Sony negotiating Vita Flash support, defends proprietary memory cards

Friday, 2nd December 2011 12:47 GMT By Stace Harman

In an interview with Japanese gaming site Impress Watch, translated by Andriasang, members of Sony’s Vita development staff discussed the system’s multimedia capabilities, revealing some new information and reiterating the reasoning behind the expensive proprietary memory cards.

In the interview conducted by Japanese tech journalist Munechika Nishida, Sony’s senior VP Yoshio Matsumoto, Division 2 Software development head Muneki Shimada, and product division chief Hiromi Wakai discussed some of Vita’s key multimedia features.

Despite Adobe announcing that it would no longer support development of its mobile Flash-player and it previously having been confirmed that the handheld would not support Flash at launch, Shimada said that Sony had not given up hope of bringing Flash support to Vita and that negotiations were continuing.

With regard to video support, Shimada said that Vita will not support 1080p output, at least initially. He highlighted that the Vita display supports 544 pixels vertical resolution, so anything above the supported 720p display would be subject to being scaled down anyway. Shimada also said that via Vita’s Remote Play feature video will be converted to a higher resolution, though he noted that this is dependent on the PS3 which will handle the video encoding for Remote Play.

Shimada reiterated that the custom memory cards required for Vita’s storage of game data, patches and download content were chosen to ensure security and stability. The US pricing of the proprietary cards, that range in size from 4GB to 32GB, was recently unveiled to the consternation of many a gamer.

Finally, on the subject of PC and Mac connectivity, a utility to enable a PC to recognise the Vita as a mass storage device was promised prior to the Vita’s launch with a Mac version coming in the “not-so-distant future”.

PS Vita launches in Japan on December 17 and in North American and Europe on February 22.



  1. Freek

    “…to ensure security and stability.” Bullshit. It’s to ensure a nice artificially high price.

    #1 3 years ago
  2. get2sammyb

    @1: Partially I’m sure, but given what happened to the PSP piracy wise, I bet security was high on the list too.

    #2 3 years ago
  3. ManuOtaku

    #2 While i agree that maybe it was for security reasons, theres should be another way of tighten the security in the device besides high priced memory cards IMHO

    #3 3 years ago
  4. strikkebil

    this is the reason im not buying psvita.
    it shows that sony havnt learned anything from psp and that theyre milking the consumers in every possible way-

    #4 3 years ago
  5. OlderGamer

    Everyone seems to be worried about piracy, understood. Try selling games for a reasonable price, Ya think? Fighting piracy is often like swinging a stick at a buzzing bee, your not likly to kill the bee, your only gonna get stung.

    By selling inflated memory in the name of fighting piracy = driving away paying consumers = getting stung.

    #5 3 years ago
  6. Freek

    Original PSP used Sony proprietary memory, as do all Apple devices, it diden’t, doesn’t and will not help against piracy.
    If you can hook it up to a PC, you can write to it, so you can pirate to it, no matter who makes the memory.

    #6 3 years ago
  7. TheBlackHole

    Making them proprietary is fine …to ensure security and stability, but that doesn’t explain the exorbitant price.

    #7 3 years ago
  8. Kaufer

    #4 & #7
    How about Vita will be sold at a lost. And at the minimum there are more games at least the initial launch that won’t need memory card than there are that need one.

    #8 3 years ago
  9. OrbitMonkey

    As much as I’d like to bitch about something I’m not going to ever buy, I’ll leave it to you other guys ;-)

    If you ARE getting one and ARE worried about memory cards obviously made from gold, then wait a month or two and check eBay….

    #9 3 years ago
  10. Joe Musashi

    Not sure what the issue here really is. Consoles ALWAYS make you pay top-dollar for proprietary stuff. Whether it’s controllers, memory cards , hard disks or network adaptors.


    #10 3 years ago
  11. lexph3re

    It’s really clear when people don’t understand the measures that are taking when they state they are changing a format for performance and security. It doesn’t have anything to do with Piracy. It has to do with the data rates and defense against bad sectors to prevent corrupt files and universal recognition. Memory stick duo was somewhere between the exFat and FAT32 of data storage these SD’s maybe NTFS or a more stable version of FAT32.

    That with accelerated data transfer speeds makes it more capable technology. Now, I also can tell who we’re Psp owners prior to Vita and what types of Cards that bought if they did own one. Because I bout a 2 gb memory stick duo back in psp’s mid-life for 45bucks at a best buy. With that being stated their 4gb memory sticks go for 30. Where is this getting over on the consumer coming from? It’s more storage,faster and efficient then the Memduo and cheaper in comparison.

    #11 3 years ago
  12. FeaturePreacher

    I sure hope they’re negotiating for flash 10 or 11 support. Anything less than that wouldn’t be worth it. Februaray can’t come soon enough for me to get the vita and Ninja Gaiden Sigma in by hands.

    #12 3 years ago
  13. Coheno

    I’m all for fighting piracy and anything that is bad for the platforms and games I love…but PLEASE don’t take it out on the loyal and legal customers by giving us a new proprietary mediaformat with a rediculous price! Don’t mind the proprietary format, just the stupid-ass prices!

    #13 3 years ago
  14. lexph3re Before drastic mark downs a 4 gb memory stick duo goes for 30 at Suggested retail price. What are a lot of you even talking about with the format screwing people over? I honestly just think everyone just has to find a negative in Sony just for the hell of it.

    #14 3 years ago
  15. Christopher Jack

    You’d also probably find that it has high transfer speeds, not quite justifying it’s price but it’s probably not as big of a rip-off as you all seem to be jumping too. Once Sony releases its specs for it, then we can compare it to similar products.

    I admit that I don’t even consider transfer speeds while buying storage, I go out to increase how much I can store without considering how long it’ll take me to transfer items or use items from that storage device, although if I can get more for a similar price I’d grab it.

    #15 3 years ago
  16. thegamezmaster

    Bottom line is making $.

    #16 3 years ago

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