Dear industry, grow up: Why the VGAs aren’t the problem

Monday, 19 December 2011 06:40 GMT By Nathan Grayson

Ragging on the VGAs is the in thing, but Nathan Grayson intends to call the critics out for their complicity in a wider-reaching problem.

I don’t think the VGAs should change in the slightest. And, quite frankly, they never will – not unless Spike TV suddenly transforms into the Monocoles and Competitive Crocheting network, anyway. But really, that’s not the issue. See, Spike’s show wouldn’t even exist – let alone possess this level of clout – without some of the biggest movers-and-shakers in the industry supporting it with all their might.

I watched a man get tea-bagged on national television a few Saturdays ago. Willingly.

Why, you ask? Well, because videogames, of course. For that very same reason, I also devoted precious eyeball fluid to Charlie Sheen’s least relevant shenanigans yet, attempted to gnaw off my own ears during a torrent of terrible “jokes” (most of them hurled in fear to stave off the encroaching threat that is “female”), and nearly face-palmed myself into a coma as countless clueless celebrities stumbled across the stage like lost sheep. Speaking of farm animals, there was also a cow for some reason.

Unlike our very own The Internet’s Johnny Cullen, however, I don’t think the VGAs should change in the slightest. And, quite frankly, they never will — not unless Spike TV suddenly transforms into the Monocoles and Competitive Crocheting network, anyway. But really, that’s not the issue. See, Spike’s show wouldn’t even exist – let alone possess this level of clout – without some of the biggest movers-and-shakers in the industry supporting it with all their might.

And why, pray tell, do they willingly put their ad money where Spike’s putrid, bile-spewing mouth is? Simple: you.

Occupy VGA street
“Spike should do it this way, Spike should do it that way,” you comment and tweet and shout. It happens every year, too – like clockwork. First, the pre-VGA hype hoopla sets in, and everyone noisily devours whatever morsels of info fall from Spike’s promotional table. Then they all gather around their TV sets, fingers crossed that – finally – this will be the year when everyone’s favorite network for Mountain-Dew-guzzling manchildren grows up. Spoiler alert: It doesn’t. It never does.

But then you lose me. The show ends, the credits roll, and the Internet’s mightiest keyboard warriors rehash their favorite battle cry: “The VGAs need to change! Spike should use this as a chance to elevate games as a medium!”

I’m sorry, what? Are we talking about the same television network here? Spike has made a business – one that has stayed afloat throughout multiple “tough economic climates” – by appealing to a very specific audience. Is it smart, cultured, or even the least bit tasteful? Hell no. But it works. And — hideously depressing as it may be — it probably rakes in a whole hell of a lot more cash than thoughtful chin-stroking and less than three dick jokes per minute. So why should Spike fix what isn’t broken because we’ve suddenly decided – for one night, in between looking at “top ten gaming asses” lists and screaming at each other on forums about MW3 and BF3 – that games are high art?

It’s not Spike’s duty to give “core” gaming’s stereotypical image a makeover. That job belongs to, you know, the gaming industry.

Let’s get something straight: I’m not defending Spike TV. It is undoubtedly a cesspit, capable of spewing out nothing but shame, misery, and exciting new opportunities for “the producers of Jersey Shore.” But it’s not Spike’s duty to give “core” gaming’s stereotypical image a makeover. That job belongs to, you know, the gaming industry. The publishers. The marketers. Yet they continue to save their biggest guns for the year’s most juvenile award show. Why? Well, that’s the part that makes my skin crawl: Because – on some level – they believe this is the most effective way to reach core gamers.

That’s the real tragedy in this incredibly depressing state of affairs. Many of the folks deciding which games get the cash-hued greenlight and which ones go back to the drawing board because their main characters aren’t bald or white enough look at the VGAs and say, “Yeah, my audience enjoys that. They’ll pay attention to that. They’ll give me a cut of their hard-earned money for games that debuted during that.” So the industry shacks up with Spike TV year-in and year-out because it doesn’t think its consumers are any better. It’s trapped in an abusive, broken relationship.

R-e-s-p-e-c-t, that is what it means to me
So then, the big boogeyman of a question: Does the “core” portion of the gaming industry deserve respect? Of course it does. Many developers pour their hearts and souls into these games, and plenty of fans are mature, well-adjusted people.

But look at how some of us behave. My “top ten asses” and BF3 vs MW3 examples may have been extreme, but that also means that they’re the most visible. On top of that, our communities — while slowly improving — aren’t the most accepting of folks who aren’t straight white males between the ages of 18 and 34 (see: rampant sexism, racial slurs, etc on Xbox Live; the recent “Gaymer” controversy).

From the outside looking in, we’re not critical or thoughtful. We’re just loud, misogynistic, and easily distracted by bright lights and pretty colors. Is it any wonder that publishers and marketing types (and even some developers) think we’ll stick to the VGAs like flies to a steaming heap of dung?

If this industry doesn’t respect itself, no one else will. We can’t beg for “artistic legitimacy” or what have you and leave it at that. Actions speak far, far louder than words, and right now we’re all dropping the ball. There’s no single guilty party here — least of all Spike TV. Everyone’s to blame.

If this industry doesn’t respect itself, no one else will. The damning mainstream “news” reports and cringe-worthy ads marketed toward “gamers” won’t take a hike unless we boot them out the door. We can’t beg for “artistic legitimacy” or what have you and leave it at that. Actions speak far, far louder than words, and right now we’re all dropping the ball. “Core” gamers are acting like loud, entitled children, and publishers are essentially waggling shiny car keys in their faces and speaking in babytalk. There’s no single guilty party here — least of all Spike TV. Everyone’s to blame.

Core gaming’s made some incredible strides in the past few years. The era of bleeps, bloops, and pixelated-princess-rescuing is ancient history. Growing up, however, doesn’t happen overnight. It’s a process, and the core gaming still has a lot to learn.



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  1. Stardog

    Game reviewers need to grow up too. Shit blockbusters still consistently get 80+/100 scores, whereas movie blockbusters get less than 50/100.

    “easily distracted by bright lights and pretty colors” says it all.

    Even some of the most well-written games would be some of the worst hollywood b-movies.

    #1 3 years ago
  2. The_Red

    Great read but how can industry itself grow? A really big chunk of business comes from those sad racist, sexist manchilds that devour crap from Spike. Those that want to respect games as high art and praise likes of Okami or El Shaddai are a really small minority… hence the horrible sales of those games while the next FPS with bald marine and teabaggin sells hundreds of millions.

    @1, Truly agreed.
    I was checked a little game called Magicka. It was mindblowingly crazy with rather innovative spell making focus. It was honestly one of the most fun experiences I’ve ever had but was destroyed by reviewers because the first version was buggy and YET, a game like Skyrim which is unplayable on PS3 and has millions of bugs on PC, gets all the perfect 10s on both of those platforms.

    #2 3 years ago
  3. back_up

    more than 5 mn witcher 2,4mn mafia 2,4 mn starcraft 2 and list goes on
    industry cannot grow unless they stop making PC games

    #3 3 years ago
  4. Samuel

    What’s with all this backlash-to-the-VGAs-backlash that I’m seeing everywhere now? Just because everyone hates the VGAs, suddenly now the cool position to take is that they shouldn’t be hated? No, the VGAs are horrible. The complaining is justified. Not saying Spike should suddenly turn it into the “Monocles and Crocheting” show either, I know that’s not what they do. But there’s no denying that what they are now is genuinely awful.

    #4 3 years ago
  5. Mike

    The very definition of community means that EVERYONE shoulders some kind of responsibly. Spike, Keighley, Publishers, gamers, journalists. No-one is exempt. To pass the buck in terms of “who’s to blame” is missing the point.

    Which is basically what Nathan has said.

    #5 3 years ago
  6. The_Red

    @4 I don’t think Nathan is saying that VGAs shouldn’t be hated or even attacked. It’s that they are NOT the problem. The whole network is like that regardless of their one single video game show. Even if an Oscar / academy award worthy show for classy films made it into Spike, they would still find ways to inject teabagging and other crap.

    It’s like Jersey Shore. It’s one of the most horrible things in existence but the real problem is the people that enjoy it along with the culture that supports it.

    #6 3 years ago
  7. Aimless

    @4 I suggest you read past the pull quotes. At no point does Nathan suggest the show isn’t to be reviled — quite the opposite, in fact — but its existence is symptomatic of a larger issue.

    The industry does an excellent job of killing credibility all by itself, Spike’s just an opportunistic scavenger.

    #7 3 years ago
  8. YoungZer0

    @1: That has little to do with growing up, but everything to do with corruption.

    #8 3 years ago
  9. Ireland Michael

    Sad thing Nathan is that’s you’re completely right.

    Let’s be honest, the gamers are just as much as to blame as the media and industry itself. Companies *would* produce more thoughtful, original games IF PEOPLE ACTUALLY BOTHERED TO BUY THEM!

    This is why movie studios create their own indie studios, and many music companies own a series of smaller music labels.

    Because they know two things – 1) While people are busy buying Lady Gaga and Justin Bieber albums, there’s still money to be made out of independent ideas, and 2) An industry needs creativity to survive, or else its stagnates. Believe it or not, there was a time when setting a first person shooter in a modern wartime setting was a… gasp… unheard of idea! This is how “the next big thing”s are discovered.

    As much as people like to tote around the figures that there are just as many female gamers as there are male, and that the average age of gamers is late 20s, early 30s, this industry is still showered by adolescent, juvenile children who can’t construct a single decent argument and bitch about the stupidest, most pointless thing, like format preference and graphics.

    Do you see people in the movie and music culture swamping metacritic sites and blasting out low scores like a venomous army because one or two people highlighted a problem with a game on a popular website? No you do not.

    Do you see fans in other media’s hoarding together to create meaningless Internet petitions because of utterly insignificant things, only to be perusing that very product six months later? No you do not.

    Like Nathan so succinctly put it… grow up.

    It doesn’t help in the slightest that idiots like Jim Sterling and Yahtzee as some of the most prominent faces of our medium. They do nothing but create a horrible, childish image for all of us. Nobody is going to ever take gaming seriously if we’re not willing to take it seriously ourselves.

    Where is this medium’s Roger Ebert? Why are reviewers identities hidden behind magazine’s names? Why is our entire media financially supported by the industry we’re supposed to be analysing and judging?

    It’s an absolute fucking mess. There’s so many fucking problems, and nobody is trying to fix any of them.

    Why? Because money.

    And because children. Our hobby is utterly swamped with obnoxious, violent, verbally abusive children. I’m sorry, but it’s the truth.

    #9 3 years ago
  10. AHA-Lambda

    “So why should Spike fix what isn’t broken because we’ve suddenly decided – for one night, in between looking at “top ten gaming asses” lists and screaming at each other on forums about MW3 and BF3 – that games are high art?”


    #10 3 years ago
  11. Freek

    Blockbuster movie does not automaticly equal bad movie, and neither does blockbuster game equal bad game.
    Some are bad some are good, but judge it on it’s own merrits and not wether or not it is popular.

    Not everything must be thought provoking and super deep. A nice action movie or shooting game has as much right to exists as Hugo and Shadow of the Collussus. Both types of movies/games provide quality entertainment just in different ways.
    And the indy game scene is alive and kicking in games aswell.

    Ofcourse Spike TV will not acuratly represent that range of entertainment and neither does it need to.

    What people want is what the movie industrie has. You have the simpel entertainment of the MTV Movie Awards but you also the more respectfull Oscars. Yes, also commercial, but not so crass and simpel.

    Spike TV can go ahead and keep hosting the VGA’s we just need some other more respecfull awards show to share the attention.

    @9 And yes, you do see idiotic fans in every media obbsess just as badely as the extreme fans in games. You only have to look at Harry Potter and Twilight for that.
    You have weird fans everywhere, they are not the problem.
    And perhaps you should follow your own advice because with all the swearing you sound like the silly man children you seem to hate so much.

    #11 3 years ago
  12. sb319

    I have to say, these little VG247 soapbox articles are bloody tedious. I assume they are designed to be contentious and attract more traffic, but they are awful. Stick with what you’re good at.

    #12 3 years ago
  13. Psychotext

    I wouldn’t be surprised if it’s another 50 years before gaming grows up… if it manages it at all.

    #13 3 years ago
  14. ManuOtaku

    I dont know, but how it is possible to mature this industry when is based on the fun factor?, i mean we can have very profound games, intellectually and story wise, but the main core is to have fun, i dont know how we can mature something related with have fun?, and something that needs kids, teneegers, etc in order to keep growing, that is a very difficult thing to do, besides all the good points made in this topic, i think it will be really hard to achive.

    #14 3 years ago
  15. minxamo

    The people arguing over their Top Ten Asses and BF3 vs MW3 are as bad as the VGA twats, they’re not ‘core gamers’, they’re fucking IGN visitors.

    #15 3 years ago
  16. Psychotext

    “i mean we can have very profound games, intellectually and story wise, but the main core is to have fun, i dont know how we can mature something related with have fun?”

    Leaving games aside, fun to a teenager is very different to what I’d personally define as fun (in my 30s). A mature gaming industry should be able to handle pretty much all age ranges (instead of pretty much only targeting 10 – 35 until very recently).

    I will say that the DS and Wii have done a hell of a lot to open up gaming to a much wider demographic though.

    #16 3 years ago
  17. Ireland Michael

    @11 Not everything must be thought provoking and super deep. A nice action movie or shooting game has as much right to exists as Hugo and Shadow of the Collussus. Both types of movies/games provide quality entertainment just in different ways.”

    This is completely true, but it’s an issue of moderation that the’s problem. I would say it isn’t a far exaggeration to say that a good 90% of the games released right now appeal almost exclusively to young male power fantasies, and nothing more.

    “And perhaps you should follow your own advice because with all the swearing you sound like the silly man children you seem to hate so much.”

    I will let the wonderfully amiable Stephen Fry respond to this one:

    @12 These were done because people wanted them. If you don’t like ‘em, don’t read ‘em.

    #17 3 years ago
  18. DSB

    I loved that article so much I felt like throwing my fist in the air and uttering some kind of loud token of agreement.

    I think the missed aspect is perhaps that a lot of games are sold to minors. There’s no way around it, and there’s nothing truly wrong with it. It’s been that way since the dawn of videogames, but the difference now is that every marketing executive worth half a fuck knows that tweens hold way more money than the average whiny pseudo-intellectual, and what really significes a tween more than loving humor they percieve as being too mature for them to be exposed to? In a tweens mind that means everything their mom hates, from sexual references to bad language.

    It’s not a “bad” show in terms of the people it’s intended for, it’s just intended for people 10 years younger than most who are capable of writing proper english on a site like this.

    The growing up debate is one of the sadder idiosyncracies of gaming. I don’t remember ever hearing of it until we reached the 00′s and people became so obsessed with seeing themselves on the internet that the flow of their consciousness suddenly became a cause in itself, and peculiar gripes like that became something to rally around, if only so you could keep perpetuating it.

    I straddle the fence myself. I love to see games like The Witcher 2 or especially Portal 2 challenge the more “established” mediums on writing, pacing and fundamentally good storytelling. It’s great to see gaming finally making advances towards that, but at the same time gaming for me is still as much cartoons as it is art film.

    I don’t remember anyone talking about growing up when they were playing Mario or Bubble Bobble or fricken BraveStarr on the CMD64. Ultimately I’m still entertained, and while I enjoy seeing games evolve in all sorts of directions, that’s really all I need from the medium.

    #18 3 years ago
  19. ManuOtaku

    #18 “gaming for me is still as much cartoons as it is art film”.

    Exactly, I know iam not everybody, and maybe the things i do like apply to others or dont, but since my childhood i love videgoames because they are like interactive cartoons, with great artistic graphics that made me travel to those worlds, and now is the same thing, iam afraid of real graphics in games, i mean seeing real people in games like they are walking on my everyday life streets, i will prefer well done cartoonish look games like we have today, for instance uncharted, it has characters with a great lifelike animation, but in the end in my eyes they keep the cartoonish look, and i like it, therefore this indicates that although iam an older person, my inner child still likes this, and also i like anime, cartoons like the simpsons and reading comics and manga, therefore my old me still likes this kind of things like if i was a kid, therefore i have my old me and my inner kid intwertine, which maybe also happens to a lot of gamers.

    Which also lead me to the question i have with this, if the industry aims at the inner kids of older gamers (not OG) 8D; as well as kid gamers, and that is also based at its core on the fun factor, how can the industry mature? i think that will be really hard to achive, because is the way this industry is IMHO.

    #19 3 years ago
  20. Aimless

    @14 I don’t think “fun” is the right word. Games need to be engaging, but that doesn’t require what you’re doing to be pleasant or enjoyable in the typical sense; survival horror games are the obvious example.

    #20 3 years ago
  21. GwynbleiddiuM

    Kudos, I watched VGAs and I felt embarrassed by it, but I told myself it happened because the industry doesn’t take itself seriously and respect itself as much as I hope to.

    #21 3 years ago

Comments are now closed on this article.

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    Final Fantasy 15 is 60% finished, according to director Hajime Tabata. Speaking with IGN, Tabata said development will kick into high gear once the Episode Duscae demo is released. “It’s about 60% now. People may look at that and say ‘well, you’ve only done five more percent!’ [since 55% in September] but it’s actually a […]

  • Destiny: you don’t need to visit the tower to access your vault

    Destiny players, you asked for it and Bungie has delivered it: you can now swap items in and out of the vault using the companion app. “Destiny needs more vault space” you cry – and yes, this is true. But while we all struggle with the limitations imposed on us by Bungie, we face all […]

  • Mortal Kombat X will contain over 100 Brutalities

    During the Mortal Kombat X stream today, NetherRealm Studios revealed Brutalities are back for the game, and stated there will be over 100 to pull off. You won’t gain any extra experience for being overly cruel with your painful moves, but you will at least get to laugh at some and “cringe” at others, according […]

  • Numenera: Strand is a film based on the game up on Kickstarter

    Numenera, the 2012 Kickstarter success and foundation for Torment: Tides of Numenera, could become a film if the Kickstarter for the movie is successful. With five days left, Monte Cook Games and Swedish film company Valdes/Eriksdotter needs £22,542 to reach its goal. Titled Numenera: Strand, it tells the tale of a drifter who “roams a […]

  • Gran Turismo 6 update adds MINI Clubman Vision, more

    A Mini Cooper has invaded Gran Turismo 6 via a new update. The Mid-Field Raceway track has also been added, and its a new and improved version of the original track from previous Gran Turismos. The new B-Spec Mode feature has also been added which allows the AI driver to race on your behalf. Additional […]

  • Nintendo is bringing New 3DS Xl and some playable titles to PAX East

    Nintendo is bringing New 3DS Xl and Splatoon with it to PAX East next month. The E3 2014 build of the game lets eight players transform into squids in a race for “splattered-paint dominance.” Code Name: S.T.E.A.M. will also be playable and featured in stage presentations at the Nintendo booth. Upcoming or newly released Nintendo […]

  • Battlefield Hardline Premium information seems to have slipped out early

    Battlefield Hardline Premium perks have apparently leaked a bit early, according to a post on Reddit. Over on the Hardline subreddit is an image which was take at a GameStop location, noting two week early access to content additional Battlepacks and more. Here’s the rundown: Four expansions Two weeks early access 12 additional Battlepacks Exclusive […]

  • Final Fantasy: Record Keeper arrives in the US this spring

    Final Fantasy: Record Keeper will be released in the US on iOS and Android this spring, DeNA and Square Enix today. The mobile titles allows players to “relive favorite moments” across all Final Fantasy installments and build a team of classic characters from across the entire franchise. If you sign up for email updates, you […]

  • Battlefield Hardline now available for pre-order, pre-download on Xbox One

    Battlefield Hardline is now available for pre-order and pre-download on Xbox One. You can pre-order it now from the Xbox Store and once you have paid for it, you can start your pre-download. Battlefield Hardline releases on March 17, and will be made available to pre-downloaders come 12.01am EDT. Check pricing and availability for your […]

  • Dying Light interactive video allows you switch between day and night

    A new video for Dying Light has been released, which allows you to hit the Z key to change between day and night. Titles Life and Death in the Quarantine Zone, the interactive story video showcases how the game changes between day and night. Daytime and nighttime are shown side-by-side but the z key allows […]

  • Havoc DLC for Call of Duty: Advanced Warfare out on PS3, PS4; PC delayed

    The Havoc DLC for Call of Duty: Advanced Warfare is now available for PlayStation 3 and PS4. Havoc contains the four multiplayer maps Core, Drift, Sideshow, and Urban along with the AE4 directed energy assault rifle, its custom variant, and the Exo Zombies cooperative mode. You can purchase the DLC separately or pick up the […]

  • Here’s a teaser for Resident Evil Revelations 2: Episode 2

    A teaser video for the second episode of Resident Evil Revelations 2 is available, so if you’ve yet to play the first episode, you may want to skip this. Resident Evil Revelations 2′s first episode is out now. Thanks, GamesHQMedia.

  • North American eShop update is full of Donkey Kong games

    Nintendo has updated the North American end of the eShop with Titan Attacks, Donkey Kong Land, Donkey Kong Country and more. eShop on 3DS Ironfall Invasion Titan Attacks! Donkey Kong Land – Virtual Console Donkey Kong Land 2 – Virtual Console Donkey Kong Land 3 – Virtual Console Luv Me Buddies Wonderland Around the World […]

  • Venture into the Valley of the Yetis next week in Far Cry 4

    The next batch of Far Cry 4 DLC, Valley of the Yetis, releases in March and Ajay Ghale will be tasked with surviving violent cultists and the mythical Yeti. Apparently the cult is looking for a secret hidden in the valley, and Ajay has discovered their motives. The DLC features co-op with a friend taking […]

  • The Butcher’s AK/CAR Mod Pack out for Payday 2, has dino masks

    The 19th DLC pack for Payday 2 title The Butcher’s AK/CAR Mod Pack is available on Steam from today. The pack will run you $4.99/€4.99 and features: 11 new weapon modifications for the AK rifles in the game 11 new weapon modifications for the CAR rifles in the game Four new masks together with their […]

  • Battle Chasers slated for PC, consoles; comic picks up where 2001 storyline left off

    Darksiders creator Joe Madureira and Vigil co-founder Ryan Stefanelli have confirmed a Battle Chasers game and a new comic are in the works at their new studio Airship Syndicate. Speaking to Polygon, Madureira and Stefanelli wouldn’t provide details on the the game, but did divulge it will be an adventure RPG with player-controlled Battle Chasers […]

  • Shovel Knight, Hotline Miami 2 discounted for Sony’s annual Spring Fever Sale

    Sony is hosting its annual Spring Fever Sale which runs for eight weeks and features a new title each week. The sale starts next week on March 3 with the launch of Helldivers. Here’s just a few items included in the sale: HELLDIVERS (PS4/PS3/PS Vita) March 3 Hotline Miami 2: Wrong Number (PS4/PS3/PS Vita) March […]

  • The gold Super Mario amiibo is a Walmart exclusive

    The Super Mario Gold amiibo which surfaced via a CPSIA certificate earlier this month will be a Walmart-exclusive, Nintendo has announced. The gold-colored Mario amiibo will be released the same day as the Mario Party 10 game for Wii U and will run you $12,96 at 3,000 participating Walmart stores in the US. Along with […]

  • Here’s an overview trailer for Final Fantasy Type-0 HD

    As new gameplay overview trailer for Final Fantasy Type-0 HD, culled from the Active Time Report, stream has been sent over by Square Enix. The video provides a look at the history and environments of the Kingdom of Orience; the 14 memebers of Class Zero; the battle system with customizable magic spells; and the ability […]

  • Final Fantasy 15 video gives you a look at the game’s wildlife

    A new video shown by Final Fantasy 15 director Hajime Tabata during the latest Active Time Report, contains a look at the game’s wildlife and ecology. You can watch the full stream two hour stream through here, or a smaller clip courtesy of GamesHQMedia below.

  • Lionhead ventures into the free-to-play space with Fable Legends

    Fable Legends will be free-to-play when it launches on PC and Xbox One. According to Lionhead, the one versus four cross-platform title borrows from MOBA games such as Dota 2 and League of Legends as it will contain free, rotating heroes which will be added to a roster for a two week period. Once the […]

  • Win! 5 pairs of tickets to the Call of Duty European Championships

    We have five pairs of tickets to giveaway for the Call of Duty European Championships, taking place in London this weekend. The event takes place this Saturday February 28 and Sunday March 1 at the Royal Opera House in Covent Garden. Winners can watch teams will go head to head for a $10,000 prize pot […]

  • Republique Remastered has released on Mac and PC

    Republique Remastered, which was announced earlier this month, is now available for Mac and PC. The game is 20% off through Steam, GOG and the Humble Store for $19.99 until March 4. Thereafter, it will run you $24.99. The Remastered edition contains all five episodes of the game, with 1-3 available now and the remaining […]

  • LA Cops coming to Xbox One in March

    Isometric shooter LA Cops is coming to Xbox One on March 13. Already on Steam Early Access, the game looks like it’s been heavily inspired by Hotline Miami. Walk into a room, open fire, leave bloody puddles in your wake. It’s being published by Team 17. Check out the video below for some 70s cop […]

  • We have $500 of Steam Wallet funds to giveaway!

    We’re giving away 10 Steam Wallet prizes worth $50 each to VG247 readers, courtesy of Bundle Stars. All you need to do to be in with a chance of winning $50 Steam credit is to enter your details below. Join the Bundle Stars Steam group for entry in the sweepstake, and gain extra entries for […]

  • Lapsed Final Fantasy 14 players tempted back with 10 day freebie

    Square is offering lapsed FF 14: A Realm Reborn players a chance to come back to the game for 10 days worth of free adventuring. Provided you’ve already bought and registered an account you’ll be able to play free of charge from Feb 27 to March 9. Square wants you to sample the new content […]

  • Advanced Warfare: Sledgehammer looking at “opportunities” to recreate classic Call of Duty maps

    Sledgehammer Games has told VG247 it’s looking at opportunities to recreate classic Call of Duty maps in Advanced Warfare. According to co-founder Michael Condrey, players of the latest Havoc DLC are asking how Exo abilities and verticality can be added to classic franchise maps. “We’re taking a look at some opportunities to really highlight the […]

  • GTA Online reader playlist week 7: and the winner is…

    Stuff was shot. But only one player emerged victorious. GTA Online player e031271 won last night’s VG247 reader playlist, beating myself, Matt and regulars solidorwot and Revolting. Congratulations, Mr e031271. A deserved victory. We play a GTA Online playlist in an open session every Wednesday on PS4, because it’s both funny and fun. Anyone’s welcome […]

  • Leaked screens reveal The Reef as Destiny’s new “social space”

    A handful of leaked Destiny screens seem to confirm that The Reef location will be the new social space in Destiny. The new addition is likely to be revealed as part of the upcoming House of Wolves expansion. Reddit user Megamanexe4 dropped the screens on the site earlier this morning, along with grabs that reveal […]

  • Darksiders creator teases Battle Chasers game

    Joe Madureira, creator of Darksiders, has released art that strongly suggests a Battle Chasers game is in the works. Battle Chasers was a comic book from the late 1990s that suffered notorious production problems between issues and was never finished. Madureira formed Airship Syndicate after the collapse of THQ, where he co-created Darksiders. His latest […]

  • Infamous video nasty Axe recreated in GTA 5

    The trailer for notorious horror movie Axe has been recreated in GTA 5. The shot for shot remake is the work of gigerbrick who has previously recreated exploitation flicks like Machete and Hostel using Lego. The original Axe movie was banned in 1984 in the UK but passed with cuts in the late 1990s. Movie […]

  • Payday 2 for PS4 and Xbox One includes “a year’s worth of paid DLC” for free

    Payday 2: Crimewave Edition will include a year’s worth of paid DLC from the PC version of the game for free. The new-gen version of the game will be available June 2015, and includes almost all of the paid and free DLC released so far for Overkill’s popular first-person shooter. That DLC includes The Big […]

  • Yes, Mortal Kombat X will require Xbox Live Gold or PS Plus

    Mortal Kombat X won’t bypass Microsoft and Sony’s premium online play requirements. Reports that Mortal Kombat X wouldn’t require PS Plus or Xbox Live Gold started circling earlier this week thanks to a communications error. Answering fan questions on Twitter, producer Shaun Himmerick accidentally gave the impression that premium console subs would not be required […]

  • This is what Destiny players most want next

    Destiny patch 1.1.1 has resolved or at least addressed a number of complaints voiced by the community, but there are plenty more. des Destiny community manage David “Deej” Dague has put out a call for Guardians to share their concerns – or rather, what they think the community is most concerned about. “Set aside your […]

  • Google AI can play games now, so we’re probably all going to die

    Google has brought us one step closer to our inevitable slaughter or enslavement by machine overlords. Google has developed an AI that can learn to play video games and devise brand new strategies. Let me just rephrase that: Google has created an AI that can teach itself new skills, including how to play video games. […]

  • First footage of Renowned Explorers: International Society surfaces

    Renowned Explorers: International Society is a turn-based strategy game from the team behind Reus, and it looks great. Renowned Explorers was announced almost a full year ago, but has been pretty quiet since then. Developer Abbey games has now announced that the game has hit alpha, and will be open to select testers soon. You […]

  • Cities: Skylines developer commits to mod support

    Cities: Skylines will fully support the modding community. Hailing from famously mod-friendly publisher Paradox, Cities: Skylines is a no-brainer for mod support – especially as a lack of mod support is one of the things SimCity was so heavily criticised for when it firts launched. In the developer diary below, Paradox’s Jakob Munthe is joined […]

  • Nosgoth update adds Vanguard, many fixes

    Nosgoth, the free-to-play multiplayer brawler set in the Legacy of Kain universe, has been given a significant makeover. The major feature of the latest Nosogth game update is a new playable human character called the Vanguard. “Equipped with mighty throwing axes and a shield, the Vanguard can take more punishment than any human class that […]

  • Xbox Live Gold 12 month sub $40 on Microsoft store

    Microsoft is offering $20 off 12 month Xbox Live Gold subscriptions at the moment. An Xbox Live Gold 12 month subscription will normally set you back $60, but a Microsoft Store promotion has it on offer for $40. The offer is restricted to the US store. Although you can opt to grab your sub as […]

  • Tomb Raider movie script to be penned by TMNT writer

    Tomb Raider will be Evan Daugherty’s second reboot of an established universe. The Tomb Raider movie reboot has signed on a writer and a distributor. Deadline reports Teenage Mutant Ninja Turtles, Divergent, Snow White And The Huntsman and G.I. Joe 3 writer Daugherty will write the film. Additionally, Warner Bros. has signed on to distribute, […]

  • Shelter 2 pre-orders open, launch trailer debuts early

    Shelter 2 is a game in which you are a mother lynx and must protect a den of kittens. Yes, it’s delightful. Shelter 2 is coming to Mac and PC on March 9. Pre-orders are now available on Steam at 10% off or on with a free skin and soundtrack, or 20% off if […]

  • That Batman: Arkham Knight trailer is full of codes

    Batman: Arkham Knight’s trailer is like a Transformer – there’s more than meets the eye. The new Batman: Arkham Knight trailer contains a number of codes. Eagle-eyed users have spotted four so far, and work on cracking their meaning is progressing. According to an /r/games thread rounding up results so far, the codes pertain to […]

  • Assassin’s Creed haystacks won’t save you from a fall

    Assassin’s Creed fans, don’t try this at home. Assassin’s Creed characters can survive falls of almost any distance as long as they aim for the haystacks scattered handily throughout the environment. As you probably deduced from your familiarity with common sense, this isn’t a real thing: falling from heights kills you, the same way a […]

  • Why are people buying PS4 and not Xbox One?

    PS4 is outselling Xbox One – but why? A new report may have the answer. Last month, the PS4 outsold the Xbox One in the US again, returning it to the top of the charts after just two months away. Why? What has caused this reversal in fortunes in Microsoft’s home territory? According to a […]

  • Toejam and Earl are back with a new Kickstarter

    The early 90′s are alive and well in a new bid to bring back Toejam and Earl. Toejam and Earl released for Mega Drive (Genesis, Americans) in 1991, and the eponymous characters went on to count among Sega’s best-known characters. They appeared in a platformer, a light gun shooter and finally a 2002 Xbox game […]

  • New Wander trailer shows off Azertash form

    Wander is a collaborative, non-combat MMO in which you can take on a number of unique forms. Wander players begin as an ambulant tree called an Oren and can progress through several different bodies as they explore the environment, learning its secrets. One of these, which we’d not seen before this trailer, is the amphibious […]

  • SOMA approaching beta phase on PC and PS4

    SOMA, the new horror game from the Amnesia: The Dark Descent crew, is getting close to playable. Frictional Games has apologised for its recent silence over the project, but said it’s focused on reaching beta. Sorry all for the silence! We're closing in on Beta and everyone's working hard to get there. Once that's done, […]

  • Square Enix does not condone Final Fantasy: Mystic Quest HD Remaster

    Square Enix has said it’s not involved with a fan remake of Final Fantasy spin-off Mystic Quest. 1992 SNES game Final Fantasy: Mystic Quest is being remade by Dark Design as Mystic Quest HD Remaster. The developer is even taking pre-orders for the project. Unfortunately, it looks like it is in no position to be […]

  • New Hunger teaser released by LittleBigPlanet Vita co-developers

    LittleBigPlanet Vita co-developers Tarsier Studios have released a teaser trailer for Hunger, which was announced in May 2014 at the Nordic Game Conference. The game has been rumored to be the firm’s unannounced Sony project since 2010. Platforms are still to be announced, but the studio became a first-party SCE developer a few years back, […]

  • Here’s two Mario Party 10 overview videos, one featuring amiibo

    Overview videos for Mario Party 10 and the amiibo which work with the title have been released by Nintendo Japan. Obviously each one is in Japanese, but you get the gist all the same. Mario Party 10 releases on Wii U March 20 in North America and Europe. Thanks, AGB.

  • Clan Raids announced for Call of Duty: Advanced Warfare Companion App

    Activision has announced a new Clan Raids mode will be made available through the Call of Duty: Advanced Warfare Companion App. According to the CoD community blog, raids are time-based challenges where success earns you a spot on the Clan Raids leaderboards and new Clan Raid-exclusive in-game gear like the Equilibrium set. Clan members will […]

  • Play Battlefield Hardline starting March 12 through EA Access

    Xbox One users with an EA Access subscription will be able to play 10 hours worth of Battlefield Hardline starting March 12. EA Access members will are being granted access to the game five days before the street date, with full multiplayer and all saves transferring over into the main game. It was announced yesterday […]

  • This video summarizes the contents of Destiny patch 1.1.1

    With Destiny patch 1.1.1 now available, here’s a video summary of what to expect. In the video above, Arekkz Gaming gives you a rundown of the important bits in the update. Subscribe to Arekkz Gaming for more Destiny tips and trick through the link.

  • Destiny 1.1.1 patch notes out, update is live

    Destiny’s 1.1.1 patch arrives today, so if you have been kicked from activities, it means you will need to download the patch now that it’s live. We will be pushing the 1.1.1 patch for Destiny shortly. Players will be kicked from activities and required to download the patch. — Bungie Help (@BungieHelp) February 25, 2015 […]

  • Payday 2 packs based on Hotline Miami 2: Wrong Number coming

    Starbreeze has announced another collaboration with Dennaton Games which will see masks based on Hotline Miami 2: Wrong Number appear in Payday 2. The collaboration consists of two free updates when you acquire Hotline Miami 2 or its deluxe version on Steam from February 25. The two updates, called Hotline Miami Mask Pack and Jacket […]

  • Velocity 2X making its way onto Linux, Mac, PC and Xbox One

    Velocity 2X will be released on Linux, Mac, PC and Xbox One Futurlab has announced. The developer is in charge of the port, which will be published by Sierra. According to Futurlab, the deal with Sierra came about when self-publishing proved to be difficult due to spending “more time doing PR and marketing on Velocity […]

  • Hotline Miami 2: Wrong Number finally has a release date

    A release date for Hotline Miami 2: Wrong Number has been announced, finally. The game will arrive on Linux, Mac, PC, PlayStation 3, PS4 and Vita March 10. It is now available for pre-order on GOG, Humble and Steam for 10% off for $13.49/£10.99. There’s also a Digital Special Edition available which includes tracks from […]

  • Warhammer 40,000: Dark Nexus Arena is a twin stick shooter MOBA for PC

    Warhammer 40,000: Dark Nexus Arena has been announced as a twin stick shooter MOBA blend from Whitebox Interactive. Set for a 2016 release on PC, the game’s beta will be on show at PAX East next month. An Early Access release is slated for Q2 2015 and you can already purchase early access for a […]