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Hazama tells the story of Theatrhythm: Final Fantasy in latest Iwata Asks

Theatrhythm: Final Fantasy, the debut title from producer Ichiro Hazama, was originally designed for release on DS but due to hardware limitations, the game's production was held back. Speaking in the the latest edition of Iwata Asks, Hazama said the idea for the title came after he finished work on the Final Fantasy movie Advent Children, and with the release of 3DS, a handheld with the storage capacity and power was finally available to bring his ideas to fruition. Thus he went to Indies Zero to finalize his plans for the game, and after getting the all-clear from Tetsuya Nomura, work on the game started that very day. In order to get fans involved, Hazama said Square sent out fan surveys sent, and the 70 songs contained in the game are a direct result of said surveys. The more you know, etcetera. The rhythm-action game, which contains four-player co-op, will land on 3DS February 16. A western release has yet to be confirmed.

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Stephany Nunneley-Jackson

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Stephany is VG247’s News Editor, with 22 years experience (with 15 of them at VG247). With a brain that lacks adhesive ducks, the ill-tempered, chaotic neutral fembot does her best to bring you the most interesting gaming news. She is also unofficially the site’s Lord of the Rings/Elder Scrolls Editor.

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