Three new presentations have been added to the rapidly growing schedule for GDC 2012.
In the Production Track, BioWare’s Adriana Lopez will give a talk entitled “Ownership – Dragon Age Style”. The presnetation will discuss how product owners can use their franchise control to keep team members engaged.
Taito chief game designer Reisuke Ishida will appear in the Design track, giving his first ever Western presentation, called “Five Techniques for Making an Unforgettable Game, Illustrated in Space Invaders Infinity Gene and Groove Coaster.” The presentation will be simultaneously translated from Japanese, and discuss ways to make games stand out.
Composer Austin Wintory will give a lecture called “Journey vs Monaco: Music is Storytelling” for the Audio track, contrasting two very different scores in discussing how music adds to narrative.
GDC 2012 takes place from March 5 through March 9 at the Moscone Center in San Francisco, California. See previously announced sessions here.
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