RIP, PC: How Ubisoft managed to be wrong and right

Sunday, 27 November 2011 11:23 GMT By Nathan Grayson

Ubisoft’s continuing struggles with the PC market still draw community ire, but Nathan Grayson believes the publisher may finally be on the right track, even if it isn’t moving quickly enough.

PC gaming’s transforming in a big way, but many hardcore PC gamers still pine for the past, back when big-budget retail games were made – nay, forged – with their beefy rigs in mind. So it’s time for big publishers to put up or shut up. Bring out the big guns. Give us something with the impact, scope, and craftsmanship of a Battlefield 3 and the business model of a Ghost Recon Online.

There are two topics you never bring up around anybody if you want to keep conversation free of colorful language and knife fights: politics and religion. With PC gamers, though, you’d do well to dive face-first into those landmines long before dropping a bomb of an entirely different sort: Ubisoft. And why not? The Assassin’s Creed publisher has assassinated any good will it might have accrued via DRM that essentially locked up paying customers and threw away the key while simultaneously justifying pirates’ unscrupulous actions.

And that’s just the beginning. Once considered legitimately shocking, last-second delays of Ubisoft PC games have now become par for the course. And let’s not forget the recent From Dust fiasco, which started as a white flag and ended as a kick in the teeth. It’s little wonder, then, that Ubisoft’s rapidly descended to the rank of public enemy number one.

This week, however, saw things reach a new fever pitch. First, some allegedly lost-in-translation comments from I Am Alive creative director Stanislas Mettra had PC gamers spitting flames over accusations of incessant “bitching” and – most alarmingly – claims that they wouldn’t even buy a PC version of I Am Alive anyway. Since then, Mettra’s re-opened the door he seemingly slammed shut, saying that Ubisoft is “still working to see the feasibility of” a PC version. Granted, that comment’s very much at odds with one I received a couple months ago, but that’s honestly neither here nor there at this point.

The most telling slight, however, was Ubisoft’s sudden about-face on Ghost Recon: Future Soldier’s PC version. Initially, the port was like a ghost insofar as it constantly lurked in the background – known only to a select few. Now, though, it’s like a ghost in that it doesn’t fucking exist. But hey, there’s still Ghost Recon Online and, er, ManiaPlanet for PC gamers to look forward to, right? And that’s where Ubisoft’s diaboloical plan finally begins to makes sense – while also going horribly, horribly wrong.

PC gaming is dead, long live PC gaming

Big-budget PC games aren’t what they used to be. Where once games like Doom and Quake blew minds and broke banks on PC, the biggest hits now put their best feet forward on consoles – bleeding-edge PC tech be damned. Why? The short answer is, “Piracy, duh.” But the long answer is, er, a bit longer. And we’ll get to that in a second. First, though, I’m going to attempt to explain to you why Ubisoft has been – in a few key ways – absolutely correct in its recent treatment of the PC. Please save all questions and skull-splitting hatchets until after the presentation.

Triple-A PC gaming is dead. Done. Over. Six-feet under. Now, it’s important to understand that I’m referring to triple-A gaming in the traditional (perhaps even colloquial) sense. Specifically, I mean $50-$60 price tags, physical retail copies, glitzy hype-driven marketing campaigns, and one-time paid-in-full “finished” game releases. Piracy, of course, is holding the smoking gun, but perceived inaccessibility’s at least helping bury the body. As such, Ubisoft saw the writing on the wall and reacted accordingly. Ghost Recon: Future Soldier’s silent stroll into console-only territory, I believe, is the culmination of that.

Logically speaking, it all checks out. Here’s the problem, though: for far too long, Ubisoft misread the writing. It thought it saw a platform on its deathbed and chalked everything up to “piracy this, piracy that.” In reality, PC was (and is) experiencing some particularly excruciating growing pains. It’s evolving, and evolution – as humanity’s lack of super lungs that process all polution and Superman skin that deflects bullets will tell you – doesn’t happen overnight.

So Ubisoft – along with pretty much every other videogame publisher – moved its eggs to a more reliable basket. Then it made innumerable mistakes – both in terms of copy protection and miscommunication/outright lies – in its treatment of PC, and the rest is history. Believe it or not, though, Ubisoft’s finally kinda sorta taking steps in the right direction again.

Back… and better than ever?

If the 45-trillion MMO-makers singing its praises until they’re blue in the face and you’re deaf in the ears are any indication, free-to-play’s kind of a big deal. So far, it’s proven insanely profitable, which has to be kind of confusing for folks who swore up and down that there was no money to be made on PC. Between that, the indie market, cloud gaming, Steam’s constant pricing experimentation, and social gaming, we’re beginning to see the new face of PC gaming: business models that have arisen from old-school PC gaming’s ashes. In their own ways, they manage to mitigate piracy and largely avoid giving legitimate customers unnecessary grief. They’re not just ill-fitting console hand-me-downs.

Here, then, is the second place where Ubisoft has seemingly hit the nail on the head: it’s finally decided to stop treating PC like the scummy, thief-ridden back alley of console gaming. Half-assed console ports weren’t cutting it, so Ubisoft wised up and realized that PC should be handled with care. So long, Ghost Recon: Future Soldier’s assuredly sub-par port. Hello, free-to-play, PC-centric Ghost Recon Online. Other publishers, by comparison, are still living in the stone age.

Sadly, that’s where Ubisoft’s strategy swerves into a ditch and explodes into crying kittens. Yes, it’s seemingly recognized that PC is a unique platform, but it’s dipping its pinky toe into the water when it needs to be making a cannon-ball-sized splash. Unfortunately, Ghost Recon Online is a frankly stiff-looking series off-shoot, and ManiaPlanet – while ambitious – lacks real brand power. Neither seems horrible by any stretch of imagination, but they don’t exactly inspire frothy mouthed excitement either.

At this point, hardcore PC gamers need to be convinced that games releasing under these new business models are worthwhile just as much as publishers need to be convinced that PC’s worth developing for. But if publishers won’t give it their all, consumers won’t pay attention. Instead, PC gamers will continue to feel like they’re getting sloppy seconds while console players enjoy big-budget feasts served up on silver platters. And then we’ll be right back at square one, with companies like Ubisoft saying, “Well, clearly PC gamers don’t want to spend money on these games” when, in reality, the content they’ve been offered hasn’t been worth the asking price.

Obviously, Ubisoft’s hardly the only guilty party here. PC gaming’s transforming in a big way, but many hardcore PC gamers still pine for the past, back when big-budget retail games were made – nay, forged – with their beefy rigs in mind. So it’s time for big publishers to put up or shut up. Bring out the big guns. Give us something with the impact, scope, and craftsmanship of a Battlefield 3 and the business model of a Ghost Recon Online.

Efforts like Firefall and Tribes: Ascend in the F2P space, Unreal Engine 3 for Flash, and cloud gaming’s quiet growth are hopeful indicators that this is the beginning of a much larger movement in hardcore gaming. It may have taken a bit, but PC’s hitting its stride again. If the Ubisofts of the world don’t start trying to catch up soon, they’ll only be left behind.


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  1. Maximum Payne

    Nice reading.
    There were and always will be money to make on PC.
    Look at Stalker,Blizzard and Valve games,Total War series,Witcher…they all sold very well even if they are out yearly(total war) or not so much new(l4d 2) or hardcore rpg with high hardware demand(witcher 2)
    Even crysis 1 sell well considering is one of most hardware hungry games and released in on of busiest year of all time(bioshock,assassin creed,Halo 3,Gears 1 on PC,Unreal 3….)

    #1 3 years ago
  2. tdrules

    Ubisoft have never had that much of a presence on PC, so it’s no surprise that it has no idea what it’s doing.
    Personally I think there games can stay on console, they don’t fit the PC aesthetic I’d want in a game and aren’t really desirable to me.

    People shouting that F2P is the future are quite frankly a bit dim, it may work for very few multiplayer experiences, but it does not work outside of that. A F2P title never lives up to the sum of its parts because it will always be an incomplete experience except to the view who buy everything.
    A rebuttal to that would be “you don’t have to buy everything, most things that cost money aren’t necessary”, then don’t make them in the first place. Developers should continue to focus on complete experiences, not tacked on ones this isn’t Create Your Own Adventure

    #2 3 years ago
  3. GrimRita

    The bottom line is that Ubisoft have done themselves no favours at all – then blame everyone but themselves for being a complete tit.

    PC gaming will/is a better place without Ubi.

    #3 3 years ago
  4. Maximum Payne

    @2 Ubisoft did have presence on PC.
    Silent Hunter series,Settlers,Anno,Ghost Recon,Rainbow six were all PC exclusives.
    Then they even made Chaos Theory primarily on PC then ported to xbox/ps2.
    They also bought Heroes of might and Magic.

    #4 3 years ago
  5. jack92

    I don’t agree with you.

    How ghost recon online can be good for the future pof PC gaming?
    It’s very bad.

    First, with ghost recon online, ubi consider that PC gamer only play at online game. It’s wrong, very WRONG.

    Lots of pc players play at offline game and with this type of games, ubi said fuck at these players. I play since the start of Pc gamin and I play at online and offline gaming. I can’t think that PC player = online gamer. It’s juste a complete bullshit

    The future of pc game must keep online and offline games. Only offline game or only online games is very bad.

    MMO or F2P is not the FUTURE of PC GAMING. You are crazy to said that.

    Why games must be online? It’s only the vision of stupid man.

    Triple AAA pc games must exist and musn’t dead. There is no reason (and I said no reason) to justify that AAA games like before must disappeared.

    The success of the witcher 2 sales show that PC gaming is excellent for offline games and that Pc platform is a good platform for AAA offline retail game like before.

    Piracy exist since the start of PC gaming and although , lots of developpers or editors have know success and earn lots of money with lots of piracy (ID ,remedy, epic, lucasarts, EA, ubisoft etc…)
    Moreover many examples show that giveup PC just for piracy is not the good method for themself (Lucasarts, GPG with supcom 2, Id with Rage, Crytek with crysis 2 etc…).

    The problem woth ubisoft sales on PC is that, all multisupport game are developped only in console market aim and not PC market aim. It’s normal that these games are more saled on console thant on PC. The opposite would be illogical. UBI think just that it’s the same market and it’s wrong.

    When ubisoft make AAA game with pc market aim like ANNO, sales are good on PC.

    If PC gaming = only online game. PC as game platform is dead for sure.

    I expect that ubi soft don’t think like you. I expect so much.

    #5 3 years ago
  6. fps_d0minat0r

    @ Maximum Payne
    anyone can sell as many games as valve if their as cheap.
    if XBL and PSN matched valve prices they would need to shut down because their servers would melt. valve are just cheap on pc so that people buy it out of convenience as opposed to pirating it.
    also a lot of people dont really want to buy a lot of the games valve sell buy they still sell because their bundled in a giant pack which costs slightly more than the newest game in a series. for example no-one would buy the old GTA’s but when they bundle it with GTAIV they make sales on it even though most the people who get it will most likely never play it.

    when people say pc gaming is dead its because you cant sell a game on PC for £40 like you can on console. valve selling a billion games for £5 hardly makes PC gaming feel ‘alive’. yes a handful of games are doing really well on PC but its still not good enough considering the whole industry.

    #6 3 years ago
  7. GrimRita

    Many publishers felt that MMO’s were the way to go and just at the amount of them going to the wall as a result.

    F2P can and does work, if done correctly – many publishers are reporting increased revenue by turning to F2P.

    However, Ubi are a different beast. They have lost the respect of the PC gaming community for their sheer lack of respect for the format, driven by their shocking comments and shoddy ports.

    PC games are close to £40 now – look at BF3, SWTWoW, Starcraft 2 to name a few but pricing does play a huge part on if a game will/wont sell and if you charge a triple A price for a Z product, no bugger will buy it on day 1.

    #7 3 years ago
  8. Maximum Payne

    @6 how you can’t sell for $40 ? There were news how great Mass Effect 2 sold 3 times more then ME1 on PC,how Skyrim have 250.000 people on day on steam,how much L4d,Orange Box,Portal 2 sell well on PC…

    #8 3 years ago
  9. deadstoned

    Good article :) , personally I feel there’s still room for PC ports and for them to be pretty good. Most ports are absolutely fine, e.g. Borderlands who admitted their first game was a port and their putting in more effort on the PC side this time. But I think “how they sell” their games should change, e.g. Activation limits and Always online DRM should be completely removed. And more emphasis on selling games at better deals on online stores such as Steam should be done. Yes this will upset retail, but I struggle to find PC games in those shops now and 70% at Steam, is obviously better than 30% at retail.

    #9 3 years ago
  10. runbmp

    Its kind of funny that PC is considered a piracy haven. Most of the private trackers i’m on you see Xbox games get released first and usually carry the most leeches and seeds than their PC counterpart.

    #10 3 years ago
  11. Phoenixblight


    Doesn’t matter Developers and publishers put data hooks in their games and they can tell how many of their games are bought and pirated and one developer at GDC said it was 12:1 on the PC. The consoles were negligible and were even a threatening number.

    #11 3 years ago
  12. Lounds

    Ubisoft are idiots, PC gaming sells very well, these big publishers just want Valves slice of pie. Ubisoft should do me a favour and make a decent PoP game that could be as good as the trilogy on PS2.

    #12 3 years ago
  13. Big_Boss

    The reason developers shy away from the PC has little to do with piracy. The real reason is because it is much harder to sell a mediocre game on the PC than it is on consoles. A franchise like Call of Duty would not sell so much if it was primarily on PC. Why? Because it is outdated. It’s the same technology and gameplay regurgitated each year. PC gamers make a serious investment in their platform so they expect a fair return in the quality of the games they buy.

    Whether or not the market is the same size is hard to determine. Based on something like World of Warcraft the PC market can potentially be as large as any one of the console markets. But it requires a serious investment of money, time and effort to develop a game for the PC market that will be received favorably.

    Basically, developers that do not succeed on the PC can only blame themselves. They are happy to put the blame on piracy, even though both xbox and playstation has considerable amount of piracy, the truth is they choose the easy route and develop for the consoles because it requires less resources and a greater return.

    #13 3 years ago
  14. _LarZen_

    Take away Facebook and MMO’s from PC and there realy aint much left worth many developers attention.

    Gamers wallets over the world have spoken, there are more money to be made on console games.

    Heck…Modern Warefare 3 sold more on the X360 alone then Battlefield 3 sold on all plattforms combined.

    Im no console fanboy or anything…im a gamer and I can see clearly.

    #14 3 years ago
  15. DSB

    I don’t really get the underlying accusation Nathan.

    If PC gaming is a black hole for publishers, then how is Ubisoft one of very few businesses losing money on it? Activision have doubled their revenue on the PC, discounting MMOs and Freemium, while EA have stayed roughly level within the same time period that Ubisoft has managed to lose the vast majority of their business. And this is before BF3 came out.

    Sure, piracy studies blow the mind, but the fact that people help themselves, some number possibly for games that they weren’t likely to afford or buy to begin with (not that that helps a business) isn’t the real question for a business. Ultimately it’s a question of how many real customers there are.

    For that I’d recommend you study the publishers business a bit more closely, because the numbers themselves cannot possibly paint a miserable picture for anyone. Nobody needs to reinvent the wheel while they’re still making a comfortable pile of money, which is the inconvenient truth (especially) for publishers like Ubisoft when it comes to the PC.

    I’m a little disappointed that you leave out the obvious landgrabs that the PC has made, especially in the last decade. PC exclusives haven’t been the black hole that you’d expect them to if piracy-theory was to be taken seriously, and if anything, the huge successes all the way from Steam to Starcraft has shown that it isn’t a question of publishers not being allowed to protect their rights, it’s a question of also respecting their customers rights in doing so.

    The idea that there isn’t room for a compromise belongs solely to Ubisoft. PC gamers have been proving them wrong for the better part of 30 years.

    #15 3 years ago
  16. eyesbleed

    Heck…Modern Warefare 3 sold more on the X360 alone then Battlefield 3 sold on all plattforms combined.

    Im no console fanboy or anything…im a gamer and I can see clearly.

    Ehh, I’m not sure what you’re getting at there. BF3 sold a whole lot less than MW3 in console sales as well.

    #16 3 years ago
  17. hyperbaric

    The problem is Ubisoft doesn’t care about their PC ports. Plain and simple.
    This petition has been created for a while now, and Ubisoft just chose to ignore it:

    #17 3 years ago
  18. Virginityrocks

    @13 EXACTLY!

    #18 3 years ago

Comments are now closed on this article.

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    Ace indie giant-slayer Titan Souls will be released on PS4, Vita and PC on April 14. Publisher Devolver confirmed the date to Eurogamer. Those of us in Europe will have to wait until a day later for release. Titan Souls is a tough-as-nails indie game where you have one life to slay a giant enemy. […]

  • Destiny weekly update: lowdown on Inferno Crucible, Vault Transfer improvements

    Destiny’s weekly update has made some pretty significant changes – let Arekkz Gaming take you through them. Bungie has revealed the first release date for the new Inferno Crucible mode, and made it a lot easier to access your vault. You should subscribe to Arekkz Gaming. It will improve your life.

  • Destiny: Xur location and inventory Feb 27, 28

    It’s Xursday again – what treats does he have for you this week? He’s in the North Tower, to the right of the Stranger’s room. Let’s take a look at the latest weapons and gear from your favourite Destiny trader. No Backup Plans [Titan Gauntlets] – 13SC ATS/8 Arachnid [Hunter Helmet] – 13SC Heart of […]

  • Battlefield Hardline will be stable on PC at launch, Visceral assures

    PC format is “by far the best gaming platform around,” says Hardline producer. “We’re doing what we can to take advantage of people’s different system with the graphics, framerate, controls, etc. We’re not just porting it over.” Battlefield Hardline developer Visceral is reassuring players that there will not be a repeat of the disastrous Battlefield […]

  • Win Pneuma: Breath of Life for Xbox One

    We have 10 download codes for new indie puzzler Pneuma: Breath of Life for Xbox One to give away. The be in with a chance of winning a code, just enter your details below and we’ll pull the winners from the hat on Monday March 2nd, after 2pm GMT. Pneuma: Breath of Life is a […]

  • Life is Strange Episode 2 delayed

    Life is Strange Episode 2 won’t make its expected release date. The first Life is Strange episode released on January 30, and we had expected the second to follow on March 13. Square Enix has since confirmed to Destructoid that the next chapter won’t make its release date. There’s been no word of the new […]

  • Mortal Kombat X: which character will be revealed tomorrow?

    Mortal Kombat X director Ed Boon is teasing a new character reveal. During today’s Mortal Kombat X livestream, NetherRealm said that a new character would be revealed “very soon”. Boon followed up with this teasing tweet suggesting the reveal will occur tomorrow: Very soon? As in tomorrow? :/ — Ed Boon (@noobde) February 26, 2015 […]

  • Halo played by Twitch is an exercise in great patience

    TwitchPlaysHalo is ridiculous. Halo: Combat Evolved is the latest game to be sucked into the “TwitchPlays” phenomenon, and the results are somewhat painful to spectate. If you’re not familiar with the setup, which debuted with TwitchPlaysPokemon, the game accepts commands from the channels’ chat stream. Although it doesn’t have the strategic RPG elements of Pokemon, […]

  • Gold Amiibo sold out, selling at five times RRP on auction sites

    Gold Mario Amiibo are expected to sell for pretty astounding profits on eBay and other auction sites. The Walmart-exclusive Gold Mario Amiibo is already completely sold out. Plenty of people managed to snaffle them to resell, though. There are now dozens of listings on eBay and other auction sites. One of the average asking prices […]

  • Canadian new game prices jump to $75

    Canadian gamers are in for an unpleasant price hike. As spotted by HardcoreGamer, the local Canadian branches of Amazon and EB Games have raised the prices of upcoming games to CAD$75. The CAD$5 increasing comes within a year of prices hitting the CAD$70 point. CAD$75 (£38/€53) currently exchanges for $60, the standard US pricing. The […]

  • New Xenoblade Chronicles X footage shows weather, day-night cycle

    The latest Xenoblade Chronicles X footage shows off a gloriously beautiful world. Xenoblade Chronicles X is Monolith Soft’s first solo Wii U game, and the developer is clearly enjoying being able to build a big open world with all the features we’ve come to expect. Missed the whole Xenoblade thing? Chronicles X is a sort […]

  • Dead Rising: Watchtower teaser talks up the benefits of Zombrex

    Live-action Dead Rising movie Watchtower is almost upon us. Dead Rising: Watchtower will release on Crackle on March 27, and via other digital distributors thereafter. Enjoy the short teaser below, courtesy of IGN.

  • We Happy Few debut hits you upside the face with a frying pan

    Contrast developer Compulsion Games has revealed its next project – the delightfully creepy-looking We Happy Few. We Happy Few is set in “a drug-fuelled, retrofuturistic city in an alternative 1960s England” where “a plucky bunch of moderately terrible people trying to escape from a lifetime of cheerful denial”. Players are tasked with blending in with […]

  • Slender: The Arrival creeping onto PS4, Xbox One in March

    Slender: The Arrival sold like hotcakes on PC and last-gen consoles, so why not terrify yourself on PS4 and Xbox One, too? Slender: The Arrival will release on PS4 on March 24 and on Xbox One on March 25, developer Blue Isle Studios has announced, for $10. No word on that Wii U version, though. […]

  • GOG weekend sale celebrates German debut

    DRM-free games vendor GOG is celebrating its German-language launch with a tasty sale. The sale offers discounts over 25 “German favourites”. Highlights inclue 97% off Deponia, and less steep but still tasty savings on Memoria and Blackguards 1 and 2. The sale will run through March 3, and you do not have to be, speak, […]

  • Humble Weekly Bundle goes back to Japan

    The latest Humble Weekly Bundle is called Made in Japan, and I’m sure you can guess the theme. Pay what you want for Cherry Tree High Complete Pack (PC; Steam or DRM free), Fairy Bloom Freesia (PC; Steam or DRM free) and Influent + Language Pack (Linux, Mac, PC; Steam or DRM free). Pay more […]

  • Capcom “looking into” solutions to Resident Evil: Revelations PC co-op issue

    Resident Evil: Revelations 2 fans should sit tight for a bit, as Capcom is working on some sort of solution to the co-op issue. Resident Evil: Revelations 2 doesn’t have local co-op on PC and fans are pretty mad about that, as it was advertised ahead of release as a key feature. Although Capcom has […]

  • The games industry is disruption, says Assassin’s Creed producer

    Former Assassin’s Creed producer Jade Raymond has characterised the games industry as one long series of upsets. The games industry changes all the time, and that’s one of its best qualities, Raymond said. The ex-Ubisoft leader told Polygon that the reason seh got into games in the first place was because it “is this undefined […]

  • GTA 5 made $31 million in digital revenue in January

    GTA 5 is the highest-grossing title at the moment in terms of digital revenue, and the PSN is absolutely minting it. Digital games industry analyst Superdata has extended its scope to include console games, which means we suddenly have access to a whole bunch of data we’ve only been able to guess at, or extrapolate […]

  • Destiny: Inferno playlists debut next week

    Destiny PvP will shake things up next week with a new way to slaughter your mates in the Crucible. Destiny is already a skilled PvP game, but the new Inferno playlists will turn things up a notch with a focus on “basic gunplay”. The first of these, Inferno Control, kicks off on March 3 and […]

  • First-person camera coming to Guild Wars 2 next month

    ArenNet has announced its adding nonrestrictive first-person view to Guild Wars 2. Here’s what top expect come March 10: First-person Camera: Zooming in all the way will allow players to experience a first-person view. First-person mode is available while standing in place, walking, running, jumping, playing PvP and just about anything else. There aren’t any […]

  • Shadowrun Online signs on with Nordic

    Shadowrun Online has been given a nice little boost thanks to a distribution deal with Nordic Games. Shadowrun Online is a new team tactical RPG from Cliffhanger Productions. Although it’s already available through Steam Early Access, Nordic has agreed to distribute the finished version, which is due on Linux, Mac and PC in the second […]

  • Final Fantasy 15 is 60% finished, game world ten times the size of demo

    Final Fantasy 15 is 60% finished, according to director Hajime Tabata. Speaking with IGN, Tabata said development will kick into high gear once the Episode Duscae demo is released. “It’s about 60% now. People may look at that and say ‘well, you’ve only done five more percent!’ [since 55% in September] but it’s actually a […]

  • Destiny: you don’t need to visit the tower to access your vault

    Destiny players, you asked for it and Bungie has delivered it: you can now swap items in and out of the vault using the companion app. “Destiny needs more vault space” you cry – and yes, this is true. But while we all struggle with the limitations imposed on us by Bungie, we face all […]

  • Mortal Kombat X will contain over 100 Brutalities

    During the Mortal Kombat X stream today, NetherRealm Studios revealed Brutalities are back for the game, and stated there will be over 100 to pull off. You won’t gain any extra experience for being overly cruel with your painful moves, but you will at least get to laugh at some and “cringe” at others, according […]

  • Numenera: Strand is a film based on the game up on Kickstarter

    Numenera, the 2012 Kickstarter success and foundation for Torment: Tides of Numenera, could become a film if the Kickstarter for the movie is successful. With five days left, Monte Cook Games and Swedish film company Valdes/Eriksdotter needs £22,542 to reach its goal. Titled Numenera: Strand, it tells the tale of a drifter who “roams a […]

  • Gran Turismo 6 update adds MINI Clubman Vision, more

    A Mini Cooper has invaded Gran Turismo 6 via a new update. The Mid-Field Raceway track has also been added, and its a new and improved version of the original track from previous Gran Turismos. The new B-Spec Mode feature has also been added which allows the AI driver to race on your behalf. Additional […]

  • Nintendo is bringing New 3DS Xl and some playable titles to PAX East

    Nintendo is bringing New 3DS Xl and Splatoon with it to PAX East next month. The E3 2014 build of the game lets eight players transform into squids in a race for “splattered-paint dominance.” Code Name: S.T.E.A.M. will also be playable and featured in stage presentations at the Nintendo booth. Upcoming or newly released Nintendo […]

  • Battlefield Hardline Premium information seems to have slipped out early

    Battlefield Hardline Premium perks have apparently leaked a bit early, according to a post on Reddit. Over on the Hardline subreddit is an image which was take at a GameStop location, noting two week early access to content additional Battlepacks and more. Here’s the rundown: Four expansions Two weeks early access 12 additional Battlepacks Exclusive […]

  • Final Fantasy: Record Keeper arrives in the US this spring

    Final Fantasy: Record Keeper will be released in the US on iOS and Android this spring, DeNA and Square Enix today. The mobile titles allows players to “relive favorite moments” across all Final Fantasy installments and build a team of classic characters from across the entire franchise. If you sign up for email updates, you […]

  • Battlefield Hardline now available for pre-order, pre-download on Xbox One

    Battlefield Hardline is now available for pre-order and pre-download on Xbox One. You can pre-order it now from the Xbox Store and once you have paid for it, you can start your pre-download. Battlefield Hardline releases on March 17, and will be made available to pre-downloaders come 12.01am EDT. Check pricing and availability for your […]

  • Dying Light interactive video allows you switch between day and night

    A new video for Dying Light has been released, which allows you to hit the Z key to change between day and night. Titles Life and Death in the Quarantine Zone, the interactive story video showcases how the game changes between day and night. Daytime and nighttime are shown side-by-side but the z key allows […]

  • Havoc DLC for Call of Duty: Advanced Warfare out on PS3, PS4; PC delayed

    The Havoc DLC for Call of Duty: Advanced Warfare is now available for PlayStation 3 and PS4. Havoc contains the four multiplayer maps Core, Drift, Sideshow, and Urban along with the AE4 directed energy assault rifle, its custom variant, and the Exo Zombies cooperative mode. You can purchase the DLC separately or pick up the […]

  • Here’s a teaser for Resident Evil Revelations 2: Episode 2

    A teaser video for the second episode of Resident Evil Revelations 2 is available, so if you’ve yet to play the first episode, you may want to skip this. Resident Evil Revelations 2′s first episode is out now. Thanks, GamesHQMedia.

  • North American eShop update is full of Donkey Kong games

    Nintendo has updated the North American end of the eShop with Titan Attacks, Donkey Kong Land, Donkey Kong Country and more. eShop on 3DS Ironfall Invasion Titan Attacks! Donkey Kong Land – Virtual Console Donkey Kong Land 2 – Virtual Console Donkey Kong Land 3 – Virtual Console Luv Me Buddies Wonderland Around the World […]

  • Venture into the Valley of the Yetis next week in Far Cry 4

    The next batch of Far Cry 4 DLC, Valley of the Yetis, releases in March and Ajay Ghale will be tasked with surviving violent cultists and the mythical Yeti. Apparently the cult is looking for a secret hidden in the valley, and Ajay has discovered their motives. The DLC features co-op with a friend taking […]

  • The Butcher’s AK/CAR Mod Pack out for Payday 2, has dino masks

    The 19th DLC pack for Payday 2 title The Butcher’s AK/CAR Mod Pack is available on Steam from today. The pack will run you $4.99/€4.99 and features: 11 new weapon modifications for the AK rifles in the game 11 new weapon modifications for the CAR rifles in the game Four new masks together with their […]

  • Battle Chasers slated for PC, consoles; comic picks up where 2001 storyline left off

    Darksiders creator Joe Madureira and Vigil co-founder Ryan Stefanelli have confirmed a Battle Chasers game and a new comic are in the works at their new studio Airship Syndicate. Speaking to Polygon, Madureira and Stefanelli wouldn’t provide details on the the game, but did divulge it will be an adventure RPG with player-controlled Battle Chasers […]

  • Shovel Knight, Hotline Miami 2 discounted for Sony’s annual Spring Fever Sale

    Sony is hosting its annual Spring Fever Sale which runs for eight weeks and features a new title each week. The sale starts next week on March 3 with the launch of Helldivers. Here’s just a few items included in the sale: HELLDIVERS (PS4/PS3/PS Vita) March 3 Hotline Miami 2: Wrong Number (PS4/PS3/PS Vita) March […]

  • The gold Super Mario amiibo is a Walmart exclusive

    The Super Mario Gold amiibo which surfaced via a CPSIA certificate earlier this month will be a Walmart-exclusive, Nintendo has announced. The gold-colored Mario amiibo will be released the same day as the Mario Party 10 game for Wii U and will run you $12,96 at 3,000 participating Walmart stores in the US. Along with […]

  • Here’s an overview trailer for Final Fantasy Type-0 HD

    As new gameplay overview trailer for Final Fantasy Type-0 HD, culled from the Active Time Report, stream has been sent over by Square Enix. The video provides a look at the history and environments of the Kingdom of Orience; the 14 memebers of Class Zero; the battle system with customizable magic spells; and the ability […]

  • Final Fantasy 15 video gives you a look at the game’s wildlife

    A new video shown by Final Fantasy 15 director Hajime Tabata during the latest Active Time Report, contains a look at the game’s wildlife and ecology. You can watch the full stream two hour stream through here, or a smaller clip courtesy of GamesHQMedia below.

  • Lionhead ventures into the free-to-play space with Fable Legends

    Fable Legends will be free-to-play when it launches on PC and Xbox One. According to Lionhead, the one versus four cross-platform title borrows from MOBA games such as Dota 2 and League of Legends as it will contain free, rotating heroes which will be added to a roster for a two week period. Once the […]

  • Win! 5 pairs of tickets to the Call of Duty European Championships

    We have five pairs of tickets to giveaway for the Call of Duty European Championships, taking place in London this weekend. The event takes place this Saturday February 28 and Sunday March 1 at the Royal Opera House in Covent Garden. Winners can watch teams will go head to head for a $10,000 prize pot […]

  • Republique Remastered has released on Mac and PC

    Republique Remastered, which was announced earlier this month, is now available for Mac and PC. The game is 20% off through Steam, GOG and the Humble Store for $19.99 until March 4. Thereafter, it will run you $24.99. The Remastered edition contains all five episodes of the game, with 1-3 available now and the remaining […]

  • LA Cops coming to Xbox One in March

    Isometric shooter LA Cops is coming to Xbox One on March 13. Already on Steam Early Access, the game looks like it’s been heavily inspired by Hotline Miami. Walk into a room, open fire, leave bloody puddles in your wake. It’s being published by Team 17. Check out the video below for some 70s cop […]

  • We have $500 of Steam Wallet funds to giveaway!

    We’re giving away 10 Steam Wallet prizes worth $50 each to VG247 readers, courtesy of Bundle Stars. All you need to do to be in with a chance of winning $50 Steam credit is to enter your details below. Join the Bundle Stars Steam group for entry in the sweepstake, and gain extra entries for […]

  • Lapsed Final Fantasy 14 players tempted back with 10 day freebie

    Square is offering lapsed FF 14: A Realm Reborn players a chance to come back to the game for 10 days worth of free adventuring. Provided you’ve already bought and registered an account you’ll be able to play free of charge from Feb 27 to March 9. Square wants you to sample the new content […]

  • Advanced Warfare: Sledgehammer looking at “opportunities” to recreate classic Call of Duty maps

    Sledgehammer Games has told VG247 it’s looking at opportunities to recreate classic Call of Duty maps in Advanced Warfare. According to co-founder Michael Condrey, players of the latest Havoc DLC are asking how Exo abilities and verticality can be added to classic franchise maps. “We’re taking a look at some opportunities to really highlight the […]

  • GTA Online reader playlist week 7: and the winner is…

    Stuff was shot. But only one player emerged victorious. GTA Online player e031271 won last night’s VG247 reader playlist, beating myself, Matt and regulars solidorwot and Revolting. Congratulations, Mr e031271. A deserved victory. We play a GTA Online playlist in an open session every Wednesday on PS4, because it’s both funny and fun. Anyone’s welcome […]

  • Leaked screens reveal The Reef as Destiny’s new “social space”

    A handful of leaked Destiny screens seem to confirm that The Reef location will be the new social space in Destiny. The new addition is likely to be revealed as part of the upcoming House of Wolves expansion. Reddit user Megamanexe4 dropped the screens on the site earlier this morning, along with grabs that reveal […]

  • Darksiders creator teases Battle Chasers game

    Joe Madureira, creator of Darksiders, has released art that strongly suggests a Battle Chasers game is in the works. Battle Chasers was a comic book from the late 1990s that suffered notorious production problems between issues and was never finished. Madureira formed Airship Syndicate after the collapse of THQ, where he co-created Darksiders. His latest […]

  • Infamous video nasty Axe recreated in GTA 5

    The trailer for notorious horror movie Axe has been recreated in GTA 5. The shot for shot remake is the work of gigerbrick who has previously recreated exploitation flicks like Machete and Hostel using Lego. The original Axe movie was banned in 1984 in the UK but passed with cuts in the late 1990s. Movie […]

  • Payday 2 for PS4 and Xbox One includes “a year’s worth of paid DLC” for free

    Payday 2: Crimewave Edition will include a year’s worth of paid DLC from the PC version of the game for free. The new-gen version of the game will be available June 2015, and includes almost all of the paid and free DLC released so far for Overkill’s popular first-person shooter. That DLC includes The Big […]

  • Yes, Mortal Kombat X will require Xbox Live Gold or PS Plus

    Mortal Kombat X won’t bypass Microsoft and Sony’s premium online play requirements. Reports that Mortal Kombat X wouldn’t require PS Plus or Xbox Live Gold started circling earlier this week thanks to a communications error. Answering fan questions on Twitter, producer Shaun Himmerick accidentally gave the impression that premium console subs would not be required […]

  • This is what Destiny players most want next

    Destiny patch 1.1.1 has resolved or at least addressed a number of complaints voiced by the community, but there are plenty more. des Destiny community manage David “Deej” Dague has put out a call for Guardians to share their concerns – or rather, what they think the community is most concerned about. “Set aside your […]