Nintendo: Wii U won’t be forced into tech race with other competitors

Monday, 30th January 2012 23:13 GMT By Debabrata Nath

Nintendo feels the Wii U has enough of an interesting offering that it doesn’t need to focus on one-upping the competition’s tech prowess.

This was conveyed by the company’s CEO Satoru Iwata during an investor Q&A last week.

Iwata said that although Nintendo’s new console will no doubt make use of the extra power of the Wii U and offer some titles with high-end visuals and tech, it won’t be the company’s primary objective as it plans to focus more on other areas instead, such as offering engaging gameplay and new experiences.

“As we will showcase the Wii U at E3 in June this year, the detailed announcements must wait until then, but we are aiming to make a system which shall not be forced into competing with the others where the contenders can fight only with massive developer resources and long development times as their weapons,” he said.

Iwata said he felt that it isn’t necessary to produce resource-hungry games only, and that there is certainly scope to make other interesting projects as well.

“Looking at the software for home console systems, there are certainly the software titles for which very rich graphics must be reproduced on HD displays and which demand a large number of developers to spend a very long time to develop.

“It is one of the truths that a certain number of such software titles must be prepared, or the consumers will not be satisfied. But we do not think that any and all the software must be created in that fashion.

“When you look at Nintendo’s software, extraordinary rich graphics, massive gameplay volume and astonishing rendition effects are not necessarily the appealing point. It is, in fact, important for us that our games are appealing in other ways as well.”

He went on to say that Nintendo’s always adopted a “size isn’t everything” approach while creating games, and that trend will continue while developing new experiences for the Wii U.

Nintendo’s Rhythm Heaven was offered as an example to that approach by Iwata, as he insisted that, “if we had adopted rich photo-realistic graphics, it would have lost much of its appeal.”

Iwata confirmed that Nintendo will be roping in a lot more third-party studios for developing games for the Wii-U than it’s done ever before.

“When we need massive power and have a lack of internal resources, we collaborate with outside resources and pour necessary resources to where they are needed. We are increasing the frequency of working with outside developers where Mr. Miyamoto and our internal developers alone used to develop.

“What’s important here is not to narrow down what we can do,” he added. “Rather, we have to create the dynamic range of appeals that the consumers can appreciate.”

However, Iwata said one popular Nintendo franchise will certainly make full use of the Wii U’s additional capabilities – The Legend of Zelda.

“As I mentioned, it is true that, in some software areas, we need to be engaged in the power games,” he said.

“Take The Legend of Zelda franchise, for example, the fans must be looking for the graphic representations that they do not see as cheap at all when the title is released for the Wii U. When it is necessary, we do not hesitate to role out our resources.”

Wii U is preparing for a re-reveal at E3 2012, with a planned launch before Christmas this year.

Both Sony and Microsoft are unlikely to announce, let alone release, their next console this year.



  1. Lightmanone

    What I really wonder is this: Will the Wii-U have bluray reading capability , or will it still be all DVD stuff.

    #1 3 years ago
  2. DSB

    The original Wii couldn’t even play DVDs, so I doubt it.

    It’s gonna be interesting to see though.


    No it won’t.

    #2 3 years ago
  3. IrrationalGamer

    Great. So when Xbox 720 and PS4 come out, all of the third parties will leave Wii U in the dust, unable to easily port over to it.

    I guess this means Wii U can be bought way later in its life when all of the hardcore games have accumulated enough to make the purchase worthwhile (you know, after nobody has bought them because all of the core gamers are on the other consoles, and they’ve become super cheap).

    ah, well. I guess Nintendo is aiming for the non-hardcore gamers (again), and maybe that’s just fine, except that I’ll have to buy a Nintendo system just for their games again, down the road.

    #3 3 years ago
  4. fearmonkey

    It will be really interesting to see if Nintendo is able to be the top selling system again. I’m thinking not, the tablet is interesting but it’s not as ground breaking as the original controller.

    #4 3 years ago
  5. m2stech

    I think this strategy suits just fine the under 10 year-old kids market target.

    #5 3 years ago
  6. polygem

    i totally disagree. i think this sounds like a great plan and a winwin situation. i see nintendo making perfect business choices here. it cannot fail actually. it makes sure that you have the top selling nintendo games like zelda and mario. all in hd. some even pimped out to the max (zelda) – plus third party games. the horsepower they are trying to achieve is more than enough to create beautiful games on the system for the next 5 years or so. even hardcore aaa titles. maybe not as great looking as on the upcoming ps4´s and 720´s of this world but not much worse. it wont be too tough to port it and still make it look great if developers aren´t lazy (which they often are).
    so what exactly can go wrong here? i am not excited anymore about even more powerful hardware. the gap between this and the next gen wont be that hugge in the graphics department anyway.
    the option to play split screen without split screen but by just using the screen on the controller is also a real system seller to me. mario kart with a friend becomes even more fun now.

    @m2stech: i am 36 but into gaming since i am 10:-D…i am buying the wiiu if it really will be what they are trying to sell right now.i am sick of the so called hardcore games atm which i found repetitive and dull in the last phase of this gen of console gaming.

    #6 3 years ago

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