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Big Huge Games didn’t “set out to do something deliberately” familiar with Reckoning

Friday, 27 January 2012 18:29 GMT By Stephany Nunneley

Ian Frazier, lead designer on Kingdoms of Amalur: Reckoning, has said each designer working on the game brought various ideas to the table in terms of development in order to create an IP Big Huge Games hopes will be redefine combat for the RPG genre.

Speaking with CVG, Frazier who’s previous works include Titan Quest, said due to such varying backgrounds for each of the developers, it’s no wonder Reckoning strikes a familiarity chord with some gamers.

“We didn’t set out to do something deliberately Fable-esque,” he said. “We set out to do good action combat in an open world, and this is where we ended up. It’s got a lot of influences in there from a lot of the team, so you get a lot of reactions from the press: ‘It’s like a single-player WoW’. Okay, I don’t feel that personally, but more power to you. I’ve heard it compared to Fable, Dragon Age, even the Elder Scrolls.

“Morrowind, Oblivion, Skyrim, they’re all great games, and I think they’re progressively better, but they’re all the same game. It’s not like they’re radically changing with time. [Ken Rolston] wanted to do something new – what can we do to take RPGs in a new direction? With Reckoning, there’s a lot of things we’ve upped the bar on, but the really exciting one was combat: he was just excited to do combat well which, frankly, they didn’t do in the Elder Scrolls series.

“They have a lot of other strengths, but combat isn’t really their thing.”

Frazier said one of things the team wanted apply to the game’s combat, was variety in both weapon classes and abilities so gamers would have “a lot of different toys to play with.” In all, nine weapon classes are included in the game, and players change choose between 60 different abilities which were imputed into the combo system.

“We didn’t want to make an action game, we didn’t want it to be like God of War where you have to know, XXYYA or whatever,” he said. “[There's] nothing to memorize. RPG gamers in my opinion don’t want to deal with that. I don’t want to. I love God of War, but I don’t want that here, and a lot of people simply can’t memorize seven different combos. It’s hard.

“That said, we wanted the variety of moves those games offer, so our system is all contextual. Let’s say you have the longsword: tap the button four times in a row and you’ll get a basic attack chain. If you really don’t give a crap about action combat, you can just dump your points into passive things, make yourself more durable, more damage-dealing and whatever and mash through the whole game – probably not on hard mode, but on normal, you can get away with that.”

However, those who are more into action combat can hit buttons more slowly and pull off alternate combos which will do everything from launching players in the air, to defensive moves and parrying.

That being said, there will be differences between the difficulty modes in the game, and while hard mode will indeed be hard, it won’t be anything like Dark Souls which relished its ability to “kill you and pee on your corpse.”

Reckoning is out early next month on PC, PS3, and Xbox 360.

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8 Comments

  1. fearmonkey

    “but the really exciting one was combat: he was just excited to do combat well which, frankly, they didn’t do in the Elder Scrolls series.”

    The Elder Scrolls series was never about combat, it’s about immersively exploring a vast open world without restrictions. From the Demo, Kingdoms isn’t trying to do this. One thing that I wished Kingdoms had, it wasn’t in the demo, is a first person view mode rather than over the shoulder view. like what Fable 2 had.
    I liked the demo and I’ll get the game, but The game didn’t feel that different to other games. It felt like many of the MMO’s I have played control wise, with fast action fable style combat.
    The menu system seemed a bit clunky, getting armor selected and equipped, it felt like a PC interface mapped to a controller, and just wasn’t that streamlined.
    Graphically it’s a pretty game, but I would have stayed away from the World of Warcraft color scheme, and the music at times feels exactly like in game Wow music.
    I think I’ll enjoy the game but it did feel familiar as it felt like a mixture of many RPG’s, rather than something unique.

    #1 3 years ago
  2. noherczeg

    Hope they fix the bugs wich were in the demo, because I had issues quite a lot in it :<

    Other than that the class system is kinda new for me so I'm pumped :)

    #2 3 years ago
  3. Phoenixblight

    @2

    Demos are not part of the final build they are typically put on a seperate development track of when a part of the game is the most stable and they take that part out and make it a demo for the public, reviewers and conventions.

    #3 3 years ago
  4. TheWulf

    1. They keep fixating on the combat and never on their exceedingly dull world, which is more of the same generic fantasy nonsense. You don’t get more typical that a world that has elves, nords, humans, and dryas with keyboard-hammered nerd names attached to them.

    2. They keep feeling the need to attack other games in order to explain why their game is… well, so awesome, dudes. If their game wasn’t lacking then they’d be able to explain what makes it so incredible without making deliberate attacks on past games.

    Sorry, but it is a truth.

    #4 3 years ago
  5. OlderGamer

    Wulf, I like you. I enjoy reading your posts.I don’t always agree with you, and this would be one of those times. Amular is such a great looking(and playing) game based one what I have seen and played.

    The combat is freaking amazing. It is fast paced and fun. Period. The game world doesn’t look dull at all to me. And the story is one that I am actualy looking forward to. And I hate video game stories by and large.

    I don’t think they attacking over games.

    Lest not anymore then to say “look at this game” if you like those games, you will love our game type of stuff. Same type of thing that happens to many many other games. BF3 wanted to point out they were better then CoD, every interview seemed to begin with the words Unlike in CoD, our game …. blagh blagh…

    Can’t hold talking up their game against them.

    Amular has me more excited then any game I can think of in recent memory.

    I didn’t like Skyrim. It was boring. Slow and clunky. And I wasn’t the lest bit excited for it to come out because I had already played Morrowind and Oblivion, and found both of them slow, clunky, and boring also. I figured Skyrim would just be more of the same. And it was.

    I don’t hold generic fantasy settings against fantasy based rpgs. That would be like getting upset with Pro Football Manager for featuring football. Thats what it is about. SciFi shooters will feature space marines and Aliens. Racers often feature cars and tracks. Mario features a kidnapped princess. And rpgs often feature a fantasy based settings and icons. Yep, I am looking at you elves, and other not so human humaniods.

    Its all good, and thank you Tolkien.

    I have read some of your other posts. i get what your saying about enjoying for and even looking for something new. But you can’t expect every game to be so different. After all if their weren’t average games, what would different look like? In that respect we have to expect that generic games will exsist, even thrive. And that is ok in my book, it doesn’t make em bad.

    Getting back to Amular, the one thing that i see that does set it apart is the fast and fuild gameplay. So if I was them, I would take that up every chance I got. I loved being about to start one attack and seemlessly flow right into another type of attack. It made the experience fun(I dispise auto attack games), and I am very much looking forward to seing what types of combinations I can come up with when the full game comes out.

    This isn’t aimed at you Wulf, but about the only negitive I see surounding this game comes from Elder Scrolls fans. I am sorry, but not everyone think that Elder Scrolls Shits gold. The games are decent, and have some really nice ideas. But they are sluggish to play and lose me everytime. I have yet to finish one. And even if you loved Skyrim, there is still room for another well done Action RPG? Just because I own/enjoy GT5, doesn’t mean i am not still interested in other quality racers.

    #5 3 years ago
  6. ManuOtaku

    I did like the demo a lot, i think this game will be great, it is what fable should have been, good combat mechanics, good open world, good setting, and nice graphics, i like it a lot, and for me it has many asspects of other great games like skyrim,fable, etc,you can easily compare to anyone of this games, is true, but i think this will be like darksiders a great experience of its own, of course it has a lot of inspirations but i think the end result would be great, i cannot wait for this game.

    I played the demo when it opens and you get 40 minutes of playing time, i did get the feeling it will be a big open world game with lots of characters and things to do, based on that brief experience, like i said it has ton of potential and i think it will deliver.

    #6 3 years ago
  7. YoungZer0

    God the game looks so dull. I played the demo for like 30 min. and already lost interest. What a boring world. This is exactly the same problem Japanese RPG’s have. Everything looks the same.

    I think the developer really lives in a fucking bubble. They remind me of the guys behind Homefront. Talking about how unique the game is when in the end its just a mix between CoD and Battlefield. They say one thing but show the complete opposite.

    Same goes for Big Huge Games.

    The Art-Direction is World of Warcraft. The Combat is Fable. The world looks shallow and empty and misses its own charm and personality. The story, from what i can tell is the usual save the world bullshit.

    And yes, if you create a new fantasy game and want it to be unique: Show me more than elves and nords. How hard is it to take the human anatomy as a basis and just give it more than pointy ears?

    This game is not unique, so stop bullshitting yourself.

    #7 3 years ago
  8. Edo

    #7 Couldn’t agree more,I started to follow this game long time ago(back in 2010 when it was announced)and so far after playing the demo I can say that it screams GENERIC!The world looks MMOish,the combat is nothing we haven’t seen before and it’s filled with QTE which destroys any kind of immersion that the rest of this game could possibly offer.

    #8 3 years ago

Comments are now closed on this article.

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    The latest Xenoblade Chronicles X footage shows off a gloriously beautiful world. Xenoblade Chronicles X is Monolith Soft’s first solo Wii U game, and the developer is clearly enjoying being able to build a big open world with all the features we’ve come to expect. Missed the whole Xenoblade thing? Chronicles X is a sort […]

  • Dead Rising: Watchtower teaser talks up the benefits of Zombrex

    Live-action Dead Rising movie Watchtower is almost upon us. Dead Rising: Watchtower will release on Crackle on March 27, and via other digital distributors thereafter. Enjoy the short teaser below, courtesy of IGN.

  • We Happy Few debut hits you upside the face with a frying pan

    Contrast developer Compulsion Games has revealed its next project – the delightfully creepy-looking We Happy Few. We Happy Few is set in “a drug-fuelled, retrofuturistic city in an alternative 1960s England” where “a plucky bunch of moderately terrible people trying to escape from a lifetime of cheerful denial”. Players are tasked with blending in with […]

  • Slender: The Arrival creeping onto PS4, Xbox One in March

    Slender: The Arrival sold like hotcakes on PC and last-gen consoles, so why not terrify yourself on PS4 and Xbox One, too? Slender: The Arrival will release on PS4 on March 24 and on Xbox One on March 25, developer Blue Isle Studios has announced, for $10. No word on that Wii U version, though. […]

  • GOG weekend sale celebrates German debut

    DRM-free games vendor GOG is celebrating its German-language launch with a tasty sale. The sale offers discounts over 25 “German favourites”. Highlights inclue 97% off Deponia, and less steep but still tasty savings on Memoria and Blackguards 1 and 2. The sale will run through March 3, and you do not have to be, speak, […]

  • Humble Weekly Bundle goes back to Japan

    The latest Humble Weekly Bundle is called Made in Japan, and I’m sure you can guess the theme. Pay what you want for Cherry Tree High Complete Pack (PC; Steam or DRM free), Fairy Bloom Freesia (PC; Steam or DRM free) and Influent + Language Pack (Linux, Mac, PC; Steam or DRM free). Pay more […]

  • Capcom “looking into” solutions to Resident Evil: Revelations PC co-op issue

    Resident Evil: Revelations 2 fans should sit tight for a bit, as Capcom is working on some sort of solution to the co-op issue. Resident Evil: Revelations 2 doesn’t have local co-op on PC and fans are pretty mad about that, as it was advertised ahead of release as a key feature. Although Capcom has […]

  • The games industry is disruption, says Assassin’s Creed producer

    Former Assassin’s Creed producer Jade Raymond has characterised the games industry as one long series of upsets. The games industry changes all the time, and that’s one of its best qualities, Raymond said. The ex-Ubisoft leader told Polygon that the reason seh got into games in the first place was because it “is this undefined […]

  • GTA 5 made $31 million in digital revenue in January

    GTA 5 is the highest-grossing title at the moment in terms of digital revenue, and the PSN is absolutely minting it. Digital games industry analyst Superdata has extended its scope to include console games, which means we suddenly have access to a whole bunch of data we’ve only been able to guess at, or extrapolate […]

  • Destiny: Inferno playlists debut next week

    Destiny PvP will shake things up next week with a new way to slaughter your mates in the Crucible. Destiny is already a skilled PvP game, but the new Inferno playlists will turn things up a notch with a focus on “basic gunplay”. The first of these, Inferno Control, kicks off on March 3 and […]

  • First-person camera coming to Guild Wars 2 next month

    ArenNet has announced its adding nonrestrictive first-person view to Guild Wars 2. Here’s what top expect come March 10: First-person Camera: Zooming in all the way will allow players to experience a first-person view. First-person mode is available while standing in place, walking, running, jumping, playing PvP and just about anything else. There aren’t any […]

  • Shadowrun Online signs on with Nordic

    Shadowrun Online has been given a nice little boost thanks to a distribution deal with Nordic Games. Shadowrun Online is a new team tactical RPG from Cliffhanger Productions. Although it’s already available through Steam Early Access, Nordic has agreed to distribute the finished version, which is due on Linux, Mac and PC in the second […]

  • Final Fantasy 15 is 60% finished, game world ten times the size of demo

    Final Fantasy 15 is 60% finished, according to director Hajime Tabata. Speaking with IGN, Tabata said development will kick into high gear once the Episode Duscae demo is released. “It’s about 60% now. People may look at that and say ‘well, you’ve only done five more percent!’ [since 55% in September] but it’s actually a […]

  • Destiny: you don’t need to visit the tower to access your vault

    Destiny players, you asked for it and Bungie has delivered it: you can now swap items in and out of the vault using the companion app. “Destiny needs more vault space” you cry – and yes, this is true. But while we all struggle with the limitations imposed on us by Bungie, we face all […]

  • Mortal Kombat X will contain over 100 Brutalities

    During the Mortal Kombat X stream today, NetherRealm Studios revealed Brutalities are back for the game, and stated there will be over 100 to pull off. You won’t gain any extra experience for being overly cruel with your painful moves, but you will at least get to laugh at some and “cringe” at others, according […]

  • Numenera: Strand is a film based on the game up on Kickstarter

    Numenera, the 2012 Kickstarter success and foundation for Torment: Tides of Numenera, could become a film if the Kickstarter for the movie is successful. With five days left, Monte Cook Games and Swedish film company Valdes/Eriksdotter needs £22,542 to reach its goal. Titled Numenera: Strand, it tells the tale of a drifter who “roams a […]

  • Gran Turismo 6 update adds MINI Clubman Vision, more

    A Mini Cooper has invaded Gran Turismo 6 via a new update. The Mid-Field Raceway track has also been added, and its a new and improved version of the original track from previous Gran Turismos. The new B-Spec Mode feature has also been added which allows the AI driver to race on your behalf. Additional […]

  • Nintendo is bringing New 3DS Xl and some playable titles to PAX East

    Nintendo is bringing New 3DS Xl and Splatoon with it to PAX East next month. The E3 2014 build of the game lets eight players transform into squids in a race for “splattered-paint dominance.” Code Name: S.T.E.A.M. will also be playable and featured in stage presentations at the Nintendo booth. Upcoming or newly released Nintendo […]

  • Battlefield Hardline Premium information seems to have slipped out early

    Battlefield Hardline Premium perks have apparently leaked a bit early, according to a post on Reddit. Over on the Hardline subreddit is an image which was take at a GameStop location, noting two week early access to content additional Battlepacks and more. Here’s the rundown: Four expansions Two weeks early access 12 additional Battlepacks Exclusive […]

  • Final Fantasy: Record Keeper arrives in the US this spring

    Final Fantasy: Record Keeper will be released in the US on iOS and Android this spring, DeNA and Square Enix today. The mobile titles allows players to “relive favorite moments” across all Final Fantasy installments and build a team of classic characters from across the entire franchise. If you sign up for email updates, you […]

  • Battlefield Hardline now available for pre-order, pre-download on Xbox One

    Battlefield Hardline is now available for pre-order and pre-download on Xbox One. You can pre-order it now from the Xbox Store and once you have paid for it, you can start your pre-download. Battlefield Hardline releases on March 17, and will be made available to pre-downloaders come 12.01am EDT. Check pricing and availability for your […]

  • Dying Light interactive video allows you switch between day and night

    A new video for Dying Light has been released, which allows you to hit the Z key to change between day and night. Titles Life and Death in the Quarantine Zone, the interactive story video showcases how the game changes between day and night. Daytime and nighttime are shown side-by-side but the z key allows […]

  • Havoc DLC for Call of Duty: Advanced Warfare out on PS3, PS4; PC delayed

    The Havoc DLC for Call of Duty: Advanced Warfare is now available for PlayStation 3 and PS4. Havoc contains the four multiplayer maps Core, Drift, Sideshow, and Urban along with the AE4 directed energy assault rifle, its custom variant, and the Exo Zombies cooperative mode. You can purchase the DLC separately or pick up the […]

  • Here’s a teaser for Resident Evil Revelations 2: Episode 2

    A teaser video for the second episode of Resident Evil Revelations 2 is available, so if you’ve yet to play the first episode, you may want to skip this. Resident Evil Revelations 2′s first episode is out now. Thanks, GamesHQMedia.

  • North American eShop update is full of Donkey Kong games

    Nintendo has updated the North American end of the eShop with Titan Attacks, Donkey Kong Land, Donkey Kong Country and more. eShop on 3DS Ironfall Invasion Titan Attacks! Donkey Kong Land – Virtual Console Donkey Kong Land 2 – Virtual Console Donkey Kong Land 3 – Virtual Console Luv Me Buddies Wonderland Around the World […]

  • Venture into the Valley of the Yetis next week in Far Cry 4

    The next batch of Far Cry 4 DLC, Valley of the Yetis, releases in March and Ajay Ghale will be tasked with surviving violent cultists and the mythical Yeti. Apparently the cult is looking for a secret hidden in the valley, and Ajay has discovered their motives. The DLC features co-op with a friend taking […]

  • The Butcher’s AK/CAR Mod Pack out for Payday 2, has dino masks

    The 19th DLC pack for Payday 2 title The Butcher’s AK/CAR Mod Pack is available on Steam from today. The pack will run you $4.99/€4.99 and features: 11 new weapon modifications for the AK rifles in the game 11 new weapon modifications for the CAR rifles in the game Four new masks together with their […]

  • Battle Chasers slated for PC, consoles; comic picks up where 2001 storyline left off

    Darksiders creator Joe Madureira and Vigil co-founder Ryan Stefanelli have confirmed a Battle Chasers game and a new comic are in the works at their new studio Airship Syndicate. Speaking to Polygon, Madureira and Stefanelli wouldn’t provide details on the the game, but did divulge it will be an adventure RPG with player-controlled Battle Chasers […]

  • Shovel Knight, Hotline Miami 2 discounted for Sony’s annual Spring Fever Sale

    Sony is hosting its annual Spring Fever Sale which runs for eight weeks and features a new title each week. The sale starts next week on March 3 with the launch of Helldivers. Here’s just a few items included in the sale: HELLDIVERS (PS4/PS3/PS Vita) March 3 Hotline Miami 2: Wrong Number (PS4/PS3/PS Vita) March […]

  • The gold Super Mario amiibo is a Walmart exclusive

    The Super Mario Gold amiibo which surfaced via a CPSIA certificate earlier this month will be a Walmart-exclusive, Nintendo has announced. The gold-colored Mario amiibo will be released the same day as the Mario Party 10 game for Wii U and will run you $12,96 at 3,000 participating Walmart stores in the US. Along with […]

  • Here’s an overview trailer for Final Fantasy Type-0 HD

    As new gameplay overview trailer for Final Fantasy Type-0 HD, culled from the Active Time Report, stream has been sent over by Square Enix. The video provides a look at the history and environments of the Kingdom of Orience; the 14 memebers of Class Zero; the battle system with customizable magic spells; and the ability […]

  • Final Fantasy 15 video gives you a look at the game’s wildlife

    A new video shown by Final Fantasy 15 director Hajime Tabata during the latest Active Time Report, contains a look at the game’s wildlife and ecology. You can watch the full stream two hour stream through here, or a smaller clip courtesy of GamesHQMedia below.

  • Lionhead ventures into the free-to-play space with Fable Legends

    Fable Legends will be free-to-play when it launches on PC and Xbox One. According to Lionhead, the one versus four cross-platform title borrows from MOBA games such as Dota 2 and League of Legends as it will contain free, rotating heroes which will be added to a roster for a two week period. Once the […]

  • Win! 5 pairs of tickets to the Call of Duty European Championships

    We have five pairs of tickets to giveaway for the Call of Duty European Championships, taking place in London this weekend. The event takes place this Saturday February 28 and Sunday March 1 at the Royal Opera House in Covent Garden. Winners can watch teams will go head to head for a $10,000 prize pot […]