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Dead Space 2 difficulty toned down after playtesting

Tuesday, 10th January 2012 21:36 GMT By Brenna Hillier

If you struggled with Dead Space, offer up thanks that Visceral’s original vision didn’t make it through QA.

“You should have seen some of the levels and puzzles in Dead Space 2,” Visceral Games combat and control designer Brian Bartram revealed as part of a Q&A posted on EA’s site.

“Some players would love for us to have kept them harder, longer, and more complicated. But when two or three people in a ten person playtesting session just can’t get past it, we have to nerf it.”

Granting rare insight into the game development process, Bartram outlined the path from concept to finished product, tracking an example level he designed for a PSP game through its metamorphosis.

“Games are frequently a type of benevolent struggle between Design and Production,” he commented.

“Design wants a giant game with all kinds of cool stuff in it. Production wants a game that will actually ship. When they compromise, things have to be cut away, reduced, and scoped down.

“But this process should ideally distill a game to its core – the real foundation of a game. For game mechanics, these become the known ‘pillars’ of the game – the three to five mechanics that will be used frequently and which are often mixed together to form the bulk of the game’s experience.”

Dead Space 2 shipped in early 2011 for PlayStation 3 and Xbox 360. No sequel has been announced as yet, but EA plans to keep the franchise going.

Thanks, Eurogamer.

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9 Comments

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  1. LOLshock94

    dead space 2 <3

    #1 3 years ago
  2. Edo

    Overall the sequel was pretty good.I would like to think of it as something similar to “Aliens” in a way what that movie did for that franchise(I hope that makes some sense :) ).

    #2 3 years ago
  3. Erthazus

    Still liked the first game much more than the second. Although they are both good games.

    First had some incredible atmosphere.

    #3 3 years ago
  4. LOLshock94

    @3 what made you like the 1st more then the 2nd?

    #4 3 years ago
  5. DuckOfDestiny

    People thought Dead Space was hard!?

    Were these people also blind?

    #5 3 years ago
  6. Talkar

    Obviously those who thought Dead Space 1 was hard never played anything like Demons Souls, or WarCraft: Orcs And Humans, where you would have to click each unit individually, which made managing a large army, while using your workers, and building new buildings, extremely hard.

    #6 3 years ago
  7. shogoz

    I still need to get into the first one….i’ll wait till it comes down in price :P

    #7 3 years ago
  8. Dannybuoy

    DS2 was definitely easier than the first but I enjoyed it more as I just felt it played through at a great pace and not just me having to replay bits over and over like the 1st.

    #8 3 years ago
  9. AHA-Lambda

    didn’t tone down those bullshit last couple of chapters though did you? Seriously, good game but fuck those last 2 chapters are just horrendous in terms of game design. wtf were they thinking? -_-

    #9 3 years ago