Monthly Archives: November 2011

Mon, Nov 07, 2011 | 09:26 GMT

Confirmed- Best Buy UK to close

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The UK arm of consumer electronics specialist chain Best Buy is on its way out, its been confirmed.

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Sun, Nov 06, 2011 | 23:16 GMT

Zynga posts 80% revenue spike, but profits down

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Farmville and Mafia Wars publisher Zynga saw less bang for its buck in the quarter ending September 30.

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Sun, Nov 06, 2011 | 22:57 GMT

Kevin Butler Hall of Play inductions now with added dancing

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Having already adopted one gamer, Kevin Butler honours the dedication of Legit_Btness in an equally singular manner.

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Sun, Nov 06, 2011 | 22:41 GMT

Sword & Sworcery EP tops Canadian Game Development Talent Awards

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Two members of the team behind indie darling Sword & Sworcery EP took gongs at the 2011 Canadian Game Development Talent Awards.

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Sun, Nov 06, 2011 | 22:30 GMT

Modern Warfare 3 not trying to be “gratuitous” with controversies

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Infinity Ward and Sledgehammer Games didn’t set out to be shocking and controversial with Call of Duty: Modern Warfare 3.

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Sun, Nov 06, 2011 | 22:10 GMT

Quick shots – Monstrous Devil May Cry concepts

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Say what you like about Ninja Theory’s take on Dante, I think we can agree the developer sure knows how to design a monster. Through the break you’ll find three pieces of concept art largely composed of nightmares, horror, and too much cheese at bedtime.

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Sun, Nov 06, 2011 | 21:59 GMT

Modern Warfare 3 fronts star-studded live action trailer

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Meet the Vet and the n00b, two every-day Call of Duty players who happen to be celebrities.

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Sun, Nov 06, 2011 | 21:46 GMT

Canada Cup 2011 livestreaming now

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Hit the break to check out all the action from Canada Cup 2011, one of the nation’s foremost fighting tournaments.

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Sun, Nov 06, 2011 | 21:31 GMT

Ni No Kuni cutscenes bring animation to life

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The latest trailers for Ni No Kuni: Wrath of the White Witch show how faithfully Level 5 have recreated Studio Ghibli’s trademark style, to glorious effect.

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Sun, Nov 06, 2011 | 21:19 GMT

Stealth Bastard available now – for free

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The latest offering from Explodemon and Fluidity developer Curve Studios released this weekend.

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Sun, Nov 06, 2011 | 21:08 GMT

Quick Quotes – Epic on Gears of War 3′s on-disc DLC files

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“We’re not saying that everything on the disc is the product. The disc is another delivery mechanism. We had begun DLC packs early enough, and with the extension to our schedule. It meant we had that stuff done before we shipped. We felt it was a win/win, because no one is going to have to download anything huge when the DLC comes out.

“I think the thing that makes it muddy for people is when it’s on the disc. We could have left it off and said, ‘Hey, here’s another disc.’”

– Gears of War 3 executive producer Rod Fregusson responding to Kotaku‘s questions about the game’s on-disc, paid DLC.

Sat, Nov 05, 2011 | 20:00 GMT

Microsoft’s purchase of Twisted Pixel “made sense to both parties”, says Bear

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Twisted Pixel’s chief creative officer Josh Bear has said the acquisition of the firm by Microsoft just “made sense” to both parties.

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Sat, Nov 05, 2011 | 19:45 GMT

Quick Quotes: Hayashi – There’s not a “great need anytime soon” for next-gen consoles

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“I think the only way to still see some potential come out of current-gen consoles is improvement in graphics. This will really depend on the skill of CG designers, but any further dramatic evolution in current consoles that could be plainly understood by the general gamer would be fairly difficult to achieve…. I don’t think there is a great need anytime soon for the next generation of consoles to advance the industry. I say this because I believe that gamers thirst for great content, which doesn’t necessarily rely on new console hardware as there are other options to produce a good console game experience. A good and captivating game is just that. As a an avid gamer I can still see myself playing on X360 and PS3 for a bit longer since there continues to be great new games. In order to advance the gaming industry into the future, performance on its own is not the key.” – Yosuke Hayashi, Team Ninja leader to Industry Gamers.

Sat, Nov 05, 2011 | 19:18 GMT

Saturday Shorts: Diablo 3, Dust 514, Orcs Must Die, Skyrim, sales, Zelda

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It’s Saturday, finally. Can I get a hell yeah? Awesome.

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Sat, Nov 05, 2011 | 18:35 GMT

Binary Domain multiplayer supports up to ten players

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SEGA has announced extra details surrounding Binary Domain’s multiplayer, and the title includes cooperative and competitive play for up to ten players.

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Sat, Nov 05, 2011 | 18:42 GMT

Persona 3 Portable now available through Australian PSN

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Ghostlight has confirmed Persona 3 Portable is now available on the Australian storefront. Originally expected for a November release, the game has been made a bit early for folks instead.

It is currently available for the sale price of $34.95, but you’ll have to hurry as the offer only lasts until November 9. After that, it will return to its full price of $54.95.

The first game in Atlus’s RPG series, Shin Megami Tensei: Persona, is also available on the Australian PS Store.

Sat, Nov 05, 2011 | 18:44 GMT

Brian Gomez exits Silent Hill: Downpour studio Vatra Games

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Brian Gomez, the design director for Silent Hill: Downpour, has announced his departure from Vatra Games.

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Mon, Nov 07, 2011 | 09:01 GMT

Xbox 360 has sold over 57 million units worldwide

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Major Nelson has tweeted that Xbox 360 has moved over 57 million units worldwide since it was launched six year ago. The firm reported in its latest financial results that the console moved 2.3 million units for Q1 FY12, and for the last nine months it was the “best-selling” console. Compared to the latest Sony figures from September 30, the Seattle-based firm is ahead of PS3 ‘s 55.5 million units by 1.5 million. When comparing millions, those figures seem close, but if you add Nintendo into the equation, Microsoft and Sony’s sales pale in comparison to Wii, which as of September 30 has moved 89 million units worldwide. Via Gamespot.

Sat, Nov 05, 2011 | 16:30 GMT

Konami reports increased earnings due to social games sector

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Konami has released its financial results for the first half of its fiscal year, and the firm reported double yoy profits thanks to social game sales tripling. Compared to the same period last year, sales were up 6.3% to ¥123.1 million ($1.5 billion), with net income up 173.4% to ¥11.5 million ($146.5 million).

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Sat, Nov 05, 2011 | 15:39 GMT

Warner confirms round of layoffs at Seattle offices

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Warner has confirmed it has made staff reductions at its Seattle offices, home to developers Monolith, Snowblind, and Surreal Software.

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