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Holiday Retrospective: What happened in June 2011

Wednesday, 28 December 2011 12:57 GMT By Brenna Hillier

We’re half way there, and you know what that means? Revisiting E3 2011; a surprisingly crowded summer release schedule; and the continuing saga of Hackers vs The World.

New in June 2011

inFamous 2

Red Faction: Armageddon

Child of Eden

Alice: Madness Returns

Duke Nukem Forever

Ocarina of Time 3DS

Dungeon Siege III

F.3.A.R.

Shadows of the Damned

Cars 2

Trenched

SSFIV AE

E3 2011
Although it’s one of the biggest shows of the year, 2011′s E3 brought few of the mega-ton reveals and announces we’ve come to expect. Nevertheless, there was plenty of excitement, and most of the major players had strong shows.

Sony’s press conference was a little spoiled by pre-show Vita leaks, but we finally got our first launch and pricing details as well as western hardware previews.

Sony focused again on Move and 3D, with CCP’s Eve Online tie-in shooter Dust 514 and BioShock: Infinite both confirmed to use the motion control system; this last one allowed Sony to do one of its famous celebrity retractions. Ken Levine also confirmed a BioShock game would be coming to Vita.

The Vita’s reasonable-sounding pricing was well-received – although its choice of mobile partner wasn’t – and when we grabbed Andrew House for a chat about the company’s future, everyone was quite cheerful. Quite apart from first and third-party streams, Sony’s E3 presence drew a huge crowd – 500,000 checked out the company’s display inside virtual world, Home.

Microsoft’s was equally leaky, and its own event was spoiled by a pre-emptive website update and domain name registrations.

Although Halo 4 and Halo: Combat evolved – Anniversary Edition were not surprises, they naturally went down well. The hardcore was a little dubious about the Kinect focus – Peter Molyneux spent hours with press trying to convince them that Fable: The Journey isn’t on rails; footage of StarWars Kinect in action was greeted with what is politely described as “doubt”. Xbox UK boss Stephen McGill swore the company would never leave the core behind, pointing to mass Effect 3′s optional Kinect features as an example of the the tech’s appeal.

One offering about which there was very little debate was Microsoft’s presentation of the first Tomb Raider footage; Crystal Dynamics’ reboot went on to be named game of the show by numerous outlets, and Nathan was suitably impressed by what he saw.

Square Enix also brought the first Hitman: Absolution trailer as part of its western-heavy line-up, although Final Fantasy XIII-2 was on show, and the company has expressed regret at the weakness of its Japanese catalog.

Tomb Raider E3 demo.

Konami, whose 2010 show was notoriously awkward, made its major announces and reveals during a pre-E3 show. PlayStation 3 HD collections for Metal Gear Solid; Zone of the Enders; and Silent Hill were announced, complete with a feature called “transfarring”, which allows included PSP titles to be played on either console with seamless save transfers. No details of Kojima Productions’ new games were given, disappointing those with outside bets on a Metal Gear Solid 5 reveal.

Ubisoft secured itself a warm and fuzzy spot in pat’s heart by showing of Far Cry 3 during its own event, and an interview with the developer only increased our adoration. The publisher’s other big reveal, the less-than-serious Brothers in Arms: Furious 4, proved too great a departure from the franchise’s solemn past for hardcore fans – but we’ll see if that changes when marketing ramps up.

Activision Blizzard was largely a no-show, sending a small number of games, but making no presentations or announces. Rival EA was out in force, with Battlefield 3 headlining. The game’s Battlelog network was revealed, along with EA Sports Football Club. We also got out first information on Insomniac’s new IP, Overstrike.

Wii U
But it was Nintendo who arguably took E3 2011′s star billing – not because it universally pleased, but because it got people talking. After months of rumours, we finally learned something of the company’s new hardware: a suitably ridiculous name, and a suitably bold technological leap.

The system’s media debut was plagued by confusion – the presentation didn’t make it clear whether we were looking at an entirely new console or just an add-on for the Wii, as Nintendo elected not to show the prototype hardware. Nintendo’s stock fell to its lowest point in five years as a result, with president Satoru Iwata later admitting he could have done better.

A number of multi-platform third party titles were shown in a sizzle reel, although none was actual Wii U footage, and system exclusives – like a new Assassin’s Creed – were announced. Pat wasn’t very impressed.

Duke Nukem Forever launch trailer.

Releases
2011 brought an unusually strong summer line up, with quite a few core titles debuting, including InFamous 2; Red Faction: Armageddon; Operation Flashpoint: Red River; Alice: Madness Returns; Dungeon Siege III; and Street Fighter IV: Arcade Edition.

The Legend of Zelda: Ocarina of Time 3DS proved nostalgia is still a winner with hot reviews and demand-driven street date breaks. Shadows of the Damned, Grasshopper Manufacture’s latest, also reviewed strongly – although failed to catch on at retail.

Critics were perhaps less interested in F.3.A.R., but Double Fine’s Trenched – which was blocked from European release by a copyright claim – went down well, as did Kinect shooter Child of Eden.

But let’s not ignore that elephant in the room; after more than a decade, Duke Nukem Forever released, resurrected by Gearbox after 3D Realms shuttered.

The game sold, but the reviews were dire, and as critics vented their bile on an easy target, one PR manager vented his frustration in public, suggesting he would blacklist those who gave poor reviews.

Duke Nukem Forever’s launch had generated so much public and media interest that the story was siezed upon and immediately blew up; Eurogamer claimed blacklisting is “standard practice” for publisher 2K, and the PR firm struggled to assuage its own poor publicity, greatly embarrassed. We argued that blacklisting is part of our business.

As for Gearbox, it didn’t give two hoots about the poor reviews. Although he said some were a little zealous, Randy Pitchford said Duke’s sales speak for themselves – sometimes we want junk food, knowing full well how bad it is for us.

In the NPD group’s June report, L.A. Noire took top spot again, with Duke Nukem Forever in second; Infamous 2 in third; and Ocarina of Time 3DS in sixth.

Otherwise, the US industry saw slumps across the board, although the NPD Group again emphasised that its reports lack digital data.

Far Cry 3 E3 demo.

PSNgate Part Three
An astounding three months on from the initial attack, the PlayStation Network hack was still generating a significant number of headlines. Some of them were even positive, as Sony made its Welcome Back package available to users early in the month.

Others? Not so much. Experts said the network still wasn’t adequately protected, and that we might never know what – if anything – the hackers had made off with. Sony was accused of having laid off its security team prior to the attack, too.

Sony’s executives weighed in, with Kaz Hirai calling out hacking as a threat to the fabric of society, while Jack Tretton described the whole shebang as a wake up call, and Sir Howard Stringer said Sony had been attacked for daring to protect its IP. Andrew House said the company was now in a state of vigilance against attack, but at least one Anonymous cell decided to call off its activities and complained of “butthurt” PSN members.

Hackety hack, don’t come back
Meanwhile, hackers embroiled in Sony’s anti-hacking lawsuits suffered wildly different fates. One expected to serve jail time, lacking the funds to defend himself or meet fines, while George “GeoHot” Hotz, the poster boy of device hacking whose cause had been cited in defence of attacks on Sony, has secured a job at Facebook.

Nintendo of America was hacked, and Nintendo Europe closed down a handful of services to stave off phishing attacks. Codemasters and Epic both suffered attacks on their web presences, and Bethesda announced the compromise of user data during its own besiegement.

BioWare and Sega soon met similar fates, and even Battlefield Heroes was hit, apparently merely for the lulz.

At this point we gave up on 2011 yielding anything but hacking, forever and ever. Just when we heaved a sigh of relief at Lulzsec signing off, Anonymous re-entered the fray.

Hatched, Matched and Dispatched
For the second month in a row, THQ got its hatchet out. Kaos, the team behind the under-performing Homefront, got the axe, along with Digital Warrington, the UK-based team which had produced a number of spin-offs for major releases. The media felt the edge a bit, too, with Future US and IGN both making a number of staff cuts.

Child of Eden launch trailer.

But on the positive side, a number of suddenly unemployed Blackrock staffers launched Roundcube.

Just Cause developer Avalanche opened a new studio in New York in addition to its Swedish base, and a handful of Rockstar veterans started a new studio.

Sega founded a new UK team with at least one Vita project in the works, and a pair of long-serving Lionhead staffers left to pursue their own development dreams.

Reports outed EA Sports’ plans to open a new studio housing a new team in Texas, and peripheral manufacturer Mad Catz finally leapt into development, after years of flirtation with publishing and distribution.

In the executive realm, Sony shuffled its higher-ups. SCE Europe head Andrew House was promoted to SCE International boss, with former incumbent Kaz Hirai suddenly in a brand new role as head of Sony’s consumer electronics division, uniting the PlayStation division with the rest of the company’s products. The importance of this game of musical chairs to Sony’s long term strategy should not be underestimated.

Vagrant Story designer and senior Final Fantasy staffer Yasumi Matsuno left Square Enix, and in Australia, a number of uncredited L.A. Noire staff came forward to describe Team Bondi’s crunch conditions, which sounded even worse than usual.

Finally, we heard an interesting rumour that someone was going to buy PopCap for the astronomical sum of $1 billion. We scoffed, and then we scoffed some more – but luckily, we’d also just purchased a number of nacho hats.

Wii U tech demo.

Marketing and PR
Gameloft announced that Order & Chaos, its iOS, subscription-based MMORPG, had pulled $1 million in its first three weeks – pretty astounding money for an untried marriage of business model and platform.

THQ made good on a promise to reward players of the Red Faction: Armageddon demo was downloaded often enough, by unlocking a new weapon in the game’s campaign. Mr Toots is a unicorn with deadly laser farts.

Battlefield 3′s E3 2011 reveal won rave write-ups from press and an incredible amount of buzz; Activision wasn’t impressed, with Bobby Kotick saying the game didn’t stand a chance against Modern Warfare 3, and casting doubt on the success of the game’s console ports.

EA boss John Riccitiello responded with the executive equivalent of “u mad?”, and the publisher thre some fightin’ words around about the plucky spirit of the underdog.

Valve, oblivious to shooter wars, released a new episode in its popular Team Fortress 2 videos – Meet the Medic. In other popular marketing, BioWare decided to include the female version of Commander Shepard on Mass Effect 3′s collector’s edition packaging, acknowledging her existence at long last.

Less winningly, CCP launched its Incarna expansion, which included a number of virtual vanity items far more expensive than their real-world equivalents. EVE Online’s enormous and vastly complicated economic system was thrown into disarray, and protests by disgusted players were estimated to cost the company $1 million.

Nintendo hardened a few hearts by once again refusing to commit to localising the trio of JRPGs much requested by Wii fans.

True or false?
Namco Bandai surprised the hell out of everyone by announcing a new Ridge Racer game, Unbounded, which is not only not set to accompany a console launch, but destined for PC. THQ surprised approximately minus five people by announcing Darksiders II.

Shadows of the Damned launch trailer.

Unusually for an European publisher, CD Projekt managed to grab some pre-E3 spotlight from its summer conference; an Xbox 360 release for The Witcher 2: Assassins of Kings was announced (and leaked) at last. THQ was announced as the game’s western publisher, much to Namco Bandai’s surprise; a lawsuit later resulted. We got hold of Tomasz Gop and heard all about the port, the company’s first console effort.

An interesting rumour started up around E3 that Metal Gear Rising – notable for its absence – had been handed off to another developer – although the studio so-named was quick to deny it. That was a fib.

Recruiting at Sucker Punch outed the company’s next project as another PlayStation 3 exclusive; a few months on, it’s clear this little hint foreshadowed a major announcement.

Digital Frontier
It was an exciting month for digital distribution fans -especially those who’d rushed out to buy Nintendo’s best ever connected console, the 3DS, only to find it shipped with an eShop. Three months on, a firmware update delivered the virtual shopfront, although it still lacked support for demos and DLC.

EA launched its own distribution platform, Origin, replacing the existing online store and download manager and claiming an exclusive on Star Wars: The Old Republic. Interestingly, the publisher was perfectly happy to continue delivering its PC games through established services like Direct2Drive and Impulse, but a number of titles disappeared from Steam for unspecified reasons – although EA did stress it wasn’t happy about it.

On Steam’s side, the platform was opened to free-to-play games, with Valve admitting it had a couple of its own in the works. The import of this would slowly dawn over the next few months, but free-to-play was already a huge talking point, as World of Warcraft essentially went freemium up to 20 levels.

Alice: madness returns launch trailer.

Capcom was in the doghouse this month, as news broke that save files for Resident Evil: The Mercenaries 3D can not be erased. Conspiracy theorists instantly pointed to a crackdown on used game sales, and although Capcom denied it, some retailers responded by refusing trade-ins.

Bungie revealed its Aerospace initiative – not a new game, as speculation had it, but a publishing arm, bringing smaller indies to market.

Ball’s in your court
Although many gamers have forgotten about it already, June was an important month for the US games industry on the legal and political front: The US Supreme Court ruled against a Californian law which sought to ban violent video game sales to minors, judging it unconstitutional.

In Australia, press got wind of Dead or Alive: Dimension’s Nordic territory ban, and started a delightful circus which saw the game pulled from store shelves – although it was later returned with a higher age rating. One of the most entertaining aspects of this kerfuffle was the national news service’s use of a ridiculous stolen image; apparently the ABC thinks Photoshop-enabled, pterodactyl-headed, PS2-era bikini girls is a representative screenshot of a 3DS game.

One of the industry’s most protracted copyright cases was put to bed – again; probably not forever – with a UK court ruling in favour of Future over Tim Langdell’s claim to ownership of the trademark Edge. Zynga also initiated a copyright suit, taking South American social games publisher Vostu to court.

In the ongoing battle between Activision and former Infinty Ward leaders jason West and Vince Zampella, a judge greenlit the pair’s suit, setting them on the road to trial.

And on the homefront, we bid sad farewell to Keza MacDonald, a prolific and justly celebrated freelancer whose services we were proud to engage, as she took off to become IGN UK’s games editor.

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2 Comments

  1. Dark

    Thanks Brenna.

    #1 3 years ago
  2. ManuOtaku

    For me the best games of the month were Shadown of the damned and Alice Madness Returns, i like those games a lot especially shadown, in my eyes is what resident evil 5 should be in the first place, sad to see those two games were pretty much ended overlooked by gamers, in the download front treanch i mean iron brigadge was really a great tittle, double fine for me is a great developer that yet havent made a game i dont like or someone can call a bad game.

    On the software front i cannot wait to see more news about the wii U, i hope this coming monday we have more info.

    #2 3 years ago

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    Madden NFL 16 has a deeply unsurprising release date. Madden’s release date always falls at the end of US summer, and Madden 16 is no exception. EA Sports has announced that the NFL sim will release on PlayStation 3, PS4, Xbox 360 and Xbox One on August 26. We have absolutely no further information at […]

  • Star Wars Battlefront won’t have Battlelog support

    Star Wars Battlefront is not just Battlefield in a Hallowe’en costume, so don’t expect the same suite of features. Star Wars Battlefront is the subject of intense anticipation and curiosity, so it’s not surprising a bunch of rumours have turned up. One of these rumours suggests that Battlefront will have its own version of Battlelog, […]

  • Battlefield Hardline beats Bloodborne to top March NPD chart

    PS4 had a good month but it was EA’s multi-platform Battlefield Hardline that was the best-selling game. March 2015 NPD at a glance Total spend down 6% YoY. Hardware and software both down. Console hardware blamed for significant hardware dip. Accessories up. Battlefield Hardline tops software chart. PS4 outsells other consoles. Wii U, 3DS and […]

  • Destiny: House of Wolves gear upgrade paths will be revealed next week

    Destiny developer Bungie will reveal new equipment upgrade paths during a livestream next week. Destiny: House of Wolves will release on May 19, the developer announced last week, promising a full schedule of reveals over the next few weeks. It also gave a broad outline of some of the things it will be discussing in […]

  • Don’t forget: the Elder Scrolls Online Welcome Back Weekend kicks off tomorrow

    Just a quick heads up to remind you that The Elder Scrolls Online Welcome Back Weekend kicks off tomorrow, April 17 at 10am EDT. The free weekend is an incentive to bring back beta players which tried the game, but decided not to pursue a purchase. You can play the MMO until 10am EDT on […]

  • Tale of Tales announces May release for Kickstarter success Sunset

    Those attending Kill Screen’s Two5six Festival next month will be able to play Tale of Tales upcoming title Sunset before it’s released. Along with the news provided to us by BeefJack, Tale of Tales have also released new set of lovely screenshots which we have posted below. Sunset will be released on Linux, Mac and […]

  • Take 50% off select racing titles through the Codemasters online store

    Codemasters has launched an online store and is celebrating by giving you 50% off the titles listed. Here’s what’s on sale: F1 2013 Classic Edition F1 2014 – F1 RACE STARS BUNDLE F1 2013 GRID 2 GRID 2 Reloaded GRID Autosport DIRT 3 Complete Edition DIRT Showdown Toybox Turbos F1 RACE STARS Hit up the […]

  • Spy_Watch coming to Apple Watch from Surgeon Simulator devs

    Surgeon Simulator developers Bossa Studios have announced its working on an Apple Watch game called Spy_Watch. Spy_Watch, according to the developer, has players heading up a spy agency which isn’t faring too well. Players will need to train a spy and then send him out on various missions to “reclaim the agency’s former glory.” Real-time […]

  • Trine 3: The Artifacts of Power hits Steam Early Access next week

    Frozenbyte has announced Trine 3: The Artifacts of Power will launch on Steam Early Access next week. The early access title will run you $19.99/€19.99/£14.99 and you can purchase it come April 21. If the short video above isn’t enough to tempt you, a video showing nine minutes of gameplay was released last week.

  • Journey, Flower, flOw trilogy to be released this summer on PS4 in 1080p at 60fps

    A remastered version of the Journey Collector’s Edition is coming to PlayStation 4 from ThatGameCompany. According to Gamespot, the trilogy will contain PS3 titles flOw, Flower and Journey on one disc, and it will run in 1080p at 60fps. A standalone version of Journey will arrive close to the trilogy’s release on PS4 through the […]

  • Here’s a few screenshots of PS4-exclusive Alienation from Housemarque

    Screenshots for Alienation, Housemarque’s four-player co-op PlayStation 4 exclusive, have been released and you can have a look at them in the gallery we’ve posted. Announced at gamescom 2014, the game features three main character classes, weapon customization, and various team set-ups. The game has players shooting at things with twin-stick gameplay with a top […]

  • Star Wars: Battlefront website notes November 17 release, teaser video and first image hit

    The first Star Wars: Battlefront image has been posted, and apparently it appeared on the official website at some point this morning. The game will also be released on November 17, according to the official website’s source code. The release date is noted in the code located in the image below. Props to Gematsu for […]

  • Mortal Kombat X is the fastest selling entry in the series to date

    Mortal Kombat X has sold faster than any other game in the series to date, making it the “biggest launch” in Mortal Kombat history, according to creator Ed Boon. Speaking in a series of tweets, Boon said both the mobile and console versions have “literally millions of players getting online” resulting in the servers being […]

  • Shadow of the Beast reboot resurfaces with some new screenshots

    The Shadow of the Beast reboot, which was announced in 2013, has show its face once more with early screenshots. Screenshots of the Amiga classic remake show off the Karamoon’s desert and the main character, Aarbron. According Matt Birch, CEO and founder of Heavy Spectrum, the team is currently hard at work on the “core […]

  • Halo: Spartan Strike arrives on Windows 8, iOS and Steam today

    Halo: Spartan Strike is now available on Windows 8, Steam, iOS devices and Windows 8 phones. The mobile top-down shooter will run you $5.99. Halo: Spartan Strike tells a new story in the Halo universe set during the events of Halo 2 on New Mombasa in 2552. Those playing on Windows 8 devices can compete […]

  • Final Fantasy 15 video shows highlights from the Episdoe Duscae demo

    Square Enix has released a Final Fantasy 15 video which shows highlights from the Episode Duscae demo included with launch editions of Final Fantasy Type-0 HD. FFT0 has shipped over one million copies worldwide, and a player feedback survey is available for the Duscae demo until May 19. Final Fantasy Type-0 HD is available on PlayStation […]

  • Bloodborne has sold over 155,000 digital units since release – SuperData

    PlayStation 4 exclusive Bloodborne has sold over 155,000 digital units since it was released on March 24, according to SuperData’s latest report. The figure produced by SuperData is worldwide and comes on the heels of the one million units sold announcement earlier this week. “After the release of the beautiful but terribly short game The […]

  • Nintendo US eShop update: Mega May returns, Super Smash Bros. update, Mii Fighter costumes

    Nintendo has updated the North American end of the eShop with a Super Smash Bros. update and the StreetPass Mii Plaza games Battleground Z and Ultimate Angler. The update is rather detailed, and a bit larger than normal, and you may wish to pay special attention to the activities listed. Here’s the full update: StreetPass […]

  • Here’s your first look at Sony boss Shuhei Yoshida in Super Time Force Ultra

    Sony Worldwide boss Shuhei Yoshida is a playable character in Super Time Force Ultra, and today, Capy Games has provided a couple images of the man himself in the game. Yoshida was announced as a playable character in the game during Sony’s PlayStation Experience event back in December 2014. The PS4 and Vita version will […]

  • The wait is almost over – The Witcher 3: Wild Hunt has gone gold

    CD Projekt RED has announced the news we’ve all been waiting to hear: The Witcher 3 has gone gold. This means Geralt’s latest, and possibly last, adventure has been sent to the factory to be pressed into lovely gaming discs. “We worked so damn hard over the past three years to bring you this game,” […]

  • Everybody’s Gone to the Rapture is a “couple weeks out from beta,” new trailer

    Everybody’s Gone to the Rapture is just a “couple of weeks out from beta,” according to development studio The Chinese Room, and a release date will be announced “shortly.” To give you an idea of how development has been coming along since it was announced at gamescom 2013, the team has released a new trailer […]

  • GTA 5 on PC looks incredible, but I can’t recommend it to console players

    As much as Matt Martin loves GTA 5, he can’t recommend upgrading from console to PC just for a slick editing suite and even prettier graphics. “This is the third time in as many years that I’ve bought GTA 5.” I have a Grand Theft Auto 5 obsession, as I’m sure you know if you’ve […]

  • The Forest engine updated to Unity 5, major graphical and gameplay improvements made

    The Forest’s latest patch added substantial improvements to the game. The Forest version 0.16 is now live on Steam with plenty of new additions. The game has been ported over to Unity engine version 5. The plant and skin shaders have been replaced or rewritten. Many other visual tweaks have been made, such as model […]

  • Star Wars: Battlefront banner leaks from Star Wars Convention

    EA has been setting up the Battlefront booth at Star Wars Celebration, and one leaked picture shows what could be the game’s main art. Someone on Reddit posted a picture of the game banner at EA’s booth. Here it is: Lots of things happening here. There’s a Star Destroyer in the distance, TIE Fighters and […]

  • Get GTA 5 working with Oculus Rift using this tool

    There’s a way you can play GTA 5 in VR if you own an Oculus Rift Dev Kit and have a bit of cash to spare. VorpX, the go-to program for adding VR support to games has received an update recently to support GTA 5. This is far from perfect, as it only translates the […]

  • FIFA Ultimate Team: week of April 15 team revealed

    This week’s Team of the Week is now available for anyone to challenge in FIFA Ultimate Team. The team members get selected each week based on their performance during the weekend matches. You can fire up FIFA Ultimate Team on any platform and challenge this squad. You’ll also find some Team of the Week items […]

  • Deus Ex: Mankind Divided will let you stealth all encounters, including bosses

    Deus Ex: Mankind Divided will bring back one of the original game’s major features. Deus Ex: Human Revolution is considered by many to be a great game and worthy of bearing the franchise name. One of its grating issues though was its boss fights. You only had one way to fight them: be confrontational. The […]

  • Project Cars PC specs and supported wheels announced

    The release date of Project Cars is inching ever closer and more details have been revealed to answer all your burning questions. Project Cars developer Slightly Mad Studios has revealed the full list of supported steering wheels on all platforms, as well as the minimum and recommended PC specs. Minimum specs CPU – 2.66 GHz […]

  • GTA 5 gets custom FOV mod on PC

    Those not satisfied with GTA 5′s built-in field of view slider can use a new mod to push the number even further. The PC versions of GTA 5 – just like its PS4 and Xbox One counterparts – lets you switch between third and first-person view in shooting and driving. The game has an FOV […]

  • Win! GTA 5 on PC!

    Want to win a Steam key for Grand Theft Auto 5 on PC? Just enter here. GTA 5 released on PC this week and is going down a storm. We like it a lot, which is why we’re giving away a Steam code for Rockstar’s latest. All you need to do is enter your email […]

  • GTA 5 topples Skyrim’s record for highest concurrent players on Steam

    Not factoring in Valve games, GTA 5 is the new king of concurrent player numbers on Steam. GTA 5 is very popular on PC, even more popular than games like Skyrim in its heyday. The number of concurrent players for GTA 5 has peaked today at 301,246. This makes it the only non-Valve game to […]

  • Mortal Kombat X: what does a modern fighting game look like?

    Mortal Kombat continues to evolve as NetherRealm adds RPG systems and daily challenges to a solid fighting game, says Sherif Saed. “Mortal Kombat X takes many cues from games like Destiny, Call of Duty, and GTA Online with hourly, daily and weekly events.” For as many of its familiar facets, Mortal Kombat X has enough […]

  • J-Stars Victory VS+ coming west in June – new trailer

    J-Stars Victory VS+ will make the jump (see what I did there) to the west after all. J-Stars Victory VS+ is the western title for the fighting game which stars characters from a variety of Shonen Jump-published manga. Bandai Namco has announced the fighter will release in Europe on June 26 and in the Americas […]

  • Codemasters F1 license good through 2016

    Codemasters has at least one more F1 game in it. F1 2015 isn’t out yet, so Codemasters is naturally not talking about what it might get up to in the future. We do know what it can get up to, though; Codemasters’ Steven Embling told Videogamer has the option to continue the series. “We have […]

  • Project Cars has pretty deep graphics options on consoles

    Project Cars offers players a wide variety of ways to customise their graphic settings on PS4 and Xbox One. Project Cars is a graphics showcase and all early indications suggest it’s going to be one of the best-looking games out there. Slightly Mad’s commitment to graphics seems to go deeper than making things pretty, though: […]

  • Super Smash Bros. patch nerfs Diddy Kong – report

    Super Smash Bros. 3DS and Wii U is great but Diddy Kong is a beast and must be stopped. The latest Super Smash Bros. 3Ds and Wii U patch seems to have nerfed Diddy Kong, a character so over-powered that serious tournament players generate controversy by choosing to use him. Nintendo doesn’t publish patch notes, […]

  • Borderlands: The Pre-Sequel developer shuttered

    Borderlands: The Pre-Sequel developer 2K Australia has been closed down. Kotaku broke the news, and also had word from an anonymous source, who said that all staff have been let go. 2K responded to our request for comment with the following statement: We can confirm we have taken steps to begin the studio closure process […]

  • Samorost 3 trailer shows Amanita still in fine form

    Samorost 3 looks as delicately beautiful as its siblings. Samarost 3 developer Amanita Design has a reputation for gorgeous, slightly surreal world building. This new trailer for its latest adventure looks just as if not more lovely than the previous Samarost games and Botanicula. Samarost 3 is coming to Mac and PC later this year, […]

  • Amnesia dev’s new project SOMA now in beta

    SOMA is nearly here and I am torn between excitement and horrified dread. SOMA is the latest horror project from Frictional, the team behind Amnesia: The Dark Descent. We’re pretty excited to see what Frictional comes up with next, and we won’t have too long to wait, apparently; the developer has announced that SOMA is […]

  • Steam Guard mobile authenticator now in beta testing

    Steam is now testing its latest security measure. Steam helps you protect your account by offering two-factor authentication, a solution so beautifully elegant and effective that it’s astounding every gaming network doesn’t do the same (looking at you, Sony). Valve’s version is called Steam Guard, and it works via email. This isn’t always super convenient, […]

  • Godzilla battles Mothra in new trailer

    Godzilla lets you stomp around cities and battle classic kaiju. I’m in. Godzilla is coming to PlayStation 3 and PS4 in early July, but we haven’t seen a great deal of it since its December reveal. The new trailer below gives you an idea of just what Natsume has done with one of the biggest […]

  • Tales of Zestiria to launch this year – new trailer

    Tales of Zestiria continues Bandai Namco’s delightful new habit of bringing the popular JRPG series to the west before the shine wears off. Tales of Zestiria is coming west in northern autumn, the publisher has announced. That’s not a bad turnaround, given it first hit Japan in January, and localisation of text-heavy titles is expensive […]

  • Project Cars release date locked down, new trailer released

    Project Cars finally has a release date. Project Cars will release on May 8, Bandai Namco UK has announced. We haven’t yet had an update from Namco Bandai’s other regional offices, but its probably safe to bet the racer will release around the same time in the Americas, Europe and ANZ region. We can now […]

  • Attack on Titan: Humanity in Chains trailer shows combat, online multiplayer

    Attack on Titan: Humanity in Chains has plenty to offer fans of the anime. Previously known as Attack on Titan: The Last Wings of Mankind, the Spike Chunsoft action game is coming west thanks to Atlus. Gematsu reports it’s due in both Europe and North America in May, via the 3DS eShop. The trailer below […]

  • Bloodborne stamina recovery rate affected by equip weight

    Bloodborne players have unearthed an important gameplay detail not mentioned in the game’s menus or manual. In Bloodborne, players need to manage their stamina carefully for best results. A far more aggressively-tuned affair than past Souls games, Bloodborne does away with equip weight limits, and items have no listed weight details. As far as players […]

  • Street Fighter’s Ryu, Fire Emblem’s Roy spotted in Super Smash Bros. patch – rumour

    Street Fighter’s Ryu is rumoured for future Super Smash bros DLC following datamining of the latest patch. Super Smash Bros. 3DS and Wii U were updated recently, and hacker shinyquagsire23 claims to have found some interesting files while poking around in the 3DS patch data. As detailed on Reddit, the audio files included a new […]

  • Suikoden 3 PEGI rating suggests PS2 Classic re-release

    Suikoden. Suikoden 2. And now: Suikoden 3. Suikoden 3 has been rated by PEGI for PlayStation 3, presumably ahead of an upcoming re-release. Gematsu turned up the rating, and although we have no further information at this time, it’s not much a leap to assume the RPG will turn up as a PS2 Classic on […]