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Sony Santa Monica, others working on The Last Guardian

Wednesday, 22nd February 2012 01:50 GMT By Brenna Hillier

Sony has brought in western developers to help Team Ico with a mysterious, “very tough and technical issue” plaguing The Last Guardian.

Asked by Wired whether rumours of Sony Santa Monica’s involvement with the project were true, Worldwide Studios boss Shuhei Yoshida spilled the beans.

“It’s not just Santa Monica,” he revealed. “We have great tech people in Worldwide Studios. We have a central tech group in the US and the UK so we are giving them whatever help they need.

“Technically, we have the best engineers in the U.S. and Europe, so these teams are helping them, giving advice.”

Although Team Ico is making progress, Yoshida made another mention of a major revision which has set development back substantially.

“There’s a vision that we want to realize but it’s very very tough and technical issue that the team is tackling and some plans have to be made to evaluate and go through the process,” he said.

Although it’s in a working state, Yoshida admitted the game is far from ready to fly.

“At one point the progress was great, so we talked about the timing of the launch in the past. But now it’s making progress, but still not to the level – it’s playable, but not to the point that we can talk about the timing of launch,” he said.

Yoshida also reiterated that creator Fumito Ueda is still on board.

“It’s not like he left the making of The Last Guardian. He’s on top of the game and coming into the office,” the executive said.

“The difference is that he used to be a regular employee. But now we have a contract to define his role. It’s a very special contribution and role that he plays and we agreed, let’s make it more official, more special. That’s the only difference. He never left the team, he’s on top of the game.”

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8 Comments

  1. LOLshock94

    hmmm TLG may come out this year….lul no it wnt xoxox and the game will suck because every game which has been in development hell always sucks PLUS sony you shouldnt have made such a shit console which is HhH4RrD 4 D3v3L0P3rRr5

    #1 3 years ago
  2. Razor

    Not sure if this is good or bad.

    #2 3 years ago
  3. thegrimmling

    @1 Go masturbating to DOA Xtreme Beach Volleyball and promise us you DON’T reproduce.

    I just hope they can finish the game in this console generation cycle.

    #3 3 years ago
  4. FeaturePreacher

    Sounds to me like Sony’s going to force this game to get released late this year or in 2013. I guess more and more Sony and others are able to past Ueda’s prima donna b.s.

    #4 3 years ago
  5. Christopher Jack

    Sony’s studios often work together, many of their games a have a ‘tanks to (insert names of other Sony studios)’ sign during the credits.

    #5 3 years ago
  6. Clupula

    I am really excited to see what the final product ends up being. I’m thinking this may end up with a mid-to-late 2013 release. If it takes them that long, I’m fine with it, as long as it’s a quality product.

    #6 3 years ago
  7. tenthousandgothsonacid

    I think you’ve misread this slightly, I think the ‘tough, technical issue’ is the vision of the game as a whole rather than one show stopping bug.

    At least it looks like this may now come out on the ps3 one day, I was starting to think it would slip to ps4…

    #7 3 years ago
  8. Johnny Cullen

    This isn’t too much of a surprise, tbh. Sony Santa Monica, besides being a game developer in its own right, is also SCEA’a most well-known tech team, having helped thatgamecompany, Lightbox and others. So it was inevitable really it’d get involved.

    #8 3 years ago

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