Killing in the name of: When does the blame game stop?

Saturday, 3 December 2011 06:10 GMT By Julie Horup

Tired of the old chestnut about games causing violence? It’s time for gaming to grow up and stop passing the buck, Julie Horup argues.

Decades ago it was films, then it was Marilyn Manson, and now it’s Grand Theft Auto.

Colorado, USA: 13 killed. Oslo/Utøya, Norway: 77 killed. Alphen aan den Rijn, The Netherlands: 6 killed. Virginia, USA: 32 killed. Illinois, USA: 6 killed.

See, video games do cause violence.

Before you start throwing around trolling comments, calling me a stupid games journalist who shouldn’t be allowed near the Internet, just take a few minutes to consider the statement. I’m right. You know why? Because it’s the truth. Games can cause violence – but despite ignorant attempts to connect the death tolls above with your favourite hobby, this doesn’t mean they’re the reason that unstable sociopaths go on a shooting spree when something goes haywire in their head.

Press A to learn about anger management
Like other forms of media, many just as innocuous to their aficionados, games have the ability to push someone over the edge – when they’re already dangerously close to it. It’s nothing to be ashamed of, and we shouldn’t be afraid to admit it. It happens all the time, and games aren’t the only culprits being singled out; decades ago it was films, then it was Marilyn Manson, and now it’s Grand Theft Auto with a little bit of Modern Warfare as well as Doom. People constantly need a scapegoat in case something goes wrong – just look at what’s been done in the name of religion through history.

Controversially Violent

Mortal Kombat, 2011. Refused classification in Australia for extreme gore.

Bulletstorm, 2011. Triggered a media circus describing it as the most violent game ever.

Left 4 Dead 2, 2009. Refused classification, then censored, in Australia, for extreme gore.

Saw, 2009. Like the source material, considered gratuitous and exploitive by some critics.

Madworld, 2009. Another media darling considered the “most violent game ever”.

Having said that, it’s not as much about games causing violence as it’s about violence being an innate weakness in human nature. It’s there right from the birth, and if not, then it’s being fostered by our surroundings; maybe through abuse, maybe by being left alone to burn ants with a magnifying glass or maybe just because it somehow excites certain problematic individuals to see other people suffer. The difference is that while most of us learn how to control our anger and thus are able to play a simulation of shooting without triggering a violent episode, others aren’t as well equipped, and slip through the cracks.

An individual isn’t prompted to violence because games carry some brainwashing power, or because evil masterminds are masquerading as developers, but because of biological or psychological malfunctions and a lack of care when its important. Call it broken DNA or a dysfunctional society, I honestly don’t care – but don’t pretend it’s because of a virtual playground called San Andreas.

Press X to learn about reality
The fact is that video games don’t breed violence; society breeds violence. When young children were gunned down in Norway earlier this year, it wasn’t successful because the perpetrator had played Modern Warfare 2. Had he played paintball, he would probably be just as skilled (if not more) with a rifle, but who would be sane enough to condemn something playful and innocent like that? It’s just a game.

Critics might want to consider how cathartic an experience it is when you overcome John Terry on a virtual pitch in FIFA instead of chanting disgraceful profanities at him in the real world. In this case maybe he deserves it, but the same goes for Grand Theft Auto and Saints Row. I may feel the urge to slap someone around or whip them with a dildo, but that doesn’t mean I’m actually going to do it. I’m pretty much content with the whole affair never leaving the screen of my telly.

Ctrl + Alt + Del
When we argue so vehemently that games are innocent as little baby lambs, we do them a disservice. We make them different from other forms of media which have weathered these same kinds of attacks and come through unscathed. It’s stupid, really, because it’s a lost cause; the mainstream media will also find something to demonise when senseless acts horrify, and while we could defend games against baseless allegations, we might be better off if we simply didn’t bother. Games aren’t innocent, helpless souls anymore. Their virginity has been popped; they should be able to take a beating, and if not, then they probably deserve a 3/10. They need to stand alongside other forms of grown up media and take the criticism as the sound and fury it is.

I’d rather spend my time slaying dragons or saving the universe than constantly having to convince worried mothers and desperate attorneys that their children are going to be alright.

Pouring fuel on a blazing fire by responding, giving the critics more ammunition, never ends well. I’d rather spend my time slaying dragons or saving the universe than constantly having to convince worried mothers and desperate attorneys that their children are going to be alright despite enjoying a pastime that merely imitates a bombastic reality with its catastrophic consequences.

Violent games aren’t capable of giving birth to an entire generation of psychotic lunatics, and they never will be – much as music, film and TV won’t. There’s a reason age ratings have been put in motion, and there’s a reason we can choose to remove blood from certain games, but trying to escape the unwanted responsibility of deranged actions by placing the blame on something as simple as entertainment is perhaps the most irresponsible thing about this whole situation.


  • Star Ocean 5: Integrity and Faithlessness – details on story and setting emerge

    Information pertaining to the story and setting in Star Ocean 5: Integrity and Faithlessness has been detailed by Famitsu. According to what Siliconera reports, several centuries after leaving Earth, humans have created the “Galactic Federation” in order to maintain unified order and peace after years and years of war. But all is not peaceful, as […]

  • This homebrew app turns your 3DS into a remote desktop – shown running World of Warcraft

    Modders are busy working on a Nintendo 3DS homebrew app which turns the system into a remote desktop. A post on the gbatemp forum (thanks, Eurogamer) shows the app in action running World of Warcraft on a 3DS – although not perfectly. At present, the app has a rather low frame-rate, but development is still […]

  • Release dates for three Hyperdimension Neptunia games announced

    Hyperdimension Neptunia fans will be pleased to know three games in the franchise have release dates for Steam and Vita. Hyperdimension Neptunia U: Action Unleashed, which was announced for western audiences last year, will arrive on PS Vita will be released digitally and and at retail in North America on May 19 and in Europe […]

  • Mass Effect 4 survey contains info on crafting, exploration, a Horde Mode more – RUMOR

    Remember when a Dragon Age: Inquisition survey popped up and outed possible content for the title? It’s happened again and this time it’s for the next Mass Effect game. Note: take the information contained herein with a grain of salt. Surveys, if this one is legit, are usually sent out to test ideas and aren’t […]

  • GTA 5 PC: modders poking around the files find Army Cavalcade, Feroci and SuperGT textures

    More GTA 5 information has been posted by modders poking around in the files of the PC version. This time, instead of zombies and horses, textures for the Army Cavalcade, Feroci and SuperGT vehicles have been found. New leaked vehicles Barbarian, Detonator and Tampa are also mentioned in the thread. A screencap of the files […]

  • Sony leaks: Uncharted movie similar to National Treasure but more “intense” and not as “silly”

    Sony Pictures wants the Uncharted film to be similar in tone to the National Treasure franchise, but not as soft or silly, and with deeper romantic storyline than the Nicolas Cage films. The information on the upcoming film was pulled from emails and database files derived from the Sony Pictures hack last year by North […]

  • Star Wars: Battlefront isn’t just a “big-budget Battlefield mod,” says DICE

    DICE boss Patrick Bach has promised Star Wars: Battlefront isn’t just a “big-budget Battlefield mod,” as the game carries the Battlefront title for a reason. Speaking with Eurogamer during Day 2 of the Star Wars Celebration yesterday, Bach said the team stayed true to the “core ethos” of the Battlefront series by adhering to what […]

  • New Steam policy restricts accounts to protect users from phishing scams and spam

    Valve has implemented a new policy on Steam which limits user accounts which have spent less than $5 through the store. The new policy is to protect users from phishing scams and spam. If the users hasn’t spent anything on the store, they at least have to have $5 sitting in their Steam Wallet. This […]

  • Latest Flash Sale on the US PlayStation Store discounts action games and movies

    Sony is hosting another Flash Sale on the North American store with plenty of action games, and some films, to help get your weekend started. The list is super long, so here’s a few highlights: Army of TWO The Devil’s Cartel Battlefield: Bad Company 2 Bayonetta Beyond Good & Evil HD Castlevania: Harmony of Despair […]

  • A new expansion for Postal 2 called Paradise Lost was released today

    It appears Postal 2 has a new add-on available. No, it’s not for the 2003 version, but the Complete Edition which was greenlit on Steam 10 years later. Called Paradise Lost, the add-on stars the Dude and contains a new single-player story campaign and new areas featuring free-roam gameplay. The original voice actor for the […]

  • GTA 5 patch 1.01 is now available for PC, fixes launcher and framerate issues

    Rockstar has released patch 1.01 for the PC version of GTA 5 and along with a fix to the character’s facial features changing when transferring to PC, the launcher will no longer drain your CPU and crash. Here are the full patch notes: Fixed an issue where the GTAV Launcher would use an abnormally high […]

  • Ultra Street Fighter 4 will arrive on the PS Store for PS4 in May

    Ultra Street Fighter 4 will be released on PlayStation 4 in May, Capcom has announced. All characters, levels and previous DLC will be included in the PS4 version, including a fix to input lag found in the PS3 version’s controls. The fighting game will be released digitally on the PS Store May 26 for $24.99 […]

  • Upcoming Dark Souls 2 patch to fix weapon degradation glitch

    Weapon degradation wan’t an intentional feature in Dark Souls 2, and now that it has carried over into Scholar of the First Sin, the glitch will be patched out in an upcoming update. The glitch also affected the framerate of Dark Souls 2 on PC, and on all platforms with Scholar of the First Sin. […]

  • Star Wars: Battlefront is now available for pre-order on Origin, Amazon, others

    Star Wars: Battlefront is now available for pre-order through EA’s Origin service as well as Amazon and GameStop. Star Wars: Battlefront pre-orders, as previously reported, will include early access to the free Battle of Jakku DLC. The planet is included in the upcoming film, Star Wars: The Force Awakens, and finds the New Republic coming […]

  • Star Wars: Battlefront – watch the lovely reveal trailer here

    The first trailer for Star Wars: Battlefront was released today after much anticipation. Watch the lovely game reveal below, all captured on PlayStation 4. The trailer was revealed during an EA panel today at the Star Wars Celebration, and featured Lucasfilm concept artist Doug Chiang, the game’s senior producer Sigurlina Ingvarsdottir, and other members of […]

  • Star Wars: Battlefront has 40-player battles, play as Darth Vader and Boba Fett

    Star Wars: Battlefront will take place during the original film trilogy’s timeline, according to a report from the Associated Press. It appears the information was posted ahead of time, (via Kotaku) as the report is written in past tense. According to the report, players will take part in “frenzied shoot-outs between up to 40 players” […]

  • Microsoft confirms departure of Xbox Europe VP Phil Harrison

    Microsoft has confirmed the departure of Phil Harrison, its corporate VP of Xbox in Europe. According to a statement, Harrison left to pursue interests outside of the company, Xbox boss Phil Spencer told “Following a successful tenure as Corporate Vice President in Xbox in Europe, Phil Harrison has chosen to pursue business interests outside […]

  • Battlefield Hardline Rent-a-Server option coming to both last and current-gen consoles

    Battlefield Hardline players will be able to take part in the Rent-a-Server program, similar to the one in Battlefield 4, when the first patch for the shooter is released. Rental servers will come to both last and current-gen consoles, and CPU issues will be addressed in the patch as well, which PC players will be […]

  • Chip’s Challenge and unreleased sequel Chip’s Challenge 2 arrive on Steam next month

    Chip’s Challenge, the 1989 top-down tile-based puzzler created by Chuck Sommerville, is heading to Steam along with the unreleased sequel Chip’s Challenge 2. After the release of the first game, Sommerville spent two years developing the sequel, only to find the trademark had been sold. The trademark’s new owners wanted him to fund the publishing, […]

  • Pillars of Eternity patch betas hitting Steam, update 1.05 to drop in May

    Patch 1.04 for Pillars of Eternity dropped yesterday, and according to Obsidian Entertainment, players can expect the next round of fixes to arrive in May. According to a post on the Kickstarter page, patch 1.04 contained quite a bit of fixes, and going forward, the team plans to continue squishing bugs, adding additional polish and […]

  • Goat Simulator comes to Xbox platforms

    Goat Simulator continues its plan to dominate all platforms under the sun by releasing on Xbox consoles. Goat Simulator has been released on Xbox 360 and Xbox One. The store page for the Xbox One version is now live, but the 360 one is lagging behind. Don’t know what this game is or what it’s […]

  • Alienation: first co-op footage revealed

    We have our first look at gameplay footage from Housemarque’s Alienation. Housemarque has finally given us a look at their upcoming shooter project, Alienation. The twin-stick shooter will feature co-op and the new video shows it in action. It’s a short one but still manages to demo several environments. The game was shown off at […]

  • ReShade SweetFX supports GTA 5, user-made presets begin popping up

    GTA 5 modders started making presets for ReShade SweetFX as soon as they realised the tool supports it. To the modding community’s delightful surprise, shader-altering tool ReShade SweetFX was discovered to support GTA 5. What this means is that anyone can download the tool, mess around with the post-processing options, and inject them into GTA […]

  • Project Cars goes gold, full track list revealed

    Project Cars has finally gone gold. Project Cars developer Slightly Mad has announced that the racer has reached gold master milestone. “We know the wait for the game to be released was worth it, as we’re confident the quality and realism level we have achieved will provide our fans with the game they are all […]

  • Dragon Quest Heroes has a stupid subtitle in the West

    The Western release of Dragon Quest Heroes has been given the most absurd subtitle. Square Enix announced a while back that Dragon Quest Heroes will come to North America and Europe this year. Unlike in Japan, it will launch only on PlayStation 4. Earlier today, the Japanese publisher revealed what the game’s logo will look […]

  • Minecraft vulnerability allows users to crash servers remotely [UPDATE]

    A security flaw discovered in Minecraft’s code that could give perpetrators the ability to crash servers remotely has been fixed via a patch by Mojang. Update: Mojang has released an update to Minecraft patch 1.8, listed as version 1.8.4, and it is available now. It fixes reported security issues, in addition to some other minor […]

  • Official Bloodborne merchandise now available, including a limited edition statue

    The PlayStation gear store has added a new section dedicated to Bloodborne merchandise. The first set of items is as good as you’d expect. If you’re a fan of Bloodborne and want to make sure everyone around you knows it, you’ll be happy to know that Sony has added a few pieces of Bloodborne-branded gear […]

  • Destiny Xur update: should you buy The Last Word?

    Xur is selling one of Destiny’s top hand cannons today: The Last Word. Is it worth grinding the coins for? The answer is a resounding YES. The Last Word is one of Destiny’s best Exotics, and one of the best Hand Cannons in the game. Our Destiny expert Alex notes that it’s one of the […]

  • Destiny: Xur location and inventory for April 17, 18 – The Last Word edition

    What did our good buddy Xur bring for us this week? Xur: Agent of the Nine, Destiny’s weekend vendor is back with more Exotic offers. Xur is your guy if you’re after Exotic weapons or armour, provided you have the Strange Coins for them. Head over to the lounge in the Tower Hangar, you’ll find […]

  • The Witcher 3: Wild Hunt discounted for Gold members, pre-load now live

    The Witcher 3: Wild Hunt files are now live on the Xbox Store. Xbox One owners with The Witcher 3: Wild Hunt pre-orders can start downloading the full game to be ready for launch. The file size was confirmed earlier to be just over 25GB. Those who have yet to pre-order can do so at […]


  1. The_Deleted

    You could argue the point that being consistently bad at a game could cause a brainwrong. We’ve all heard stories of people breaking controllers and it won’t take a huge leap for some unsavoury individuals to transfer that frustration over to people. There was a case in my hometown recently about a man (44), strangling a kid because he was losing, and being verbally assaulted, by a neighbour:

    It’s easy to dismiss these people as ‘salt of the earth’ types, but the fact is a grown man assaulted a child. Because of a game.

    #1 3 years ago
  2. BULArmy

    Everything can vause violence if you have problems with the brain. A lot of gamers jump that video games are not a big problem, but they can also affect and they can greatly as a visual media. If you arew paranoid or suffer form schizophrenia violent images can definetly affect you as can let say bullying. Here in Bulgaria during the socializim after screening of The Godfather, two students tought they are followed and then killed a lot of innocent people. Yes we can’t blame everything on the movies and games, but we can’t dismiss that in some cases they can be the reason for something bad. I must admit that I became angry often, sometimes over very stupid things, like idiot drivers, friends, girlriend, etc., and to cope with that anger I go and play the disurbing game Postal 2 where I kill all the people in one area and then I feel relaxed. This that mean that in some point I will become a mass-murderer, I don’t know but as teen when your mentality is shaped greatly I played a lot of violent games and if something bad happen in the future, I thing video games can be blamed, because they were a vital part of my development. I just hope that my personality of a very friendly and caring for everyone and everything person I will not do such bad things.

    #2 3 years ago
  3. etienne.f

    Deleted -> What’s the point? He didn’t kill him because of a game, he killed him because he was pissed off. It can happen anywhere, for any reason… And sorry to say that, but, even if games were responsible for what, 200 killed people in the world (?), come on guys, even coconuts kill more people every 5 years in Australia! And what about women murdering their unfaithful husbands? Is it because a few women kill a few unfaithful husbands that we have to ban all the girls and become all gays? Luckily for me, HELL NO, it’s because the behavior of their husbands is not correct, and because they are weak and cannot calm down. There’s always a reason, and as said in this article, it’s not a videogame, a lollipop, a movie or a chicken that gonna make of you the perfect killer.

    #3 3 years ago
  4. The_Deleted

    He didn’t kill the boy, he assaulted him. A 46 year old man assaulted a child because of a game they were both playing. The kid behaved like any arrogant teen, and a mature man, who I understand is a father himself responded with violence.

    #4 3 years ago
  5. OrbitMonkey

    Violence is not a psychological disorder. It is a universal language that we should be taught to speak fluently.

    Mixed martial arts should be added to all schools curriculum, that would be a start.

    #5 3 years ago
  6. freedoms_stain

    @4 he didn’t attack the kid because of the game, he attacked him because he was pissed off, the fact that they encountered each other through a game is pretty incidental, not causal.

    If they had been playing a sport and the same kid taunted him relentlessly for 90 minutes he very well may have reacted in the exact same way.

    As far as I’m aware there is no kid throttling mode in Call Of Duty, so what exactly are you claiming is the causal link?

    #6 3 years ago
  7. deathgaze

    tl;dr: Crazy people gon’ be crazy.

    #7 3 years ago
  8. beemoh

    >There’s a reason age ratings have been put in motion

    Yes, it’s because someone went “Games cause violence!” and nobody fought back properly. The other media came out of the other side of such arguments because they defended themselves, not because they hid until everything blew over.

    That being said, it would be nice if gaming did actually have a platform to defend itself on, rather than just making irritated comments on Twitter and various specialist forums.

    Much of the “Games Are Evil And Wrong” rhetoric comes from highly visible newspapers (generally wilfully misinterpreting studies), highly visible news channels, highly visible talk shows, and highly visible politicians. All the balance is/facts are hidden in the games press that nobody knows exists for nobody to see.

    If a mainstream, generalist show like The Wright Stuff, since it’s the one with the most obvious bee in its bonnet about games right now, features a film tomorrow saying how it’s terrible and it’s going to make everyone go out killing, accompanied by a creatively-edited trailer, then there’s a good chance that the director or an actor will be on another mainstream, generalist show getting to talk about how it’s not what the other show made it look like (or getting to justify why it is what it looks like), or that same show will have some regular feature where other films can come to the fore and effectively show that the medium isn’t all bad.

    Meanwhile, if The Wright Stuff does another one of its bits about games, that’s all the information that most people will ever see about the entire artform. There will be no alternative view on another, comparable programme, or in a newspaper. If we’re lucky, we might get half an hour in the middle of the night on some nothing cable channel nobody watches anyway, every other week.

    Yes, there might be a bit on some website like VG247 or CVG, but let’s face it, nobody outside our little bubble knows they even exist, never mind are aware of what content they’re publishing. For all the time we spend patting ourselves on the back about how mainstream games are because Angry Birds had however many million downloads, if you ask the man on the street to list all the videogames they know of, they’ll give you a list of one: Modern Warfare 3, because that’s the one they’ve heard of in the latest round of scaremongering. If you get a particularly smart one, they might be able to work out from the name that there were two more Modern Warfares before it.

    It’s only “noise and fury” if it is ineffective. But all the “noise and fury” over Manhunt 2 lead to the British government comissioning The Byron Review, which resulted in tighter regulation for videogames. “Noise and fury” is the reason Australia never extended their 18 rating to games in the first place, why Germany has to have their own special versions of games made, and why MMOs in certain Asian countries have to close at night.

    Yes, maybe being angry on Twitter is pointless, and yes, maybe we could do without that tiny minority that go a bit too far and send letters they shouldn’t to people they shouldn’t. But that doesn’t mean gaming should just bend over every time someone threatens it.

    #8 3 years ago
  9. PEYJ

    Of course video games are not “hired assassins” that will inspire people to kill just like that. But to actually believe that game cannot influence someone in the long run to become a worse person, I find downright naive.

    Everything can influence us in the wrong way and there seem to be a too easy “it use to be music, then it was movies and now it’s games – just shut up”. A video game gives us the power to do stuff that we do not have the possibility to do normally. It sort of makes us gods for a while, from where I’m standing it seems that more and more individuals seek escapism almost as a drug, and if that drug is mainly about killing and deciding over other entities lives, it does not seem that implausible that gamers can become misguided in life.

    Furthermore, being in my thirties I always look at a game and a genre, and both deliberately and unconsciously compare it to other games and genres from the same generation and previous generations. I am putting the games into perspective. And I do not only compare it to other games but also movies and the media in generel.

    Children and youngsters are of obvious reasons only to a lesser degree or not at all able to do this. That’s why many video games are not for everyone – there were never aimed at or made by children or youngsters.

    As for the example about the father killing a child, I actually believe the root here lies in “bad winner”-mentality that seems to be a norm of our time, when we are looking at competitive entertainment. And since gaming is one the preferred leisures of today, it seems that the “pioneering” in this area happens in the realm of video games.

    All this, I find, makes it clear that video games is too important to dismiss merely as being entertainment – by all sides. Video games lost their innocence several years ago.

    #9 3 years ago
  10. Cygnar

    Mz. Horup, you make a strawperson of people who defend games as a medium: very few people “argue so vehemently that games are innocent as little baby lambs.” Games are violent to be realistic, to make a point, to shock, or simply to entertain. No one with any far-reaching voice in the gaming industry denies that some games are extremely violent and offensive. What most of them will deny, however, is that video games are uniquely different from other forms of entertainment such as music, film, or comic books in their capacity to “cause” violent behavior, and therefore deserve additional restrictions above and beyond those applied to other media.

    It is also less than convincing to merely assert that video games “cause” violence, and then argue from that starting point. You have effectively glossed over the entire point of contention, which is whether games ought to be treated differently from other forms of entertainment. Whether games “cause” violence where music and movies do not is the very fact about which all the various experts, developers, lobbyists, and enthusiasts disagree. While the bulk of your article may ring true, I think it misses the point. That violent people exist independently of video games is not, and probably has never been, an issue in controversy.

    #10 3 years ago
  11. DSB

    The idea that games should accept partial responsibility is just as retarded as movies or music doing the same. And personally I don’t know anyone involved with those forms of media, who are willing to humbly bow their heads and accept what is essentially blood libel, because someone with no understanding of the medium needs a scapegoat.

    At least that’s how I understood the argument. Yes, videogames are used as scapegoats, but they’re a mighty appropriate scapegoat, and as such it might as well accept part of the blame.

    That doesn’t make any sense. Either games cause violence, or they don’t. If they only cause violence in the case of people with certain pre-existing conditions, then it would be madness to accept responbility.

    Spree killing has been around since the time of recorded history. And they’ve always had an overwhelming number of young people as perpetrators, for numerous obvious reasons, such as mental illness usually blossoming around the time that people graduate from puberty.

    The fact that things like movies, music or videogames come to recreate the reality of mass killing as entertainment is hardly surprising. Murder has been entertainment in written and spoken word format since long before the Bible.

    Mindless appeasement isn’t going to enrich videogames as a medium. Surrendering to peoples misunderstandings would only serve to cripple it creatively, and it still wouldn’t gain an ounce of respect in the eyes of loud mouthed pundits, who are suddenly vindicated in not having to know the slightest thing about the subject, to place it in whatever wild context they see fit.

    #11 3 years ago
  12. Ireland Michael

    I don’t particularly care for extreme violence in video games. I find it crude and juvenile.

    Therefore… I simply don’t play them.

    You can write a thousand words on the subject, but the issue really is that simple when you boil down to it.

    #12 3 years ago
  13. The_Deleted

    I’m not saying the game was the cause of the attack, I’m saying the game was the antecedent.Does that make a game accountable? No. But you don’t sit and compete during movies or books. Competitive games can raise peoples stress levels the same as sports. Can’t handle your negative emotions… don’t compete and endanger others.

    #13 3 years ago
  14. Cygnar

    Even though it is a known fact that football games routinely cause destructive and deadly riots across Europe and South America, the sport is neither banned nor heavily regulated by the government. FIFA competitions make it abundantly clear that competitive activities are not banned and regulated just because they are competitive, or even because of their propensity to incite violence–if they were, even the Olympics would be a thing of the past.

    Nor are violent forms of entertainment banned simply because of their violence. The continued existence of the market for hardcore Japanese horror films makes that clear. Entertainment that glorifies violence and subversive activity still exists in the free world, such as black metal music and grotesque films such as Nekromantik. Especially in the case of film, the fact that an entertainment product conveys no message beyond its approval of illegal and cruel activity is still not grounds for its regulation. How is a game’s assignment of points or story progression in return for violent actions any different from a film’s moral approval of the same sorts of activities?

    Is it the combination of violent activity and competition that makes games so uniquely objectionable? Are violent, single-player games with no competitive elements acceptable? Manhunt and Postal were single-player games, and yet they usually top the lists of objectionable games. The arguments about games and violent behavior apply whether or not the games in question are competitive, because there are competitive games that are not objectionable (people get into fights over Madden, but no one blames shootings on it) as well as objectionable games that are not competitive (such as Grand Theft Auto). There are even games that can be intensely frustrating for some, but which are neither violent nor competitive: Mario is a prime example, but very few people claim that Mario deserves to be banned or limited only to mature audiences.

    The real argument from lobbyists, parents, and the like has nothing to do with frustration or competition. It all boils down to violence and interactivity. For me, the issue is whether games are like football: will lawmakers conclude that regulating violent activity is enough to fight violence, or will they regulate all the activities they think lead to violence? If they choose the latter, lawmakers will need to account for why video games require different treatment from other forms of entertainment. As it stands, The Catcher in the Rye has stronger links with murder than any video game does, but any child can buy a copy at any bookstore in the free world. Maybe that will change if public aversion to violence is allowed to control speech.

    #14 3 years ago
  15. OlderGamer

    One thing over looked and not mentioned here:

    Video gaming is interactive. Music, Books, TV, Movies are not. Video games are empowering.

    Gaming, imo, must be treated differently then other media. To not see it that way is to be a bit jaded and maybe blinded by the hobby that one enjoys. I think that is what Julie was driving at.

    IMO, gaming does not cause violence, but I do think it can purpitrate it. It didn’t start the fire, but it is like dousing it with a steady flow of gasoline.

    #15 3 years ago
  16. DSB

    Interesting point OG, but it’s certainly not always true. Plenty of people interact with their music by assuming certain subcultures associated with it, nevermind going to wild and violent concerts, and books arguably aren’t worth reading if you aren’t willing to form the content in your head.

    The real difference is that music, books and TV is more scripted, and then the question becomes whether the freedom to act unpredictably poses any actual risk to people.

    I doubt it. Most people dream of murdering someone on their way to work. Try being late and stuck in a traffic jam. Visions of beautiful glistening napalm leaving an open road will materialize with a vast number of people.

    It doesn’t make them violent, it doesn’t make them psychotic, but if they already are, then a situation such as that could make them go ballistic.

    Just as a videogame. Because ultimately all it does is stimulate your imagination. I’ve never truly felt like I was killing anyone in a videogame, or like I was running over an actual person with my car. How the notion that videogames are interchangeable with reality comes about, I really don’t know.

    I think it only applies to a select few, already dangerous individuals. And you cannot punish a medium because people who are mentally ill can’t handle it. There’s a lot of things they can’t handle, but that no one wants to ban. Just look at the number of psychotics who claim to be Jesus or Satan, both of which represent powerful personalities of a grandiosity that would speak to a vast number of paranoid schizophrenics.

    Where’s the debate on banning religion? Obviously it too provides fuel for the madness of violent psychotics.

    #16 3 years ago
  17. OrbitMonkey

    People enjoy violent spectacle, always have. We keep saying we’re civilised, but really the only difference between us and the Romans is the level of our technology.

    #17 3 years ago
  18. Cygnar

    Shall we keep actors who play serial killers in movies under surveillance? What about authors who write “subversive” books and truly believe in the moral correctness of the acts they write about? And what of the rap musicians who engage with an industry that responds well to violent content? These people all interact with their media and routinely engage in fictional violence as a part of their work. It is generally accepted that these people are by and large not at an increased risk of engaging in violent behavior. My question to you is whether or not there is any relevant difference between actors and writers who engage in fictional violence, and video game players who engage in fictional violence.

    No one has to prove to anyone that she is mature enough in order to voice an approval of murder, bigotry, and sexual deviance in the form of a novel, music album, or film. These acts must be different from gaming if we are to treat them any differently. But is there really a relevant difference between writing a novel about murder and playing a game asking players to murder characters? The obvious answer is that, in some sense, the player “does” the murder where the author does not. But this argument fails under pressure. Seldom, if ever, does a game ask a player to plan a murder, as a detective novelist must when writing a book. A writer may brainstorm for weeks or months to think up the “perfect crime” to write about–just think of how many ways popular writers have come up with for killing other people and avoiding the consequences. Gamers, on the other hand, merely “engage” in the violent acts themselves, but there are few games, if any, that require a player to actually think like a murderer like an author must.

    Maybe the difference between playing games and writing arises when games “approve” of violent acts by rewarding or requiring gamers to “do” them. But why, then, does the “No Russian” stage of Modern Warfare 2 leave such a bad taste in our mouths? The game never approves of, or even requires players to engage in, the shooting. Much like a detective novel, MW2 presents a heinous crime and disapproves of it. Yet the game and the book must be different if we are to have any reason for treating them any differently from each other.

    I agree that gaming is different from other forms of entertainment. The question is, what does the difference boil down to, and does this difference matter?

    #18 3 years ago
  19. Gurdil

    Totally agree with you Julie! Great article! That’s what I keep saying when people tell me video games cause violence: “No more than movies or books” What could they possibly answer to that except the usual “erm… well… you know, on TV they said it caused more violence than any other medium” which, of course, is the lamest thing to say ever? Gaming is a medium, no more, no less. If a complete nutbag plays a violent video game, it might trigger something that will awaken his violence, just as a violent movie could.
    Remember people, the best answer is “Well, do you think I’m a psycho who would slaughter an entire high school? Yet, I’m a gamer. Video games can’t trigger something that’s not already here…”

    #19 3 years ago

Comments are now closed on this article.

  • Fix for GTA 5 PC Windows install bug releasing today

    Rockstar is set to release a patch today that will fix a bug preventing players from installing the game. The bug is tied to Windows usernames that use certain characters not supported by Rockstar. There’s already a workaround available on the Rockstar Support site, but those waiting for an official update will be able to […]

  • Prey 2 dev’s new mobile horror Lost Within out now on iOS and Fire

    Remember Lost Within, that mobile survival horror erstwhile Prey 2 developer Human Head Studios was making with Amazon Game Studios? It’s now available on iOS and for Amazon’s Fire devices, through the appropriate App Stores. There’s a little bit of extra info on it on the AGS blog, if you’re keen; unfortunately the blog doesn’t […]

  • Let’s take a look at Blood Bowl 2′s Chaos faction

    Blood Bowl 2: The Chaos Theory is only the latest in a much loved series of games based on a game based on two other games. Blood Bowl is a popular Games Workshop tabletop game which blends the fantasy universe of Warhammer with a fantasy sport drawing inspiration from American football and related games. It’s […]

  • “Second-person” shooter Screencheat coming to PS4 and Xbox One

    Goldeneye players should be familiar with the concept of screencheating, which is what this new indie is all about. Screencheat has been on our radars for a while but has now been confirmed for PS4, sparking a new wave of interest with a trailer and PS Blog post. However, it was one of a number […]

  • World of Warcraft Timewalking will make old dungeons fun again

    World of Warcraft will soon introduce a feature called Timewalking, designed to make you feel young again. When WoW players participate in a Timewalking event, they’ll be transported to a randomly selected classic dungeon. Upon entering, their level and gear will be scaled way, way down to the Dungeon’s Heroic level – so they won’t […]

  • Bloodborne and Dark Souls messaging – in real life

    Soapstone is a cool little app that mimics the messaging system found in Bloodborne, Dark Souls and Demon’s Souls. Bloodborne and Dark Souls fans will surely agree that the asynchronous multiplayer side of things, with players leaving anonymous tips, encouragement and jokes for each other, is one of the cooler aspects of the From Software […]

  • Mass Effect fans, get a load of this My Talking Elcor plushie

    I have been waiting to write about this all day because oh my god. Mass Effect attracted a devoted fanbase and Bioware has found tons of clever ways to satisfy that fanbase’s desire for clothes, collectibles, books, comics and toys related to the future world of Commander Shepard and company. The company has been so […]

  • Homeworld Remastered Collection headed to retail

    Homeworld fans can purchase a neat little package of gloriously remastered nostalgia soon. The Homeworld Remastered Collection has been available online since the end of February, but is now on its way to retail thanks to a deal between new rights holder Gearbox and Ubisoft. The PC exclusive will launch in physical form from May […]

  • The Witcher 3: Wild Hunt download size lower than predicted

    The Witcher 3: Wild Hunt has a hefty install footprint, but it’s not as bad as we expected. The Witcher 3 was expected to be a 50GB download after a note to this effect was added to the PlayStation Store. It looks like that might have been a placeholder figure, as DualShockers noted today that […]

  • Bloodborne, beaten with a Guitar Hero controller

    Come on now, you didn’t expect anything less from the Souls community, did you? Bloodborne has been vanquished with a Guitar Hero controller, just a few weeks after its release. Kotaku reports Bearzly took nine hours to finish the game, which is probably less than many players using a Dual Shock. You can watch a […]

  • Vendors? New social space? Your House of Wolves questions will be answered

    Destiny players learned more about House of Wolves in this week’s Bungie update than you might realise at first glance. Resident Destiny expert Arekkz cast his eagle eye over this week’s Bungie Weekly Update, which announced next week’s Reef tour livestream. I personally am most excited to learn about gear upgrade paths, but Arekkz points […]

  • GTA 5 playable with Virtuix Omni VR treadmill

    You’ve seen GTA 5 with Oculus Rift, Now see GTA 5 with the Virtuix Omni. GTA 5 PC has unlocked a number of exciting possibilities. Modders and hackers are still working on making the game’s files accessible to third-party creation tools, but several cool things have been produced even with this barrier still in place. […]

  • Mortal Kombat X: play as Rain and other locked characters on PC

    Mortal Kombat X players comfortable with tinkering with the game’s files can unlock unplayable characters. Mortal Kombat X includes a number of familiar fighters available only as opponents, not playable characters. if you’re super keen to try out Rain, Baraka and co, you can – with a bit of fiddling. Redditor XVermillion figured out that […]

  • Madden 16 release date set for August, of course

    Madden NFL 16 has a deeply unsurprising release date. Madden’s release date always falls at the end of US summer, and Madden 16 is no exception. EA Sports has announced that the NFL sim will release on PlayStation 3, PS4, Xbox 360 and Xbox One on August 26. We have absolutely no further information at […]

  • Star Wars Battlefront won’t have Battlelog support

    Star Wars Battlefront is not just Battlefield in a Hallowe’en costume, so don’t expect the same suite of features. Star Wars Battlefront is the subject of intense anticipation and curiosity, so it’s not surprising a bunch of rumours have turned up. One of these rumours suggests that Battlefront will have its own version of Battlelog, […]

  • Battlefield Hardline beats Bloodborne to top March NPD chart

    PS4 had a good month but it was EA’s multi-platform Battlefield Hardline that was the best-selling game. March 2015 NPD at a glance Total spend down 6% YoY. Hardware and software both down. Console hardware blamed for significant hardware dip. Accessories up. Battlefield Hardline tops software chart. PS4 outsells other consoles. Wii U, 3DS and […]

  • Destiny: House of Wolves gear upgrade paths will be revealed next week

    Destiny developer Bungie will reveal new equipment upgrade paths during a livestream next week. Destiny: House of Wolves will release on May 19, the developer announced last week, promising a full schedule of reveals over the next few weeks. It also gave a broad outline of some of the things it will be discussing in […]

  • Don’t forget: the Elder Scrolls Online Welcome Back Weekend kicks off tomorrow

    Just a quick heads up to remind you that The Elder Scrolls Online Welcome Back Weekend kicks off tomorrow, April 17 at 10am EDT. The free weekend is an incentive to bring back beta players which tried the game, but decided not to pursue a purchase. You can play the MMO until 10am EDT on […]

  • Tale of Tales announces May release for Kickstarter success Sunset

    Those attending Kill Screen’s Two5six Festival next month will be able to play Tale of Tales upcoming title Sunset before it’s released. Along with the news provided to us by BeefJack, Tale of Tales have also released new set of lovely screenshots which we have posted below. Sunset will be released on Linux, Mac and […]

  • Take 50% off select racing titles through the Codemasters online store

    Codemasters has launched an online store and is celebrating by giving you 50% off the titles listed. Here’s what’s on sale: F1 2013 Classic Edition F1 2014 – F1 RACE STARS BUNDLE F1 2013 GRID 2 GRID 2 Reloaded GRID Autosport DIRT 3 Complete Edition DIRT Showdown Toybox Turbos F1 RACE STARS Hit up the […]

  • Spy_Watch coming to Apple Watch from Surgeon Simulator devs

    Surgeon Simulator developers Bossa Studios have announced its working on an Apple Watch game called Spy_Watch. Spy_Watch, according to the developer, has players heading up a spy agency which isn’t faring too well. Players will need to train a spy and then send him out on various missions to “reclaim the agency’s former glory.” Real-time […]

  • Trine 3: The Artifacts of Power hits Steam Early Access next week

    Frozenbyte has announced Trine 3: The Artifacts of Power will launch on Steam Early Access next week. The early access title will run you $19.99/€19.99/£14.99 and you can purchase it come April 21. If the short video above isn’t enough to tempt you, a video showing nine minutes of gameplay was released last week.

  • Journey, Flower, flOw trilogy to be released this summer on PS4 in 1080p at 60fps

    A remastered version of the Journey Collector’s Edition is coming to PlayStation 4 from ThatGameCompany. According to Gamespot, the trilogy will contain PS3 titles flOw, Flower and Journey on one disc, and it will run in 1080p at 60fps. A standalone version of Journey will arrive close to the trilogy’s release on PS4 through the […]

  • Here’s a few screenshots of PS4-exclusive Alienation from Housemarque

    Screenshots for Alienation, Housemarque’s four-player co-op PlayStation 4 exclusive, have been released and you can have a look at them in the gallery we’ve posted. Announced at gamescom 2014, the game features three main character classes, weapon customization, and various team set-ups. The game has players shooting at things with twin-stick gameplay with a top […]

  • Star Wars: Battlefront website notes November 17 release, teaser video and first image hit

    The first Star Wars: Battlefront image has been posted, and apparently it appeared on the official website at some point this morning. The game will also be released on November 17, according to the official website’s source code. The release date is noted in the code located in the image below. Props to Gematsu for […]

  • Mortal Kombat X is the fastest selling entry in the series to date

    Mortal Kombat X has sold faster than any other game in the series to date, making it the “biggest launch” in Mortal Kombat history, according to creator Ed Boon. Speaking in a series of tweets, Boon said both the mobile and console versions have “literally millions of players getting online” resulting in the servers being […]

  • Shadow of the Beast reboot resurfaces with some new screenshots

    The Shadow of the Beast reboot, which was announced in 2013, has show its face once more with early screenshots. Screenshots of the Amiga classic remake show off the Karamoon’s desert and the main character, Aarbron. According Matt Birch, CEO and founder of Heavy Spectrum, the team is currently hard at work on the “core […]

  • Halo: Spartan Strike arrives on Windows 8, iOS and Steam today

    Halo: Spartan Strike is now available on Windows 8, Steam, iOS devices and Windows 8 phones. The mobile top-down shooter will run you $5.99. Halo: Spartan Strike tells a new story in the Halo universe set during the events of Halo 2 on New Mombasa in 2552. Those playing on Windows 8 devices can compete […]

  • Final Fantasy 15 video shows highlights from the Episdoe Duscae demo

    Square Enix has released a Final Fantasy 15 video which shows highlights from the Episode Duscae demo included with launch editions of Final Fantasy Type-0 HD. FFT0 has shipped over one million copies worldwide, and a player feedback survey is available for the Duscae demo until May 19. Final Fantasy Type-0 HD is available on PlayStation […]

  • Bloodborne has sold over 155,000 digital units since release – SuperData

    PlayStation 4 exclusive Bloodborne has sold over 155,000 digital units since it was released on March 24, according to SuperData’s latest report. The figure produced by SuperData is worldwide and comes on the heels of the one million units sold announcement earlier this week. “After the release of the beautiful but terribly short game The […]

  • Nintendo US eShop update: Mega May returns, Super Smash Bros. update, Mii Fighter costumes

    Nintendo has updated the North American end of the eShop with a Super Smash Bros. update and the StreetPass Mii Plaza games Battleground Z and Ultimate Angler. The update is rather detailed, and a bit larger than normal, and you may wish to pay special attention to the activities listed. Here’s the full update: StreetPass […]

  • Here’s your first look at Sony boss Shuhei Yoshida in Super Time Force Ultra

    Sony Worldwide boss Shuhei Yoshida is a playable character in Super Time Force Ultra, and today, Capy Games has provided a couple images of the man himself in the game. Yoshida was announced as a playable character in the game during Sony’s PlayStation Experience event back in December 2014. The PS4 and Vita version will […]

  • The wait is almost over – The Witcher 3: Wild Hunt has gone gold

    CD Projekt RED has announced the news we’ve all been waiting to hear: The Witcher 3 has gone gold. This means Geralt’s latest, and possibly last, adventure has been sent to the factory to be pressed into lovely gaming discs. “We worked so damn hard over the past three years to bring you this game,” […]

  • Everybody’s Gone to the Rapture is a “couple weeks out from beta,” new trailer

    Everybody’s Gone to the Rapture is just a “couple of weeks out from beta,” according to development studio The Chinese Room, and a release date will be announced “shortly.” To give you an idea of how development has been coming along since it was announced at gamescom 2013, the team has released a new trailer […]

  • GTA 5 on PC looks incredible, but I can’t recommend it to console players

    As much as Matt Martin loves GTA 5, he can’t recommend upgrading from console to PC just for a slick editing suite and even prettier graphics. “This is the third time in as many years that I’ve bought GTA 5.” I have a Grand Theft Auto 5 obsession, as I’m sure you know if you’ve […]

  • The Forest engine updated to Unity 5, major graphical and gameplay improvements made

    The Forest’s latest patch added substantial improvements to the game. The Forest version 0.16 is now live on Steam with plenty of new additions. The game has been ported over to Unity engine version 5. The plant and skin shaders have been replaced or rewritten. Many other visual tweaks have been made, such as model […]

  • Star Wars: Battlefront banner leaks from Star Wars Convention

    EA has been setting up the Battlefront booth at Star Wars Celebration, and one leaked picture shows what could be the game’s main art. Someone on Reddit posted a picture of the game banner at EA’s booth. Here it is: Lots of things happening here. There’s a Star Destroyer in the distance, TIE Fighters and […]

  • Get GTA 5 working with Oculus Rift using this tool

    There’s a way you can play GTA 5 in VR if you own an Oculus Rift Dev Kit and have a bit of cash to spare. VorpX, the go-to program for adding VR support to games has received an update recently to support GTA 5. This is far from perfect, as it only translates the […]

  • FIFA Ultimate Team: week of April 15 team revealed

    This week’s Team of the Week is now available for anyone to challenge in FIFA Ultimate Team. The team members get selected each week based on their performance during the weekend matches. You can fire up FIFA Ultimate Team on any platform and challenge this squad. You’ll also find some Team of the Week items […]

  • Deus Ex: Mankind Divided will let you stealth all encounters, including bosses

    Deus Ex: Mankind Divided will bring back one of the original game’s major features. Deus Ex: Human Revolution is considered by many to be a great game and worthy of bearing the franchise name. One of its grating issues though was its boss fights. You only had one way to fight them: be confrontational. The […]

  • Project Cars PC specs and supported wheels announced

    The release date of Project Cars is inching ever closer and more details have been revealed to answer all your burning questions. Project Cars developer Slightly Mad Studios has revealed the full list of supported steering wheels on all platforms, as well as the minimum and recommended PC specs. Minimum specs CPU – 2.66 GHz […]

  • GTA 5 gets custom FOV mod on PC

    Those not satisfied with GTA 5′s built-in field of view slider can use a new mod to push the number even further. The PC versions of GTA 5 – just like its PS4 and Xbox One counterparts – lets you switch between third and first-person view in shooting and driving. The game has an FOV […]

  • Win! GTA 5 on PC!

    Want to win a Steam key for Grand Theft Auto 5 on PC? Just enter here. GTA 5 released on PC this week and is going down a storm. We like it a lot, which is why we’re giving away a Steam code for Rockstar’s latest. All you need to do is enter your email […]

  • GTA 5 topples Skyrim’s record for highest concurrent players on Steam

    Not factoring in Valve games, GTA 5 is the new king of concurrent player numbers on Steam. GTA 5 is very popular on PC, even more popular than games like Skyrim in its heyday. The number of concurrent players for GTA 5 has peaked today at 301,246. This makes it the only non-Valve game to […]

  • Mortal Kombat X: what does a modern fighting game look like?

    Mortal Kombat continues to evolve as NetherRealm adds RPG systems and daily challenges to a solid fighting game, says Sherif Saed. “Mortal Kombat X takes many cues from games like Destiny, Call of Duty, and GTA Online with hourly, daily and weekly events.” For as many of its familiar facets, Mortal Kombat X has enough […]

  • J-Stars Victory VS+ coming west in June – new trailer

    J-Stars Victory VS+ will make the jump (see what I did there) to the west after all. J-Stars Victory VS+ is the western title for the fighting game which stars characters from a variety of Shonen Jump-published manga. Bandai Namco has announced the fighter will release in Europe on June 26 and in the Americas […]

  • Codemasters F1 license good through 2016

    Codemasters has at least one more F1 game in it. F1 2015 isn’t out yet, so Codemasters is naturally not talking about what it might get up to in the future. We do know what it can get up to, though; Codemasters’ Steven Embling told Videogamer has the option to continue the series. “We have […]

  • Project Cars has pretty deep graphics options on consoles

    Project Cars offers players a wide variety of ways to customise their graphic settings on PS4 and Xbox One. Project Cars is a graphics showcase and all early indications suggest it’s going to be one of the best-looking games out there. Slightly Mad’s commitment to graphics seems to go deeper than making things pretty, though: […]

  • Super Smash Bros. patch nerfs Diddy Kong – report

    Super Smash Bros. 3DS and Wii U is great but Diddy Kong is a beast and must be stopped. The latest Super Smash Bros. 3Ds and Wii U patch seems to have nerfed Diddy Kong, a character so over-powered that serious tournament players generate controversy by choosing to use him. Nintendo doesn’t publish patch notes, […]

  • Borderlands: The Pre-Sequel developer shuttered

    Borderlands: The Pre-Sequel developer 2K Australia has been closed down. Kotaku broke the news, and also had word from an anonymous source, who said that all staff have been let go. 2K responded to our request for comment with the following statement: We can confirm we have taken steps to begin the studio closure process […]

  • Samorost 3 trailer shows Amanita still in fine form

    Samorost 3 looks as delicately beautiful as its siblings. Samarost 3 developer Amanita Design has a reputation for gorgeous, slightly surreal world building. This new trailer for its latest adventure looks just as if not more lovely than the previous Samarost games and Botanicula. Samarost 3 is coming to Mac and PC later this year, […]

  • Amnesia dev’s new project SOMA now in beta

    SOMA is nearly here and I am torn between excitement and horrified dread. SOMA is the latest horror project from Frictional, the team behind Amnesia: The Dark Descent. We’re pretty excited to see what Frictional comes up with next, and we won’t have too long to wait, apparently; the developer has announced that SOMA is […]

  • Steam Guard mobile authenticator now in beta testing

    Steam is now testing its latest security measure. Steam helps you protect your account by offering two-factor authentication, a solution so beautifully elegant and effective that it’s astounding every gaming network doesn’t do the same (looking at you, Sony). Valve’s version is called Steam Guard, and it works via email. This isn’t always super convenient, […]

  • Godzilla battles Mothra in new trailer

    Godzilla lets you stomp around cities and battle classic kaiju. I’m in. Godzilla is coming to PlayStation 3 and PS4 in early July, but we haven’t seen a great deal of it since its December reveal. The new trailer below gives you an idea of just what Natsume has done with one of the biggest […]

  • Tales of Zestiria to launch this year – new trailer

    Tales of Zestiria continues Bandai Namco’s delightful new habit of bringing the popular JRPG series to the west before the shine wears off. Tales of Zestiria is coming west in northern autumn, the publisher has announced. That’s not a bad turnaround, given it first hit Japan in January, and localisation of text-heavy titles is expensive […]

  • Project Cars release date locked down, new trailer released

    Project Cars finally has a release date. Project Cars will release on May 8, Bandai Namco UK has announced. We haven’t yet had an update from Namco Bandai’s other regional offices, but its probably safe to bet the racer will release around the same time in the Americas, Europe and ANZ region. We can now […]

  • Attack on Titan: Humanity in Chains trailer shows combat, online multiplayer

    Attack on Titan: Humanity in Chains has plenty to offer fans of the anime. Previously known as Attack on Titan: The Last Wings of Mankind, the Spike Chunsoft action game is coming west thanks to Atlus. Gematsu reports it’s due in both Europe and North America in May, via the 3DS eShop. The trailer below […]

  • Bloodborne stamina recovery rate affected by equip weight

    Bloodborne players have unearthed an important gameplay detail not mentioned in the game’s menus or manual. In Bloodborne, players need to manage their stamina carefully for best results. A far more aggressively-tuned affair than past Souls games, Bloodborne does away with equip weight limits, and items have no listed weight details. As far as players […]

  • Street Fighter’s Ryu, Fire Emblem’s Roy spotted in Super Smash Bros. patch – rumour

    Street Fighter’s Ryu is rumoured for future Super Smash bros DLC following datamining of the latest patch. Super Smash Bros. 3DS and Wii U were updated recently, and hacker shinyquagsire23 claims to have found some interesting files while poking around in the 3DS patch data. As detailed on Reddit, the audio files included a new […]

  • Suikoden 3 PEGI rating suggests PS2 Classic re-release

    Suikoden. Suikoden 2. And now: Suikoden 3. Suikoden 3 has been rated by PEGI for PlayStation 3, presumably ahead of an upcoming re-release. Gematsu turned up the rating, and although we have no further information at this time, it’s not much a leap to assume the RPG will turn up as a PS2 Classic on […]