Three quarters of Half-life protesters failed to turn up

Sunday, 5th February 2012 23:45 GMT By Brenna Hillier

This weekend’s action to protest Valve’s lack of communication over Half-life 3 was something of a blow out.

While over 13,000 players dutifully logged into Half-Life 2 as planned, that number falls disappointingly short for the 50,000 who signed up to take part.

That said, organisers report Half-Life 2 peaked at 11th on Steam’s charts, and the player count was a good 10,000 over usual levels.

The original Half-life and its sequel are considered revolutionary and highly-influential narrative-driven shooters, but the series has been dormant since the 2007 release of Half-life 2: Episode 2, with Valve refusing even to confirm development of a third episode or additional full sequel.

Thanks, Kotaku.



  1. Fin

    Slacktivism at its best!

    #1 3 years ago
  2. LOLshock94

    hahaha nerds fail

    #2 3 years ago
  3. DSB

    I am Jack’s complete lack of surprise.

    How many copies did Half-Life 2 and the episodes sell?

    #3 3 years ago
  4. deadstoned

    Well I turned up and had a good time escaping City 17 and then the end citadel bit, I blame the hipsters joining the group and then not playing :P . Got to 12,000+ though I think, but still not that impressive for a 50,000+ group.

    Still quite a nice spike though:

    #4 3 years ago
  5. _LarZen_

    Half Life 2 is probably one of the most over rated games of all time…

    #5 3 years ago
  6. Yoshi

    Extremely slow news day much?

    #6 3 years ago
  7. Phoenixblight


    Yes its called Sunday.

    #7 3 years ago

    I’ve been meaning to finish Episode 1 from The Orange Box for years now…

    Way too busy.

    #8 3 years ago
  9. GwynbleiddiuM

    I turned up and had a massive fun, and my twitter account is there to prove it: “I unlocked the Heavy Weapons achievement on Half-Life 2!

    PS: I didn’t know that I have a raptr ID.
    PS: Last time I played was back in 2010, where we didn’t have achievements yet, I should run anew for that sake.

    #9 3 years ago
  10. Maximum Payne

    @3 Half Life 2 sold around 12 mill.

    #10 3 years ago
  11. schnide

    As Kotaku themselves reported, those kind of attendance levels are actually pretty good.

    Additionally, you still reported on the story, making the campaign for attention a success.

    #11 3 years ago
  12. Joe Musashi

    Amazing. You’d think that gamers would be able to, y’know, turn up and play a game. It’s not like it’s a bad game either. Or an unpopular genre.

    Another own-goal for the vocal gamer that makes a lot of noise but doesn’t back it up with even the simplest action.

    I guess what this shows is that for every 100 or so gamers that complain about something, only 25 actually give enough of a damn to lift a finger about it. Seems like we’ve been here before.


    #12 3 years ago

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