Activision announces Skylanders Giants

Tuesday, 7th February 2012 15:44 GMT By Stephany Nunneley

Activision has announced Skylanders Giants, a follow-up to the kids’ IP Skylanders Spyro’s Adventure, which will debut at the North American International Toy Fair next week in New York.

Skylanders Giants builds on the same fundamentals of the first game by merging physical and virtual realms with a line of cross-platform toy figures with “brains.”

The next installment of the franchise features new: characters, challenges, a story-driven adventure, and advanced integration across console, handheld, mobile and online.

Here’s what’s included:

  • Going Big: Skylanders Giants introduces eight new highly collectible figures that are more than twice the size of the main skylanders cast in both physical and virtual form. Their in-game powers and abilities reflect their colossal scale.
  • Bright Lights: Helping to further the real world magic of bringing toys to life, Skylanders Giants includes a set of characters that feature spectacular new light technology integrated into the toys, allowing the figure to light up when near or on the Portal of Power™. These characters have additional in-game benefits as well. Batteries are not required.
  • Brand New Skylanders: Eight new regular sized skylanders, each with their own unique powers, abilities, and personality, join the adventure alongside the Giants.
  • Forward Compatibility: Every beloved character from Skylanders Spyro’s Adventure is 100% compatible with Skylanders Giants, leveled-up stats and customizations intact.
  • Wider Worlds: Portal Masters will see all new arenas and more gameplay options in Battle Mode for exciting head-to-head play, as well as enhanced Elemental Zones, new Hero Challenges, and other features that encourage players to collect and level up every character.

Skylanders Giants also features closer integration with Skylanders Spyro’s Universe, an online world which allows global “Portal Masters” to “expand the experience.”

The title is in development with Toys For Bob, an Activision studio located in Novato, California and will be released in the fall.



  1. LOLshock94


    #1 3 years ago
  2. Erthazus

    This shit has worse graphics than in PS2 games and in some areas even for PS1.

    Activision destroyed great Insomniac’s franchise.

    #2 3 years ago
  3. diego-rbb-93

    And as I expected, “Spyro” subtitled was destined to desappear as Rayman did with the Rabbits. Thanks God some clever guy said “Let´s go origins” (you know who I´m talking about).

    Of course I don´t have any problem with the game, for what I heard, it´s not “that bad”, I just have a problem with a character who only belongs in heart to Insomniac, as Crash Bandicoot to Naughty Dog.

    Of course, those games & characters needed to evolve… But man, that was the only way you could make it…?

    By the way… Whats next Activision? SkateLand: Tony Hawks Adventures and the sequel SkateLand: Legends?

    #3 3 years ago
  4. Mike

    My five year-old loves, and in fact, it’s a decent “game” underneath. The graphics on 360 look fine to me.

    Maybe the game just isn’t for you?

    #4 3 years ago

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