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Bioware and Razer announce Mass Effect 3 branded peripherals and gear

Thursday, 16 February 2012 16:51 GMT By Stephany Nunneley

Bioware and Razer have announced a line of peripherals and gear created and branded for Mass Effect 3.

The Razer Mass Effect 3 Edition peripheral line includes a Razer Imperator gaming mouse, Razer Vespula dual-sided gaming mouse mat, Razer BlackWidow Ultimate gaming keyboard, Razer Onza Tournament Edition Xbox 360 controller, and the Razer Chimaera Xbox 360 gaming headset.

The gear line also includes a hard protection case customized for the iPhone 4/4S, and a N7 messenger bag for storage all emblazoned with the N7 design logo.

It all looks very sexy, to be honest, as you will see in the gallery below.

All peripherals can be pre-ordered now, and all the information you would ever need to know regarding each piece is posted below along with the price.

Mass Effect 3 Razer Imperator Ergonomic Gaming Mouse

Price: €79.99; Availability: Razerzone.com – Pre-Order Now – Worldwide – March 2012

Product features:

  • 6400dpi 4G Dual Sensor System
  • Rubberized contoured thumb grip for added control
  • Ergonomic right-handed design
  • Adjustable side buttons
  • Razer Synapse Onboard Memory
  • Up to 200 inches per second/50g acceleration
  • Seven independently programmable Hyperesponse buttons
  • On-the-Fly Sensitivity adjustment
  • Zero-acoustic Ultraslick mouse feet
  • Approx. size in mm; 123(l) x 71(w) x 42(h)

Mass Effect 3 Razer BlackWidow Ultimate Mechanical Gaming Keyboard

Price: €139.99; Availability: Razerzone.com – Pre-Order Now - Worldwide – March 2012

Product Features:

  • Full mechanical keys with 50g actuation force
  • Individually backlit keys with 5 levels of lighting
  • 1000Hz Ultrapolling / 1ms response time
  • Programmable keys with on-the-fly macro recording
  • Gaming mode option for deactivation of the Windows key
  • 10 customizable software profiles with on-the-fly switching
  • 5 additional macro keys
  • Gaming optimized key matrix for minimized ghosting
  • Multi-media controls
  • Braided cable
  • Audio-out / Mic-in jacks
  • USB-passthrough
  • Approx. size in mm: 475(L) x 171(W) x 30(H)
  • Weight: 1.5kg

Mass Effect 3 Razer Vespula Dual-Sided Gaming Mouse Mat

Price: €34.99; Availability: Razerzone.com – Pre-Order Now - Worldwide – March 2012

Product features:

  • Non-slip, anti-reflective, abrasion-resistant hard coat
  • SPEED surface for faster mouse movements
  • CONTROL surface for precise mouse movements
  • Comes with a gel-filled wrist rest
  • Approximate Size : 320 mm / 12.61” (Length) x 260 mm / 10.24” (Width) x 20 mm / 0.79” (Height)
  • Approximate Weight: 332 g / 0.73 lbs

Mass Effect 3 Onza Tournament Edition Xbox 360 Gaming Controller

Price: €59.99; Availability: Razerzone.com – Pre-Order Now - Worldwide – March 2012

Product features:

  • 2 Adjustable resistance analog sticks
  • 2 Multi-Function Buttons (MFB)
  • 4 backlit Hyperesponse action buttons
  • Precision D-Pad
  • Non-slip rubber surface
  • Quick release USB connector
  • 15 foot, lightweight, braided fiber cable
  • Approx. size in mm: 109(L) x 154(W) x 60.5(H)

Mass Effect 3 Razer Chimaera Xbox 360 5.1 Wireless Gaming Headset

Price: €209.99; Availability: Razerzone.com – March 2012 -Worldwide – March 2012

Product features:

Wireless Headset

  • Circumaural Design with 50mm Driver Units
  • Volume & Mic Control Buttons on the Headset
  • 3 Preset EQ
  • Detachable 2.5mm Microphone Cable
  • Dimensions: 200mm(Width) x 204mm(Height) x 88mm(Depth)
  • Inner Ear Cup Diameter: 55 mm / 2.16”
  • Approximate Weight (including batteries): 369 g / 0.81 lbs

Headphones

  • Radio Frequency: 5.8GHz
  • Dolby Headphone / Dolby Pro Logic II / Dolby Digital
  • Wireless Range: 33ft / 10m
  • Frequency Response: 20 – 20,000 Hz
  • Impedance: 32O at 1kHz
  • Sensitivity (1kHz, 1V/Pa): 105dB +/- 2dB
  • Drivers: 50 mm, with Neodymium Magnets
  • Batteries: 2 AAA Batteries (Up to 8 Hours Battery Life)
  • Charging Time: 3 Hours

Microphone

  • Frequency Response: 130 – 10,000 Hz
  • Sensitivity (1kHz, 1V/Pa): -42 ± 2dB
  • Signal-to-Noise Ratio: >55 dB
  • Pick-up Pattern: Uni-directional

Hardware Requirements

Xbox 360: Available Optical Port

PC

  • RCA to 3.5mm Cable
  • Available 3.5mm Headphone Jack
  • Available 3.5mm Microphone Jack
  • RCA to 3.5mm cable required and sold separately

Mass Effect 3 iPhone 4 Protection Case by Razer

Price: €24.99;  Availability: Razerzone.com – March 2012 - Worldwide – March 2012

Product features:

  • Heavy duty silicone protection for your iPhone 4 from the elements
  • Rubberized finish for better grip
  • Mass Effect 3 inspired design

Mass Effect 3 Razer Messenger Bag

Price: €79.99; Availability: Razerzone.com – March 2012 - Worldwide – March 2012

Product features:

  • Armored with a tear-resistant, weather-proof heavy duty 1680D ballistic nylon outer shell
  • Water-resistant TPU inner lining for added durability
  • Single shoulder sling design for added mobility
  • Built in compartments for up to 15″ laptops, gaming peripherals and portable gaming devices.
  • Durable inner lining protects electronic devices and provides ample shock absorbency while on the road

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26 Comments

  1. viralshag

    I’d rather you just let me play the game on the PC with my pad.

    #1 3 years ago
  2. DSB

    Got milk?!

    #2 3 years ago
  3. triggerhappy

    @ 1: +1000 :P

    #3 3 years ago
  4. Phoenixblight

    @1 All of ME games on the PC have never supported controllers. Best bet is to get a third party software like Xpadder and playing it that way.

    #4 3 years ago
  5. GrimRita

    Damn its not cheap at all. and viral – that made me spit out my tea! lol

    #5 3 years ago
  6. viralshag

    I’m actually really annoyed that I found out there’s no pad support today haha. I was really really hoping there would be as I have been playing through both ME1 and 2 on the PC recently and I wanted to get ME3 for the PC too.

    And the reason I want pad support is because I wanted to play this on my big TV, relaxing on my bed.

    It’s just laziness from Bioware imo. I don’t get how such a big dev, releasing a multi-platform game like this can’t include pad support. Skyrim, Amalur and even that bloody LotR: War in the North game seamlessly switch from M&K to pad…

    LAZY!

    #6 3 years ago
  7. GrimRita

    Its probably money more than lazy. This way they can sell the overpriced keyboard/mouse/mat but they should really let players use their controllers like most PC games do today.

    #7 3 years ago
  8. Phoenixblight

    @7

    None of Bioware games have had COntroller support so it is not a conspiracy theory. You can play on whatever mouse and keyboard set up you have. SO it is not a more money thing. Razor licensed the ME franchise in order to sell their over priced hardware just like they did with Starcraft 2. And its not laziness, they created a completely different UI set up specifically made for the KB and Mouse unlike most developers who do nothing and port the Console UI to the PC like Skyrim.

    #8 3 years ago
  9. NeoSquall

    I actually dig the messenger bag, it’s looks way better than the SC2 one.
    At least I paid it 5 Euros at a faire, lol :P

    #9 3 years ago
  10. viralshag

    @9, Not gonna lie, I agree with you on the bag. I don’t think the mouse pad is that bad either.

    @8, It is laziness. Even BF3, another game on the PC that didn’t support pads tried to pull something out of the bag. I’m still failing to see any good reason why it’s not included… like it is in almost every other RPG on the PC these days.

    #10 3 years ago
  11. Phoenixblight

    @10 Use Xpadder if it is so troublesome. I have multiple friends that have used that program for games that don’t support controllers.

    #11 3 years ago
  12. viralshag

    @11, Good for your friends. But why should I do something that’s quite easy for the dev to do?

    It’s not exactly asking them to radically change the game is it? What’s wrong with giving players the option with proper support? Why shouldn’t they do it? And why should I not expect them to do something that most other devs do?

    #12 3 years ago
  13. Phoenixblight

    “Good for your friends. But why should I do something that’s quite easy for the dev to do?”

    Oh right because you have experience in that sort of thing, I forgot. Bioware had said a year and half ago that ME3 on the PC would not support controller but instead have a UI created with the KB and Mouse in mind this has been their design since the original ME. I was just giving a suggestion for you to get your way. Sorry for trying to be nice.

    #13 3 years ago
  14. TheWulf

    @4

    You’re missing the point. Without you immediately getting angry, can I tell you why?

    They’re doing what Valve are doing. Whilst I love Valve, I think that Valve sometimes tries too hard to be popular, and it can piss the majority off. See, Valve REMOVED (please note the emphasis) pad support from Portal 2 (something that was in earlier versions of Portal 2) to please the supposed PC Master Race.

    This intellectually superior bullshit that some PC users have going on really bugs me, like using a gamepad is below them. The thing is is that I can only imagine that they’re kids. I mean, I understand wanting proper keybinding controls, I SUPPORT that, but why do it at the expense of adding gamepad support? Why can’t we have both?

    Anyway, I can only imagine that they’re kids (or a decade younger than me, at least) because back when I used to play on home computers, we had these things called JOYSTICKS. And it was of the norm (and completely acceptable) to plug a six-button Mega Drive gamepad into an Amiga to play the Amiga version of Street Fighter II.

    Seriously, what happened?

    When did PC gamers become so incredibly obnoxious and superior-to-thou?

    It actually bothers me, some days, because it means that people who enjoy playing games on pads are automatically screwed. What Bioware are doing is trying to appeal to the PC Master Race subset in order to help their game sell. But what Bioware does not realise is that this group of people is pretty much a minority.

    I mean, for every console-hating elitist, you’re going to have at least 40 people who’re okay with it. You’re going to have 40 TotalBiscuits who’ve often expressed dismay at this sort of opinion. There’s really nothing wrong with a gamepad. The gamepad is not a sin.

    Try playing Sonic Generations, Shank 2, or Gatling Gears WITHOUT a gamepad. I mean, honestly? They made valiant attempts at keyboard controls, they really did. I’m impressed at how hard Klei tried, but at the end of the day it feels like playing Streets of Rage on a keyboard. There are better ways to play it.

    Yes, there are some games that a gamepad actually works better for than a keyboard & mouse, and then there’s personal preference, there may be people who prefer sitting back with a gamepad.

    I think that Bioware need to have a good, long think about this and then come out with a statement that they’re adding gamepad support, with the added sentiment that they no longer want to appeal to the PC ‘elite’, because by doing so they’re hurting the rest of their customers.

    Provide choice, Bioware. CHOICE. I know you fail at choice, but at least try. Let people choose what they want to use.

    The point here is is that if Klei (the Shank developers) can at least try to throw in various input options, then why can’t Bioware? They could have both. They could have the game switch UI based upon your input method. It would not be hard.

    #14 3 years ago
  15. Phoenixblight

    @14

    I have never played the PC elite card. I am just saying that Bioware’s trend since ME has always been a separate UI for the PC and then the console. Bioware has said in the forums they feel it is better this way that is clearly up to the developer. It apparently doesn’t hurt their sales looking at the number of units they have sold on the PC.

    “It would not be hard.”

    I have yet to see a game that switches UI based on controls used. You always have the pick of console UI put on PC like Skyrim or a PC UI on the console like KOTOR. There has yet to be a choice in UI at least for the PC.

    “Without you immediately getting angry, can I tell you why?”

    I am not angry nor was I at any of my responses. I don’t care what people prefer. They have options; use 3rd party software to map a gamepad to the game, use KB&M, or don’t buy the game. Those are the only choices since the game is now gold and likelihood of Bioware adding controller support is very slim looking at their previous games on the PC.

    #15 3 years ago
  16. Maximum Payne

    So let me get that strait: Mass Effect is shooter its not RPG right according to haters ? but all of sudden everybody want to play it with gamepad ?

    #16 3 years ago
  17. DSB

    Most developers don’t have problems adding gamepad support to their games.

    I don’t think it has anything to do with an international conspiracy to rid the world of gamepads like Wulf, but that’s apparently how Bioware makes games these days.

    Seems like making things a lot harder than they need to be, but again, that’s their loss. Bioware doesn’t seem to have a problem being outdone these days.

    @16 “Everybody” – There’s your problem. People widely disagree on when to take the gamepad out. For some people it’s fighting games, for some people it’s racing games, for some people it’s one TPS, for some people it’s another TPS.

    That’s the reason why you put the option in there, because people aren’t likely to agree on one or the other.

    #17 3 years ago
  18. daytripper

    Going to get the 360 pad, hope they or another manufacturer do a Vita skin in the future

    #18 3 years ago
  19. freedoms_stain

    @15, when I play Deus Ex I use my gamepad for most of the running around and shit, and I switch to my mouse for Hacking, it’s a seamless transition, when I shake my mouse the cursor appears and all button prompts switch to PC related or mouse clickable things instead of ABXY etc, and when I move a stick on my pad it all switches back.

    Any particular reason Bioware couldn’t have done something similar?

    #19 3 years ago
  20. Phoenixblight

    @19

    Because they like making separate control schemes for each platform with UI that supports those control schemes. Not much else I can say that it is their design philosophy.

    I guess with EDIOS outsourcing their boss fights they had enough time to make a control scheme like that.

    #20 3 years ago
  21. xxJPRACERxx

    If the UI is exactly the same for both PC and consoles then yes, it’s stupid they don’t support pads on PC. If the UI is built for PC with kb/m in mind then I understand.

    If I had the choice of one but not both, I prefer a good UI built for PC rather than pad support.

    #21 3 years ago
  22. viralshag

    @21, The UI has some slight differences but absolutely nothing that could not get easily mapped to a pad.

    @20, “Because they like making separate control schemes for each platform with UI that supports those control schemes.”

    So why would it be so difficult for Bioware to do this? It’s hardly a game where you can really use a mouse strategically to its full advantage. You certainly couldn’t in ME1 or 2 on the PC, so I don’t fully understand the need for a completely different UI or a UI that supports either one or the other.

    #22 3 years ago
  23. Phoenixblight

    @22

    THe controller scheme on the console only allows 3 abilities + the combat wheel. The PC version allows you to use all your abilities with using the hotkeys(Top numbers) which allows you to not be constrained to 3 abilities. PC users can also use the scroll wheel to change weapons on the fly.

    I personally prefer using the PC scheme over the console I don’t have to keep going to the combat wheel to change/use abilities or change weapons.

    Bioware are the developers if they want to do it that way that is their choice. They have their own reasons for doing it that way.

    #23 3 years ago
  24. viralshag

    @23, What does the “constraints” of a control pad have to do with anything? The game is still practically identical no matter what method of control you use.

    Just accept the fact that Bioware are lacking in the department of making a game that some PC players would rather use a pad for. Does this make them a lesser dev imo? Yes, completely.

    Should I just accept the fact the game doesn’t have pad support? Yeah, of course, and I have. And that’s why I’m pissed off about it. All it means is another purchase for the console over what originally would be my preferred platform.

    #24 3 years ago
  25. Phoenixblight

    “What does the “constraints” of a control pad have to do with anything? The game is still practically identical no matter what method of control you use.”

    THe console game you can only use 3 abilities on the fly if you want to use another one you have to go into the combat wheel to use or to map it to another button. That is what I am talking about with constraints. I get more choices of abilities or weapon that I can change with less downtime.

    #25 3 years ago
  26. viralshag

    @25, Yeah, That’s great and all… How would that change if they offered the use of a pad or/and M&K? I think you’re starting to miss the point.

    I’m not that bothered about which is a better control method and why. I have played both ME1 and 2 on the PC and enjoyed them both. I would have enjoyed them MORE, however, had I been able to use my pad while playing it on my nice big TV. I could use xpadder but really I would just like to see it implemented properly.

    I COULD play ME3 on my TV and use the M&K but it’s not what my preferred choice would be. I don’t see why it’s a big deal to expect more from developers the like of Bioware to make a game that I can play on the platform I want and play it the way I want.

    Especially when other devs out there can make games such as Skyrim, DX:HR, Saints Row 3 and Amalur that allow both control methods and still end up being outstanding games.

    It doesn’t make it a bad game and it doesn’t necessarily make them a bad dev but for me it would have made one of my favourite games even better.

    #26 3 years ago

Comments are now closed on this article.

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    Goldeneye players should be familiar with the concept of screencheating, which is what this new indie is all about. Screencheat has been on our radars for a while but has now been confirmed for PS4, sparking a new wave of interest with a trailer and PS Blog post. However, it was one of a number […]

  • World of Warcraft Timewalking will make old dungeons fun again

    World of Warcraft will soon introduce a feature called Timewalking, designed to make you feel young again. When WoW players participate in a Timewalking event, they’ll be transported to a randomly selected classic dungeon. Upon entering, their level and gear will be scaled way, way down to the Dungeon’s Heroic level – so they won’t […]

  • Bloodborne and Dark Souls messaging – in real life

    Soapstone is a cool little app that mimics the messaging system found in Bloodborne, Dark Souls and Demon’s Souls. Bloodborne and Dark Souls fans will surely agree that the asynchronous multiplayer side of things, with players leaving anonymous tips, encouragement and jokes for each other, is one of the cooler aspects of the From Software […]

  • Mass Effect fans, get a load of this My Talking Elcor plushie

    I have been waiting to write about this all day because oh my god. Mass Effect attracted a devoted fanbase and Bioware has found tons of clever ways to satisfy that fanbase’s desire for clothes, collectibles, books, comics and toys related to the future world of Commander Shepard and company. The company has been so […]

  • Homeworld Remastered Collection headed to retail

    Homeworld fans can purchase a neat little package of gloriously remastered nostalgia soon. The Homeworld Remastered Collection has been available online since the end of February, but is now on its way to retail thanks to a deal between new rights holder Gearbox and Ubisoft. The PC exclusive will launch in physical form from May […]

  • The Witcher 3: Wild Hunt download size lower than predicted

    The Witcher 3: Wild Hunt has a hefty install footprint, but it’s not as bad as we expected. The Witcher 3 was expected to be a 50GB download after a note to this effect was added to the PlayStation Store. It looks like that might have been a placeholder figure, as DualShockers noted today that […]

  • Bloodborne, beaten with a Guitar Hero controller

    Come on now, you didn’t expect anything less from the Souls community, did you? Bloodborne has been vanquished with a Guitar Hero controller, just a few weeks after its release. Kotaku reports Bearzly took nine hours to finish the game, which is probably less than many players using a Dual Shock. You can watch a […]

  • Vendors? New social space? Your House of Wolves questions will be answered

    Destiny players learned more about House of Wolves in this week’s Bungie update than you might realise at first glance. Resident Destiny expert Arekkz cast his eagle eye over this week’s Bungie Weekly Update, which announced next week’s Reef tour livestream. I personally am most excited to learn about gear upgrade paths, but Arekkz points […]

  • GTA 5 playable with Virtuix Omni VR treadmill

    You’ve seen GTA 5 with Oculus Rift, Now see GTA 5 with the Virtuix Omni. GTA 5 PC has unlocked a number of exciting possibilities. Modders and hackers are still working on making the game’s files accessible to third-party creation tools, but several cool things have been produced even with this barrier still in place. […]

  • Mortal Kombat X: play as Rain and other locked characters on PC

    Mortal Kombat X players comfortable with tinkering with the game’s files can unlock unplayable characters. Mortal Kombat X includes a number of familiar fighters available only as opponents, not playable characters. if you’re super keen to try out Rain, Baraka and co, you can – with a bit of fiddling. Redditor XVermillion figured out that […]

  • Madden 16 release date set for August, of course

    Madden NFL 16 has a deeply unsurprising release date. Madden’s release date always falls at the end of US summer, and Madden 16 is no exception. EA Sports has announced that the NFL sim will release on PlayStation 3, PS4, Xbox 360 and Xbox One on August 26. We have absolutely no further information at […]

  • Star Wars Battlefront won’t have Battlelog support

    Star Wars Battlefront is not just Battlefield in a Hallowe’en costume, so don’t expect the same suite of features. Star Wars Battlefront is the subject of intense anticipation and curiosity, so it’s not surprising a bunch of rumours have turned up. One of these rumours suggests that Battlefront will have its own version of Battlelog, […]

  • Battlefield Hardline beats Bloodborne to top March NPD chart

    PS4 had a good month but it was EA’s multi-platform Battlefield Hardline that was the best-selling game. March 2015 NPD at a glance Total spend down 6% YoY. Hardware and software both down. Console hardware blamed for significant hardware dip. Accessories up. Battlefield Hardline tops software chart. PS4 outsells other consoles. Wii U, 3DS and […]

  • Destiny: House of Wolves gear upgrade paths will be revealed next week

    Destiny developer Bungie will reveal new equipment upgrade paths during a livestream next week. Destiny: House of Wolves will release on May 19, the developer announced last week, promising a full schedule of reveals over the next few weeks. It also gave a broad outline of some of the things it will be discussing in […]

  • Don’t forget: the Elder Scrolls Online Welcome Back Weekend kicks off tomorrow

    Just a quick heads up to remind you that The Elder Scrolls Online Welcome Back Weekend kicks off tomorrow, April 17 at 10am EDT. The free weekend is an incentive to bring back beta players which tried the game, but decided not to pursue a purchase. You can play the MMO until 10am EDT on […]

  • Tale of Tales announces May release for Kickstarter success Sunset

    Those attending Kill Screen’s Two5six Festival next month will be able to play Tale of Tales upcoming title Sunset before it’s released. Along with the news provided to us by BeefJack, Tale of Tales have also released new set of lovely screenshots which we have posted below. Sunset will be released on Linux, Mac and […]

  • Take 50% off select racing titles through the Codemasters online store

    Codemasters has launched an online store and is celebrating by giving you 50% off the titles listed. Here’s what’s on sale: F1 2013 Classic Edition F1 2014 – F1 RACE STARS BUNDLE F1 2013 GRID 2 GRID 2 Reloaded GRID Autosport DIRT 3 Complete Edition DIRT Showdown Toybox Turbos F1 RACE STARS Hit up the […]

  • Spy_Watch coming to Apple Watch from Surgeon Simulator devs

    Surgeon Simulator developers Bossa Studios have announced its working on an Apple Watch game called Spy_Watch. Spy_Watch, according to the developer, has players heading up a spy agency which isn’t faring too well. Players will need to train a spy and then send him out on various missions to “reclaim the agency’s former glory.” Real-time […]

  • Trine 3: The Artifacts of Power hits Steam Early Access next week

    Frozenbyte has announced Trine 3: The Artifacts of Power will launch on Steam Early Access next week. The early access title will run you $19.99/€19.99/£14.99 and you can purchase it come April 21. If the short video above isn’t enough to tempt you, a video showing nine minutes of gameplay was released last week.

  • Journey, Flower, flOw trilogy to be released this summer on PS4 in 1080p at 60fps

    A remastered version of the Journey Collector’s Edition is coming to PlayStation 4 from ThatGameCompany. According to Gamespot, the trilogy will contain PS3 titles flOw, Flower and Journey on one disc, and it will run in 1080p at 60fps. A standalone version of Journey will arrive close to the trilogy’s release on PS4 through the […]

  • Here’s a few screenshots of PS4-exclusive Alienation from Housemarque

    Screenshots for Alienation, Housemarque’s four-player co-op PlayStation 4 exclusive, have been released and you can have a look at them in the gallery we’ve posted. Announced at gamescom 2014, the game features three main character classes, weapon customization, and various team set-ups. The game has players shooting at things with twin-stick gameplay with a top […]

  • Star Wars: Battlefront website notes November 17 release, teaser video and first image hit

    The first Star Wars: Battlefront image has been posted, and apparently it appeared on the official website at some point this morning. The game will also be released on November 17, according to the official website’s source code. The release date is noted in the code located in the image below. Props to Gematsu for […]

  • Mortal Kombat X is the fastest selling entry in the series to date

    Mortal Kombat X has sold faster than any other game in the series to date, making it the “biggest launch” in Mortal Kombat history, according to creator Ed Boon. Speaking in a series of tweets, Boon said both the mobile and console versions have “literally millions of players getting online” resulting in the servers being […]

  • Shadow of the Beast reboot resurfaces with some new screenshots

    The Shadow of the Beast reboot, which was announced in 2013, has show its face once more with early screenshots. Screenshots of the Amiga classic remake show off the Karamoon’s desert and the main character, Aarbron. According Matt Birch, CEO and founder of Heavy Spectrum, the team is currently hard at work on the “core […]

  • Halo: Spartan Strike arrives on Windows 8, iOS and Steam today

    Halo: Spartan Strike is now available on Windows 8, Steam, iOS devices and Windows 8 phones. The mobile top-down shooter will run you $5.99. Halo: Spartan Strike tells a new story in the Halo universe set during the events of Halo 2 on New Mombasa in 2552. Those playing on Windows 8 devices can compete […]

  • Final Fantasy 15 video shows highlights from the Episdoe Duscae demo

    Square Enix has released a Final Fantasy 15 video which shows highlights from the Episode Duscae demo included with launch editions of Final Fantasy Type-0 HD. FFT0 has shipped over one million copies worldwide, and a player feedback survey is available for the Duscae demo until May 19. Final Fantasy Type-0 HD is available on PlayStation […]

  • Bloodborne has sold over 155,000 digital units since release – SuperData

    PlayStation 4 exclusive Bloodborne has sold over 155,000 digital units since it was released on March 24, according to SuperData’s latest report. The figure produced by SuperData is worldwide and comes on the heels of the one million units sold announcement earlier this week. “After the release of the beautiful but terribly short game The […]

  • Nintendo US eShop update: Mega May returns, Super Smash Bros. update, Mii Fighter costumes

    Nintendo has updated the North American end of the eShop with a Super Smash Bros. update and the StreetPass Mii Plaza games Battleground Z and Ultimate Angler. The update is rather detailed, and a bit larger than normal, and you may wish to pay special attention to the activities listed. Here’s the full update: StreetPass […]

  • Here’s your first look at Sony boss Shuhei Yoshida in Super Time Force Ultra

    Sony Worldwide boss Shuhei Yoshida is a playable character in Super Time Force Ultra, and today, Capy Games has provided a couple images of the man himself in the game. Yoshida was announced as a playable character in the game during Sony’s PlayStation Experience event back in December 2014. The PS4 and Vita version will […]

  • The wait is almost over – The Witcher 3: Wild Hunt has gone gold

    CD Projekt RED has announced the news we’ve all been waiting to hear: The Witcher 3 has gone gold. This means Geralt’s latest, and possibly last, adventure has been sent to the factory to be pressed into lovely gaming discs. “We worked so damn hard over the past three years to bring you this game,” […]

  • Everybody’s Gone to the Rapture is a “couple weeks out from beta,” new trailer

    Everybody’s Gone to the Rapture is just a “couple of weeks out from beta,” according to development studio The Chinese Room, and a release date will be announced “shortly.” To give you an idea of how development has been coming along since it was announced at gamescom 2013, the team has released a new trailer […]

  • GTA 5 on PC looks incredible, but I can’t recommend it to console players

    As much as Matt Martin loves GTA 5, he can’t recommend upgrading from console to PC just for a slick editing suite and even prettier graphics. “This is the third time in as many years that I’ve bought GTA 5.” I have a Grand Theft Auto 5 obsession, as I’m sure you know if you’ve […]

  • The Forest engine updated to Unity 5, major graphical and gameplay improvements made

    The Forest’s latest patch added substantial improvements to the game. The Forest version 0.16 is now live on Steam with plenty of new additions. The game has been ported over to Unity engine version 5. The plant and skin shaders have been replaced or rewritten. Many other visual tweaks have been made, such as model […]

  • Star Wars: Battlefront banner leaks from Star Wars Convention

    EA has been setting up the Battlefront booth at Star Wars Celebration, and one leaked picture shows what could be the game’s main art. Someone on Reddit posted a picture of the game banner at EA’s booth. Here it is: Lots of things happening here. There’s a Star Destroyer in the distance, TIE Fighters and […]

  • Get GTA 5 working with Oculus Rift using this tool

    There’s a way you can play GTA 5 in VR if you own an Oculus Rift Dev Kit and have a bit of cash to spare. VorpX, the go-to program for adding VR support to games has received an update recently to support GTA 5. This is far from perfect, as it only translates the […]

  • FIFA Ultimate Team: week of April 15 team revealed

    This week’s Team of the Week is now available for anyone to challenge in FIFA Ultimate Team. The team members get selected each week based on their performance during the weekend matches. You can fire up FIFA Ultimate Team on any platform and challenge this squad. You’ll also find some Team of the Week items […]

  • Deus Ex: Mankind Divided will let you stealth all encounters, including bosses

    Deus Ex: Mankind Divided will bring back one of the original game’s major features. Deus Ex: Human Revolution is considered by many to be a great game and worthy of bearing the franchise name. One of its grating issues though was its boss fights. You only had one way to fight them: be confrontational. The […]

  • Project Cars PC specs and supported wheels announced

    The release date of Project Cars is inching ever closer and more details have been revealed to answer all your burning questions. Project Cars developer Slightly Mad Studios has revealed the full list of supported steering wheels on all platforms, as well as the minimum and recommended PC specs. Minimum specs CPU – 2.66 GHz […]

  • GTA 5 gets custom FOV mod on PC

    Those not satisfied with GTA 5′s built-in field of view slider can use a new mod to push the number even further. The PC versions of GTA 5 – just like its PS4 and Xbox One counterparts – lets you switch between third and first-person view in shooting and driving. The game has an FOV […]

  • Win! GTA 5 on PC!

    Want to win a Steam key for Grand Theft Auto 5 on PC? Just enter here. GTA 5 released on PC this week and is going down a storm. We like it a lot, which is why we’re giving away a Steam code for Rockstar’s latest. All you need to do is enter your email […]

  • GTA 5 topples Skyrim’s record for highest concurrent players on Steam

    Not factoring in Valve games, GTA 5 is the new king of concurrent player numbers on Steam. GTA 5 is very popular on PC, even more popular than games like Skyrim in its heyday. The number of concurrent players for GTA 5 has peaked today at 301,246. This makes it the only non-Valve game to […]

  • Mortal Kombat X: what does a modern fighting game look like?

    Mortal Kombat continues to evolve as NetherRealm adds RPG systems and daily challenges to a solid fighting game, says Sherif Saed. “Mortal Kombat X takes many cues from games like Destiny, Call of Duty, and GTA Online with hourly, daily and weekly events.” For as many of its familiar facets, Mortal Kombat X has enough […]

  • J-Stars Victory VS+ coming west in June – new trailer

    J-Stars Victory VS+ will make the jump (see what I did there) to the west after all. J-Stars Victory VS+ is the western title for the fighting game which stars characters from a variety of Shonen Jump-published manga. Bandai Namco has announced the fighter will release in Europe on June 26 and in the Americas […]

  • Codemasters F1 license good through 2016

    Codemasters has at least one more F1 game in it. F1 2015 isn’t out yet, so Codemasters is naturally not talking about what it might get up to in the future. We do know what it can get up to, though; Codemasters’ Steven Embling told Videogamer has the option to continue the series. “We have […]

  • Project Cars has pretty deep graphics options on consoles

    Project Cars offers players a wide variety of ways to customise their graphic settings on PS4 and Xbox One. Project Cars is a graphics showcase and all early indications suggest it’s going to be one of the best-looking games out there. Slightly Mad’s commitment to graphics seems to go deeper than making things pretty, though: […]

  • Super Smash Bros. patch nerfs Diddy Kong – report

    Super Smash Bros. 3DS and Wii U is great but Diddy Kong is a beast and must be stopped. The latest Super Smash Bros. 3Ds and Wii U patch seems to have nerfed Diddy Kong, a character so over-powered that serious tournament players generate controversy by choosing to use him. Nintendo doesn’t publish patch notes, […]

  • Borderlands: The Pre-Sequel developer shuttered

    Borderlands: The Pre-Sequel developer 2K Australia has been closed down. Kotaku broke the news, and also had word from an anonymous source, who said that all staff have been let go. 2K responded to our request for comment with the following statement: We can confirm we have taken steps to begin the studio closure process […]

  • Samorost 3 trailer shows Amanita still in fine form

    Samorost 3 looks as delicately beautiful as its siblings. Samarost 3 developer Amanita Design has a reputation for gorgeous, slightly surreal world building. This new trailer for its latest adventure looks just as if not more lovely than the previous Samarost games and Botanicula. Samarost 3 is coming to Mac and PC later this year, […]

  • Amnesia dev’s new project SOMA now in beta

    SOMA is nearly here and I am torn between excitement and horrified dread. SOMA is the latest horror project from Frictional, the team behind Amnesia: The Dark Descent. We’re pretty excited to see what Frictional comes up with next, and we won’t have too long to wait, apparently; the developer has announced that SOMA is […]

  • Steam Guard mobile authenticator now in beta testing

    Steam is now testing its latest security measure. Steam helps you protect your account by offering two-factor authentication, a solution so beautifully elegant and effective that it’s astounding every gaming network doesn’t do the same (looking at you, Sony). Valve’s version is called Steam Guard, and it works via email. This isn’t always super convenient, […]

  • Godzilla battles Mothra in new trailer

    Godzilla lets you stomp around cities and battle classic kaiju. I’m in. Godzilla is coming to PlayStation 3 and PS4 in early July, but we haven’t seen a great deal of it since its December reveal. The new trailer below gives you an idea of just what Natsume has done with one of the biggest […]

  • Tales of Zestiria to launch this year – new trailer

    Tales of Zestiria continues Bandai Namco’s delightful new habit of bringing the popular JRPG series to the west before the shine wears off. Tales of Zestiria is coming west in northern autumn, the publisher has announced. That’s not a bad turnaround, given it first hit Japan in January, and localisation of text-heavy titles is expensive […]

  • Project Cars release date locked down, new trailer released

    Project Cars finally has a release date. Project Cars will release on May 8, Bandai Namco UK has announced. We haven’t yet had an update from Namco Bandai’s other regional offices, but its probably safe to bet the racer will release around the same time in the Americas, Europe and ANZ region. We can now […]

  • Attack on Titan: Humanity in Chains trailer shows combat, online multiplayer

    Attack on Titan: Humanity in Chains has plenty to offer fans of the anime. Previously known as Attack on Titan: The Last Wings of Mankind, the Spike Chunsoft action game is coming west thanks to Atlus. Gematsu reports it’s due in both Europe and North America in May, via the 3DS eShop. The trailer below […]

  • Bloodborne stamina recovery rate affected by equip weight

    Bloodborne players have unearthed an important gameplay detail not mentioned in the game’s menus or manual. In Bloodborne, players need to manage their stamina carefully for best results. A far more aggressively-tuned affair than past Souls games, Bloodborne does away with equip weight limits, and items have no listed weight details. As far as players […]

  • Street Fighter’s Ryu, Fire Emblem’s Roy spotted in Super Smash Bros. patch – rumour

    Street Fighter’s Ryu is rumoured for future Super Smash bros DLC following datamining of the latest patch. Super Smash Bros. 3DS and Wii U were updated recently, and hacker shinyquagsire23 claims to have found some interesting files while poking around in the 3DS patch data. As detailed on Reddit, the audio files included a new […]

  • Suikoden 3 PEGI rating suggests PS2 Classic re-release

    Suikoden. Suikoden 2. And now: Suikoden 3. Suikoden 3 has been rated by PEGI for PlayStation 3, presumably ahead of an upcoming re-release. Gematsu turned up the rating, and although we have no further information at this time, it’s not much a leap to assume the RPG will turn up as a PS2 Classic on […]

  • Star Wars Battlefront gameplay reveal to be streamed live, new Instagram tease

    The Star Wars Battlefront gameplay reveal will be live-streamed during a panel hosted by EA as part of the Star Wars Celebration festivities this Friday. This is according to an announcement from Verizon and Disney courtesy of MP1ST. The main stream for the event kicks off at 10am PDT/1pm EDT on Thursday, April 16. It […]