USPTO patent points to DVR function in next Xbox

Wednesday, 4 January 2012 14:57 GMT By Johnny Cullen

A recently-granted Microsoft patent has suggested that the next Xbox could include DVR functionality.

The patent, granted on December 27 by USPTO, makes note that a DVR application along with a “television client component allows users to record media content on the gaming console.”

It goes on to add: “The DVR application also integrates itself with the console menu. Once integrated, users can record media content while playing games. Alternatively, users can record content when the gaming console is turned off. The recorded content can include television programming, gaming experience (whether local or online), music, DVDs, and so on.

“When in the recording state, users can also switch between various other media modes, whether gaming, television, and so on.”

Currently, Xbox 360 only provides catch-up services, such as 4oD and Demand 5, and some live TV channels, such as Sky in the UK.

Speculation on the next-gen Xbox has grown in recent months, with one report near the end of last year suggesting that Microsoft is set to talk about it at CES in Las Vegas next week.

Even if the console does get unveiled at some point this year, new hardware from MS isn’t expected until 2013 at the earliest.

Thanks, Kotaku.


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  1. Gheritt White

    Tbh, if Apple’s iTV does include native OnLive support, I’m not sure what the point of the next console gen will be.

    #1 3 years ago
  2. Butcher8

    /\ Not everyones an apple fanboy mind…

    #2 3 years ago
  3. Patrick Garratt

    @1 – iTV will cost thousands. The next gen consoles won’t, and everyone now has an HD TV.

    #3 3 years ago
  4. OlderGamer

    But I think GW is right. In that next gen will prolly reflect something closer to where these things will go and what else besides games they can do. I suspect that before too long stuff like a console based Onlive style service will pretty much make or break a system. Don’t be suprised one bit if the big leader in two gens is someone that isn’t currently in the console biz right now. Cloud gaming services can even the playing field in dramatic fashion. And Apple could well be the company to do it.

    #4 3 years ago
  5. Noddy Jnr

    @1 The nice thing about VG247 was the lack of fanboys/trolls/nob heads like you. So please either comment with something useful or f**k off back to Kotaku.

    Sorry for the rant, but why bother.

    ON TOPIC- one of the interesting things mentioned/ Direct recorded of games. This would be a nice opportunity if they allowed recording of voice during recorded game play and then direct upload to Youtube. Would make Lets Play series much easier.

    And if that was a serious statement, I don’t want to seem like a troll myself, so I will answer it. A) the infrastructure isn’t good enough ‘yet’ for wide spread adoption of a service like OnLive (yes it works, but not good enough)so will not be replacing the consoles just yet and B) Apple will not release a product called iTV because it will infringe on the register trademark for ITV.

    #5 3 years ago
  6. Gheritt White

    @ 5: Listen fuckface, who the fuck are YOU? Been here for five mins and think you’ve grown a big dick? Piss off back to la-la land, you gobshite.

    #6 3 years ago
  7. ManuOtaku

    #4 i understand your points and they are valid, but for god sakes i hope you are wrong, an apple cloud gaming device dominating the market is worse than the SOPA bill.

    #7 3 years ago
  8. Noddy Jnr

    @6 Go on then. I don’t usually lower to this level. But why not. I will ask you a serious question. What did your comment have anything to do with the article?

    #8 3 years ago
  9. DSB

    @5 That sounds pretty fanboy to me. If you can’t stand to see someone praise Onlive because you (for some odd reason) feel it intrudes on your console preference, that strikes me as pretty zealous.

    #9 3 years ago
  10. OlderGamer

    Personaly I don’t see a lot of difference between Sony, MS, or Apple. To me Nintendo will always be a games company. But the other three are just big companies that are trying to make fortunes off of games. It won’t happen, but I’d love ot see Sega be able to make a new console. Best I can hope for there is a Sega Channel type thingie in the cloud someday.

    #10 3 years ago
  11. Noddy Jnr

    @9 it wasn’t really the Onlive service I was trying to have a go at. I actually like the Onlive service and it work great on my low powered laptop. And I think those kind of cloud based gaming services are the future of gaming. But as I said the infrastructure isn’t good enough “yet” to support them fully. 5-10 years time is a different story. The fate of the next-next gen will be in question.

    It was the need to bring up apple products in an article about the xbox maybe getting DVR support.

    #11 3 years ago
  12. ManuOtaku

    OG , that i will support a SEGA comeback on the console frey. +1000

    #12 3 years ago
  13. DSB

    @10 The fact that Nintendo are great at losing money doesn’t mean they aren’t still trying to make some.

    A lot of people despise Nintendo for being the first to introduce the console license fees, essentially paving the way for exploding costs of games for consoles.

    If I buy something like 3 brand spanking new games for a brand new model Xbox, I’ve essentially paid the same as buying two consoles.

    I have Nintendo to thank for that. They’re like the EA of the console world when it comes to making business models that have long standing consequences for the gamer.

    I think Apple stands out as being the least compromising on the market though, and perhaps ironically, the most pragmatic. They’re always looking for a slam dunk business model, and somehow they manage to find them.

    @11 That wasn’t what I was commenting on. More like the hysteric outburst triggered by someone liking the thing.

    #13 3 years ago
  14. ManuOtaku

    #13 Yes i agree, but i see it the other way, without those fees we will be getting a hundred of E.T. games like in the atari era that almost crush the industry to death, so i think it fulfill two purposes, nintendo maded money for sure, but also did create some level of quality in the industry, which was not bad.

    #14 3 years ago
  15. DuckOfDestiny


    I can. Unlike some lucky people, my internet connection is unable to support cloud gaming, even during off-peak times I still experience lag when attempting to play. And if I doubt that’s going to change for me in the next five or so years, god help those who still have connections of around 1MB which includes data caps.

    Until the day when more or less everyone is capable of streaming live HD content, without the worry of data limits, then the “point” for dedicated gaming machines will most likely go away.

    #15 3 years ago
  16. Noddy Jnr

    Last post on the subject. But if you actually look at the comment posted on this article not one of them have anything to do with it, because Gheritt White decided to shout something fanboy sounding for the first post.

    I obviously didn’t help matters by replying to it. But its kind of annoying that comment threads all end up looking like this. Very few actual discussions on the article and more about what consoles, or service or company each person likes.

    Good day

    #16 3 years ago
  17. DSB

    @14 That’s not actually cause and effect.

    Incurring costs to the publisher only really means one thing – The publisher will pass it on to the customer. It doesn’t directly affect quality, aside from the fact that low quality will also cost you a lot more.

    I wouldn’t enterpret the gamecrash as a question of development being too cheap. It was simply a question of massive investment in games that were known to be bad, inevitably recognized as bad, and as a result making people lose interest in gaming.

    Whether Nintendo added fees or not, anyone would’ve realized once 90% of the industry was annihilated (which was the case by 1985) that putting out tsunamis of shovelware would never be viable for anyone. It’s common sense in my opinion, not licensing fees.

    @16 It rings kinda hollow when you choose to be part of the problem, rather than the solution.

    The problem is with the common internet hysteria, in my opinion, and being outraged when someone likes something you don’t, is certainly a pretty key element of what makes it intolerable, and only serves to escalate.

    People are capable of liking things without being fanboys. I agree that blind believers are testing, but I don’t see how Gherrits post is provocative in that sense. And even if you do vehemently disagree, why not argue the statement, rather than the man?

    #17 3 years ago
  18. ManuOtaku

    #15 i agree especially in the third world countries were the situation is more aggravating, and especially if you download 5+ tittles per month, here it will took almost a month to do it, and that is not affordable for anybody, also if you keep in mind that with each generation the sizes of the games also increase there will be a point were we always be constrain by the internet connection, so i think that is a key factor in order to decide if this is really the future or not, i think it will hurt the industry more than not, but we need to wait a bit more to see if this is the future.

    #18 3 years ago
  19. ManuOtaku

    #17 Well but the thing is that it worked for that era, tittles that were almost unplayable for their bad quality did stoped, and ever since the industry didnt crush like that for the exact same reason, so it did had to have some truth in it IMHO.

    #19 3 years ago
  20. DSB

    I think people are gonna be shocked by how fast that development is gonna happen.

    I’m apprehensive about cloud at the moment, I don’t really desire my games to take up a lot of bandwidth to play. I prefer to multi-task and tab out whenever.

    Still, with countries like Russia, India and Brazil moving forward, I think one of the things they’ll prioritize is a serious internet infrastructure, which I think is gonna spark a lot of innovation.

    China too, possibly, but they have the detrimental effect of people with the internet educating themselves on government and liberty and what not.

    @19 It’s a good defense for licensing fees at face value, but ultimately the main effect of licensing fees was making Nintendo richer than God, at the expense of publishers and developers.

    “We’re not lining our pockets and grabbing what we can – We’re making the market viable” – Oh that’s good spin :P

    #20 3 years ago
  21. Gheritt White

    Firstly, anyone who thinks I’m a platform fanboy (or new to this site for that matter) can fuck right off.

    Secondly, it’s all about disruptive technology. An integrated (i.e. one device) solution that provides all your digital information *and* entertainment needs from the comfort of your own living room would be unbelievably compelling to the mass market.

    Convergence used to be scoffed at, but it’s all but eliminated the dedicated portable/handheld console market. As everyone seems to agree, the PS Vita is the last Gameboy-type device we’ll ever see.

    *IF* Apple put out a TV that allows you to do all the things you’d enjoy on your regular television, DVR (or Apple TV) and videogames console, as well as possibly the functions of your desktop PC/Mac, in one big-screen device – what will be the point of consoles? Even if it cost £1000 or £2000 it’d still be cost effective, as (a) you’re only buying the one device and (b) you wouldn’t have to worry about it becoming outdated quickly as all the GFX processing would take place in “the cloud” or, as I prefer to call them, off-site server farms.

    So tell me, how the fuck does this opinion make me a fanboy? I don’t even own any Apple kit, I have a Samsung netbook at home running Windows 7 Pro as well as my beloved Xbox 360.

    Cunts, the lotta ya.

    #21 3 years ago
  22. ManuOtaku

    #20 to tell you the truth i did prefer nintendo made money out of this, just to stop playing games like E.T, i remember playing that game, believe me it was not pleasent in any way, they should have paid me to buy it, :) .

    therefore i agree with you, Did they made big money out of this?, sure and a lot, it can be see as a tyrant company to dominate the market?, sure too, but in the end they did help the game industry also, which might or might not be the main, or one of the reasons for nintendo doing this, but they ended up helping the industry too from is dire state, and i know theres a lot of companys in the world that made tons of money without contributing in anything good to its respective fields.

    #22 3 years ago
  23. ManuOtaku

    #21 “As everyone seems to agree, the PS Vita is the last Gameboy-type device we’ll ever see”

    Sorry but you didnt see the sales of the 3DS right now, and also expect the same results for the vita as soon as they have killer app games and an interesting price point, both of which did affected the 3DS and is affecting the vita as well, believe me dedicated handled games will be part of the gaming industry for a long time.

    #23 3 years ago
  24. Gheritt White

    @ 23: I seriously doubt it. Not outside of Japan, anyway.

    #24 3 years ago
  25. OwningXylophone

    @ Gheritt White

    While iTV may be able to cause some ripples in the US, Japan & Korea, there are far too many places in the UK and mainland Europe where Onlive & other game/video streaming services are not available due to available bandwidth, or lack thereof. For example, Onlive & iPlayer will not even run unless you can pull a minimum of 2gb, and I know plenty of people in small towns & villages that still cannot get this. Plus the bandwidth used by Onlive is horrific, Shatter (quite a simple game) uses 1.62GB of bandwidth every 30 mins through Onlive, so until we all have TRUE unlimited FTTC broadband these services will never become the norm and physical media will still have its place.

    #25 3 years ago
  26. OlderGamer

    Nintendo has a checkered past to say the least. I remember the Tengen mess, and nintendo threatening to pull its products from stores that stocked the NEC TG16.

    An no doubt that the Nintendo seal of quality was more about charging pubs for the price of the chip in the carts then it was about quality games. However, Nintendo did understand what caused the mess on Atari/Colleco/etc. And in part, by upping the anti(dev/pub cost) it weeded out a lot of the sheer crap that could flood a platform. Something, btw that Nintendo themself seem to have laxed up with Wii software/shovelware. Also take a look at the xbox indie selection to see what cheap(ish) unmonitered game dev/pub gets you. For every Miner Dig Deep or SoulCaster is a glutoney of crapola. So I agree with Manu here, Nintendos stance on quality assurence during the 8 and 16 bit days helped strengthen the industry with solid titles. Today, perhaps not so much.

    Something else to think about: price. Next gen console price to be specific. Any guesses? Clues or hints? I am guessing new sony/MS systems will run 600usd for low end and prolly both have “premium” models for 750/800usd. Maybe more. I think more then anything else, the prohibitive cost of next gen is why we have been stuck in this gen so long. Companies knew going forward would be pricey whne this gen started. They were in no hurry.

    My point is that a 1000usd all in one box from Apple(or anyone else), isn’t really that bad next to a 750usd game box from MS or Sony. Its the whole dedicated handheld vs smart phone principle really. All Vitas/3DS systems do is play games. Even meager web browsing pales in comparison to smart phones and what they offer.

    Going forward into next gen, you better do a lot more then games. I don’t think that is going to be an issue given how much the current systems(PS360)s have evoleved into doing this gen. But I do think, esp if the focus shifts away from just games – like handheld vs smart phone) it opens the door for more companies to get involved. Toss in cross platform “cloud” gaming that could run on a toaster, and you have a very interesting gen or two shapping up. And if any company could take a stab at a market like that, I say Apple could.

    #26 3 years ago
  27. OlderGamer

    Also while I fully understand that many parts of the UK/EU don’t have steller broadband. And this is not a put down, but, your only a marginaly small piece of the whole pie. Just because your lagging behind doesn’t mean that the industry will slow down to wait for those markets to catch up. Esp if the market is being driven by NA focused development and or sales.

    That being said, i think the intergration of fully cloud based games/movies/etc is prolly still a ways off. I say one more mostly traditional games gen before something like that takes over. And even if cloud stuff takes off, I expect to see physical media right along side digital media for some time still. While the low banbwidth markets will shrink over time, it will take awhile and noone will want to stop selling to those markets one way or another.

    #27 3 years ago
  28. DSB

    We don’t expressly disagree here. Just on the causality.

    In my mind there’s a big difference between ensuring quality and charging devs and publishers. You can quite easily do the former without resorting to the latter.

    Of course a license issuer would say that quality assurance is a huge cost to their company, and that that warrants the extra expense to their partners, but to me that falls into the excuse category, just like shutting down online features, or charging 10 bucks per account.

    #28 3 years ago
  29. OlderGamer

    Yep, your right DSB.

    #29 3 years ago
  30. Gheritt White

    @ #27: You’re 100% right. As far as I know, only one publisher really cares all that much about Europe – Ubisoft. Even Codemasters is focused on the North American market.

    Convergence could well kill consoles, just as it is doing to handhelds – it all just depends on when. If Apple release the iTV in 2012, how long before the likes of LG, Samsung and Panasonic follow up? Models would be out by mid-2013, no doubt.

    That would put the launch of new Sony and Microsoft consoles for Xmas 2013 in serious jeopardy.

    And this is coming from someone who cannot *wait* for an Xbox 720. Until this Apple iTV stuff became apparent, I didn’t foresee the death of consoles until 2020 at the very earliest (everyone knows that the next one will be the last “proper” console gen). Now… well, I’m just not so sure.

    And before anyone calls me a fanboy again – Microsoft and Sony don’t really care about gamers. There are far more potential “digital entertainment consumers” than gamers out there, so that’s where the big money is and that’s what they’ll go after.

    #30 3 years ago
  31. OwningXylophone


    “While the low bandwidth markets will shrink over time, it will take awhile and no-one will want to stop selling to those markets one way or another.”

    This is the point I was making, that the iTV (or similar convergent devices) will not make the next gen consoles redundant due to infrastructure and the fact that these companies want to make as much money as possible. The generation after that? Probably, but I fully expect MS & Sony will be in the mix by then with similar devices of their own, especially as there is already PS branded phones & TV’s.

    #31 3 years ago
  32. Lounds

    This will be off subject but…

    @Gheritt White

    You sir are ignorant, have a bad attitude, you are angry and agressive, I see VG247 as a nice place for people to talk about games. Yet all we get is cunt’s like you that ruin it for fokes. Nice one.

    #32 3 years ago
  33. chipvideo

    Would be nice if the next generation of xbox’s had a cable card slot built in. That way I could ditch my crappy comcast boxes. I have two tivos, but dont feel like buying two more of them. I am still surprised msft hasn’t bought tivo yet. Maybe they plan on this year. Who knows.

    #33 3 years ago
  34. Lounds


    Doesn’t Cisco own tivo?

    If so M$ would never buy it off them, they would charge them far too much for it.

    #34 3 years ago
  35. slader

    If you want to be up to date with all news OnLive, you’re welcome to visit OnLiveSpot.

    #35 3 years ago
  36. Gheritt White

    @ #32: That’s “cunts”, not “cunt’s”.

    #36 3 years ago

Comments are now closed on this article.

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    Homeworld fans can purchase a neat little package of gloriously remastered nostalgia soon. The Homeworld Remastered Collection has been available online since the end of February, but is now on its way to retail thanks to a deal between new rights holder Gearbox and Ubisoft. The PC exclusive will launch in physical form from May […]

  • The Witcher 3: Wild Hunt download size lower than predicted

    The Witcher 3: Wild Hunt has a hefty install footprint, but it’s not as bad as we expected. The Witcher 3 was expected to be a 50GB download after a note to this effect was added to the PlayStation Store. It looks like that might have been a placeholder figure, as DualShockers noted today that […]

  • Bloodborne, beaten with a Guitar Hero controller

    Come on now, you didn’t expect anything less from the Souls community, did you? Bloodborne has been vanquished with a Guitar Hero controller, just a few weeks after its release. Kotaku reports Bearzly took nine hours to finish the game, which is probably less than many players using a Dual Shock. You can watch a […]

  • Vendors? New social space? Your House of Wolves questions will be answered

    Destiny players learned more about House of Wolves in this week’s Bungie update than you might realise at first glance. Resident Destiny expert Arekkz cast his eagle eye over this week’s Bungie Weekly Update, which announced next week’s Reef tour livestream. I personally am most excited to learn about gear upgrade paths, but Arekkz points […]

  • GTA 5 playable with Virtuix Omni VR treadmill

    You’ve seen GTA 5 with Oculus Rift, Now see GTA 5 with the Virtuix Omni. GTA 5 PC has unlocked a number of exciting possibilities. Modders and hackers are still working on making the game’s files accessible to third-party creation tools, but several cool things have been produced even with this barrier still in place. […]

  • Mortal Kombat X: play as Rain and other locked characters on PC

    Mortal Kombat X players comfortable with tinkering with the game’s files can unlock unplayable characters. Mortal Kombat X includes a number of familiar fighters available only as opponents, not playable characters. if you’re super keen to try out Rain, Baraka and co, you can – with a bit of fiddling. Redditor XVermillion figured out that […]

  • Madden 16 release date set for August, of course

    Madden NFL 16 has a deeply unsurprising release date. Madden’s release date always falls at the end of US summer, and Madden 16 is no exception. EA Sports has announced that the NFL sim will release on PlayStation 3, PS4, Xbox 360 and Xbox One on August 26. We have absolutely no further information at […]

  • Star Wars Battlefront won’t have Battlelog support

    Star Wars Battlefront is not just Battlefield in a Hallowe’en costume, so don’t expect the same suite of features. Star Wars Battlefront is the subject of intense anticipation and curiosity, so it’s not surprising a bunch of rumours have turned up. One of these rumours suggests that Battlefront will have its own version of Battlelog, […]

  • Battlefield Hardline beats Bloodborne to top March NPD chart

    PS4 had a good month but it was EA’s multi-platform Battlefield Hardline that was the best-selling game. March 2015 NPD at a glance Total spend down 6% YoY. Hardware and software both down. Console hardware blamed for significant hardware dip. Accessories up. Battlefield Hardline tops software chart. PS4 outsells other consoles. Wii U, 3DS and […]

  • Destiny: House of Wolves gear upgrade paths will be revealed next week

    Destiny developer Bungie will reveal new equipment upgrade paths during a livestream next week. Destiny: House of Wolves will release on May 19, the developer announced last week, promising a full schedule of reveals over the next few weeks. It also gave a broad outline of some of the things it will be discussing in […]

  • Don’t forget: the Elder Scrolls Online Welcome Back Weekend kicks off tomorrow

    Just a quick heads up to remind you that The Elder Scrolls Online Welcome Back Weekend kicks off tomorrow, April 17 at 10am EDT. The free weekend is an incentive to bring back beta players which tried the game, but decided not to pursue a purchase. You can play the MMO until 10am EDT on […]

  • Tale of Tales announces May release for Kickstarter success Sunset

    Those attending Kill Screen’s Two5six Festival next month will be able to play Tale of Tales upcoming title Sunset before it’s released. Along with the news provided to us by BeefJack, Tale of Tales have also released new set of lovely screenshots which we have posted below. Sunset will be released on Linux, Mac and […]

  • Take 50% off select racing titles through the Codemasters online store

    Codemasters has launched an online store and is celebrating by giving you 50% off the titles listed. Here’s what’s on sale: F1 2013 Classic Edition F1 2014 – F1 RACE STARS BUNDLE F1 2013 GRID 2 GRID 2 Reloaded GRID Autosport DIRT 3 Complete Edition DIRT Showdown Toybox Turbos F1 RACE STARS Hit up the […]

  • Spy_Watch coming to Apple Watch from Surgeon Simulator devs

    Surgeon Simulator developers Bossa Studios have announced its working on an Apple Watch game called Spy_Watch. Spy_Watch, according to the developer, has players heading up a spy agency which isn’t faring too well. Players will need to train a spy and then send him out on various missions to “reclaim the agency’s former glory.” Real-time […]

  • Trine 3: The Artifacts of Power hits Steam Early Access next week

    Frozenbyte has announced Trine 3: The Artifacts of Power will launch on Steam Early Access next week. The early access title will run you $19.99/€19.99/£14.99 and you can purchase it come April 21. If the short video above isn’t enough to tempt you, a video showing nine minutes of gameplay was released last week.

  • Journey, Flower, flOw trilogy to be released this summer on PS4 in 1080p at 60fps

    A remastered version of the Journey Collector’s Edition is coming to PlayStation 4 from ThatGameCompany. According to Gamespot, the trilogy will contain PS3 titles flOw, Flower and Journey on one disc, and it will run in 1080p at 60fps. A standalone version of Journey will arrive close to the trilogy’s release on PS4 through the […]

  • Here’s a few screenshots of PS4-exclusive Alienation from Housemarque

    Screenshots for Alienation, Housemarque’s four-player co-op PlayStation 4 exclusive, have been released and you can have a look at them in the gallery we’ve posted. Announced at gamescom 2014, the game features three main character classes, weapon customization, and various team set-ups. The game has players shooting at things with twin-stick gameplay with a top […]

  • Star Wars: Battlefront website notes November 17 release, teaser video and first image hit

    The first Star Wars: Battlefront image has been posted, and apparently it appeared on the official website at some point this morning. The game will also be released on November 17, according to the official website’s source code. The release date is noted in the code located in the image below. Props to Gematsu for […]

  • Mortal Kombat X is the fastest selling entry in the series to date

    Mortal Kombat X has sold faster than any other game in the series to date, making it the “biggest launch” in Mortal Kombat history, according to creator Ed Boon. Speaking in a series of tweets, Boon said both the mobile and console versions have “literally millions of players getting online” resulting in the servers being […]

  • Shadow of the Beast reboot resurfaces with some new screenshots

    The Shadow of the Beast reboot, which was announced in 2013, has show its face once more with early screenshots. Screenshots of the Amiga classic remake show off the Karamoon’s desert and the main character, Aarbron. According Matt Birch, CEO and founder of Heavy Spectrum, the team is currently hard at work on the “core […]

  • Halo: Spartan Strike arrives on Windows 8, iOS and Steam today

    Halo: Spartan Strike is now available on Windows 8, Steam, iOS devices and Windows 8 phones. The mobile top-down shooter will run you $5.99. Halo: Spartan Strike tells a new story in the Halo universe set during the events of Halo 2 on New Mombasa in 2552. Those playing on Windows 8 devices can compete […]

  • Final Fantasy 15 video shows highlights from the Episdoe Duscae demo

    Square Enix has released a Final Fantasy 15 video which shows highlights from the Episode Duscae demo included with launch editions of Final Fantasy Type-0 HD. FFT0 has shipped over one million copies worldwide, and a player feedback survey is available for the Duscae demo until May 19. Final Fantasy Type-0 HD is available on PlayStation […]

  • Bloodborne has sold over 155,000 digital units since release – SuperData

    PlayStation 4 exclusive Bloodborne has sold over 155,000 digital units since it was released on March 24, according to SuperData’s latest report. The figure produced by SuperData is worldwide and comes on the heels of the one million units sold announcement earlier this week. “After the release of the beautiful but terribly short game The […]

  • Nintendo US eShop update: Mega May returns, Super Smash Bros. update, Mii Fighter costumes

    Nintendo has updated the North American end of the eShop with a Super Smash Bros. update and the StreetPass Mii Plaza games Battleground Z and Ultimate Angler. The update is rather detailed, and a bit larger than normal, and you may wish to pay special attention to the activities listed. Here’s the full update: StreetPass […]

  • Here’s your first look at Sony boss Shuhei Yoshida in Super Time Force Ultra

    Sony Worldwide boss Shuhei Yoshida is a playable character in Super Time Force Ultra, and today, Capy Games has provided a couple images of the man himself in the game. Yoshida was announced as a playable character in the game during Sony’s PlayStation Experience event back in December 2014. The PS4 and Vita version will […]

  • The wait is almost over – The Witcher 3: Wild Hunt has gone gold

    CD Projekt RED has announced the news we’ve all been waiting to hear: The Witcher 3 has gone gold. This means Geralt’s latest, and possibly last, adventure has been sent to the factory to be pressed into lovely gaming discs. “We worked so damn hard over the past three years to bring you this game,” […]

  • Everybody’s Gone to the Rapture is a “couple weeks out from beta,” new trailer

    Everybody’s Gone to the Rapture is just a “couple of weeks out from beta,” according to development studio The Chinese Room, and a release date will be announced “shortly.” To give you an idea of how development has been coming along since it was announced at gamescom 2013, the team has released a new trailer […]

  • GTA 5 on PC looks incredible, but I can’t recommend it to console players

    As much as Matt Martin loves GTA 5, he can’t recommend upgrading from console to PC just for a slick editing suite and even prettier graphics. “This is the third time in as many years that I’ve bought GTA 5.” I have a Grand Theft Auto 5 obsession, as I’m sure you know if you’ve […]

  • The Forest engine updated to Unity 5, major graphical and gameplay improvements made

    The Forest’s latest patch added substantial improvements to the game. The Forest version 0.16 is now live on Steam with plenty of new additions. The game has been ported over to Unity engine version 5. The plant and skin shaders have been replaced or rewritten. Many other visual tweaks have been made, such as model […]

  • Star Wars: Battlefront banner leaks from Star Wars Convention

    EA has been setting up the Battlefront booth at Star Wars Celebration, and one leaked picture shows what could be the game’s main art. Someone on Reddit posted a picture of the game banner at EA’s booth. Here it is: Lots of things happening here. There’s a Star Destroyer in the distance, TIE Fighters and […]

  • Get GTA 5 working with Oculus Rift using this tool

    There’s a way you can play GTA 5 in VR if you own an Oculus Rift Dev Kit and have a bit of cash to spare. VorpX, the go-to program for adding VR support to games has received an update recently to support GTA 5. This is far from perfect, as it only translates the […]

  • FIFA Ultimate Team: week of April 15 team revealed

    This week’s Team of the Week is now available for anyone to challenge in FIFA Ultimate Team. The team members get selected each week based on their performance during the weekend matches. You can fire up FIFA Ultimate Team on any platform and challenge this squad. You’ll also find some Team of the Week items […]

  • Deus Ex: Mankind Divided will let you stealth all encounters, including bosses

    Deus Ex: Mankind Divided will bring back one of the original game’s major features. Deus Ex: Human Revolution is considered by many to be a great game and worthy of bearing the franchise name. One of its grating issues though was its boss fights. You only had one way to fight them: be confrontational. The […]

  • Project Cars PC specs and supported wheels announced

    The release date of Project Cars is inching ever closer and more details have been revealed to answer all your burning questions. Project Cars developer Slightly Mad Studios has revealed the full list of supported steering wheels on all platforms, as well as the minimum and recommended PC specs. Minimum specs CPU – 2.66 GHz […]

  • GTA 5 gets custom FOV mod on PC

    Those not satisfied with GTA 5′s built-in field of view slider can use a new mod to push the number even further. The PC versions of GTA 5 – just like its PS4 and Xbox One counterparts – lets you switch between third and first-person view in shooting and driving. The game has an FOV […]

  • Win! GTA 5 on PC!

    Want to win a Steam key for Grand Theft Auto 5 on PC? Just enter here. GTA 5 released on PC this week and is going down a storm. We like it a lot, which is why we’re giving away a Steam code for Rockstar’s latest. All you need to do is enter your email […]

  • GTA 5 topples Skyrim’s record for highest concurrent players on Steam

    Not factoring in Valve games, GTA 5 is the new king of concurrent player numbers on Steam. GTA 5 is very popular on PC, even more popular than games like Skyrim in its heyday. The number of concurrent players for GTA 5 has peaked today at 301,246. This makes it the only non-Valve game to […]

  • Mortal Kombat X: what does a modern fighting game look like?

    Mortal Kombat continues to evolve as NetherRealm adds RPG systems and daily challenges to a solid fighting game, says Sherif Saed. “Mortal Kombat X takes many cues from games like Destiny, Call of Duty, and GTA Online with hourly, daily and weekly events.” For as many of its familiar facets, Mortal Kombat X has enough […]

  • J-Stars Victory VS+ coming west in June – new trailer

    J-Stars Victory VS+ will make the jump (see what I did there) to the west after all. J-Stars Victory VS+ is the western title for the fighting game which stars characters from a variety of Shonen Jump-published manga. Bandai Namco has announced the fighter will release in Europe on June 26 and in the Americas […]

  • Codemasters F1 license good through 2016

    Codemasters has at least one more F1 game in it. F1 2015 isn’t out yet, so Codemasters is naturally not talking about what it might get up to in the future. We do know what it can get up to, though; Codemasters’ Steven Embling told Videogamer has the option to continue the series. “We have […]

  • Project Cars has pretty deep graphics options on consoles

    Project Cars offers players a wide variety of ways to customise their graphic settings on PS4 and Xbox One. Project Cars is a graphics showcase and all early indications suggest it’s going to be one of the best-looking games out there. Slightly Mad’s commitment to graphics seems to go deeper than making things pretty, though: […]

  • Super Smash Bros. patch nerfs Diddy Kong – report

    Super Smash Bros. 3DS and Wii U is great but Diddy Kong is a beast and must be stopped. The latest Super Smash Bros. 3Ds and Wii U patch seems to have nerfed Diddy Kong, a character so over-powered that serious tournament players generate controversy by choosing to use him. Nintendo doesn’t publish patch notes, […]

  • Borderlands: The Pre-Sequel developer shuttered

    Borderlands: The Pre-Sequel developer 2K Australia has been closed down. Kotaku broke the news, and also had word from an anonymous source, who said that all staff have been let go. 2K responded to our request for comment with the following statement: We can confirm we have taken steps to begin the studio closure process […]

  • Samorost 3 trailer shows Amanita still in fine form

    Samorost 3 looks as delicately beautiful as its siblings. Samarost 3 developer Amanita Design has a reputation for gorgeous, slightly surreal world building. This new trailer for its latest adventure looks just as if not more lovely than the previous Samarost games and Botanicula. Samarost 3 is coming to Mac and PC later this year, […]

  • Amnesia dev’s new project SOMA now in beta

    SOMA is nearly here and I am torn between excitement and horrified dread. SOMA is the latest horror project from Frictional, the team behind Amnesia: The Dark Descent. We’re pretty excited to see what Frictional comes up with next, and we won’t have too long to wait, apparently; the developer has announced that SOMA is […]

  • Steam Guard mobile authenticator now in beta testing

    Steam is now testing its latest security measure. Steam helps you protect your account by offering two-factor authentication, a solution so beautifully elegant and effective that it’s astounding every gaming network doesn’t do the same (looking at you, Sony). Valve’s version is called Steam Guard, and it works via email. This isn’t always super convenient, […]

  • Godzilla battles Mothra in new trailer

    Godzilla lets you stomp around cities and battle classic kaiju. I’m in. Godzilla is coming to PlayStation 3 and PS4 in early July, but we haven’t seen a great deal of it since its December reveal. The new trailer below gives you an idea of just what Natsume has done with one of the biggest […]

  • Tales of Zestiria to launch this year – new trailer

    Tales of Zestiria continues Bandai Namco’s delightful new habit of bringing the popular JRPG series to the west before the shine wears off. Tales of Zestiria is coming west in northern autumn, the publisher has announced. That’s not a bad turnaround, given it first hit Japan in January, and localisation of text-heavy titles is expensive […]

  • Project Cars release date locked down, new trailer released

    Project Cars finally has a release date. Project Cars will release on May 8, Bandai Namco UK has announced. We haven’t yet had an update from Namco Bandai’s other regional offices, but its probably safe to bet the racer will release around the same time in the Americas, Europe and ANZ region. We can now […]

  • Attack on Titan: Humanity in Chains trailer shows combat, online multiplayer

    Attack on Titan: Humanity in Chains has plenty to offer fans of the anime. Previously known as Attack on Titan: The Last Wings of Mankind, the Spike Chunsoft action game is coming west thanks to Atlus. Gematsu reports it’s due in both Europe and North America in May, via the 3DS eShop. The trailer below […]

  • Bloodborne stamina recovery rate affected by equip weight

    Bloodborne players have unearthed an important gameplay detail not mentioned in the game’s menus or manual. In Bloodborne, players need to manage their stamina carefully for best results. A far more aggressively-tuned affair than past Souls games, Bloodborne does away with equip weight limits, and items have no listed weight details. As far as players […]

  • Street Fighter’s Ryu, Fire Emblem’s Roy spotted in Super Smash Bros. patch – rumour

    Street Fighter’s Ryu is rumoured for future Super Smash bros DLC following datamining of the latest patch. Super Smash Bros. 3DS and Wii U were updated recently, and hacker shinyquagsire23 claims to have found some interesting files while poking around in the 3DS patch data. As detailed on Reddit, the audio files included a new […]

  • Suikoden 3 PEGI rating suggests PS2 Classic re-release

    Suikoden. Suikoden 2. And now: Suikoden 3. Suikoden 3 has been rated by PEGI for PlayStation 3, presumably ahead of an upcoming re-release. Gematsu turned up the rating, and although we have no further information at this time, it’s not much a leap to assume the RPG will turn up as a PS2 Classic on […]

  • Star Wars Battlefront gameplay reveal to be streamed live, new Instagram tease

    The Star Wars Battlefront gameplay reveal will be live-streamed during a panel hosted by EA as part of the Star Wars Celebration festivities this Friday. This is according to an announcement from Verizon and Disney courtesy of MP1ST. The main stream for the event kicks off at 10am PDT/1pm EDT on Thursday, April 16. It […]

  • GameStop to launch retro game and console trade-in experiment

    GameStop wants to get into the retro game and console business, providing it’s a worthwhile endeavor. To test the possibility, it will soon allow customers in Birmingham, Alabama and New York City to trade-in classic consoles and games in-store. Speaking with IGN, a spokesperson for the company said the initiative will kick off on April […]

  • Battlefield Hardline’s first patch addresses five priority issues requested by the community

    Battlefield Hardline’s first patch is in the works, and today, Visceral Games has added Punkbuster and Nvidia DirectX driver fixes to the list of issues to be addressed. Miscellaneous fixes for “the most frequent crashes” will be included in the patch, as well as the following “top five priority” issues voiced by the community. Punkbuster […]

  • GTA 5 user videos: Franklin’s exploits, a traffic jam tickle our funny bone

    Since GTA 5 was released on PC this week, the amount of videos being created with the new editing tools are releasing at a quick rate. Below, are three in particular I found amusing. The first one is from James McVinnie, originally posted on Reddit, showing what occurs after he happens upon vehicles in a […]

  • Invisible Inc. is coming to PS4 and has left Steam Early Access

    Invisible Inc., from Don’t Starve developers Klei Entertainment, has been announced for PlayStation 4 and the game has also a release date on PC. The game has now left Steam Early Access and will arrive on PC May 12. Per a post from studio founder Jamie Cheng on the PS Blog, the game will contain […]

  • Call of Duty: Advanced Warfare Ascendance DLC dated for PC and PlayStation

    The Ascendance DLC pack for Call of Duty: Advanced Warfare now has a release date for PC, PlayStation 3 and PS4. It contains four new maps, the OHM 2-in-1 directed energy light machine gun, the OHM Werewolf custom variant, and the new Exo Grapple ability and playlist. The Infection episode of the exo Zombies saga […]

  • Killing Floor 2 PC specs and Digital Deluxe Edition contents announced by Tripwire

    A Digital Deluxe Edition for Killing Floor 2 along with PC specs for the title have been announced, along with the new of a Steam Early Access launch later this month. According to Tripwire Interactive, the Digital Deluxe Edition will run you $39.99/£26.99/€36.99 starting on April 21 on Steam. This edition contains the following additions […]