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Car Crash: Why VGAs are in a serious need of change

Monday, 12 December 2011 06:54 GMT By Johnny Cullen

The 2011 Spike VGAs were meant to celebrate the year’s best games and hype future releases. Instead, Johnny Cullen argues, they played to stereotypes in the worst possible way.

For every step Sunday night took forward – Miyamoto, Blizzard, some of the unveils – the VGAs took 20 back. We’ll still be getting up in the middle of the night for the announcements next year – every games news journalist will – but there needs to be change. A re-run of this year’s show would be less than welcome.

On Saturday night – early hours of Sunday morning UK time – Spike held its annual Video Game Awards in Santa Monica, promising its usual mix of world premieres and accolades.

It delivered on the former. The awards themselves? Not so much.

Given previous form this isn’t much of a surprise, but 2011′s VGAs took stereotypical stupidity to an entirely new level. Put it like this: I don’t want to see Felicia Day doing some silly gimmicks; I don’t want to see some dude who ripped at last year’s awards on YouTube turn up and trash talk at a Spike exec as if he was cutting a WWE promo; and I don’t want to see a bunch of kids from some unknown TV show shout about what they won before showing a new game (the group I’m referring to introduced Alan Wake’s American Nightmare).

I don’t care about how much LL Cool J likes Mass Effect, and I sure as hell don’t care about teabagging live on stage. Was there any need for it? If there was one thing that stood out, that played right into mainstream gamer stereotype. We don’t need these things in a gaming awards ceremony. A bit of humour in a show is fine, but this was beyond cringeworthy.

Hollywood Invasion

Do we need celebrities in game award ceremonies? Do we really need Hulk Hogan, will.i.am, Charlie Sheen and others presenting awards and unveiling games?

On the one hand, we want to see the developers get their 15 seconds of fame rather than those who’ve had it for most of their lifetime. On the other hand, the majority of the VGA audience probably isn’t that well versed in the industry. They won’t know – and in all likelihood, care – about the Ken Levines, Hideo Kojimas or Cliff Bleszisnkis of the world as much as the hardcore does.

I’m still undecided on the subject, but there needs to be at least some sort of balancing act. On Sunday, we didn’t get it.

And what about the actual awards? This was a shambles. Very few of them got handed out on stage. By my count, there were only three: Rocksteady appeared for Batman; Infinity Ward and Sledgehammer for Modern Warfare 3; and Bethesda Game Studios for Skyrim to pick up GOTY. For everything else, it was held either pre-event or shown in a quick edit.

Fair enough; there won’t be time to do all of the awards on stage. That’s the reality of it, as is the case for most ceremonies. But you have a big gaping problem if you go through a majority of them before and during the show and have them run in a montage to secure more time for announcements and stupid antics. The “awards” part of this year’s Video Game Awards was an afterthought.

In fact, it was something picked up on by Batman: Arkham City VOs Mark Hamil and Tara Strong. Both nominated for their roles as Joker and Harley Quinn in the Best Performance by a Human Male and Female categories respectively, the pair lost out to Stephen Merchant and Ellen McLain of Portal 2 for their roles as Wheatley and GLaDOS.

Hamil said in one tweet: “Weird VGAs! Don’t mind losing but I’d like to know when it happens. Did I miss something? Award given off-camera? Tara and I in lousy seats – BOO!”

Spike Video Game Awards

Saturday marked the eighth VGA event since its debut in 2003.

The show is fronted by US journalist and GameTrailers TV host, Geoff Keighley.

Skyrim, Batman: Arkham City, Uncharted 3 and Portal 2 were the big winners this year.

Naughty Dog’s The Last of Us, Metal Gear Rising from Platinum Games, Epic’s Fortnite and BioWare’s Command & Conquer: Generals 2 were the major announces.

Strong then added in another: “I’m sorry, but to have @HamillHimself sit way up in the bleachers and not even MENTION his nomination? Shame on VGA…”

But here’s the kicker: Strong’s category – which McLain picked up in person – was awarded at the pre-show, streamed online on Spike’s website. Meanwhile, Hamil’s nomination was mentioned in a quick montage.

It’s an awards show. It’s in the name: Video Game Awards. You either do the awards or you don’t.

Or here’s a better solution, seeing as the ceremony itself seems to be a event for unveils and trailers rather than awards: hold a separate showcase. One weekend in December, hold two separate events and air them on Spike and online.

On the Saturday, have the Video Game Awards, but without the announcements. No celebrities; just let the developers host the awards, categories and let them do their speeches. Let them have their limelight for creating the best games of the year.

A great example of that is Machinima’s Inside Gaming Awards. Held the night before the VGAs, the mainly YouTube-fronted network focussed on awarding the games rather than make a song and dance about other things. OK, there weren’t any developers to MC each category – only Machinima personalities – but the IGAs format of focussing on awards clearly works.

And then on a Sunday, hold a showcase for announcements and trailers. Have a mix of developers and celebrities. Satisfy more people in the process.

The only genuine moment of decency on the night was Miyamoto’s appearance for Zelda’s Hall of Fame induction. I don’t think anyone was expecting him to appear personally. Considering the recent retirement speculation, it was lovely and heartwarming to see him on that stage with all his trademark enthusiasm.

Unfortunately, just as we were building a rosy glow, we realised Shigeru Miyamoto, the creator of some of the best-loved characters, franchises and games in history, was sharing the same stage as Charlie Sheen.

Professional courtesy

And there were Blizzard’s three co-founders – Mike Morhaime, Frank Pierce and Alan Adam – getting their Gamer God award. No doubt deserving. Why am I griping with this? It was presented by American Pie’s Jason Biggs and Shaun William Scott, who appeared to punch Biggs in the balls after signaling Morhaime, Pierce and Adam to the stage. Stay classy, guys.

Given we had ball-punching, it was no surprise the press was also sidelined. It’s just a shame that 25 of America’s most prominent games journalists – including Brian Crecente and Stephen Totilo of Kotaku, Chris Grant of Joystiq, Andy McNamara of Game Informer and OXM US EiC Francesca Reyes – picked the best games of this year, only to have their work overshadowed by teabagging, reenacting Fruit Ninja and too many unveils.

The saddest thing? This is all being organised by one of those 25 journos. Geoff Keighley has said countless times that this is a serious awards show for gamers. If that’s the case, I sure as hell didn’t see it on Sunday morning.

Just no.

I met Geoff briefly at gamescom earlier this year on the way to the Sony press conference, when myself, Alex Donaldson and ex-VG247 contributor Joe Anderson were chatting to him about the work he’d done on The Final Hours features with Portal 2 and Metal Gear Solid 2.

Don’t let the awards fool you: Keighley is certainly worth his weight as a journalist. He can write some astonishing stuff, as you’ve probably seen with the Final Hours of Portal 2, can be hard-pressing in interviews – as you’ll see in this interview with Reggie Fils-Aime of Nintendo at E3 about Wii U – and he is, obviously, a well known face in PR circles.

How else could he get exclusives for GameTrailers? How else was he able to get the unveil of Naughty Dog’s new IP? How else was he able to get Kojima to announce Metal Gear Rising was now in the hands of Platinum Games? And BioWare with C&C: Generals 2 and Epic’s Fortnite?

Yet, for all his worth, Keighley organises an event that fails at its most basic level.

We need mainstream ceremonies that take games seriously. Do you see teabagging at the Golden Globes?

For every step Sunday night took forward – Miyamoto, Blizzard, some of the unveils – the VGAs took 20 back. We’ll still be getting up in the middle of the night for the announcements next year – every games news journalist will – but there needs to be change. A re-run of this year’s show would be less than welcome.

[Miyamoto Pic]

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30 Comments

  1. Ireland Michael

    The Spike VGAs have *always* been a lowest-common-denominator “awards” show aimed at the dreaded “casual” gamer. The kind of people whose entire knowledge of gaming extends to the release schedules for the FPS and TPS games, and little else.

    As long as it continues to pander to that kind of an audience, it will never be taken seriously. How can Geoff even try to suggest that it’s a serious awards show when one quick glance at the nominee lists shows nothing but gross lack of acknowledgement for the wider breath of games in the industry?

    Yes, Geoff can be a great journalist, no denying that. The problem with Geoff is that he’s almost a complete whore merchant. The guy is either a genius when it comes to generating hype, or he doesn’t actually realise he’s doing it. I’m veering towards the former though.

    #1 3 years ago
  2. Bam007

    I agree with this article. While they tried to be funny and make the show enjoyable to watch, it was not about the awards. Can’t remember exactly which award it was (maybe for Portal 2?), but in between that and the previous award was a good 15-20 minutes of nothing.

    This is the night of nights for video games and complete randoms (as noted in the article) take the stage.

    #2 3 years ago
  3. OrphanageExplosion

    Keighley doesn’t organise the event and his input into the tone and content is limited – his unenviable job is to get the “premieres” and to sell the event to the industry – and in a truly credibility-challenging task, to sell it to gamers. If you want to understand Keighley, watch his brilliant event coverage where nobody – and I mean, nobody – does it better.

    To understand the VGAs you need to spend some time watching Spike TV and to see how it fits into the schedule. It’s almost exclusively retarded, adolescent nonsense aimed at mentally sub-normal teenage boys. In this respect, the VGAs are masterpieces.

    It’s down to developers, publishers and sponsors to realise that video games are now a mainstream property not compatible with the Spike demographic, and to withdraw support from this horrific spectacle.

    #3 3 years ago
  4. KAP

    Your right it was all over the place, that’s the Americans, they must of loved that format.
    It’s not aimed at us low key, tea drinking, soccer playing, people such as our selfs right? Lol

    I for one liked it, apart from the awards bits. Lol

    #4 3 years ago
  5. WFMMK

    No wonder the awards were undeserved half of the judges are Xbox fanboys…

    #5 3 years ago
  6. ASBI

    @5 I wouldnt say undeserved :/

    lets just say there were far too many good games that were overshadowed by batman + skyrim + portal 2 :/

    #6 3 years ago
  7. mathare92

    Yup. Like someone tweeted yesterday, it’s a legitimate shame that someone like Charlie Sheen was invited to speak on the same stage Miyamoto had just occupied.

    Alex Navarro pretty much summed up everything that was wrong with the show in his scathing Giant Bomb piece.

    Nothing’s going to change. If you want a real video game awards show, I can only recommend the Tim Schafer-hosted GDC awards. The sad thing is, a show like that would never make it to tv.

    #7 3 years ago
  8. Freek

    For all of those things to happen it needs to be NOT on TV. If it’s on TV it needs to be low brow MTV bullshit to justify it’s existance.
    And those awards actually exist already. Peer reviewed and classy. They’re handed out during GDC and nobody knows or cares about them.

    #8 3 years ago
  9. SplatteredHouse

    Interesting you mention Jason Biggs in your article. He was responsible for one of my low-lights from the VGAs. To suggest that guy was just there to collect a cheque would be too complimentary. He was utterly vacant and disinterested. At least Scott took the effort to turn up in character. I got the impression even he wasn’t too impressed with his co-star’s attitude that left him having to save their appearance.

    #9 3 years ago
  10. mojo

    i dont like to be so stereotypical but what do u expect?
    its the american way of artificialy bloating events to the point where u need to be super-mainstream to enjoy them.
    just look at theirs sports events.
    ur going to a show, not a match. and ur also going to a show, not an award cerenomy.

    #10 3 years ago
  11. Erthazus

    Hardcore-mainstream?

    LOL. There is no hardcore-mainstream. There is mainstream and there is Hardcore. Nothing in between.
    Just because you played Skyrimn for 4-15 hours does not make you a hardcore gamer.

    Show is trash and thats why we have GDC. End of story.

    Besides, VGA is actually better than E3. Why? Because there are more surprises than at E3.

    #11 3 years ago
  12. mojo

    u misunderstood me.
    i didnt use it in a gaming related context.

    edit: i changed it

    #12 3 years ago
  13. DSB

    Really, the most futile thing you can do is critisize one of these things.

    An awards show is not made to be fair, or tasteful, and it’s not made to pay tribute to it’s medium or it’s artists, it’s purely an industry putting in a little extra for an evening of high exposure. It’s the same as the Oscars or the Grammies, where good movies and good music also mean absolutely nothing.

    I think those priorities are more than obvious. Especially once they start adding showcases for future products to the mix. How can there be any doubt? I don’t watch any of that crap for the same reason – it’s advertising, not tribute – but this sounds absolutely par for the course.

    Quite obviously they’re doing everything they need to do to gain exposure. They’re going for a young audience, and they’re paying for every pseudo-celebrity under the sun. Like the MTV awards.

    #13 3 years ago
  14. mongbatstar

    Oh Erth, your desire to cause controversy where there is none never ceases to amaze. I think it’s pretty obvious what “hardcore-mainstream” meant in this context. He has a valid point too.

    #14 3 years ago
  15. WFMMK

    E3 has way more surprises than VGAs. At least for Playstation fans it does.

    #15 3 years ago
  16. YoungZer0

    Why did you people even watch this? That’s the big question.

    #16 3 years ago
  17. absolutezero

    WORLF EXCULSUIVE.

    that and so bad its good. Kojima, Miyamoto being kicked off stage and Seth Greens sheer disgust at everything made it worthwhile.

    I enjoy the industry making fools of themselves, reflects the majority of games rather well, also pretty well relfects what they still think the main audeince for games is.

    Actually thinking about it most games are developed with a teenage male audience in mind anyway.

    #17 3 years ago
  18. freedoms_stain

    Lets be honest now, gaming has risen from a profitable niche hobby 10-15 years ago to a gigantic mega-business. and when you become a gigantic mega-business you have to crowd yourself with a load of bollocks, because that’s what the fat cats who’re now running the mega-business think the mindless plebs they’re looking to bleed cash out of want.

    And maybe that IS what the lowest common denominator want, they’re where the money is so they will always be pandered to while the rest of us who don’t fit into that category will feel ostracised because we’re no longer being pandered to.

    #18 3 years ago
  19. viralshag

    I didn’t watch it… was this worse than the Grainger Games debacle a few months ago?

    #19 3 years ago
  20. Johnny Cullen

    Oh good god no. I think I can safely nothing will EVER top the GMAs. EVER..

    #20 3 years ago
  21. TD_Monstrous69

    All I can say about this is what’d you expect from a network owned by Viacom? Most of the programming on their network is complete shit, that playcates to the stereotypes of douchebags, “angst-ridden and sex-crazed” teens, and glorifies problems that many people face everyday, without network money backing them from behind the scenes. I don’t mind the celebrities too much at these shows, but I can’t say that they’re needed (though I will say, the people who were there at this year’s VGA’s were better than last year). Though after watching this, all I can say is that though games have come a far way into the main-stream pop-culture subconscious, they still have a way to go until they’re truly taken seriously by network TV (outside of G4 that is).

    #21 3 years ago
  22. IL DUCE

    @Johnny Those guys who announced Alan Wake aren’t unknown to most Americans (especially young males prob 15-30)…they were relatively big on the net before they got the show Workaholics which is a Comedy Central show that is actually funny as hell…so give the guys some credit, no need to randomly take shots @ people for no reason…

    And while Felicia Day’s gimmicks were stupid…she looked fine as hell when she announced that new BioShock Infinite trailer…

    The whole VGAs were completely underwhelming though…reveals and trailers weren’t even that big or impressive whatsoever besides The Last of Us and the Mass Effect 3 trailer…and while the Rainbow 6 Patriots trailer was cool also, the Hitman trailer on the pre-show was probably better than the rest of the trailers shown…no surprises and was therefore, very disappointing

    And maybe they should focus on actually giving out some more awards…I feel like they gave out 2 or 3 awards on stage the whole night

    EDIT: Ok, finished reading…as a whole great article and I agree with pretty much everything said

    #22 3 years ago
  23. HeavyD-Love

    I actually kinda enjoyed this years show. Thought they did a decent job given the subject matter and target audience.

    #23 3 years ago
  24. fearmonkey

    How can anyone be shocked at what SpikeTV has done with the VGA’s?
    The VGA’s have always been like this. I watched the first or second VGA’s, and it made me feel embarrassed as a gamer, and I have never watched it again.
    What can we expect from a channel that has Manswers in it’s lineup, they are catering to the low brow demographic, and so is G4TV with a few exceptions.
    I miss the days of TechTV and G4 when it really was about games and serious about them, not about sex, Ninjas, wrestling, and titillation.

    #24 3 years ago
  25. Ireland Michael

    @19 The sad thing is, the GMAs themselves are infinitely better when it comes to genuinely awarding the industry for its efforts and achievements. The Grainger Games debacle was just a very unfortunate situation.

    #25 3 years ago
  26. HighWindXIX

    Any chance they’ll start streaming the GDC awards online so we can have an actual awards show that non-industry folk can enjoy?

    #26 3 years ago
  27. Phoenixblight

    @26

    No because that is how the company that does the show gets money is through the tickets and the attendees.

    #27 3 years ago
  28. Johnny Cullen

    @26, @27 GameSpot streams the GDC awards every year.

    #28 3 years ago
  29. Phoenixblight

    Hmm must of not saw them when I was volunteering because the rules were said that no one can record any of the conferences or sessions, guess that rule doesn’t apply to the awards.

    #29 3 years ago
  30. bluemanrule

    First off, Johnny, great write-up. Secondly, @ #3, Keighley has been the producer the last two years and has petitioned that he does, in fact, organize the content on the show. I really agree with Johnny and seems like I caught the only three award presentations of the night by chance.

    I really like the DICE awards and hope that, one day, its format will expand beyond G4-only broadcasts. I’ll take that show over this one any day.

    Again, great article Johnny. I’m also really impressed with level of maturity on these comment threads. Well done.

    #30 3 years ago

Comments are now closed on this article.

  • Week 8: Can you win the weekly VG247 GTA Online playlist? Play tonight at 8pm UK time!

    We’re hotdogging tonight. I don’t even know what that means. Eight weeks of ridiculous death. Such a brave, true milestone. We’re going to celebrate two entire months of playing weekly GTA Online playlists with VG247 readers with Hotdogging, a set of six jobs I named completely at random. This one ends with a straight-up border […]

  • Puzzle platformer Four Sided Fantasy coming to PC, consoles in early 2016

    Curve Digital and developer Logan Fieth’s studio Ludo Land are bringing puzzle platformer, Four Sided Fantasy, to PC all major consoles in early 2016. Ludo Land are developing the PC version, with Curve Digital handling the console and Vita versions. Four Sided Fantasy tasks players with venturing across “dreamlike levels” by controlling and manipulating the […]

  • Tropico 5 arrives on PS4 in April – video

    A release date for Tropico 5 on PlayStation 4 has been announced. This is the franchise’s first foray onto PlayStation consoles. It arrived in Europe on April 24 and in North America on April 28. A Limited Edition has also been announced, and it includes The Big Cheese DLC and the Bayo Del Olfato sandbox […]

  • Metal Gear Solid 5: The Phantom Pain Limited Edition PS4 releasing in Asia

    A limited edition Metal Gear Solid 5: The Phantom Pain PlayStation 4 system will be released in Asia. The system and its DualShock controller were designed in collaboration with Konami Digital Entertainment and targeted for the Asia region, per Gematsu. It will be released as part of PS4 Metal Gear Solid 5: The Phantom Pain […]

  • This video shows Sid Meier’s Starships being played on iPad

    Sid Meier’s Starships will be released on iPad alongside Mac and PC, and to give you an idea on how it plays on the tablet, a new video has been released. Watch below as Pete Murray and lead producer Stuart Zissu show off the iPad version. The 4X space-strategy releases on March 12.

  • Wolfenstein: The Old Blood announced as standalone prequel to Wolfenstein: The New Order

    Wolfenstein: The Old Blood, a standalone prequel to The New Order, will release May 5 on PC, PS4 and Xbox One. The game takes pace in 1946, and and players take on the role of B.J. Blazkowicz as he embarks on a two-part mission in Bavaria. Part one, Rudi Jäger and the Den of Wolves, […]

  • Observer Mode coming soon to Evolve as a free update

    Observer Mode will be released for Evolve as a free update for all platforms, 2K and Turtle Rock have announced. The community feature was designed to give Evolve players the ability to observe and add commentary as well as livestream, allowing a sixth user to “passively enter a custom game” with the ability to switch […]

  • Dragon Quest Heroes and PS4 top Media Create charts in Japan

    The PlayStation 3 and PS4 skus for Dragon Quest Heroes were the top sellers on the Media Create charts in Japan, moving a combined 594,749 units. Elsewhere on the chart, The Legend of Zelda: Majora’s Mask 3D was in third place with 39,751 units moved, and last week’s top seller, God Eater 2: Rage Burst, […]

  • Watch Hideo Kojima answer lots of your burning Phantom Pain questions

    What’s better than learning the official release date of MGS5: The Phantom pain? Hideo Kojima talking more about it, of course! Hideo Kojima has decided to answer a few fan questions about Metal Gear Solid 5: The Phantom Pain, to help boost everyone’s hype to insane levels. He talks about the game’s story, his relief […]

  • MGS5: The Phantom Pain Day 1 and Collector’s Edition revealed

    Konami has officially revealed the release date of Metal Gear Solid 5: The Phantom Pain alongside the game’s Day 1 and Collector’s Edition. Metal Gear Solid 5: The Phantom Pain will release September 1, worldwide, as previously leaked. It will be available on PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. The PC Steam […]

  • EU Club Nintendo: Legend of Zelda: A Link Between Worlds soundtrack back in stock

    Club Nintendo members in Europe can once again pick up The Legend of Zelda: A Link Between Worlds soundtrack. For 3000 Stars, members of the program will receive the double-CD soundtrack which features 89 tracks with liner notes from Ryo Nagamatsu and 12 sheet music excerpts. It also comes with 16 Milk Bar Musician pieces. […]

  • HTC apologises over “confusing” Half-Life VR comments

    HTC has misspoke when it talked about Half-Life coming to VR headset Vive. HTC chairwoman Cher Wang has apologised over the comments she made yesterday about the possibility of Half-Life coming to Vive, the VR headset it’s manufacturing with the help of Valve. Sources close to Valve, have indicated to the BBC that the developer […]

  • What do Heists and Daily Objectives tell us about the future of GTA Online?

    Daily Objectives could be more important to GTA Online than Heists. These theories and more, from a giddy Matt Martin. Yesterday Rockstar dropped a bombshell. Not only is it releasing Heists next week – the mythical 4-player missions for GTA Online – but it’s also going to be introducing daily challenges and more modes to […]

  • Breaking down Hardline Premium, is it worth it?

    Having been announced just a few days ago, the Premium service for Battlefield Hardline has been a topic of constant debate among the Battlefield community. Many look at Hardline as a Battlefield off-shoot that will just tide everyone over until Battlefront comes out in the fall. EA has other plans however, announcing a $50 Premium […]

  • Watch Dogs sold more than GTA 5 and FIFA 15 in Australia in 2014

    Watch Dogs outsold GTA 5, and FIFA 15, at retail in Australia last year. According to data obtained by the Interactive Games & Entertainment Association (IGEA) from the NPD Group Australia, last year’s year retail sales charts look a bit different in Australia. The top-selling game was Call of Duty: Advanced Warfare, followed by Watch […]

  • Watch PC footage of The Witcher 3: Wild Hunt from GDC 2015

    The Witcher 3: Wild Hunt has a new gameplay video available that shows a bit of action from the PC version. The video below was captured from Nvidia’s GDC conference live-stream. Developer CD Projekt RED was on hand to show off The Witcher 3: Wild Hunt‘s graphical prowess running on a PC. Thanks, GamesHQMedia.

  • Dying Light: Hard Mode and Ultimate Survivor Bundle out March 10

    Dying Light’s second DLC drop, the Ultimate Survivor Bundle, and the free Hard Mode, have been given a solid release date alongside a new trailer. Dying Light developer Techland has confirmed that the Ultimate Survivor Bundle, the game’s second DLC drop, will release March 10. The DLC is part of the season pass, but will […]

  • Exploration puzzler Ether One is coming to PlayStation 4

    Ether One, the first-person exploration game that puts you in the minds of other people to help change events of their past is coming to PlayStation 4 this year. Ether One is coming to PlayStation 4 this year, developer White Paper Games announced at GDC 2015. A retail version will also be available alongside the […]

  • Larian “murdered” Divinity: Dragon Commander to focus on Original Sin

    Divinity: Original Sin developer Larian talked very candidly about the business side of development and the many unfortunate events that took place for the game to come out as it did. Larian Studios founder Swen Vincke gave a post-mortem on the troubled development of Divinity: Original Sin, and how it managed to overcome all of […]

  • Firewatch probably has the most natural dialogue of any game to date

    Firewatch developer Campo Santo has revealed the first ever gameplay footage of the upcoming exploration game. Firewatch is the first game from super indie studio Campo Santo. The game is set in the Wyoming forests where the player will be exploring the environment and act as a fire lookout. The game features extensive voice-acting as […]

  • White Night launch trailer is a noir thriller trip

    White Night is here, not long after it was revealed and with a mysterious launch trailer. White Night, the black-and-white survival horror set in 1930s Boston, has revealed its launch trailer. White Night is mix of old-school horror, exploration and puzzling solving in an eerie, noir setting. The game’s main mechanic is light. any object […]

  • Free-to-play is “a significant part” of PlayStation’s digital future

    Free-to-play games on PlayStation 4 have seen enough growth that Sony is now considering the model a major part of its future digital business. Sarah Thompson, senior account executive for PlayStation’s free-to-play business said at a GDC panel that Sony has witnessed impressive growth in the free-to-play sector. “We’re really looking at this as a […]

  • Double Fine Adventure Kickstarter documentary releasing free on YouTube

    Broken Age making of documentary Double Fine Adventure will be made available to all. When Double Fine turned to crowdfunding, changing the industry forever, it promised to give an unprecedented look behind the scenes with a professional documentary of the whole development process of Broken Age. That documentary was initially restricted to Kickstarter backers, but […]

  • Gone Home console ports cancelled following Midnight City difficulties

    Gone Home won’t be made available to the console masses after all. Indie hit Gone Home was announced for console release almost exactly one year ago, and we’ve heard absolutely nothing since then. Turns out, that’s because it’s not happening: developer the Fullbright Company confirmed to Eurogamer that the ports have been cancelled. “Our publishing […]

  • Microsoft rang Mojang the day Notch joked about selling

    Minecraft developer Mojang was sold because founder Markus “Notch” Persson made a joke on Twitter. Ever wondered how Minecraft came to be a Microsoft property? It’s actually a pretty great story. Remember when Notch tweeted this? Anyone want to buy my share of Mojang so I can move on with my life? Getting hate for […]

  • Halo: The Master Chief Collection matchmaking update rolling out

    Halo: The Master Chief Collection has been updated to help fix its tragic matchmaking. Again. Now almost four months old, Halo: The Master Chief Collection was still pretty broken as of this morning, with rubbish matchmaking and plenty of other issues to go around. 343 Industries is still trying to fix it, and has today […]

  • Nvidia unveils Shield, an Android 4K Smart TV set top box

    Nvidia has named yet another product “Shield” in an attempt to render us all hopelessly confused. The heart of Nvidia’s GDC 2015 press conference was the Shield, a $200 Android set top box launching in May. Apparently the “world’s first 4K Android TV”, the Shield supports 4K content encoded with h.265. The box runs on […]

  • Star Wars Battlefront footage shown behind closed doors

    Star Wars Battlefront is being shown to retailers. Now we want EA to show it to us. Star Wars Battlefront is expected sometime this year, so it’s about time EA gave us a look at DICE’s latest. It turns out that while press and gamers have had to twiddle their thumbs, EA is showing it […]

  • Dragon Age lead creative moves onto mysterious new BioWare project

    Dragon Age creator David Gaider is leaving his baby behind. Dragon Age is a team effort, but Gaider was one of the key creatives behind the franchise, creating the setting of Thedas (which, I was recently amused to learn, is an acronym: “THE Dragon Age Setting”). He was lead writer on all three games and […]

  • Unity 5 available for free with “no fucking around”

    Unity 5 looks amazing, and you can download and faff about with it for free right now. “We’re not nickel-and-diming people. When we say it’s free, it’s free. We’re not charging a royalty, which I think is akin to looking for whales.” Unity Technologies announced the release of the fifth version of its popular, simple, […]

  • Five Nights at Freddy’s 3 may be the end of the series

    Five Nights at Freddy’s 3 released yesterday, and many fans theorise that it marks the end of the series. Five Nights at Freddy’s developer Scott Cawthon has released a new teaser image on his website, but rather than pointing to a new game, many fans believe the teaser signals the end of the series. The […]

  • Source 2 announced, will also be free

    Valve has formally unveiled Source Engine 2, the third major engine to go free to developers at GDC 2015. Source 2 is the successor to the engine Valve has been using since Counter-Strike: Source and Half-Life 2. Valve didn’t have much to say about the technicalities of this long-awaited release. It is apparently focused on […]

  • SteamVR: Valve’s Lighthouse tech allows you to walk around while playing

    SteamVR’s key differentiator is a piece of tech allowing headsets to connect with other devices for extra accurate, room-scale tracking. Valve has announced a new bit of technology called Lighthouse, which it is making freely available to any hardware manufacturer. Like the extra tracking LEDs on Sony’s updated Project Morpheus, Lighthouse improves the headset’s accuracy, […]

  • Steam Machines, Controller, streaming box to launch in November

    Steam Machines will finally become a reality before the end of the year. Valve’s living room PC systems will release in November, the company announced today. Well, I say Valve’s – the idea behind Steam Machines is that a number of manufacturers will offer variously priced systems. Alienware and Falcon Northwest are among the dozen […]

  • Telltale veterans form new team, announce teen thriller Oxenfree

    Oxenfree is a supernatural teen thriller from some of the team behind Telltale Games’ award-winning adventures. New indie Night School Studios unveiled Oxenfree at GDC 2015. It tells the story of a group of friends who accidentally open a “ghostly rift” at an overnight party on the coast. Night School, which is made up of […]

  • PS4 global sales now stand at over 20.2 million

    The PS4 has sold 20.2 million units worldwide. Sony announced the new PS4 sales milestone at GDC 2015 today. It’s a hell of an achievement and salt in the wounds for Microsoft, which hasn’t updated us on Xbox One sales since it shipped “almost” 10 million back in November last year, and has fallen back […]

  • PS4 VR headset Morpheus out in 2016, capable of 120 FPS – video

    Sony’s VR headset Project Morpheus has some impressive grunt. Virtual reality and Morpheus were the heart of Sony’s GDC 2015 presentation today, ahead of its newly announced first-half 2016 comemrcial launch. SCE Worldwide Studios boss Shuhei Yoshida detailed the headset’s impressive capabilities, notably the fact that it can handle 120 FPS VR games. The PS4 […]

  • Papo & Yo developer making a VR game about dinosaurs

    Some days you write a headline and it makes you so happy that that you have to do a little chair dance, you know what I mean? Papo & Yo developer Minority Media, whom I would personally go to the wall for after they cut out my heart and stomped on it via the medium […]

  • Wasteland 2, Shovel Knight and more in big ole bunch of indies coming to Xbox One

    Xbox One owners are about to receive a pile of great new indie games. At GDC 2015, Microsoft revealed a list of new indie games headed to Xbox One. Some of these titles have already released on other platforms, so it looks like Microsoft has really relaxed the parity clause of ID@Xbox – or perhaps […]

  • Here’s an indie VR game made with Unreal Engine 4

    GDC 2015 is blowing up with indie games, VR and Unreal Engine 4, so here’s a video combining all three. Loading Human is a virtual reality adventure from indie developer Untold Games. It’s in the works for Mac and PC, and Sony has given an early green light for Project Morpheus, too, so expect it […]

  • GTA Online: Daily Objectives and Adversary Mode coming next week

    Heists aren’t the only thing coming to GTA Online next week: players can also expect Adversary Modes, new Daily Objectives and other Freemode activities. GTA Online’s Adversary Modes are new PvP modes which feature a range of competitive challenges and will unlock as players progress through Heists. Here’s a rundown straight from Rockstar: Come Out […]

  • Syndicate is the latest free game download on Origin

    The latest free title to be added to EA’s Origin service is 1993′s Syndicate. For a limited time, you can download the game for free and keep it, much like previous titles such as Theme Hospital. The isometric, real-time, tactical-action game was developed by Bullfrog Productions and released in June 1993. It is a favorite […]

  • Ancient Labyrinth DLC for Lords of the Fallen now available

    The Ancient Labyrinth DLC for Lords of the Fallen is now available for PC, PlayStation 4, and Xbox One. It will run you $7.99 and builds upon the existing lore, characters, and storyline. Have a look at some new screenshots in the gallery below.

  • Shadowrun Online gets a name change and release date

    Shadowrun Online developer Cliffhanger Productions has announced the game’s name has been changed to Shadowrun Chronicles: Boston Lockdown and a release date for April has been set. The new title was formed via the developer and its Kickstarter backers, with the goal being to let those unfamiliar with the game know by the title alone […]

  • Amazon hosting Rockstar and 2K Games sale

    Amazon is hosting a Rockstar Games and 2K Games sale with discounts Max Payne titles, Bully and more. Here’s just some of the offerings listed: Manhunt 2 PC Download $3.00 Max Payne 3 PC Download $4.00 Bully: Scholarship Edition PC Download $3.00 LA Noire Xbox 360 $2.95 L.A. Noire: The Complete Edition PC Download $6.00 […]

  • Destiny weekly reset video shows off Inferno Crucible gameplay

    We have a gameplay video featuring Inferno Crucible gameplay featured in the Destiny weekly reset for you. In it, Arekkz Gaming gives you a look at Inferno Crucible and goes over the various intricacies. You can read up on the weekly reset through the links.

  • Resident Evil: Revelations 2 Episode 2 available from today

    Episode 2 for Resident Evil: Revelations 2 is now available. If you’ve purchased the Complete Season, you’ll be able to download Episode 2 on PS3, PS4 and Xbox One. Steam players should see the episode go live around 9-10pm PST, and Xbox 360 owners should be able to download very early tomorrow morning, per Capcom […]

  • Here’s a sneak peek video for Warhammer: End Times – Vermintide

    Fatshark Games has released a sneak peek video for its upcoming Games Workshop title, Warhammer: End Times – Vermintide. Vermintide is a FPS, co-op action title coming to PC, PlayStation 4 and Xbox One, and its set during the End Times of the Warhammer universe in the city of Ubersreik. Warhammer: End Times – Vermintide […]

  • Call of Duty: Advanced Warfare video shows Ascendance DLC early access weapon

    As you know, Xbox Season Pass holders now have early access to the Ascendance DLC Pack bonus weapons for Call of Duty: Advanced Warfare. Now you can watch a trailer for the weapon. The OHM directed energy hybrid weapon can switch between an LMG and Shotgun “on the fly,” and it also includes the OHM-Werewolf […]

  • March PS Plus games include OlliOlli 2, Oddworld: New ‘n’ Tasty, more

    March PlayStation Plus titles have popped up on the PS Plus page. Noticed by NeoGAF user skynidas, the titles include: OlliOlli2 (PS4/VITA) Valiant Hearts: The Great War (PS4) Oddworld: New ‘n’ Tasty (PS4) Counterspy (PS4/PS3) Papo & Yo (PS3) Sherlock Holmes: Crimes and Punishment (PS3) A notice has also been posted on the EU PS […]

  • Sci-fi horror game Caffeine will release on Xbox One, PS4 alongside PC – new trailer

    Caffeine creator Dylan Browne has announced the Unreal Engine 4 game will be released on Xbox One. The game will be published through Microsoft’s Indie Program. As previously announced, it is also coming to PC and and now PlayStation 4. Caffeine is a sci-fi horror game which stars a young boy who has been abandoned […]

  • Xbox 360 Preview program invites going out this month

    Much like the Xbox One Preview program, starting early this month, invites for the Xbox 360 Preview program will start rolling out. Select invitees will be able to join program directly from their Xbox 360. A special Xbox Live message will be sent, directing users to head over to their Settings page. Further instructions are […]

  • Tron: Legacy director in negotiations for Gran Turismo film

    Tron: Legacy director Joseph Kosinski is said to be in early negotiations to direct the Gran Turismo film. This is according to the Hollywood Reporter, which states Michael De Luca is still slated as one of the producers alongside Matt Milam, Dana Brunetti, Josh Bratman, DeVon Franklin and Elizabeth Cantillon. Plot details are still unknown […]

  • Fifth add-on pack for Alien: Isolation is available for download

    The Trigger, which is is the fifth add-on pack for Alien: Isolation, is available to download from today. In it, players will “compete against the clock” across three new maps in Survivor Mode. Set before the events of the main game, players step into the shoes of Sevastopol Station’s Ricardo who will do what he […]

  • HBO Go app now available on PlayStation 4

    Sony has announced the HBO Go app will be made available for download later today for PlayStation 4. The app works just like the PS version. Now you can watch True Detective, Game of Thrones, Veep and more through your console. Information on installation is available through the PS Blog.

  • Skyrim mods no longer restricted to 100MB in size

    Bethesda has announced a beta for Creation Kit update 1.9.33, lifts the 100MB size restriction for Skyrim mod makers. The beta is for both Skyrim’s PC launcher and the Creation Kit which will allow for unlimited file sizes. Here are the notes: Creation Kit 1.9.33 Update Creation Kit now supports unlimited file sizes for mods […]

  • Mad Max release date set for September, PS3 and Xbox 360 versions canned

    Mad Max from Just Cause developer Avalanche Studios has been given a September release date, along with the new of a last-gen cancellation. The axing of the PlayStation 3 and Xbox 360 versions were announced via Game Informer. Mad Max is the magazine’s featured game for the April issue. Avalanche, according GI, nixed development on […]

  • MGS 5: The Phantom Pain out in September, Kojima “closing the loop” on saga

    Metal Gear Solid 5: The Phantom Pain will be released in September, according to an IGN Italy video, which also features Hideo Kojima discussing “With Metal Gear Solid 5, I’m finally “closing the loop” on the Metal Gear saga. The video has since been removed, but an image cap of the date is posted above. […]

  • Forza Horizon 2 Rockstar Energy Car Pack now available

    The Rockstar Energy Car Pack for Forza Horizon 2 for Xbox One is available now, alongside the free car for March. The free car is the Acura Integra Type-R, and the Rockstar pack included the following vehicles: 2014 Volkswagen Beetle GRC 2015 Subaru WRX STI 1996 BMW 850CSi 2015 Jaguar XFR-S 1970 Volkswagen #1107 Desert […]

  • 3DS firmware update kills web browser exploit

    Nintendo has issued a 3DS firmware update which fixes a web browser exploit that was being used to run pirated Game Boy Color ROMs since January as well as inject code within downloadable games. Another piece of code, per Eurogamer, changed the setting on the handheld to make it region-free. The exploit was only available […]