Quick Quotes: NeverDead is not as “silly” as it appears on the surface

Saturday, 21st January 2012 19:02 GMT By Stephany Nunneley

“I understand people may think it is a silly game and even though we put serious work into gameplay too it is difficult to communicate that. Bryce [the main character] doesn’t need to evade or avoid [attacks]. If you get shot, it’s OK. It’s also hard to show this to the audience because it would change the way they play the game. It’s complicated just like trying to explain the story. It might be my fault, I’m not sure, but I’ll tell you honestly I tried to make the E3 trailer show Bryce’s true personality. I’m not sure if [it was] a success, but in the middle of the story it becomes more serious. He comes back to his young self, in his mind. NeverDead, when you look at it, is a story of vengeance. I need to make more effort to communicate this – I want people to know it’s a serious game with a guy who has a lot of bad luck.” – NeverDead director Shinta Nojiri to Siliconera.



  1. Freek

    The fact that it looked completly insane or “silly” as they putt it, was the main selling point for me. I like crazy games.
    Please don’t make it seriouse. Wait, infact, yes please do make it seriouse and miss the mark thereby making it even sillier!

    #1 3 years ago
  2. Da Man

    What, even more slashers.

    #2 3 years ago
  3. CityCobra

    yeah, neverdead is crazy:)

    Found this first review (80%):


    NeverDead is a cool and solid hack’n’slay like the good old Devil May Cry games.

    #3 3 years ago

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