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Super Mario Galaxy 2 won't be coming to 3DS thanks to "speck" graphics

Super Mario 3D Land director Koichi Hayashida has said Nintendo tested the possibility of bringing Super Mario Galaxy 2 to 3DS, but Mario's size and the game's general mechanics proved prohibitive.

He told IGN: "When we started developing [Super Mario 3D Land], we displayed Super Mario Galaxy 2 on a small TV monitor and found that Mario looked like a speck and that the game was difficult to play.

"This led us to look into the camera and terrain types that would be conducive to playing on a portable screen with a relatively large Mario. If we were making a console game, from the very start, we wouldn't have been thinking about any of those things, and I think the game would have probably been a lot different."

Galaxy 2 came out for Wii in the summer of 2010, and wowed critics enough to land an MC average of 97%.

Super Mario 3D Land has been dubbed by many as the first, original must-have for 3DS, launching this month to land a general score of 90%.

Thanks, GoNintendo.

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In this article

Super Mario 3D Land

Nintendo 3DS

Super Mario Galaxy 2

Nintendo Wii

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Patrick Garratt

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Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.
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