Aimed for release within the second week of February, the latest communication from Naoki Yoshida indicates a further two week delay. Considering the sheer amount of content to be added, combined with the game’s history, this isn’t exactly surprising.
All in all, there’s a lot of information in the latest forum post from Naoki Yoshida to take in. If you’re a player of the Square Enix MMO, I would highly recommend you check out the post for all the details. A quick breakdown of what’s coming include:
- Addition of seven classic jobs, their related abilities and artifact gear
- Two new instanced raids
- Private player residences
- Cutscene replay feature
- Chocobo armor
- Reworking of crowd control
- Adjustments to classes
- Revisions to spell-casting
- Changes to food and medicine effects and recipes
- New seasonal events
- UI improvements
Of specific interest to European players is the discussion of Temporary Server Merges, designed to address the issue of playerbase size. However, that’s still to come sometime before November with the 2.0 release.
Whilst the game continues to have a difficult struggle ahead of it, both within itself and their place in the MMO market, it’s good to see they’re still working on their game and trying to take care of their players.
Final Fantasy XIV Online is the fourteenth installment in the Final Fantasy series, released in September 2010 by Square Enix.
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