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Far Cry 3′s open-world to maintain “sense of exploration” with more purpose

Saturday, 25th February 2012 16:42 GMT By Stephany Nunneley

Far Cry 3 lead designer Jamie Keen has said the game will feature some improvements over Far Cry 2, starting with the addition of an open world which still maintains its sense of exploration, but one with a purpose.

Speaking with IGN, Keen also said players actions will have an “appreciable effect on the environment” in the game, but while he wouldn’t go into detail on that, he did say players will feel they’re getting something “back from the world.”

“I think [Far Cry 2] pushed a lot of boundaries, but there were some bits where it wasn’t quite fully realized,” he told IGN. “The open world was cool, it was great, but it never quite comes to anything. It’s kind of left open and you just get a bit lost in it.

“We’re trying to make sure we don’t end up in that situation. It’s important that it has that sense of exploration, but it needs to be getting towards something. You never want to feel like you’re not getting anything back from the world or that you have to wait a while until you get to the next place. ”

Keen said one of the aspects from Far Cry 2 the team kept was the idea that gathering certain items will net the player useable rewards. He cited the diamonds in Far Cry 2 as an example, which would net the player more guns for collecting the precious jewels.

“That’s the sort of thing we do want. We want you to feel like wherever you’re going in the world, that’s it’s full of opportunity. It’s not inert. There’s stuff going on there. There’s stuff for you to find in the world. There are plants for you to pick up. There are animals you can hunt. There’s money to be find. There are activities and quests,” he said.

“You should never be wandering around this world saying to yourself: ‘Man, I wish I could get there more quickly.’ You’re always on your way somewhere. It’s kind of left open and you just get a bit lost in it. We’re trying to make sure we don’t end up in that situation. It’s important that it has that sense of exploration, but it needs to be getting towards something.”

Far Cry 3 is out in September for PC, PS3, and Xbox 360.

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6 Comments

  1. Se_7_eN

    This is awesome news! I was really curious on how the free roam would work in FC3, and a little worried it might be taken out.

    Thanks Stephany!

    #1 3 years ago
  2. SplatteredHouse

    I found Far Cry 2 distant in a way, like it was always holding me at arms length. But, I enjoyed things like the Diamond locating, and thought that the whole of what they created was brilliant. I think the direction of 3 is very promising, at the moment.

    #2 3 years ago
  3. IL DUCE

    So it is open world or not? Kind of makes me thing it’s going to be open environments but truly linear…getting turned off by this game since Far Cry 2 you were an actual mercenary not some tourist who is all of the sudden a marksman and I liked the realism of Far Cry 2 with weapon degradation and all the freedom to explore there was…if it’s still a completely open world that you can get lost in if you choose to though then that’s fine…hell I spent a bunch of time in FC2 just finding and clearing out all the safe houses and skulking through the brush with the dart rifle…

    #3 3 years ago
  4. DSB

    The open world element of the other Cry games was mostly psychological.

    In terms of actual gameplay it meant little more than “do you want to take the road, or the jungle?”.

    Fair enough, it provides a 360 degree approach to an enemy encampment, but it rarely really justified you in exploring anything.

    In the same way I didn’t see much point to the “open world” in Far Cry 2. It was mostly open in the sense that you could pick your own corridor. The great open worlds are the ones you want to explore, not the ones that just waste your time.

    #4 3 years ago
  5. slevin

    Awesome news of Far Cry 3! :))

    #5 3 years ago
  6. Edo

    @5 Shame on you.

    #6 3 years ago

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