm, and remained with Eidos after the developer shuttered. When Square Enix purchased the British publisher, it put new studio Eidos Montreal to work […]

  • Protest Goat secures future for Elite Dangerous destruction derbies

    One of the stranger and more beautiful stories to manifest in the gaming world this week, I think. Elite: Dangerous has given birth to an unintended, emergent style of gameplay; a destruction derby like affair where players gather in no combat areas to both race and gleefully smash into each other until a victor limps […]

  • Destiny’s stunning landscapes captured in panoramas

    Destiny has some beautiful environments, which screenshots don’t necessarily do justice to. Walking around Destiny exclaiming over the lighting effects and the tiny animated details is the best way to experience Bungie’s tremendous achievements, but these panorama images stitched together from in-game screenshots are a good second. Click to see them fullsize. Redditor CenturyEagle made […]