XCOM: Enemy Unknown features both real time and turn based elements

Tuesday, 10 January 2012 00:22 GMT By Brenna Hillier

You’ll need to master two spheres of command to succeed at XCOM: Enemy Unknown.

Answering questions triggered by its surprise cover reveal, GameInformer reports the turn-based combat is quite faithful to the original XCOM games – although squad members have different statistics, so old hands will have to learn new tricks.

Talk of real-time elements refers to a global strategic view. Players can research alien technologies, manufacture equipment, wrangle finding from world governments, send jets to take down UFOs, recruit and train squad members, and trigger missions by dispatching squads.

Enemy Unknown’s plot takes place in the same canon as 2K Marin’s shooter XCOM, but at a much later date. The PC, PlayStation 3 and Xbox 360 title is expected in northern autumn. Check out some new screens below.

Thanks, D’Toid.

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