Don’t fear the future: Metro 2033 and Darksiders revisited

Wednesday, 18 January 2012 08:35 GMT By Patrick Garratt

While THQ’s lofty goals may have proven too great a stretch, sequels to Metro 2033 and Darksiders are two of 2012′s most anticipated core titles. Patrick Garratt looks at the potential of the classic originals.

New IPs need to be sequelised to realise their potential, something Metro 2033 and Darksiders had in embarrassing abundance. While the vision of Danny Bilson’s THQ becomes a little misty after this year, there’s little doubt it will deliver two of 2012′s most important core games outside the traditional September-November silly season.

While THQ’s future is inarguably dim, its 2012 shines bright. The sequels to Metro 2033 and Darksiders won’t sell in the sort of numbers needed to cement its place in the hallowed top five publisher club, but THQ knows both games will beat seven figure units this year and are likely to be well-sought by the core community.

THQ is currently in the process of ramping up PR on Darksiders II – keep watching; we’re seeing Death’s take on Vigil’s greatest universe in San Francisco today – so I thought I’d get up to speed on the original over Christmas after revisiting Metro 2033.

Metro has to be one of this generation’s most undiscovered shooters. I tried to play it on 360 when it released in early 2010, but didn’t get beyond the first few hours; the shooting mechanics felt stodgy and the controls laboured. THQ gifted me a Steam code late last year, and it makes a world more sense on PC; a world in that it’s one of the most solid creations of physical fiction I’ve yet seen in a game.

Ukranian developer 4A’s shooter-adventure is part of the same school as GSC’s S.T.A.L.K.E.R., a lesson in nuclear pressure and gas mask chic. Artyom has grown up in Moscow’s underground system after the bomb, a world of mutants, Nazism and survival. In a plot which employs combat against flank-happy fascists and communists at its most realistic, and a set of terrifyingly hard librarians – tip: they’re not really librarians – at its most ludicrous, Metro sends Artyom on a journey of discovery to defend mankind’s remnants from a virulent strain of ET-alikes.

Metro’s success is in the believability of its rules. You cannot help but be immersed. Your weapons range from military grade to make-do, from sniper rifles to pneumatic contraptions fed by ball bearings which need to be pumped to work. The battery on your torch, too, needs to be manually charged with repeated mouse clicks on a crank handle. Gas masks necessary for overground sections get damaged in fights, forcing you to find repairs, and they use timed filters you need to switch when breathing becomes laboured and you visor freezes up with dirty breath. Your wrist watch tells you when you’re about to suffocate; you’re mindful of it, or you die. Metro play is a melange of tool management and claustrophobic combat, of night vision and idealism. It’s a rich, frightening place.

Metro: Last Light’s 12-minute E3 2011
gameplay promo. If you’re not excited by
this, there’s something wrong with you.

It’s not perfect by good way. There’s an infuriating trial-and-error section right at the end, and I finished it in around six hours – there’s no real reason to go back other than to play it on a harder setting – but it’s such a different experience to the general glut of military FPS that the sequel is now one of my most anticipated games. Last Light is being marketed in its highest form on PC, and that’s where I’ll be playing. Brenna saw the current demo at TGS last autumn and was knocked out. Improvements to AI, stealth, weapons and general tech are all promised. It’s down for a summer release, and this should definitely be on your watch list for the year.

And if you haven’t played the original, sort it out. It’s €10 on Steam and €11 for 360 on Play, the first place I looked. There’s no excuse.

War is here

THQ’s second main core sequel this year is Vigil’s Darksiders II. I brushed over the original thanks to it releasing in quite an odd early January slot in 2010, despite the fact I was excited for it, and only played the first two hours at launch. I went straight onto the PC version after completing Metro, and there I remain; I’m about halfway through at eight hours.

Again, Darksiders is an under-acknowledged gem, and, again, it’s a little raw. The Four Horsemen are charged with keeping balance between Heaven, Hell and earth. There’s a plot involving seven seals and a mystery rogue element, but it boils down to War, the horseman summoned erroneously to earth after an epic battle breaks out between angels and demons, on a mission to clear his name and restore celestial order.

The favourite Darksiders cliché is to dub it a prettified Zelda clone, but that doesn’t do it justice. Yes, it’s a (very) similar formula, but the dedication to its presentation, especially at top PC settings, is a true wonder. War’s world of bosses and puzzles is a linear procession which is at times “awesome” enough to draw squeals. War must collect the hearts of the Chosen for a demon ally, the first of which is a dragon named Tiamat. She’s hard. I nearly punched the screen when I killed her in an unforgettable rooftop encounter. You question her then pull her heart out: it sits throbbing in your gloved hand. That’s what third-person cartoon action should be about, clearly.

Darksiders II. Why would you not want it?

The controls and camera can frustrate at points, but the robustness of Darksiders as an overall work is substantial. That said, it never quite reaches the overall high it aspires to; it’s all too easy to buy certain moves from Vulgrim, the game’s demon vendor, and settle into near-indestructible mouse and button combinations with general enemies, with War’s vertically spinning sword move stunning and his scythe used as crowd control. It’s a shame Vigil couldn’t quite find proper balance in the combat; many of the available upgrades are rendered a little unnecessary as a result.

Whatever the niggles, though, Darksiders is as essential for its vision as it is for its spectacle. As with the Metro follow-on, Darksiders II could be a stand-out game this year if Vigil, as promised, has ironed out the creases. New IPs need to be sequelised to realise their potential, something Metro 2033 and Darksiders had in embarrassing abundance.

While the vision of Danny Bilson’s THQ becomes a little misty after this year, there’s little doubt it will deliver two of 2012′s most important core games outside the traditional September-November silly season. Missing them would be stupid. Go back to the originals in the meantime to remind yourself why.


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  1. Edo

    Loved both of these games and the sequels can’t arrive soon enough!

    #1 3 years ago
  2. Patrick Garratt

    Yep. Excited to see what they come up with the second time around. I was supposed to see Darksiders II in Rome last week, but it all fell apart a bit. We should get some preview content from the US event very soon.

    #2 3 years ago
  3. YoungZer0

    Can not wait for Metro Last Light. That game looks like it’s going to deliver a better experience than the already fantastic Metro 2033.

    Wonder what they are going to do with the story though. It doesn’t follow the book.

    #3 3 years ago
  4. Big_Boss

    METRO 2033 is one of the games I’ve played in many years. My only complaint is that it’s short.

    #4 3 years ago
  5. Edo

    #2 The only 2 things that bothered me in Metro 2033 were (as you pointed out)that it was short and the part near the end when you have to go pass those jelly round things that explode near you was really frustrating.The Darksiders took me by surprise since I’m a PC gamer and never had a chance to play Zelda or God War.The combat felt good,the game had a robust campaign and the puzzles were mostly well balanced.The thing that kind of bothers me about the sequel is the fact that it takes place at the same time as the first one(especially after that awesome cliffhanger at the end of Darksiders),but I hope that the inclusion of more RPG elements(loot,skill tree,side quests…)will bring something new to this promising franchise.

    #5 3 years ago
  6. YoungZer0

    @5: Oh yes, those fucking Jelly things. Always forget about them.

    #6 3 years ago
  7. Patrick Garratt

    Yeah. The end was a bit shit. In the end I ran passed all the jelly things and up the ladder. I just sat there, and eventually the other chap turned up. It was pretty random.

    #7 3 years ago
  8. YoungZer0

    @7: Lucky you, he’d always die when i played it.

    #8 3 years ago
  9. Patrick Garratt

    He died loads of times for me as well. It was definitely one of the “what the fuck” bits.

    #9 3 years ago
  10. Bi50N

    For the record – there is no amoeba section in Metro: Last Light. We hear your pain.

    #10 3 years ago
  11. YoungZer0

    Glad to hear, Bi50N. Thank you very much.

    #11 3 years ago
  12. absolutezero

    Metro was my game of the year. The Ranger mode adds another facet to the entire thing making another run through alot of fun, theres alot to do in Metro’s areas so its not always best to just fly through it all.

    I would say its a PC game at heart and it does shince when played on one with alot of grunt, the level of atmospheric details just brings everything togethor into a more solid, real world. Theres also a couple of different endings depending on what you did through the game.

    Actually the game itself is slightly akin to a more limited Crysis in that its possible to make it through areas without killing anyone apart from some light bulbs, or its possible to just methodically kill everyone. Getting through the Nazi station without being spotted stands as one of my most rewarding moments in gaming.

    Special mention to the score, which is understated, melancholic and perfectly placed. It really helps to give the populated stations a completely different feel to the deserted ones and the tunnels.

    and the pacing! Such wonderful amounts of paniced fleeing and battling with beautiful moments of slow progress, with and without companions. The specific stage “Ghosts” is just a brilliant thing to go through.

    Remember and don’t stand too near the pipes.

    #12 3 years ago
  13. Patrick Garratt

    @10 – :-D

    #13 3 years ago
  14. Edo

    #10 Yay,thank you :) .

    #14 3 years ago
  15. YoungZer0

    @12: There’s actually only two endings. I really liked what you have to do in order to achieve a good ending. Just listening to an old man, talking about the past gives you good karma.

    Really liked the score. Quite different from your usual game and really hits this melancholic tone you’d only see in russian/ukranian culture.

    Also managed to sneak through the Nazi Station without being seen. Again, just listening to one of the Nazis complain about their situation gave me positive karma. Left them alive.

    And YES! The Pacing was outstanding. Goddamn, i need to reinstall it.

    #15 3 years ago
  16. Edo

    #15 Ha ha,I already played it 3 times,and now that you have mentioned those two endings I’m kind of sad that the sequel will start of with a presumption SPOILER that you have killed the dark ones.I think that it would have been much better if we could import our saved game from the first one(like in Mass Effect)and that way the decisions you made in Metro 2033 would have serious implications in the sequel(it would obviously give the game more replayability value as well).

    #16 3 years ago
  17. Patrick Garratt

    I honestly didn’t know there were two endings :-O

    #17 3 years ago
  18. Erthazus

    Fantastic stuff. I don’t know about Darksiders 2, because Darksiders 1 was a copycat from other games.

    But Metro: Last Light must be amazing. First game was a very good experience and second must be improved in every section there is.

    My only fear about this game is that it is not following the book because once developers start to look for the new ideas, story can seriously suck compared to the original.

    and i hope that this time we will explore much bigger metro stations and of course “MOAR Moscow” is not a bad thing. The Assumption Cathedral was in the trailer and parliament.
    Anyway, can’t wait.

    @Pat, yes, there are two endings. Good one and bad one. If you are doing specific stuff, you are going to get another ending.

    Metro 2033 is brilliant little gem. You can find a lot of interesting stuff and it’s also underrated game.

    #18 3 years ago
  19. viralshag

    @18, I agree Darksiders was an amalgamation of a number of other games but I still enjoyed it. Great art style and a good story. Loved the main character of War too. I definitely have an interest in getting the second game.

    As for Metro, I do have it but I haven’t played it yet. I will definitely get around to it soon though as I keep hearing so many good things about it.

    #19 3 years ago
  20. Bi50N

    @ #17 Pat, some of the best critical game writing of the past year has been in discussion of Metro’s endings and what they mean… The fact that we don’t advertise the choices you make behind an obvious dialogue tree catches a lot of people by surprise… some miss it all together.

    One thing I’m really proud of is Metro’s continued ability to provoke the kind of discussion and analysis that most games never even raise.

    Here’s some reading for starters –


    #20 3 years ago
  21. Da Man

    #19, you mean this one ?

    Oops wrong game. I guess it starts with a ‘G’. You can’t clone what was already a copy.

    #21 3 years ago
  22. ManuOtaku

    like the previous commenters i do also love both games , especially darksiders, i cannot wait for both of them really, having said that iam also waiting with great anticipation the south park game that is been developed by obsidian, THQ this year really delivers i hope they can turn things around and do not close or sold.

    #22 3 years ago
  23. viralshag

    @21, I was actually thinking of Zelda as that’s what everyone else says – I’ve never played a Zelda game though.

    I also prefer Darksiders to GoW and I have never even heard of Rygar :P

    #23 3 years ago
  24. Da Man

    Fair enough, #23.

    #24 3 years ago
  25. Patrick Garratt

    @20 – Cheers. Will look. Amazing what you don’t know.

    #25 3 years ago
  26. YoungZer0

    @16: SPOILER

    It follows the books actually. I played the game before i read the books and the ending shattered my fucking mind, because i always expected the good one to be canon. Never saw it coming. Always thought Artjom is going to do the right thing. He’s smarter than that.

    But he didn’t and he realized what he did when it was already too late. I couldn’t sleep that night. Artjom was the only one who understood. He could’ve been the link between those two races, instead he completely eradicated a whole race.

    So sad to see that the second book didn’t go into what happened to Artjom after that.


    Really loved the way the developers implemented the karma. No dialogtrees. No “Do this to be a better person”. Much more subtle. Would’ve loved Artjom to have a voice though. He already talked during the loading-screens, he should be able to talk with people.

    The world was also incredibly believable. Something other games in the genre also seem to miss out on.

    #26 3 years ago
  27. reask

    LOL I am actually playing darksiders atm.
    I downloaded the demo before xmas and got the kids to get it for me as a xmas present.

    Good game but not in the same league as gow3 imo.
    I must add that gow3 was my first ever button masher and darksiders is my second.
    Well I played about 2 thirds of gow1 so I suppose 2nd and a half.

    Puzzles are good in darksiders but in between boss fights it is never too hard.
    Playing on normal so I suppose If I racked it up a bit my opinion may be different.
    I am at the desert part so still a bit to go and it may get tougher.
    Overall it is a good game and I look forward to the sequel.

    #27 3 years ago
  28. DSB

    Metro and Darksiders are gonna sell alright, but I don’t think they stand a chance of turning the company around, at least unless Darksiders comes into it’s own.

    I don’t think they have much of a chance unless they try to step out of the shadows of other franchises.

    Darksiders is obviously built according to Zelda, Space Marine is built according to Ubisoft shooters and Gears of War, Homefront according to Battlefield and CoD, and Dawn of War was rebooted to profit on the arena RTS scene. Trying to leech off of other peoples ideas like that doesn’t make good games.

    I used to be excited about games that had the THQ stamp on ‘em, but then came the Fuel of War era. Games without imagination, meant to mingle with AAA-franchises that they never stood a chance against.

    If your ambition doesn’t go fruther than releasing rebranded copies of popular games, and trying to grab whatever scraps from those that you can, then I don’t think you’re trying hard enough.

    Unless THQ learns to carve and own it’s own corner in the industry, I just don’t see how they can turn it around. They were doing a lot better when they weren’t just aping after everybody else.

    #28 3 years ago
  29. Edo

    Speaking of Darksiders II,new trailer is out .

    #29 3 years ago
  30. YoungZer0

    @29: Looking good.

    #30 3 years ago

Comments are now closed on this article.

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    Mark your calendars for Tuesday, April 28, because you won’t want to miss the gameplay reveal of Just Cause 3. Avalanche tweeted the date along with a teaser, as seen below. The box art has also made an appearance. Keep an eye on the game’s YouTube page, and we’ll be sure to post the video […]

  • First paid Skyrim Steam Workshop mod has been pulled

    Valve’s new incentive which allows modders to charge for their creations hasn’t been live for 24 hours yet, and already, one mod has been pulled. The mod in question was Chesko’s Fishing Mod for Skyrim, which the creator pulled after a community member questioned whether Chesko had permission from the creator of the character-idle animations […]

  • Resident Evil HD Remaster has sold over one million copies worldwide

    The HD remaster of Resident Evil has sold over one million copies worldwide since its January 20 release, Capcom has announced. The company attributed the sales milestone to producing a “great product” along with excellent word of mouth and praise from fans. In February, Capcom said Resident Evil HD Remaster was its fastest-selling digital title […]

  • The Crew: the Raid Car Pack and Raid Live Update now available for download

    The Crew players can now download the Raid Car Pack which is the last of four themes car packs. The Raid Live Update is also available, and it contains six new tuning specs. The car pack contains three new cars: the 2012 Cadillac Escalade, the off-road 2011 Volkswagen Touareg NF and the McLaren F1 supercar. […]

  • Geralt is very professional in the latest Witcher 3: Wild Hunt TV spot

    The Witcher 3: Wild Hunt has a new TV spot that’s short and to the point. The latest Witcher 3 trailer comes in the form of TV spot. It’s all CGI, and it looks good. If you’re more into gameplay trailers, the latest one will serve you well. The Witcher 3: Wild Hunt is out […]

  • Steam roguelike sale is live, offers deep discounts on a stellar collection of titles

    If you’re into challenging, procedurally-generated, and infinitely-replayable games, Steam’s current sale will hook you up. Steam is hosting a sale on roguelike games. Plenty of titles in the genre are on sale for upwards of 75% off. Highlights include Risk of Rain at 75% off, Don’t Starve at 66% off, Spelunky at 75% off, FTL: […]

  • Resident Evil: Revelations 2 finally gets online co-op in Raid Mode on Xbox One

    Resident Evil: Revelations 2 has been patched to support online play in Raid Mode on Xbox One. The Xbox One version of Resident Evil: Revelations 2 lacked online support in Raid Mode for a long time. Until today. A new patch has been released to bring that version in line with the rest of them. […]

  • A section in Killing Floor 2′s EULA about cyberbullying is riling up some fans

    Killing Floor 2 has recently got into a bit of trouble with some fans due to a clause in its EULA that gives the developer the right to revoke a user’s license without prior notice. The Killing Floor 2 EULA – just like many others found in modern games, has a section dedicated to cheating […]

  • World of Tanks: 2,000 free tanks and in-game cash to giveaway

    To celebrate the World of Tanks grand finals this weekend we’ve got some great freebies to give away to new players. We have 2,000 PC invite codes to giveaway, with each one offering new accounts a T2 Light Tank, 100 Gold and 1 Days Premium worth around €8.00. All you need to do is enter […]

  • Marvel announces partnership with Telltale, first game due in 2017

    Marvel and Telltale have entered into a partnership that will allow the developer to work on a new game series, due in 2017. Telltale has announced that it has partnered with Marvel Games, Marvel Entertainment’s video games division, for the development of a new game series. No indication was given as to what the new […]

  • Destiny: Bungie is not saying no to a player trading system

    Bungie has not completely ruled out the idea of bringing a trading system to Destiny. Destiny does not offer any way for players to trade items amongst themselves. But ever since the game’s release, players have never stopped asking Bungie to add one in. While the developer does not have a satisfying answer, it’s still […]

  • Destiny: Xur location and inventory for April 24, 25 – MIDA Multi-Tool edition

    The weekend Exotics market run by Xur: Agent of the Nine is now open for business. Destiny’s bizarre vendor, Xur, has arrived at the Tower. Xur is your man if you’re looking for Exotic armour or weapons. Not only that, but he will also let you exchange your old Exotic gear for new, upgraded versions. […]

  • Warcraft movie delayed yet again

    The Warcraft movie will no longer hit theatres in March 2016. The release date of the Warcraft movie has been pushed back by three months. The movie was expected in March 2016, but Legendary Pictures announced yesterday that it is now due on June 10, 2016. No reason was given for the delay. This is […]

  • Destiny: Iron Banner returns on April 28

    Destiny’s Iron Banner PvP event will return this Tuesday. Bungie has announced that the Iron Banner, it’s once-every-few-weeks PvP event, will make a return with next week’s weekly reset. It was initially due this week, but because of the recent Crucible changes that were implemented with patch 1.1.2, Bungie wanted to wait and see. That […]

  • Deus Ex devs take the piss out of Black Ops 3

    Deus Ex developers have been having a bit of a laugh at the expense of Call of Duty’s official Twitter account. You would be forgiven to think that yesterday’s Call of Duty: Black Ops 3 ‘Ember’ teaser was part of an ad campaign for a Deus Ex game, with all the biohacking, wearable tech, augmentation, […]

  • Bungie weekly update: Commendations begone

    Destiny’s weekly update is here to determine the fate of all those Commendations you’ve been earning in the past few months. Bungie started off this week’s update with a recap of the details revealed during the recent livestream. There wasn’t really anything on this front that they haven’t talked about already. With the exception of […]

  • This GTA 5 trainer lets you play as almost anything and it’s the best thing ever

    Want to play GTA 5 as a monkey, a cat, a fish, a deer or some other non-human thing that we eat or keep as a pet? ScriptHook has you covered. Not only can you play as critters, it change other game values, according to an explanation from PC Gamer. These values include making changes […]

  • EA Sports moves Rory McIlroy PGA TOUR release date to July

    EA Sports has announced Rory McIlroy PGA TOUR will be released in July. Originally announced for June, the golf game will now release the same week as the Open Championship at St. Andrews, on July 14. EA also provided some more color on gameplay features such as the ability to customize the game by borrowing […]

  • Jason Voorhees joins Mortal Kombat X in May, Kombat Pack owners get first dibs

    Jason Voorhees will arrive for Mortal Kombat X players in May, NetherRealm Studios announced today during the latest Kombat Kast. Jason will be shown for the first time on Monday, May 4 during a special Kombat Kast. According to EventHub which watched the livestream, the developer will also show off the character’s move and Variations. […]

  • The Witcher 3: Nvidia heads to Poland for a behind-the-scenes look – video

    A video for The Witcher 3: Wild Hunt has been released, taking you behind-the-scenes with CD Projekt RED. Nvidia’s GeForce crew went to the firm’s studio in Poland to talk with the game’s executive producer John Mamais, who provides a look at the PC version of the upcoming RPG. CD Projekt, according to the video […]

  • Microsoft notes decline in Xbox unit sales for Q3 FY15 to 1.6 million

    Microsoft reported its Q3 FY15 earnings today, citing growth in Xbox Live usage as one of the contributing factors to the firm’s reported revenue. However, the firm noted a decline in units sales for its Xbox consoles during the quarter. Microsoft Q3 2014 (yoy comparison) Microsoft Q1 fiscal 2015 Microsoft Q2 fiscal 2015 The firm […]

  • Powerplay is a new feature included in the Elite: Dangerous May update

    The next update for Elite: Dangerous is coming next month and it includes a new feature called Powerplay. According to Frontier Developments, Powerplay allows players to participate in an ongoing battle that “enhances every aspect” of the game. Players can become allies with a number of galactic Powers and guide their strategy, pursue objectives in […]

  • Facebook says it’s “too early” to discuss large-scale shipments of Oculus Rift

    Facebook has said it is “too early” to discuss large-scale shipments of Oculus Rift as the VR headset is still in the development stages. Speaking during a call to investors, Facebook CFO David Wehner said the company had nothing to announce regarding the amount of stock it expected to ship. “We have not announced any […]

  • Battlefield Hardline’s first patch and rental server program hits next week

    Battlefield Hardline’s first patch has a release date for both consoles and PC. PC & Console patch and RSP for Consoles coming April 28th. Fixes include TDM spawns and more: — Battlefield (@Battlefield) April 23, 2015 The update will include fixes to Punkbuster, Nvidia DirectX drivers, TDM spawns, contains weapon balance tweaks and […]

  • Modders can now earn money through Steam Workshop starting today with Skyrim

    Valve has introduced a new functionality within Steam Workshop which will allow mod makers to earn money for their creations, starting with Skyrim. The update will allow content such as mods, items, or maps to be sold through Steam Workshop for titles which have the feature enabled. A new “streamlined process for listing” has been […]

  • Play Skyrim for free this weekend on Steam and take 75% off while you’re at it

    Skyrim is free this weekend on Steam providing wanna-be Dragonborns who have procrastinated on wetting their blades with Stormcloak blood the perfect opportunity to give the RPG a try. Head over to Steam and download the game and play for free until April 26 at 1am PDT. The game is also 75% off if you […]

  • Call of Duty: Black Ops 3 “Ember” teaser video released ahead of full reveal

    Activision has released a Call of Duty: Black Ops 3 teaser video titled “Ember” and you can watch it right here. Here’s the video blurb: “In the next 50 years, technological advancements will lead us into a world where only those who risk going too far, will find out how far we can actually go.” […]

  • Dragon Age Keep update includes more customizability and control

    Bioware has updated Dragon Age Keep after listening to community feedback. The update includes more customization and control over heroes, world states, career and more. Players can now customize hero portraits or delete Dragon Age: Inquisition heroes from the Hero section. They can also remove playthrough states from the World State Manager and keep up […]

  • Here’s a look at some Conker community creations in Project Spark

    Conker’s Bug Reunion releases today, and below is a video showing some of the community creations you will be able to download using the creation pack. Project Spark is a free download on Xbox One and Windows 8.1, and you can download the Conker Creation Pack today. It contains 350 assets in order for users […]

  • Rainbow Six: Siege video shines spotlight on the British Counter Terrorist Unit

    Ubisoft has released a Rainbow Six: Siege video which gives you a look at the British Counter Terrorist Unit which features “the best of the Army, Navy, and Air Force.” The firm said that over the next few weeks it will introduce the public to each of the units in the game. Rainbow Six Siege […]

  • Mario Kart 8 DLC and Mewtwo for Super Smash Bros. headline eShop update in North America

    Nintendo has updated the North American end of the eShop with an update and new DLC for Mario Kart 8 and the Mewtwo DLC for Super Smash Bros. Other highlights include Mario Kart DS on Wii U Virtual Console, the continuation of International StreetPass Week and more. Full update is below. Nintendo eShop Mario Kart […]

  • Square Enix host E3 2015 conference this year on June 16

    With Final Fantasy 15, Rise of the Tomb Raider and Deus Ex: Mankind Divided on the horizon, it should come as no surprise to learn that Square Enix will be hosting a dedicated E3 2015 conference this year. The presentation will take place Tuesday, June 16 at 9am PDT/12pm EDT/5pm UK. It will be broadcast […]

  • Final Fantasy 4: The After Years 3D remake releasing on Steam next month

    Final Fantasy 4: The After Years has been given a makeover and will be released on Steam of PC next month. You can now pre-order it on Steam and take 10% off for the time being. The game will be released on the digital service May 12 and will include trading cards and achievements. Thanks, […]

  • This Project Cars video shows off the racer’s multiplayer

    Project Cars developer Slightly Mad has released a new video giving you a look at the game’s multiplayer. The game is out next month, and if you would like to refresh yourself on the tracks included,  give this a look. While you are clicking links, here’s the minimum and recommended PC specifications which dropped last […]

  • Looks like Logitech is getting out of OEM mouse production business [Clarification]

    Logitech will no longer produce “low-end” mice, citing a decline in PC accessories. This story has been updated to include a clarification. According to a Reuters report, per MCV, the firm will instead focus on video accessories and streaming music, as its wireless Bluetooth speakers are now its best-selling product rage. This will help offset […]

  • Win! We have 1,000 Heroes of the Storm beta keys to give away

    Must have more MOBA? Win one of our 1,000 Heroes of the Storm beta keys and see if you’re more Blizzard than LoL. Can’t wait for June 2? Of course you can’t. We have 1,000 closed beta keys for Heroes of the Storm to give away this week, allowing you access before Blizzard’s MOBA goes […]

  • Xenoblade Chronicles X Nintendo Direct airs tomorrow, April 24

    A Nintendo Direct devoted entirely to Xenoblade Chronicles X will air this Friday, April 24. The video showcase will start at 11am PDT/2pm EDT/7pm UK. After the showcase, a new Nintendo Treehouse: Live presentation featuring the game will air. This is the second Xenoblace Chronicles X Nintendo Direct, but the first in English. The first […]

  • Blizzard will have 500 game stations set up at gamescom 2015

    Blizzard is heading to gamescom 2015 in August and it will have 500 game stations set up for attendees to get their hands on five of its titles. The developer will be set up in Hall 7 and those who stop by will be able to get hands-on with the latest content for Heroes of […]

  • PS4 price cut to £299 in UK

    Sony has dropped the price of the PS4 in the UK. For a limited time only, you can grab the console for £299.99 from Argos, Game, Tesco and Very. Go to and you’ll get it for £289. You’ve only got until April 28, then it goes back up to £349. Go, go, go. For […]

  • Mad Max: first ever gameplay footage revealed

    Today, we get to finally take our first look at gameplay from Mad Max. Avalanche and Warner Bros. have shown off the first gameplay trailer for Mad Max today. The trailer below offers a look at melee combat, car combat, customisation and much more. Give it a watch below: There are a few new screenshots […]

  • Overlord: Fellowship of Evil has four-player co-op like we figured

    Codemasters has pulled the veil back on the next Overlord game, and its a four-player co-op game called Overlord: Fellowship of Evil. Rhianna Pratchett is back to write the story. The game may be co-op at its core, but it can still be played single-player. Each of the four playable character have strengths and weaknesses, […]

  • Update now available for Pokemon Omega Ruby and Alpha Sapphire, Pokemon X and Y

    Pokemon Omega Ruby and Alpha Sapphire along with Pokemon X and Y are being updated by Nintendo to fix a few bugs and in-game text. There’s also the possibility of a few hacks and exploits being fixed. Per Nintendo Life (via Serebii), both patches are 250-270 blocks in size, and it’s a mandatory update which […]

  • Side-scrolling cover shooter Not a Hero gets a demo

    Not a Hero, the upcoming game from OlliOlli developer Roll7, has received a demo. The demo for Not a Hero was made available today on Steam. In the game, you play as Steve, the campaign manager for BunnyLord. A time-travelling rabbit who’s running for mayor of London. Think this is an absurd premise? This trailer […]

  • You have until April 30 to export your Green Day: Rock Band tracks to Rock Band 3

    Harmonix has announced that those looking to export their song collection from Green Day: Rock Band into Rock Band 3 can only do so until the end of the month. April 30 will be the cutoff date for anyone who wants to export tracks from Green Day: Rock Band into their Rock Band 3 library, […]

  • Batman: Arkham Knight minimum, recommended, and ultra PC specs revealed

    Batman: Arkham Knight is looking like it’s going to be quite a taxing game. Nvidia has released a list of the minimum, recommended, and ultra PC requirements for Batman: Arkham Knight. Here’s the full thing: Minimum OS: Win 7 SP1, Win 8.1 (64-bit Operating System Required) Processor: Intel Core i5-750, 2.67 GHz | AMD Phenom […]

  • Bloodborne patch 1.03 is live, reduces loading times, fixes suspend/resume bugs, more

    Patch 1.03 is now live for Bloodborne. The patch reduces loading times, adds item descriptions to loading screens, and fixes other various bugs. From Software has pushed update 1.03 live to all Bloodborne owners. As promised, it reduces loading times by approximately 5 to 15 seconds. Another new addition is showing item descriptions instead of […]

  • Battlefield 4: first look at Community Map in action

    Get your first look at the map designed by the community of Battlefield 4. Battlefield 4′s community-designed map is a reality. DICE has recently updated CTE to include an early version of the map. It’s not fully textured as Westie is about to show you, but the layout is nearly finalised. Westie goes over the […]

  • Microsoft apologises for uploading misleading Witcher 3: Wild Hunt footage

    Xbox’s YouTube channel uploaded a video of The Witcher 3: Wild Hunt yesterday that was captured from the PC build. The most recent gameplay video for the The Witcher 3: Wild Hunt appeared on the Xbox YouTube channel and showed a quest from the game’s opening section. A few minutes after it had gone live, […]

  • Assassin’s Creed creator’s new game is Ancestors: The Humankind Odyssey

    Ancestors: The Humankind Odyssey is the game Assassin’s Creed creator Patrice Desilets has been working on. Patrice Desilets has just announced that the next game his indie studio Panache Digital Games is making is called Ancestors: The Humankind Odyssey. The announcement comes from Desilets’s keynote at the Reboot Develop event in Croatia. The trailer started […]

  • Bloodborne: Cathedral Ward closed door mystery solved

    The mystery of the locked door at the bottom of the Cathedral Ward in Bloodborne has been solved. Bloodborne, like earlier From Software games, is filled with doors that don’t open the first time you try them. Some will give you “locked” messages, others “does not open from this side”. Some of these will open […]

  • Assassin’s Creed creator Patrice Desilets is revealing his next game now [UPDATE: ended]

    Patrice Desilets, one of the original creators of Assassin’s Creed is hosting a presentation where he’s expected to talk about his next project. Patrice Desilets has emerged once again. This time he’s attending development conference in Croatia. Desilets is giving a live keynote and there’s a good chance we’re going to hear about his next […]

  • Destiny House of Wolves: everything you need to know about gear upgrades & The Reef

    Bungie revealed plenty of important details in last night’s Destiny stream. Let’s go over everything. Alex wants to make sure you don’t miss any of the information revealed yesterday. Most of it affects all Destiny players too, even those who don’t intend on buying House of Wolves. During the first stream, Bungie explained the armour […]