BioWare co-founder Ray Muzyka has said he feels there’s an “opportunity to add more story” into Command & Conquer: Generals 2.
Speaking with Kotaku, Muzyka said the real-time strategy title, a sequel to 2003’s Command & Conquer: Generals which uses the Frostbite 2 engine, will contain “BioWare quality” when it releases in 2013.
“We want to bring BioWare quality,” he said. “We want to bring a compelling story to a real-time strategy kind of experience [and it’s ] a really interesting opportunity to add more story into that space. We see that as an opportunity to kind of innovate and give people more [but] in a way that’s appropriate for the genre.
“We want to make it more compelling, immersive experience for real-time strategy fans.”
BioWare’s Greg Zeschuk added that the original C&C was “the first game we played in the basement when we were supposed to be working on BioWare,” with Muzyka adding that the combat mechanic in Baldur’s Gate “was heavily influenced by RTS mechanics.”
While neither would convey much to Kotaku regarding the development process or provide much of anything regarding the title, in short, it sounds as though players can look forward to a strategy title with BioWare storytelling added in for some extra oomph.
Generals 2 is the first game in the series to be developed by BioWare Victory, with previous titles in the franchise being handled by Westwood Studios and EA Los Angeles.
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