Quick Quotes: Rolston on how some RPGs are “slow-paced, abstract, and awkward”

Friday, 20 January 2012 21:25 GMT By Stephany Nunneley

“Despite the fact that RPGs have made such deep and passionate inroads into the mainstream market, I still feel they are slow-paced, abstract, and awkward. Reckoning reflects my hunger for a faster pace of action and combat drama, and a desire for simpler, easier-to-use interfaces. RPGs are naturally the deepest, longest, and most complicated kinds of videogame entertainment… that’s what makes them great. But making them just a tiny bit less clumsy in the interface, and just a big, fat, huge amount more physical and exciting in combat, gives them more fun-per-unit-time. Me? I want All-Fun, All-the-Time, Right-Now, thank-you-very-much.” – Ken Rolston to GameFront on how the current state of RPGS affected the design of Kindoms of Amalur: Reckoning.


  • Alan Wake 2 still on the cards at Remedy

    Alan Wake could still get a proper sequel. “We are in a place where we are starting to have discussions about what is next. We are discussing the possibility of an Alan Wake sequel with multiple partners. I would love to do that.” Alan Wake developer Remedy has always planned on adding to the series. […]

  • Kerbal Space Program gets release date, new trailer

    Kerbal Space Program has a release date at last. Kerbal Space Program developer Squad has quietly announced a release date of April 27 for the simulation sandbox. Along with the date, the team offered a new trailer via its forums. You may look at it; I will allow this. Kerbal Space Program has been playable […]

  • Gran Turismo 6′s GT Academy kicks off today

    Gran Turismo fans, it’s time to test your skills and maybe win your way through to a real life racing career. Gran Turismo’s GT Academy is one of the coolest things ever to come out of the intersection of video games and the real world. Because the series pays so much attention to faithful recreation […]

  • Shovel knight has been certified for Xbox One

    Shovel Knight is almost ready for Xbox One. Xbox boss Phil Spencer revealed on Twitter that Yacht Club’s much-praised platformer has passed certification: Great news, I was just told that @ShovelKnight1 just passed cert. Really looking forward to playing. — Phil Spencer (@XboxP3) April 20, 2015 That means it’s gone gold for Xbox One, essentially. […]

  • Windows 10 release window may have slipped out of AMD earnings call

    Windows 10 has a release date, apparently. Microsoft hasn’t said when Windows 10 will launch, but AMD CEO Lisa Su made reference to the new OS in a recent earnings call. “With the Windows 10 launch at the end of July, we are watching sort of the impact of that on the back-to-school season,” she […]

  • Warhammer 40,000: Regicide hits Steam Early Access next month – new trailer

    Warhammer 40,000: Regicide is a new cinematic turn-based strategy which kicks off with a campaign centred on the Blood Angels. Regicide will debut on Steam Early Access on May 5, developer Hammerfall Publishing has announced. The opening cinematic to the single-player campaign was released to accompany this news; take a look below. It introduces a […]

  • Resistance, Sunset Overdrive dev Insomniac Games releases first PC game

    Slow Down, Bull is the very first PC game from Insomniac Games. Insomniac is best known for a string of console exclusives – Resistance and Ratchet & Clank for PlayStation, and Sunset Overdrive for Xbox One. As far as I know it has never released a game on PC before (unless you want to be […]

  • New Triad Wars trailer takes us back to the Hong Kong of Sleeping Dogs

    Triad Wars is another chance to wander the detailed streets of United Front Games’ version of Hong Kong. Triad Wars was announced last September but has been pretty quiet since then. Today’s trailer, embedded below, breaks the silence by exhorting us to Own the Underworld. Triad Wars is a sort of reimagining of Sleeping Dogs […]

  • Mad Max screenshots show a gorgeous, deadly desert world

    Mad Max developer Avalanche has released a new set of screenshots and artworks pertaining to its post-apocalyptic Australian adventure. I’m not sure they’re all new, but they’re certainly lovely. Check ‘em out below. If you’d like some high-res versions, DualShockers has the goods. Mad Max is coming to PC, PS4 and Xbox One in September.

  • Watch the first developer diary for Star Wars: Battlefront

    The first developer diary for Star Wars: Battlefront is here. Star Wars: Battlefront developers at DICE have released the first behind-the-scenes look at the game. The video is the first episode in a new series chronicling the game’s production. This one talks about the team’s visit to Skywalker Sound, the Lucas Arts vault and more. […]

  • WoW Tokens will go live tomorrow in Europe

    WoW Tokens will launch on April 21 in Europe. At approximately 5pm CEST on April 21, World of Warcraft Tokens will be going live in Europe. Blizzard set a price of €20/ £15 for the in-game shop. As for the Auction House, bidding will start at 35K gold. There’s also a limit of ten Token […]

  • Devil May Cry 4: Special Edition screens show the new playable characters

    The new playable characters coming with Devil May Cry 4: Special Edition have been shown off in new screens. Capcom has released a batch of new screens to show off Trish, Vergil, and Lady, all of which will be playable in the upcoming Devil May Cry 4: Special Edition. The new images show the enhanced […]

  • OlliOlli 2 soundtrack now available on iTunes and Spotify

    The OlliOlli 2 soundtrack has been made available for purchase on all digital store fronts. OlliOlli 2 was released earlier in March and just like the original, it featured an up-beat, chilled out soundtrack. Today, you can buy said soundtrack from over 200 online stores. The soundtrack was handpicked and features music from labels such […]

  • Hillary Clinton the gamer – pictorial proof

    A photo of Hillary Clinton has emerged today showing the presidential candidate kicking back old school on a flight from Washington to Texas – with her Game Boy. Tiny Cartridge highlighted the photograph, from the William J. Clinton Library. It was taken in 1993. I’d like to think she’s upgraded since then, so keep an […]

  • Assassin’s Creed: Chronicles China launch trailer is filled with style and stealth

    The launch trailer for Assassin’s Creed: Chronicles China is here and it’s looking to sell you on this new adventure. Assassin’s Creed: Chronicles China takes place in 1526, where you’ll play as Shao Jun, an assassin who received training from Ezio Auditore. The game is a 2.5D affair, a first for the series. The launch […]

  • Watch the original Firefly cast members reprise their roles in Firefly Online

    Firefly Online will bring back the original TV show cast to reprise their roles in the game. Firefly Online has re-emerged again with a few videos showing members of the original cast voicing their characters in-game. Videos of each of them reading their lines are available on the game’s YouTube channel, with the exception of […]

  • Watch Dota 2 played from third-person perspective

    What if I told you Dota 2 can be played with a third-person camera, would you give it a try then? BMD Dota, a modder who’ve been fiddling around with the idea of implementing a third-person camera into Dota 2 has released a demonstration video. The mod is called Action Dota and it aims to […]

  • Mortal Kombat X 1.02 patch improves netcode, adds free Sub-Zero costume and more

    Mortal Kombat X received patches on PC and consoles over the weekend. NetherRealm has released the first post-launch patch for the PS4 and Xbox One versions of Mortal Kombat X to improve the netcode, add a free skin, and much more. For the PC version, reports indicate that most of the launch troubles are now […]

  • What is Destiny’s Trials of Osiris event? Here’s everything you need to know

    The new Destiny DLC, House of Wolves, will release on May 19, and is set to include the Trials of Osiris event. But what is it? Here’s Arekkz Gaming with everything we know so far: The Trials of Osiris is a Skirmish, 3v3 mode, and entry will need to be earned. The loot includes armour, […]

  • New Halo 5: Guardians trailer shows Spartan Locke in action

    An exclusive GameStop trailer shows Spartan Locke – a manhunter for the UNSC – dealing out the mother of all beat-downs to a bunch of Covenant. The Spartan Locke armour set is a GameStop exclusive to be used in Halo 5′s multiplayer, and is available to those who pre-order.

  • Microsoft to reveal a new exclusive IP at E3 2015

    Xbox boss Phil Spencer said that we should expect the announcement of a new exclusive title at E3 in June, as the company increases focus on first-party content. Microsoft’s head of Xbox Phil Spencer has revealed an increased interest in making exclusive first-party titles for Xbox One. The executive took to Twitter to tease E3 […]

  • Heroes of the Storm gets a release date

    Blizzard’s confirmed a summer release date for upcoming MOBA Heroes of the Storm. Heroes of the Storm’s open beta kicks off on May 20, followed by the official launch a couple of weeks later on June 2. A short trailer was released following the announcement, watch it below. Heroes of the Storm’s roster includes characters […]

  • Disney Infinity 3.0 spotted, Disney attempts to quell chatter

    A member of the Disney Infinity fan forum has spotted mention of a third game on Chinese retailer Taobao’s website. Infinity Inquirer posted the rumour earlier today, but was contacted by Disney Interactive and asked to take the post down. Disney Infinity 3.0′s line-up apparently consists of 11 characters, including those from Pixar’s Inside Out, […]

  • 22 Cans’ Godus co-creator leaves to work on Indie project

    Jack Attridge left 22 Cans last week for greener pastures, but has made it clear his departure has nothing to do with the rocky few months the studio faced after experiencing some problems with Godus. Speaking to The Guardian , Attridge said : “It was January that I said to Peter I was looking to […]

  • The Order: 1886 character models can now be viewed in all of their naked glory

    Ready at Dawn’s Adam Skutt – character lead for The Order: 1886 – has created a thread over at zbrushcentral to showcase the gloriously detailed character models from the game, including a refreshing number of todgers. The gallery is stunning, and also features weapon models and uniform detailing. Admittedly it’s slightly NSFW with the amount […]

  • New high-res Star Ocean 5 screenshots are all splendid all the time

    Square Enix has given Famitsu a pretty extensive preview of Start Ocean 5: Integrity and Faithlessness, including high-res screenshots and a ton of details on the characters and combat system. Gematsu has translated the piece to reveal the character backgrounds, more info on the world in which the game takes place, and an insight into […]

  • With new Tony Hawk and Guitar Hero, is Activision ushering back a golden era of games?

    Guitar Hero. Tony Hawk. Is Activision leading us back to the good old days, the bad old days – or into the future? View image | When Activision speaks, people listen, and when Activision shows its hand, people rush to peer at the cards. This year, for some reason, all those cards point to […]

  • Final Fantasy 10/10-2 Return to Spira trailer features giant whale, shiny visuals

    Ready to head back to Spira on PS4? You will be after watching this. Square’s released a new trailer for the HD remaster of Final Fantasy X/X-2, and it looks amazing. Dust off your blitzball and take a gander. It hits PS4 on May 15.

  • Xbox One May update now in beta, multitasking and voice messaging incoming

    The latest Xbox One update’s gone into beta testing. The beta for the Xbox One’s May system software update has arrived. As well as fixing a couple of issues, you can now multitask and leave voice messages while in a party. Find an existing preview member if you want to take a look. Swear them […]

  • How do GTA 5 PC’s normal settings stack up to ultra? Like this

    YouTuber wiliextreme has just uploaded a video comparing GTAV PC graphics settings, ranging from normal to very high. Take a look at the window reflections at the 2.30 mark to see just what a difference there is between the three settings showcased. GTA 5 released for PC last week. Be sure to check Matt’s impressions, […]


  1. fearmonkey

    Ken’s the man!! – He is a very enthusiastic person on his games.

    #1 3 years ago
  2. Moonwalker1982

    Well i never thought i was gonna say this, but the RPG he worked on doesn’t impress that much neither, in the demo that is.

    #2 3 years ago
  3. GwynbleiddiuM

    I like it when people get desperate when going into hype mode. I also like Fast-paced RPGs. That’s why I’m madly waiting for Diablo 3 and Torchlight 2. That’s why I absolutely LOVED Divine Divinity, Beyond Divinity, Diablo II, I, and of course Titan Quest, etc. But if you’re trying to say that Icewind Dales, Baldur’s Gates, Neverwinter Night, Temple of the Elemental Evil, Fallout and Fallout 2, … were “slow-paced, abstract, and awkward” (AWKWARD?!) IMMA PUNCH U IN DA FACE!!!

    We get it you like to lean to casual crowd and appeal to them, we get it. We get it that you like to have rather an action/adventure game in a bigger space than a robust RPG, we get it, at least I get it. But don’t try to insult my intelligent by telling me all the games I enjoyed in the past were bullshit, because they weren’t and my generation lives to tell the world they did not suck, they were bloody awesome.

    Go make more Fable, Mass Effect, Dragon Age (II), Skyrim, Deus Ex: Human Revolution and boast how you people revolutionized RPG, by just taking the RPG out of the game, I play it and I still might enjoy it, like I did with Skyrim that has no balance whatsoever, like I love to play Mass Effect because of the story and how that story interacts with me and plus it has a tremendous scifi setting that I just LOVE, I still count Fable (first one obviously) one of my most entertaining experiences, but I just can’t accept them as RPGs.

    it’s just like when you’re planning on making a cake then you decide to replace the sugar with salt and thinking to yourself “oh, wow, I revolutionized how the cake is made. I completely took it to the next level.” yeah, it’s a different level, it ain’t cake though.

    #3 3 years ago
  4. DSB

    Fair enough if that’s his preference, but it’s not like nobody ever made an action RPG. There are quite a few of those, especially the dungeon crawlers.

    As for action, I reckon a lot of people like to chill out with an RPG after playing a bunch of balls-to-the-wall action. For me it’s like a novel as opposed to a comic book.

    #4 3 years ago
  5. Moonwalker1982


    Fable 3 entertaining too? Didn’t that become a chore? Cause really….so much stuff simply didn’t work in that game. The ‘new’ features sounded really cool, but the execution was just….meh!!!!

    #5 3 years ago
  6. CycloneFox

    has anyone here really played the Demo? i totally agree with anyone saying, rolston is a bit over-enthusiastic about his game being something totally new. also it’s just Not that breathtaking and doesn’t even play in the same league with skyrim when it comes to production-value.
    but for what it does, it is really unique. and from the little play time i had with it, i found it alot more enjoyable than most west-rpgs because of the things quoted above.

    it really feels like god of war with an Open world and a vast rpg System behind it. i hope it will be successfull and gets a tripple-a successor.

    #6 3 years ago
  7. TheWulf

    It sounds like he’s desperate to differentiate his game from the other RPGs out there and in the effort attempting to make it superior by lessening their competitors, and yet the effort is all for naught as it’s not really convincing, is it?

    Slow pacing can give the player time for thinking, it can also allow properly handled conversation and romance instead of the process being rushed along. A fine example of this is the completely lovely and wholly unique To the Moon. (I urge you to play that, if you haven’t.) It’s in the slow moments between combat that an RPG can really grow, it’s when you listen and learn, it’s those moments of immersion when you lose yourself in exploration.

    In fact, if you look at the Myst games by Cyan Worlds (which I did enjoy) then those were all about those slow moments. And unless he has some mad desire to say that his games are superior to the Myst series, then I think it’s just a lot of hot air. I realise that Myst moves a bit too slowly for some players and that’s fine, but a slow portion of a game does a lot to let its world breathe.

    Without the chance to breathe, a world dies.

    A world needs to captivate you in some way. It’s rarely in those fast moments of combat that it does so, but those are fun. However, to make a truly great RPG you must have a mix of both and you must balance it properly. This is why New Vegas was such a success, because it had its fast moments, and it had its slow ones where you’d just chill and have a nice chat with Arcade Gannon or Raul.

    The world lives through those moments, and a transference occurs from the medium to your mind, and your own imagination takes charge as you begin to wonder what that world is like. And those slow moments continue to fill in the gaps. If a roleplaying game is all about speedy combat, then ultimately it’s going to be incredibly shallow. It’s going to be just a top-down action game. Those are fun, but they’re not RPGs.

    From the sounds of it, Bastion is more of an RPG than their game is.

    You see, there are moments in Bastion when it’s just you, the narrator, and your situation. And the world of Bastion flourishes through those moments. It seems that this man would have the narrator and those moments removed from Bastion, leaving only the combat. But what would you left? Well, you’d have Bastion’s beautifully colourful and abstract world.

    Oh, you can’t be abstract, either.

    All right then. When you strip away those moments of slow narration and the abstract world of Bastion, what do you have left? You have some fun game mechanics but ultimately you’d have a completely forgettable game. And this is what I think Amalur is going to be: A completely forgettable game. That’s what they’re afraid of, so they’re openly decrying the very things they need their RPG to have.

    Let’s look at something like Morrowind. Do you remember Morrowind fondly? The first time you looked up and saw a silt-strider, the first time you saw a group of netches, your first time in a Dwemer ruin, the first time you wandered through a Telvanni mushroom… ? All of these are abstract concepts, be they creatures or locations. And it’s the very thing that made Morrowind so intoxicating.

    But you can’t be abstract according to this man. But if you’re not a little bit abstract then what are you? Well… boring, frankly. It sounds like if Amalur were a person, it would be a sheltered, xenophobic person who’s never experienced anything outside of their own doorstep.

    This just sounds desperate to me.

    Slow moments make RPGs incredible. Abstract elements make RPGs beautiful. This man… is really quite the fool.

    Summed up for those who may misread: This guy is essentially saying that Bastion is shit. I’m saying that Bastion was an incredible experience, and that Amalur looks a bit trite.

    And by doing this he’s alienating the very demographic he hopes to attract.

    #7 3 years ago
  8. GwynbleiddiuM

    @5 I said the first one and by 1st one I meant the one came for PC, never mentioned 3 though. :P

    @TheWulf, couldn’t agree more. Well done mate.

    #8 3 years ago
  9. fearmonkey

    @TheWulf – I love that you used Morrowind as an example and then call Him a fool. Ken was the defacto LEAD designer of Morrowind, his decisions made that game what it was. He was also one of the leads for Oblivion.
    Ever been to the cheat room in Morrowind, Ken has his avatar there.
    The man has his opinions and then made a game with what he likes, if you don’t like it then thats great for you, but simply calling him a fool when he disagrees with you is just stupid.
    I played through the demo multiple and I really enjoyed it. I see alot of potential the demo barely scratched, but the jaded gamers here just trash the game. I’m glad you liked Bastion, it was “ok” to me…
    Seriously….your post seemed intelligent until you call the man a fool and use one of his games in your examples.
    As Cyclone asked, did you even play the demo????

    #9 3 years ago
  10. GwynbleiddiuM

    someone remove this please, accidentally double posted.

    #10 3 years ago
  11. GwynbleiddiuM

    @9 I think he brought up Morrowind for the exact same reason. The man had a hand in it, it’s kind of is ironic to be honest. He helped creating Morrowind that by far was better than anything Bethesda did so far and now is desperate to sell his idea about how an RPG should be to the fans of the genre. You see, those that are not hardcore RPG fans would never sit to play games like Morrowind or Neverwinter and play through it satisfied. And the reason is simple, it’s not what they like or expect to play. In order to lean toward them they have to bend over backwards to satisfy the majority of gamers who love fast paced, action packed titles, sacrifices need to be made. Like, removal of the mechanics that used to define role-playing games.

    Kingdom of Amalur certainly is not a masterpiece, and from the looks of what I played it’s not the worst game someone could play this year. It can be enjoyable, but that doesn’t mean it’s an RPG.

    We all played the demo, and we all played enough RPGs in our gaming life to spot and expose the fact when someone is full of it and tries desperately to sell his crap as facts and how things should be.

    Again, there has been many action-RPGs in the past, Kingdom of Amalur has not brought something fresh to the table. It’s just a bit more serious Fable with some talent trees. Skill upgrades and ability choices are not something we have only seen in RPG titles, if you have ever played God of War, Devil May Cry, Onimusha, etc, they used similar mechanics and never called it RPG.

    #11 3 years ago
  12. OrbitMonkey

    Sounds like a lot of little dweebs want to keep their sacred little hobby from the casual masses.

    You guys are not playing a proper RPG, they bleat… Yeah sure, whatever ladies. Go have your circle jerk over how clued up you are.

    #12 3 years ago
  13. Erthazus

    @GwynbleiddiuM, I agree with everything you said, i just want to say that Torchlight 2 and Diablo III are not exactly RPG’s. They are hack and slash games with RPG elements. I’m looking forward to try these two, but for the different reasons. I want my loot and i want to kill everything that can move out there :D

    Also, huge respect for you that you like oldschool RPG games… Or huge respect for anything you said here. Cheers.

    PS: also, that guy made Oblivion, so i will never agree to his opinion. His fast paced material made Oblivion such a casual experience. He is the one who created bad dialogue options for Oblivion and made stupid decisions with skill tree system and UI.
    but at the same time he worked with Morrowind.

    #13 3 years ago
  14. GwynbleiddiuM

    @12 You are missing the whole point Monkey. It’s not about us wanting an entire genre to ourselves, it’s about companies and devs trying to tell us what we like about RPG genre is bullshit.

    I also believe not everything should be for everyone, that’s my personal opinion and in no way am trying to tell you this is how you should be thinking as well.

    It’s like saying golf doesn’t have enough players in comparison to other sports, in order to mainsteamizing it we need to dig more holes in the ground. It’s like saying that in order to make golf action packed and exciting for everyone we should let in a few rabid dogs chasing the players throughout the golf course, that oughta draw a crowd. And if you don’t like how the new Golf is played “You guys are not playing a proper Golf, they bleat… Yeah sure, whatever ladies. Go have your circle jerk over how clued up you are.”

    Well for the love of God hybridization is not the best thing you can do to make something more accessible and exciting.

    What is the next step? Making sport genre more fun like when you score a goal in FIFA, twelve storied buildings collapse with a big explosion to make it more fun? Or when you slide tackle someone their legs break in half and fall off?

    No, every genre has it’s own crowd. This is just leeching more money by making it appeal to everyone, and it actually takes less efforts because there’s no fun in something well thought out and well balanced, especially since it’s designed to play single player.

    Football has its own crowd, American Football has its own crowd, Basketball has its own crowd, golf, pool, and other shits has their own crowd, Live action movies has their own crowd, drama, comedy, horror, whatever whatever has their own crowd, hip-hop, rap, techno, electronic, rock, metal, black metal, doom metal has their own crowd.

    So stop being stupid and try to think before you come out here and accuse people to be some sort of elitist or exclusivist.

    @13 Thanks Erth, ‘ppretiated mate.

    #14 3 years ago
  15. absolutezero

    Its not like the Amalur interface is just as clumsy or anything. Having to go through multiple menus in order to change up anything. Oh no that would never happen. waaaaaaaaaaaaaait

    #15 3 years ago
  16. Mace

    Some RPGs like Kindoms of Amalur: Reckoning are also cheesy, clichéd, uninspired, shallow, clumsy, ugly and death to creativity in the industry. Nothing against a little “smoothness” in RPG design though. What that means is extremely open for interpretation. The problem is that every designer seems to assume it needs to make the game a stupid casual game (in both gameplay and story design) and that it has already been the norm for years. Time to get a little more original and ambitious.
    He makes it sound like he has done something different, whereas it’s so ordinary it might be taken for a minor, derivative indie project (“not great but entertaining for a while”), that are constantly spamming the Steam store.

    #16 3 years ago
  17. OrbitMonkey

    I’m not accusing anyone of being elitist Gwen… Reactionary, judgemental and presumptuous sure… But not elitist.

    #17 3 years ago
  18. Stephany Nunneley

    @14 “It’s like saying that in order to make golf action packed and exciting for everyone we should let in a few rabid dogs chasing the players throughout the golf course, that oughta draw a crowd.”

    I might actually watch golf if that ever occurs. :P /runs away

    #18 3 years ago
  19. freedoms_stain

    Rabid Dog Golf would be awesome.

    You have to get your ball in the hole without being torn to shreds or having your ball stolen by a dog :p

    #19 3 years ago
  20. Old MacDonald

    17: You didn’t really get his point, though, did you? Either that or you were and still are trolling. I think that’s the most likely explanation.

    #20 3 years ago
  21. Stephany Nunneley

    God – sorry for the novel. I apologize. I pulled the comment. It was all bullshit and waxing philosophical on Morrowind anyway.

    #21 3 years ago
  22. OrbitMonkey

    @20 Who’s point? Rolston? Sure I do. He likes his rpg’s a certain way and has tried to make one that reflects his tastes.

    The idea that this constitutes a attack on *traditional* rpg’s is something I find presumptuous, judgemental and reactionary.

    #22 3 years ago
  23. TheWulf


    I’m sorry but you didn’t understand my post, despite my best efforts to help. I know I’m long-winded, and this is why I actually included the section at the bottom.

    The man is essentially saying that RPGs that have slow paced sections or abstract elements are bad, and this makes Bastion shit, because Bastion’s best elements are in its abstract art and slow moments with just the Kid presented with a choice and the narrator explaining it.

    It doesn’t matter what position a person is in, they can still be a fool. Attacking a game for being slow paced and/or abstract is folly. Even modern RPGs like New Vegas pride themselves on their slow-paced moments and their abstract concepts.

    And you can’t call New Vegas an old fashioned RPG.

    By the way – I know what he’s bee involved in. Why do you think I cited Morrowind? Do you think my citation of Morrowind was a coincidence? I know full well what he’s worked on. It’s like he’s calling his past works shit just so he can peddle more generic fare. I won’t stand for it.

    If he had any pride at all, he’d be praising Morrowind. Instead, he’s insulting all the people he worked with on that project.

    At the end of the day I still have my doubts that you’ll understand what I’m saying, but his words are intended to offend not only games like Bastion, but the co-workers of a game that he helped to create. I find the man insidious.




    You mad, bro? Seriously. My words weren’t intended to make you mad but apparently they are. Why do you take kindly to him calling his past works and works like Bastion lesser? Why do you think that’s okay?

    The thing is is that you’re cooking up ridiculous, knee-jerk responses which have nothing to do with what I said, at least. You’re doing this to defend a man who’s attacked one of the best games of 2011.

    Why do you think that’s okay?


    This is exactly what I have against Amalur. It’s a creatively bankrupt game, it’s just the same generic stuff I’ve seen a million times before. But when you look at fantasy games which really stand out as being different, such as Bastion, Guild Wars 2, the Dragon Knight Saga (and upcoming Dragon Commander), you realise that this man is…

    Well, he’s a flim-flam artist. He’s trying to sell you every substandard action RPG since the dawn of time, and there have been a lot of those. But there are also GOOD action RPGs – Bastion was a bloody great example of how you can put together a riveting, compelling action RPG without losing sight of the story.

    I wish he’d put this much effort into actually doing something imaginative with his game. So I completely agree with you – that’s the problem here. He’s being a hypocrite. He’s attacking imaginative games and telling us that his game is ‘different.’


    I don’t think you’re in a position to accuse anyone of being reactionary considering your kneejerk response.

    Not to mention that I’m not sure how they even apply. Reactionary? No, my post was a well measured critical response to a very vain, self-absorbed, and egotistical man slamming one of the best games of 2011. Judgemental? No, I’m not the one judging Bastion and it’s like, I’m defending them.

    And I’d dare say that the only one being presumptuous here is you.



    I’m sorry, but you need to think about what you’re saying before you say it.

    There’s this little thing called one-upmanship and you’re doing it too, you’re attacking people to make yourself look good, you’re not just defending people, you’re attempting to lessen people with the use of what could best be described as buzzwords (post 17) to make yourself look superior.

    But the funny thing is is that’s what Rolston is doing, too. He’s using the best buzzwords he’s able to to make other games like Bastion look bad so that he can make his own game look good, it’s just base one-upmanship. You two would doubtless get on like a house on fire.

    #23 3 years ago
  24. TheWulf

    I’m going on to a new post for this one.

    Okay, hopefully by now everyone understands that what I have against Rolson is one-upmanship. If he’d simply said that he prefers faster-paced games and extolled their virtues, then I could have supported that. The likes of Bastion and Torchlight have a lot going for them.

    However, he attacked the designs of other games in order to prop up his own, this makes him sound like a snake-oil salesman and it’s not something that should go unchallenged. This isn’t saying that he has a preference for games, he’s clearly not doing that, he’s saying that anyone who doesn’t happen to follow the design rules of Amalur is responsible for substandard games. He’s making the claim that these games are awkward.

    These aren’t my words, these are his.

    You can praise something without feeling the need to take something else down a ‘peg or two.’ You could specifically aim these words at a game like Bastion, or prior games that he’s worked on, like Morrowind (which is ironic). Can you imagine how it feels to be someone who worked on Morrowind with him, to hear this guy like just some regular corporate slimeball come up and say that Morrowind was substandard just because it isn’t the game he’s developing now?

    What a vain, egotistical, sanctimonious butthole.

    Again: You can say that you like something without attacking things which are contrary to what you feel your game is about. There are developers and designers who’ve been doing this since the dawn of time. You have people whom, when you talk to them, you discover that they’re just really nice people who’re passionate about their projects, but they also understand that other developers are passionate about their projects, too.

    Then you have people who are, quite frankly, insidious jerkfaces. Like Rolston. Who’s unable to tell us what makes his game so great without attacking other development houses.

    And no, I won’t let this go unchallenged.

    This is the sort of thing that I’m not ready to bend over and accept like a good little boy. It doesn’t matter whether it’s coming from a mainstream publisher or an independent developer, this kind of think is just rank and repugnant. It’s meant to be insulting. If you want to praise your game, fine, praise your game. That’s fine.

    But don’t attack the development styles of other games just to do so.

    For the record, I attacked Bioware for exactly this nonsense not so long ago. When one of Bioware’s co-founders said something along the lines of: If you don’t follow WoW’s design rules when you’re developing an MMORPG then you’re going to end up making a terrible game, it’s as simple as that.

    That was also one-upmanship, propping up WoW and TOR at the expense of other games. He was clearly taking a crack at the likes of Guild Wars 2, which was trying to be different. I mean, even when ArenaNet stress how different their game is from traditional MMORPGs, they never attack the styles and methods of other developers.

    That’s exactly what Bioware did, that’s what Rolston is doing.

    Why is that okay?

    #24 3 years ago
  25. DrDamn

    Are you basing all this off the quote above or is there more to it? For me he’s stating a personal preference – quite clearly in fact. He’s not even said slow paced and abstact are bad – simply not what he prefers. It’s also not clear what he even means by abstract from the quote. It could mean quite a lot of different things.

    Personally I found the demo enjoyable. What stood out was how immediate things were in approach. From responsive controls and combat to the interface. So they’ve gone some way to achieving what they set out to do for me. It’s a nice game which I intend to pick up. What also struck me when playing it was how great it was that we have the variety and diversity of approaches to the action rpg genre in recent months. From Dark Souls to Skyrim and Amalur. This is something we should be pointing out as a very good thing.

    As an aside awkward is an interesting one to throw into the mix, and given his history I’d guess that might have been a jab at Skyrim, which for all it’s merits has an awkward bugger of an interface. That’s probably just me making a few too many assumptions though :).

    #25 3 years ago
  26. DrDamn

    Strange – had an error on posting the last comment and it isn’t appearing in the latest comments section, comment count at the top is one down too.

    #26 3 years ago
  27. OrbitMonkey

    @TheWulf. Nice essay.

    “I don’t like the fact Rolston critiques other rpg styles to promote his own”.

    Oh wow a whole sentence sums it up. Whowouldofthunkit.

    #27 3 years ago
  28. DSB

    @25 He is stating personal preference, and that’s obviously fair enough.

    I think what makes at least some of us cry foul is the fact that his game is guilty of quite a few design flaws, just going on the demo.

    He’s talking about streamlining traditionally laborious RPG mainstays, and that somehow involves an Elder Scrolls-style inventory? Really guy? That’s one of the most discouraging timewasters in action RPGs today, from Fable through Skyrim and The Witcher 2.

    I just think his aim is off. You’ve already had a pretty succesful series that played on the same things gameplay wise, in Fable, so it’s hardly a revolution.

    And I state yet again: Until you manage to make a non-obstructive camera in your game, you don’t get to talk about the bad habits of others. There’s really no excuse for something like that in 2012. If you were working on the very first Tomb Raider, fair enough, you’re a trailblazer, mistakes will be made. Today you’re just far behind the pack.

    I think Amalur looks good, but so far there’s nothing that really knocks me out beyond the lovely colours. He has a right to his opinion, just as we have a right to put it into context, when it contrasts with what he actually does.

    #28 3 years ago
  29. DrDamn

    Oh sure it’s not the perfect article but it does do a lot of stuff which should be standard for these sort of games. Example: open a chest and find a new piece of kit, from that screen you can compare to what you have equipped already and replace it if you want. No need to even go into the inventory.

    Still think some are reading far too much into this single quote. Other interviews have been the opposite of how some are portraying him here …

    Regarding the genre in general “There are so many different products and they’re all so good … you cannot complain about the variety and quality of stuff.”. He even specifically mentions quality available in the lower budget titles.

    #29 3 years ago
  30. DSB

    @29 Yeah, I hear ya. I didn’t feel threatened by it either, just like he was reaching a bit too far right there.

    #30 3 years ago
  31. OrbitMonkey

    Still think some are reading far too much into this single quote +1

    #31 3 years ago

Comments are now closed on this article.

  • Sony Pictures has been working to secure the Smash Bros. rights – report

    Super Smash Bros. might be a Nintendo flagship, but it’s Sony’s movie business that wants to bring it to the big screen. A Super Smash Bros. movie is referenced several times in documents published by Wikileaks following the huge Sony Pictures leak. ArsTechnica dug out these interesting snippets, discovering that Sony made a “full court […]

  • Life is Strange Episode 3 coming next month

    Life is Strange Episode 3 will arrive as expected next month. Life is Strange developer Dontnod confirmed on Twitter that the third episode is on track for a May release. It's great to hear so many of you are excited for Episode 3 which will be released in May! (official date TBA) — Life […]

  • Star Ocean 5: Integrity and Faithlessness – details on story and setting emerge

    Information pertaining to the story and setting in Star Ocean 5: Integrity and Faithlessness has been detailed by Famitsu. According to what Siliconera reports, several centuries after leaving Earth, humans have created the “Galactic Federation” in order to maintain unified order and peace after years and years of war. But all is not peaceful, as […]

  • This homebrew app turns your 3DS into a remote desktop – shown running World of Warcraft

    Modders are busy working on a Nintendo 3DS homebrew app which turns the system into a remote desktop. A post on the gbatemp forum (thanks, Eurogamer) shows the app in action running World of Warcraft on a 3DS – although not perfectly. At present, the app has a rather low frame-rate, but development is still […]

  • Release dates for three Hyperdimension Neptunia games announced

    Hyperdimension Neptunia fans will be pleased to know three games in the franchise have release dates for Steam and Vita. Hyperdimension Neptunia U: Action Unleashed, which was announced for western audiences last year, will arrive on PS Vita will be released digitally and and at retail in North America on May 19 and in Europe […]

  • Mass Effect 4 survey contains info on crafting, exploration, a Horde Mode more – RUMOR

    Remember when a Dragon Age: Inquisition survey popped up and outed possible content for the title? It’s happened again and this time it’s for the next Mass Effect game. Note: take the information contained herein with a grain of salt. Surveys, if this one is legit, are usually sent out to test ideas and aren’t […]

  • GTA 5 PC: modders poking around the files find Army Cavalcade, Feroci and SuperGT textures

    More GTA 5 information has been posted by modders poking around in the files of the PC version. This time, instead of zombies and horses, textures for the Army Cavalcade, Feroci and SuperGT vehicles have been found. New leaked vehicles Barbarian, Detonator and Tampa are also mentioned in the thread. A screencap of the files […]

  • Sony leaks: Uncharted movie similar to National Treasure but more “intense” and not as “silly”

    Sony Pictures wants the Uncharted film to be similar in tone to the National Treasure franchise, but not as soft or silly, and with deeper romantic storyline than the Nicolas Cage films. The information on the upcoming film was pulled from emails and database files derived from the Sony Pictures hack last year by North […]

  • Star Wars: Battlefront isn’t just a “big-budget Battlefield mod,” says DICE

    DICE boss Patrick Bach has promised Star Wars: Battlefront isn’t just a “big-budget Battlefield mod,” as the game carries the Battlefront title for a reason. Speaking with Eurogamer during Day 2 of the Star Wars Celebration yesterday, Bach said the team stayed true to the “core ethos” of the Battlefront series by adhering to what […]

  • New Steam policy restricts accounts to protect users from phishing scams and spam

    Valve has implemented a new policy on Steam which limits user accounts which have spent less than $5 through the store. The new policy is to protect users from phishing scams and spam. If the users hasn’t spent anything on the store, they at least have to have $5 sitting in their Steam Wallet. This […]

  • Latest Flash Sale on the US PlayStation Store discounts action games and movies

    Sony is hosting another Flash Sale on the North American store with plenty of action games, and some films, to help get your weekend started. The list is super long, so here’s a few highlights: Army of TWO The Devil’s Cartel Battlefield: Bad Company 2 Bayonetta Beyond Good & Evil HD Castlevania: Harmony of Despair […]

  • A new expansion for Postal 2 called Paradise Lost was released today

    It appears Postal 2 has a new add-on available. No, it’s not for the 2003 version, but the Complete Edition which was greenlit on Steam 10 years later. Called Paradise Lost, the add-on stars the Dude and contains a new single-player story campaign and new areas featuring free-roam gameplay. The original voice actor for the […]

  • GTA 5 patch 1.01 is now available for PC, fixes launcher and framerate issues

    Rockstar has released patch 1.01 for the PC version of GTA 5 and along with a fix to the character’s facial features changing when transferring to PC, the launcher will no longer drain your CPU and crash. Here are the full patch notes: Fixed an issue where the GTAV Launcher would use an abnormally high […]

  • Ultra Street Fighter 4 will arrive on the PS Store for PS4 in May

    Ultra Street Fighter 4 will be released on PlayStation 4 in May, Capcom has announced. All characters, levels and previous DLC will be included in the PS4 version, including a fix to input lag found in the PS3 version’s controls. The fighting game will be released digitally on the PS Store May 26 for $24.99 […]

  • Upcoming Dark Souls 2 patch to fix weapon degradation glitch

    Weapon degradation wan’t an intentional feature in Dark Souls 2, and now that it has carried over into Scholar of the First Sin, the glitch will be patched out in an upcoming update. The glitch also affected the framerate of Dark Souls 2 on PC, and on all platforms with Scholar of the First Sin. […]

  • Star Wars: Battlefront is now available for pre-order on Origin, Amazon, others

    Star Wars: Battlefront is now available for pre-order through EA’s Origin service as well as Amazon and GameStop. Star Wars: Battlefront pre-orders, as previously reported, will include early access to the free Battle of Jakku DLC. The planet is included in the upcoming film, Star Wars: The Force Awakens, and finds the New Republic coming […]

  • Star Wars: Battlefront – watch the lovely reveal trailer here

    The first trailer for Star Wars: Battlefront was released today after much anticipation. Watch the lovely game reveal below, all captured on PlayStation 4. The trailer was revealed during an EA panel today at the Star Wars Celebration, and featured Lucasfilm concept artist Doug Chiang, the game’s senior producer Sigurlina Ingvarsdottir, and other members of […]

  • Star Wars: Battlefront has 40-player battles, play as Darth Vader and Boba Fett

    Star Wars: Battlefront will take place during the original film trilogy’s timeline, according to a report from the Associated Press. It appears the information was posted ahead of time, (via Kotaku) as the report is written in past tense. According to the report, players will take part in “frenzied shoot-outs between up to 40 players” […]

  • Microsoft confirms departure of Xbox Europe VP Phil Harrison

    Microsoft has confirmed the departure of Phil Harrison, its corporate VP of Xbox in Europe. According to a statement, Harrison left to pursue interests outside of the company, Xbox boss Phil Spencer told “Following a successful tenure as Corporate Vice President in Xbox in Europe, Phil Harrison has chosen to pursue business interests outside […]

  • Battlefield Hardline Rent-a-Server option coming to both last and current-gen consoles

    Battlefield Hardline players will be able to take part in the Rent-a-Server program, similar to the one in Battlefield 4, when the first patch for the shooter is released. Rental servers will come to both last and current-gen consoles, and CPU issues will be addressed in the patch as well, which PC players will be […]

  • Chip’s Challenge and unreleased sequel Chip’s Challenge 2 arrive on Steam next month

    Chip’s Challenge, the 1989 top-down tile-based puzzler created by Chuck Sommerville, is heading to Steam along with the unreleased sequel Chip’s Challenge 2. After the release of the first game, Sommerville spent two years developing the sequel, only to find the trademark had been sold. The trademark’s new owners wanted him to fund the publishing, […]

  • Pillars of Eternity patch betas hitting Steam, update 1.05 to drop in May

    Patch 1.04 for Pillars of Eternity dropped yesterday, and according to Obsidian Entertainment, players can expect the next round of fixes to arrive in May. According to a post on the Kickstarter page, patch 1.04 contained quite a bit of fixes, and going forward, the team plans to continue squishing bugs, adding additional polish and […]

  • Goat Simulator comes to Xbox platforms

    Goat Simulator continues its plan to dominate all platforms under the sun by releasing on Xbox consoles. Goat Simulator has been released on Xbox 360 and Xbox One. The store page for the Xbox One version is now live, but the 360 one is lagging behind. Don’t know what this game is or what it’s […]

  • Alienation: first co-op footage revealed

    We have our first look at gameplay footage from Housemarque’s Alienation. Housemarque has finally given us a look at their upcoming shooter project, Alienation. The twin-stick shooter will feature co-op and the new video shows it in action. It’s a short one but still manages to demo several environments. The game was shown off at […]

  • ReShade SweetFX supports GTA 5, user-made presets begin popping up

    GTA 5 modders started making presets for ReShade SweetFX as soon as they realised the tool supports it. To the modding community’s delightful surprise, shader-altering tool ReShade SweetFX was discovered to support GTA 5. What this means is that anyone can download the tool, mess around with the post-processing options, and inject them into GTA […]

  • Project Cars goes gold, full track list revealed

    Project Cars has finally gone gold. Project Cars developer Slightly Mad has announced that the racer has reached gold master milestone. “We know the wait for the game to be released was worth it, as we’re confident the quality and realism level we have achieved will provide our fans with the game they are all […]

  • Dragon Quest Heroes has a stupid subtitle in the West

    The Western release of Dragon Quest Heroes has been given the most absurd subtitle. Square Enix announced a while back that Dragon Quest Heroes will come to North America and Europe this year. Unlike in Japan, it will launch only on PlayStation 4. Earlier today, the Japanese publisher revealed what the game’s logo will look […]

  • Minecraft vulnerability allows users to crash servers remotely [UPDATE]

    A security flaw discovered in Minecraft’s code that could give perpetrators the ability to crash servers remotely has been fixed via a patch by Mojang. Update: Mojang has released an update to Minecraft patch 1.8, listed as version 1.8.4, and it is available now. It fixes reported security issues, in addition to some other minor […]

  • Official Bloodborne merchandise now available, including a limited edition statue

    The PlayStation gear store has added a new section dedicated to Bloodborne merchandise. The first set of items is as good as you’d expect. If you’re a fan of Bloodborne and want to make sure everyone around you knows it, you’ll be happy to know that Sony has added a few pieces of Bloodborne-branded gear […]

  • Destiny Xur update: should you buy The Last Word?

    Xur is selling one of Destiny’s top hand cannons today: The Last Word. Is it worth grinding the coins for? The answer is a resounding YES. The Last Word is one of Destiny’s best Exotics, and one of the best Hand Cannons in the game. Our Destiny expert Alex notes that it’s one of the […]

  • Destiny: Xur location and inventory for April 17, 18 – The Last Word edition

    What did our good buddy Xur bring for us this week? Xur: Agent of the Nine, Destiny’s weekend vendor is back with more Exotic offers. Xur is your guy if you’re after Exotic weapons or armour, provided you have the Strange Coins for them. Head over to the lounge in the Tower Hangar, you’ll find […]

  • The Witcher 3: Wild Hunt discounted for Gold members, pre-load now live

    The Witcher 3: Wild Hunt files are now live on the Xbox Store. Xbox One owners with The Witcher 3: Wild Hunt pre-orders can start downloading the full game to be ready for launch. The file size was confirmed earlier to be just over 25GB. Those who have yet to pre-order can do so at […]

  • GTA 5 files accessed by modders, reveal horses, zombies, more

    Modders have managed to pry GTA 5′s file lock open and expose many of its interesting innards. GTA community modders have gained access to several of GTA 5′s archives on PC. These files were previously believed to be inaccessible. Popular modding tool OpenIV, which was used in editing files in GTA 4 (hence the name), […]

  • Bethesda’s E3 invite features Dishonored, Doom, Wolfenstein… but no Fallout

    Bethesda is going first at E3 this year with a showcase of games on Sunday night. What clues can we see in the press invite? Skyrim publisher Bethesda has sent out confirmation of its E3 showcase, taking place Sunday June 14. The invite includes a number of Bethesda game characters including Wolfenstein’s BJ Blazcowicz, a […]

  • Here’s Crytek’s VR demo, because dinosaurs

    Dinosaurs! This is precisely what virtual reality is for. VR demos are all over the place and CryEngine developer Crytek has produced one of its own, showing off how the engine is flexible enough t- Look, let me level with you: I don’t care. I only care about dinosaurs. Hush now and watch the dinosaurs. […]

  • StreetPass update adds birthday collecting, VIP Miis and more

    StreetPass collecters should take advantage of an optional update. It’s International StreetPass Week, so now’s the time to break out the 3DS and go hunting. Don’t leave your home network without first checking out a new optional update, though. Kotaku reports the update prompt is available from the leftmost icon in your StreetPass Mii Plaza. […]

  • Massive Uplay sale offers cheap games in time for the weekend

    PC gamers can grab a sweet saving or two in Uplay’s Spring Sale. Assassin’s Creed: Unity, Far Cry 4, South Park: The Stick of Truth, Dragon Age: Inquisition and Alien: Isolation are all on sale as part of Uplay’s Spring Sale, among many other titles. The sale offers discounts of up to 85% off digital […]

  • Fix for GTA 5 PC Windows install bug releasing today

    Rockstar is set to release a patch today that will fix a bug preventing players from installing the game. The bug is tied to Windows usernames that use certain characters not supported by Rockstar. There’s already a workaround available on the Rockstar Support site, but those waiting for an official update will be able to […]

  • Prey 2 dev’s new mobile horror Lost Within out now on iOS and Fire

    Remember Lost Within, that mobile survival horror erstwhile Prey 2 developer Human Head Studios was making with Amazon Game Studios? It’s now available on iOS and for Amazon’s Fire devices, through the appropriate App Stores. There’s a little bit of extra info on it on the AGS blog, if you’re keen; unfortunately the blog doesn’t […]

  • Let’s take a look at Blood Bowl 2′s Chaos faction

    Blood Bowl 2: The Chaos Theory is only the latest in a much loved series of games based on a game based on two other games. Blood Bowl is a popular Games Workshop tabletop game which blends the fantasy universe of Warhammer with a fantasy sport drawing inspiration from American football and related games. It’s […]

  • “Second-person” shooter Screencheat coming to PS4 and Xbox One

    Goldeneye players should be familiar with the concept of screencheating, which is what this new indie is all about. Screencheat has been on our radars for a while but has now been confirmed for PS4, sparking a new wave of interest with a trailer and PS Blog post. However, it was one of a number […]

  • World of Warcraft Timewalking will make old dungeons fun again

    World of Warcraft will soon introduce a feature called Timewalking, designed to make you feel young again. When WoW players participate in a Timewalking event, they’ll be transported to a randomly selected classic dungeon. Upon entering, their level and gear will be scaled way, way down to the Dungeon’s Heroic level – so they won’t […]

  • Bloodborne and Dark Souls messaging – in real life

    Soapstone is a cool little app that mimics the messaging system found in Bloodborne, Dark Souls and Demon’s Souls. Bloodborne and Dark Souls fans will surely agree that the asynchronous multiplayer side of things, with players leaving anonymous tips, encouragement and jokes for each other, is one of the cooler aspects of the From Software […]

  • Mass Effect fans, get a load of this My Talking Elcor plushie

    I have been waiting to write about this all day because oh my god. Mass Effect attracted a devoted fanbase and Bioware has found tons of clever ways to satisfy that fanbase’s desire for clothes, collectibles, books, comics and toys related to the future world of Commander Shepard and company. The company has been so […]

  • Homeworld Remastered Collection headed to retail

    Homeworld fans can purchase a neat little package of gloriously remastered nostalgia soon. The Homeworld Remastered Collection has been available online since the end of February, but is now on its way to retail thanks to a deal between new rights holder Gearbox and Ubisoft. The PC exclusive will launch in physical form from May […]

  • The Witcher 3: Wild Hunt download size lower than predicted

    The Witcher 3: Wild Hunt has a hefty install footprint, but it’s not as bad as we expected. The Witcher 3 was expected to be a 50GB download after a note to this effect was added to the PlayStation Store. It looks like that might have been a placeholder figure, as DualShockers noted today that […]

  • Bloodborne, beaten with a Guitar Hero controller

    Come on now, you didn’t expect anything less from the Souls community, did you? Bloodborne has been vanquished with a Guitar Hero controller, just a few weeks after its release. Kotaku reports Bearzly took nine hours to finish the game, which is probably less than many players using a Dual Shock. You can watch a […]

  • Vendors? New social space? Your House of Wolves questions will be answered

    Destiny players learned more about House of Wolves in this week’s Bungie update than you might realise at first glance. Resident Destiny expert Arekkz cast his eagle eye over this week’s Bungie Weekly Update, which announced next week’s Reef tour livestream. I personally am most excited to learn about gear upgrade paths, but Arekkz points […]

  • GTA 5 playable with Virtuix Omni VR treadmill

    You’ve seen GTA 5 with Oculus Rift, Now see GTA 5 with the Virtuix Omni. GTA 5 PC has unlocked a number of exciting possibilities. Modders and hackers are still working on making the game’s files accessible to third-party creation tools, but several cool things have been produced even with this barrier still in place. […]

  • Mortal Kombat X: play as Rain and other locked characters on PC

    Mortal Kombat X players comfortable with tinkering with the game’s files can unlock unplayable characters. Mortal Kombat X includes a number of familiar fighters available only as opponents, not playable characters. if you’re super keen to try out Rain, Baraka and co, you can – with a bit of fiddling. Redditor XVermillion figured out that […]

  • Madden 16 release date set for August, of course

    Madden NFL 16 has a deeply unsurprising release date. Madden’s release date always falls at the end of US summer, and Madden 16 is no exception. EA Sports has announced that the NFL sim will release on PlayStation 3, PS4, Xbox 360 and Xbox One on August 26. We have absolutely no further information at […]

  • Star Wars Battlefront won’t have Battlelog support

    Star Wars Battlefront is not just Battlefield in a Hallowe’en costume, so don’t expect the same suite of features. Star Wars Battlefront is the subject of intense anticipation and curiosity, so it’s not surprising a bunch of rumours have turned up. One of these rumours suggests that Battlefront will have its own version of Battlelog, […]

  • Battlefield Hardline beats Bloodborne to top March NPD chart

    PS4 had a good month but it was EA’s multi-platform Battlefield Hardline that was the best-selling game. March 2015 NPD at a glance Total spend down 6% YoY. Hardware and software both down. Console hardware blamed for significant hardware dip. Accessories up. Battlefield Hardline tops software chart. PS4 outsells other consoles. Wii U, 3DS and […]

  • Destiny: House of Wolves gear upgrade paths will be revealed next week

    Destiny developer Bungie will reveal new equipment upgrade paths during a livestream next week. Destiny: House of Wolves will release on May 19, the developer announced last week, promising a full schedule of reveals over the next few weeks. It also gave a broad outline of some of the things it will be discussing in […]

  • Don’t forget: the Elder Scrolls Online Welcome Back Weekend kicks off tomorrow

    Just a quick heads up to remind you that The Elder Scrolls Online Welcome Back Weekend kicks off tomorrow, April 17 at 10am EDT. The free weekend is an incentive to bring back beta players which tried the game, but decided not to pursue a purchase. You can play the MMO until 10am EDT on […]

  • Tale of Tales announces May release for Kickstarter success Sunset

    Those attending Kill Screen’s Two5six Festival next month will be able to play Tale of Tales upcoming title Sunset before it’s released. Along with the news provided to us by BeefJack, Tale of Tales have also released new set of lovely screenshots which we have posted below. Sunset will be released on Linux, Mac and […]

  • Take 50% off select racing titles through the Codemasters online store

    Codemasters has launched an online store and is celebrating by giving you 50% off the titles listed. Here’s what’s on sale: F1 2013 Classic Edition F1 2014 – F1 RACE STARS BUNDLE F1 2013 GRID 2 GRID 2 Reloaded GRID Autosport DIRT 3 Complete Edition DIRT Showdown Toybox Turbos F1 RACE STARS Hit up the […]

  • Spy_Watch coming to Apple Watch from Surgeon Simulator devs

    Surgeon Simulator developers Bossa Studios have announced its working on an Apple Watch game called Spy_Watch. Spy_Watch, according to the developer, has players heading up a spy agency which isn’t faring too well. Players will need to train a spy and then send him out on various missions to “reclaim the agency’s former glory.” Real-time […]

  • Trine 3: The Artifacts of Power hits Steam Early Access next week

    Frozenbyte has announced Trine 3: The Artifacts of Power will launch on Steam Early Access next week. The early access title will run you $19.99/€19.99/£14.99 and you can purchase it come April 21. If the short video above isn’t enough to tempt you, a video showing nine minutes of gameplay was released last week.

  • Journey, Flower, flOw trilogy to be released this summer on PS4 in 1080p at 60fps

    A remastered version of the Journey Collector’s Edition is coming to PlayStation 4 from ThatGameCompany. According to Gamespot, the trilogy will contain PS3 titles flOw, Flower and Journey on one disc, and it will run in 1080p at 60fps. A standalone version of Journey will arrive close to the trilogy’s release on PS4 through the […]