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Autodesk, Havok sign licence agreement with Nintendo for Wii U game developent

Tuesday, 6th March 2012 17:14 GMT By Stephany Nunneley

Autodesk has announced at GDC it has signed a licence agreement with Nintendo which will allow developers to use the firm’s Gameware technology when creating Wii U titles. The agreement will provide developers with the option to use the firm’s UI solution Autodesk Scaleform, the Autodesk Kynapse AI middleware, and Autodesk HumanIK for interactive character animation. Nintendo also signed a deal which would see Havok’s Physics and Animation middleware being available for Wii U development as well. Thanks: Edge, Gamasutra.

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4 Comments

  1. ManuOtaku

    Iam not tech savy here, but this is good news?, what will be the possible uses for this?

    #1 3 years ago
  2. Strandli

    #1: This is pretty much only important news to people on the developing side of the industry. These are just tools to get the job done quicker. It only gives developers more options on which technologies to use, and consumers shouldn’t really have to worry about these things, as these tools has already been used in other games already.

    It’s good news though, just not exciting news for us. I think Scaleform is already a part of Unreal Engine’s toolset. Scaleform is a way to make UI-elements, like menus, but also menus appearing in the gameplay.

    #2 3 years ago
  3. ManuOtaku

    #2 oh thanks for the respond, and based on your comment it will be a developer friendly tool just for an easier job, well i think is good the easier to develop for the better

    #3 3 years ago
  4. Phoenixblight

    Looks like Nintendo finally caught up makes me wonder what they were using prior to these tools. I mean really even in my Game development program we use these tools.

    #4 3 years ago

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