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XCOM: Enemy Unknown features both real time and turn based elements

You'll need to master two spheres of command to succeed at XCOM: Enemy Unknown.

Answering questions triggered by its surprise cover reveal, GameInformer reports the turn-based combat is quite faithful to the original XCOM games - although squad members have different statistics, so old hands will have to learn new tricks.

Talk of real-time elements refers to a global strategic view. Players can research alien technologies, manufacture equipment, wrangle finding from world governments, send jets to take down UFOs, recruit and train squad members, and trigger missions by dispatching squads.

Enemy Unknown's plot takes place in the same canon as 2K Marin's shooter XCOM, but at a much later date. The PC, PlayStation 3 and Xbox 360 title is expected in northern autumn. Check out some new screens below.

Thanks, D'Toid.

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XCOM: Enemy Unknown

Android, iOS, PS3, Xbox 360, PC, Mac

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Brenna Hillier

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Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.
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