Sections

Quick Quotes – Toriyama wants FFXIII-2 players in the action immediately

Thursday, 24th November 2011 00:24 GMT By Brenna Hillier

“When we started working on Final Fantasy XIII-2, we kept in mind that we didn’t want a long, drawn-out movie sequence. We wanted it to be more hands-on so people could get into the game at a faster pace. That’s why the opening battle sequence of FF XIII-2 showcases the new direction of a more integrated battle system. The tutorial also kicks in earlier, which is now playable. We just wanted people to get into the game faster than with Final Fantasy XIII.”

– Final Fantasy XIII-2 director Motomu Toriyama explained to GameInformer why the game’s opening is so action-packed.

Thanks, GoNintendo.

Latest

3 Comments

  1. Cygnar

    Let players skip the tutorial, and make it shorter than twenty hours. Then we’ll talk.

    #1 3 years ago
  2. Tamo123

    @Cygnar

    I agree with being able to skip tutorials, but I do not agree with making a game less in overall gameplay if it is actually a good game. While this can be debated especially given Final Fantasy XIII critism, I for one enjoyed Final Fantasy XIII and Final Fantasy XIII-2 (to me) looks really good and I hope that providing it lives up to its promises, I hope it is a long game in which there is plenty to do.

    This is also coming from a Final Fantasy player whose first game was IV and I have played every game since. Each installment is a reboot and each one tries something new, I’m looking forward to what possible future titles go in terms of improved gameplay and direction.

    #2 3 years ago
  3. Cygnar

    @2
    I wasn’t being clear, sorry. I was joking about the first game feeling like it had a twenty-hour tutorial. FFXIII wasn’t a bad game, but it just took a long time to give players all the tools that made its gameplay unique.

    #3 3 years ago

Comments are now closed on this article.