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The Amazing Spider-Man trailer offers rapid fire webslinging

Friday, 17 February 2012 01:03 GMT By Brenna Hillier

This trailer for The Amazing Spider-Man features a giant metal spider thing apparently called a Rhino, but who cares? The first part is all web slinging!

The Amazing Spider-Man is due in time for the movie franchise reboot in northern summer, and is the product of Beenox, which made the last couple of Spider-Man games. They were actually pretty good which gives us some hope this one might also evade the licensing curse.

Thanks, CVG.

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13 Comments

  1. TheWulf

    Well… they’ve done the impossible. They’ve made Spider-Man look boring. Those aren’t his colours, after all. Instead, they’ve gone with dark, low contrast, washed out colours.

    Which Marvel hero are they going to put through the Iron Age-ish dullifier next? Frankly, I’m surprised they didn’t give him pouches.

    Can we have another Ultimate Alliance instead? But one that follows the more colourful aesthetics of the original game rather than similarly washed out, low contrast colours of its less wonderful sequel.

    Really, this style of ‘realism’ was never popular with comic books. I don’t understand why they thought it would be popular with games. I mean, didn’t they learn from the terribad third Spidey film? (Which also washed out the colours of Peter’s costume to make him oh so grimdark.)

    Seriously, this style reminds me of emo Peter from the ’90s clone saga, and that’s not a good thing to be reminded of.

    #1 3 years ago
  2. TheWulf

    You know, on a related topic, this is one of the reasons I loved the hell out of Bulletstorm.

    I’m often bewildered as to where the colour has gone from games, and why we’re playing games that almost look monochrome due to their lack of colour. Skyrim suffered this problem so prominently that someone actually put together saturated texture packs and it made the game look better.

    Granted, I know a strong palette of colour wouldn’t suit every game, but… why not create more games which are colourful? I suppose that this is one of the reasons why I’m excited by Pirates of New Horizons, and why I’ve been gravitating towards indie games.

    Arkham City had this problem too, which I have to bring up regardless of how much I liked that game. Outside of its neon signs, it’s fairly flat colour wise. And moving on from there, Gotham City Impostors is nowhere near as colourful or charismatic as its cell-shaded trailers.

    Why do developers/publishers seem to believe that colour is unpopular?

    Indie titles which are colourful have thrived. VVVVVV, Aquaria, Fortune Summoners, To the Moon, and so on. It seems that the new ‘grey & brown’ is just simply excessive desaturation. And that’s the problem with this game, too. Just, quite simply excessive desaturation.

    Do they really, honestly believe that by having a decent level of saturation and colour, that gamers would flip a shit over it? That every game with colour would be “TEH GHEY” or what have you? It’s ridiculous. I honestly feel that we’re well on our way to just going greyscale.

    “What our studies have found is that people don’t like colour. So all of our future games will be greyscale, like you’re watching them on an old black & white telly. Our marketing analysis shows that this is precisely what gamers want, as gamers find the very notion of colour objectionable and offensive.”

    I can totally see that happening.

    Where did the colour go?

    #2 3 years ago
  3. viralshag

    I think it looks pretty decent.

    #3 3 years ago
  4. Gheritt White

    Robot enemies? REALLY?

    #4 3 years ago
  5. LOLshock94

    @1 Dont take it out on the game take it out on Sony pictures.
    @4 Did you ever play the old ones?

    #5 3 years ago
  6. Gheritt White

    @ 5: Spider-Man games? I’ve been playing Spider-Man games since ‘Spider-Man versus The Kingpin’ on the Megadrive.

    The most recent Spider-Man game I’ve played was Spidcr-Man 2, the movie tie-in game. *Man* that game was good!

    #6 3 years ago
  7. LOLshock94

    @6 Can you not remember on spider man 2 were you had to vs mysterio? because there were robots in that.

    #7 3 years ago
  8. TheWulf

    @5

    That’s actually pretty intelligent of you. Keep posting like that and I may have to re-evaluate my opinion of you.

    Anyway, the thing is is that I agree with you, however, this is an extension of the problem, and it was the choice of this developer to actually embody the more depressingly dull Spidey we’ve had in recent years.

    See, I might be an old fart, but the best years of Spidey that I can remember were back when he was in college, he was ridiculously smart, and he could handle most criminals whilst also being the best wind-up artist the superhero world has ever seen. But he was also the first one to talk and to be ready to reason, if the offer was on the table.

    That Spidey wasn’t just some grunt, that he was actually a college kid nerd, is what made him special. He didn’t have a sense of style, he swung around the city in a costume of primary colours that even he acknowledged was unfashionable. But it was his way. It made him memorable.

    What boggles me is that the comics industry had a foray into this, too, like I said. They had this period where Spidey became boring and so very Iron Age-y. He became oh so serious. And it was tremendously unpopular. So much so that they lost loads of readers to it.

    It wasn’t until they got their act together at some point post clone saga that the comic started to be popular again, and they realised exactly why the comic was so popular. This is why Ultimate Spider-Man embraced the college kid nerd aspect as well, as have all recent reboots.

    And yet the entertainment industry is still going for that incredibly serious, Iron Age-ish Spider-Man that was never popular. I mean, take a vote here, do you prefer a washed out Spider-Man that isn’t able to crack a decent joke to save his life, or do you prefer the more goofy version that dresses in primary colours and defeats his opponents with not only webs and punches, but with razor sharp wit, too?

    Part of that goofy version of Spidey is in how he dresses, the primary colours of his costume are iconic. What I see when I look at this trailer is tha they’re going to make Spidey serious, because in an outfit like that, having him act goofy just isn’t going to work.

    I kind of hope they pull it for a while to do a redesign of Spidey himself. Beccause gods damn, I would love a good Spidey game. I agree with whomever cited Spider-Man 2 as well, that was a good one! As was the PlayStation Spider-Man game, as was Spider-Man vs. the Kingpin.

    Where did it all go so, so wrong?

    #8 3 years ago
  9. TheWulf

    @7

    I think the problem 4 has is that this is something that the Avengers would fight. See, Spidey has always taken on villains with a strong sense of character because that way he’s able to exercise his wit and sometimes even reason with them. It’s what makes him who he is, and the polar opposite of ‘heroes’ like Frank Castle.

    Often, when a scenario uses a robot, it’s so they can have a characterless villain. I know, I know, I find it disappointing too. After Wall-E you’d think we’d have more interesting robots, after How to Train Your Dragon you’d think we’d have more interesting dragons, but you know how our industry is… as depressing as that is.

    So yes, the point is is that a big robot like that is a sign that they’re using a dialogueless opponent so that they won’t have to make Spidey quite as goofy. Thus they won’t have to concentrate on decent writing, they won’t have to hire someone to write funny lines for them. By concentrating on the more serious Spider-Man (which no one likes) it’s cheaper for them.

    However, it also makes it very likely that their game won’t sell.

    I’m almost tempted to mail them with the written equivalent of a sledgehammer to the head, because I’m absolutely amazed at why they think that this is a good idea. Either they’re phoning it in, or they just don’t realise that this game is going to bomb.

    And that’s disappointing.

    #9 3 years ago
  10. TheWulf

    Hrmn. >_>

    You know, I actually want to see a Spider-Man game that has a ‘snappy patter’ button, and bosses which have confidence metres. So that if you use the snappy patter button at just the right point, you fire off a cutting joke which lowers their confidence metre and their attacks become more clumsy (and less damaging) as they become more infuriated.

    I’d love to see Spidey’s humour actually become an element in combat. No prompts or anything, but if you manage to trap a villain or do something humiliating to them, hitting the snappy patter button at that moment makes the rest of the fight a little bit easier. So you could actually have control over how goofy you want your Spidey to be.

    Of course, I’d be hitting such a button at every opportunity, but they’d really need to hire a proper comedian to write the lines for that. That’s Spidey, though, he’s all about unique approaches to fights. He plays mind games with his humour, because if he can put a villain down without harming them too much, he’ll do it. That’s his way.

    I’d love to see a Spider-Man game designed by people who actually understand the character. Yes, I like the character, I’m sorry. I’ve followed Spidey for years as one of the few supers that I actually liked (most of them are complete jerks). So it matters to me that he’s done justice to, but it’s been a long time since he’s been done justice to.

    #10 3 years ago
  11. HeavyD-Love

    @1

    Are you kidding? This looks fucking awesome. Man people are so fucking incredible these days..

    #11 3 years ago
  12. jldoom

    I’m going to give this a shot because I like Spider-Man. But not to go off topic too much, are there any good spider-man games in your opinion released for the PS3? I loved the free roam aspect and sometimes would just websling through the city doing nothing but exploring!

    #12 3 years ago
  13. Maximum Payne

    @12 I liked Web of Shadow graphics were solid and combat was interesting because you can change suits and then you style is change.

    #13 3 years ago

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    Observer Mode will be released for Evolve as a free update for all platforms, 2K and Turtle Rock have announced. The community feature was designed to give Evolve players the ability to observe and add commentary as well as livestream, allowing a sixth user to “passively enter a custom game” with the ability to switch […]

  • Dragon Quest Heroes and PS4 top Media Create charts in Japan

    The PlayStation 3 and PS4 skus for Dragon Quest Heroes were the top sellers on the Media Create charts in Japan, moving a combined 594,749 units. Elsewhere on the chart, The Legend of Zelda: Majora’s Mask 3D was in third place with 39,751 units moved, and last week’s top seller, God Eater 2: Rage Burst, […]

  • Watch Hideo Kojima answer lots of your burning Phantom Pain questions

    What’s better than learning the official release date of MGS5: The Phantom pain? Hideo Kojima talking more about it, of course! Hideo Kojima has decided to answer a few fan questions about Metal Gear Solid 5: The Phantom Pain, to help boost everyone’s hype to insane levels. He talks about the game’s story, his relief […]

  • MGS5: The Phantom Pain Day 1 and Collector’s Edition revealed

    Konami has officially revealed the release date of Metal Gear Solid 5: The Phantom Pain alongside the game’s Day 1 and Collector’s Edition. Metal Gear Solid 5: The Phantom Pain will release September 1, worldwide, as previously leaked. It will be available on PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. The PC Steam […]

  • EU Club Nintendo: Legend of Zelda: A Link Between Worlds soundtrack back in stock

    Club Nintendo members in Europe can once again pick up The Legend of Zelda: A Link Between Worlds soundtrack. For 3000 Stars, members of the program will receive the double-CD soundtrack which features 89 tracks with liner notes from Ryo Nagamatsu and 12 sheet music excerpts. It also comes with 16 Milk Bar Musician pieces. […]

  • HTC apologises over “confusing” Half-Life VR comments

    HTC has misspoke when it talked about Half-Life coming to VR headset Vive. HTC chairwoman Cher Wang has apologised over the comments she made yesterday about the possibility of Half-Life coming to Vive, the VR headset it’s manufacturing with the help of Valve. Sources close to Valve, have indicated to the BBC that the developer […]

  • What do Heists and Daily Objectives tell us about the future of GTA Online?

    Daily Objectives could be more important to GTA Online than Heists. These theories and more, from a giddy Matt Martin. Yesterday Rockstar dropped a bombshell. Not only is it releasing Heists next week – the mythical 4-player missions for GTA Online – but it’s also going to be introducing daily challenges and more modes to […]

  • Breaking down Hardline Premium, is it worth it?

    Having been announced just a few days ago, the Premium service for Battlefield Hardline has been a topic of constant debate among the Battlefield community. Many look at Hardline as a Battlefield off-shoot that will just tide everyone over until Battlefront comes out in the fall. EA has other plans however, announcing a $50 Premium […]

  • Watch Dogs sold more than GTA 5 and FIFA 15 in Australia in 2014

    Watch Dogs outsold GTA 5, and FIFA 15, at retail in Australia last year. According to data obtained by the Interactive Games & Entertainment Association (IGEA) from the NPD Group Australia, last year’s year retail sales charts look a bit different in Australia. The top-selling game was Call of Duty: Advanced Warfare, followed by Watch […]

  • Watch PC footage of The Witcher 3: Wild Hunt from GDC 2015

    The Witcher 3: Wild Hunt has a new gameplay video available that shows a bit of action from the PC version. The video below was captured from Nvidia’s GDC conference live-stream. Developer CD Projekt RED was on hand to show off The Witcher 3: Wild Hunt‘s graphical prowess running on a PC. Thanks, GamesHQMedia.

  • Dying Light: Hard Mode and Ultimate Survivor Bundle out March 10

    Dying Light’s second DLC drop, the Ultimate Survivor Bundle, and the free Hard Mode, have been given a solid release date alongside a new trailer. Dying Light developer Techland has confirmed that the Ultimate Survivor Bundle, the game’s second DLC drop, will release March 10. The DLC is part of the season pass, but will […]

  • Exploration puzzler Ether One is coming to PlayStation 4

    Ether One, the first-person exploration game that puts you in the minds of other people to help change events of their past is coming to PlayStation 4 this year. Ether One is coming to PlayStation 4 this year, developer White Paper Games announced at GDC 2015. A retail version will also be available alongside the […]

  • Larian “murdered” Divinity: Dragon Commander to focus on Original Sin

    Divinity: Original Sin developer Larian talked very candidly about the business side of development and the many unfortunate events that took place for the game to come out as it did. Larian Studios founder Swen Vincke gave a post-mortem on the troubled development of Divinity: Original Sin, and how it managed to overcome all of […]

  • Firewatch probably has the most natural dialogue of any game to date

    Firewatch developer Campo Santo has revealed the first ever gameplay footage of the upcoming exploration game. Firewatch is the first game from super indie studio Campo Santo. The game is set in the Wyoming forests where the player will be exploring the environment and act as a fire lookout. The game features extensive voice-acting as […]

  • White Night launch trailer is a noir thriller trip

    White Night is here, not long after it was revealed and with a mysterious launch trailer. White Night, the black-and-white survival horror set in 1930s Boston, has revealed its launch trailer. White Night is mix of old-school horror, exploration and puzzling solving in an eerie, noir setting. The game’s main mechanic is light. any object […]

  • Free-to-play is “a significant part” of PlayStation’s digital future

    Free-to-play games on PlayStation 4 have seen enough growth that Sony is now considering the model a major part of its future digital business. Sarah Thompson, senior account executive for PlayStation’s free-to-play business said at a GDC panel that Sony has witnessed impressive growth in the free-to-play sector. “We’re really looking at this as a […]

  • Double Fine Adventure Kickstarter documentary releasing free on YouTube

    Broken Age making of documentary Double Fine Adventure will be made available to all. When Double Fine turned to crowdfunding, changing the industry forever, it promised to give an unprecedented look behind the scenes with a professional documentary of the whole development process of Broken Age. That documentary was initially restricted to Kickstarter backers, but […]

  • Gone Home console ports cancelled following Midnight City difficulties

    Gone Home won’t be made available to the console masses after all. Indie hit Gone Home was announced for console release almost exactly one year ago, and we’ve heard absolutely nothing since then. Turns out, that’s because it’s not happening: developer the Fullbright Company confirmed to Eurogamer that the ports have been cancelled. “Our publishing […]

  • Microsoft rang Mojang the day Notch joked about selling

    Minecraft developer Mojang was sold because founder Markus “Notch” Persson made a joke on Twitter. Ever wondered how Minecraft came to be a Microsoft property? It’s actually a pretty great story. Remember when Notch tweeted this? Anyone want to buy my share of Mojang so I can move on with my life? Getting hate for […]

  • Halo: The Master Chief Collection matchmaking update rolling out

    Halo: The Master Chief Collection has been updated to help fix its tragic matchmaking. Again. Now almost four months old, Halo: The Master Chief Collection was still pretty broken as of this morning, with rubbish matchmaking and plenty of other issues to go around. 343 Industries is still trying to fix it, and has today […]

  • Nvidia unveils Shield, an Android 4K Smart TV set top box

    Nvidia has named yet another product “Shield” in an attempt to render us all hopelessly confused. The heart of Nvidia’s GDC 2015 press conference was the Shield, a $200 Android set top box launching in May. Apparently the “world’s first 4K Android TV”, the Shield supports 4K content encoded with h.265. The box runs on […]

  • Star Wars Battlefront footage shown behind closed doors

    Star Wars Battlefront is being shown to retailers. Now we want EA to show it to us. Star Wars Battlefront is expected sometime this year, so it’s about time EA gave us a look at DICE’s latest. It turns out that while press and gamers have had to twiddle their thumbs, EA is showing it […]

  • Dragon Age lead creative moves onto mysterious new BioWare project

    Dragon Age creator David Gaider is leaving his baby behind. Dragon Age is a team effort, but Gaider was one of the key creatives behind the franchise, creating the setting of Thedas (which, I was recently amused to learn, is an acronym: “THE Dragon Age Setting”). He was lead writer on all three games and […]

  • Unity 5 available for free with “no fucking around”

    Unity 5 looks amazing, and you can download and faff about with it for free right now. “We’re not nickel-and-diming people. When we say it’s free, it’s free. We’re not charging a royalty, which I think is akin to looking for whales.” Unity Technologies announced the release of the fifth version of its popular, simple, […]

  • Five Nights at Freddy’s 3 may be the end of the series

    Five Nights at Freddy’s 3 released yesterday, and many fans theorise that it marks the end of the series. Five Nights at Freddy’s developer Scott Cawthon has released a new teaser image on his website, but rather than pointing to a new game, many fans believe the teaser signals the end of the series. The […]

  • Source 2 announced, will also be free

    Valve has formally unveiled Source Engine 2, the third major engine to go free to developers at GDC 2015. Source 2 is the successor to the engine Valve has been using since Counter-Strike: Source and Half-Life 2. Valve didn’t have much to say about the technicalities of this long-awaited release. It is apparently focused on […]

  • SteamVR: Valve’s Lighthouse tech allows you to walk around while playing

    SteamVR’s key differentiator is a piece of tech allowing headsets to connect with other devices for extra accurate, room-scale tracking. Valve has announced a new bit of technology called Lighthouse, which it is making freely available to any hardware manufacturer. Like the extra tracking LEDs on Sony’s updated Project Morpheus, Lighthouse improves the headset’s accuracy, […]

  • Steam Machines, Controller, streaming box to launch in November

    Steam Machines will finally become a reality before the end of the year. Valve’s living room PC systems will release in November, the company announced today. Well, I say Valve’s – the idea behind Steam Machines is that a number of manufacturers will offer variously priced systems. Alienware and Falcon Northwest are among the dozen […]

  • Telltale veterans form new team, announce teen thriller Oxenfree

    Oxenfree is a supernatural teen thriller from some of the team behind Telltale Games’ award-winning adventures. New indie Night School Studios unveiled Oxenfree at GDC 2015. It tells the story of a group of friends who accidentally open a “ghostly rift” at an overnight party on the coast. Night School, which is made up of […]

  • PS4 global sales now stand at over 20.2 million

    The PS4 has sold 20.2 million units worldwide. Sony announced the new PS4 sales milestone at GDC 2015 today. It’s a hell of an achievement and salt in the wounds for Microsoft, which hasn’t updated us on Xbox One sales since it shipped “almost” 10 million back in November last year, and has fallen back […]

  • PS4 VR headset Morpheus out in 2016, capable of 120 FPS – video

    Sony’s VR headset Project Morpheus has some impressive grunt. Virtual reality and Morpheus were the heart of Sony’s GDC 2015 presentation today, ahead of its newly announced first-half 2016 comemrcial launch. SCE Worldwide Studios boss Shuhei Yoshida detailed the headset’s impressive capabilities, notably the fact that it can handle 120 FPS VR games. The PS4 […]

  • Papo & Yo developer making a VR game about dinosaurs

    Some days you write a headline and it makes you so happy that that you have to do a little chair dance, you know what I mean? Papo & Yo developer Minority Media, whom I would personally go to the wall for after they cut out my heart and stomped on it via the medium […]

  • Wasteland 2, Shovel Knight and more in big ole bunch of indies coming to Xbox One

    Xbox One owners are about to receive a pile of great new indie games. At GDC 2015, Microsoft revealed a list of new indie games headed to Xbox One. Some of these titles have already released on other platforms, so it looks like Microsoft has really relaxed the parity clause of ID@Xbox – or perhaps […]