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Square Enix signs Unreal Engine 3 deal for unannounced projects

Thursday, 17th November 2011 15:23 GMT By Johnny Cullen

Epic’s announced that Square Enix has licensed Unreal Engine 3 for “multiple” unannounced projects.

“It is a pleasure to provide Square Enix with an exceptional game engine that will help them bring thrilling new experiences to legions of fans all over the world,” said Epic Games Japan territory manager Taka Kawasaki.

“Many Western games have achieved great success with the Unreal Engine, and this milestone reflects the Japanese development community’s trust in our technical prowess. We can’t wait to see how Square Enix fuses the power of Unreal Engine 3 with its beautiful characters, enthralling storylines and fantastic gameplay.”

No further details on the deal were announced.

Square Enix has several in-house engines, including Crystal Dynamics’ CDC Engine for Tomb Raider, IO’s Glacier 2 from Hitman Absolution and the next-gen optimised Luminous Studio.

But it isn’t the first time Square Enix has built games for Unreal: in late 2008, Square released The Last Remnant for Xbox 360, which was also made with the engine.

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8 Comments

  1. HeavyD-Love

    Hard to get excited for Unreal Engine 3..

    #1 3 years ago
  2. 2plus2equals5

    sorry double post

    #2 3 years ago
  3. 2plus2equals5

    @1: you mean the engine used for mirror’s edge, batman, alice, borderlands and many many others? Yeah you are right…

    You forget that:
    1)ue3 is only a tool, what you get is the result of the work of game’s developers, if you don’t like a game you have to blame developers of that game, not ue3.
    2)if se doesn’t have to make an engine they can work more on story and gameplay(and cities lol!).

    #3 3 years ago
  4. Unlimax

    Please be Parasite eve .. PLEASE D: !!!

    #4 3 years ago
  5. HeavyD-Love

    @3. Yes, that is exactly what i mean. And I forgot nothing.

    Starting to get tired of this generation…

    #5 3 years ago
  6. Phoenixblight

    Sorry but until a company can make an engine that can do what unreal does with the efficiency of the engine. You will be seeing it regularly like @3 said it allows the developer to focus solely on everything else other than creating their own engine from scratch and this will become the norm unless its developers like Rockstar, DICE, Bathesda who have the money and the programmers to create their own engine.

    #6 3 years ago
  7. HeavyD-Love

    Let’s get idTech5 in some new games. Best looking engine I’ve seen on consoles to date.

    #7 3 years ago
  8. Phoenixblight

    @7

    Uh No its really not Vistas look great but then you can’t explore them then the textures for the building and items and what have you look like absolute crap.

    THis is what happens with static lighting.

    http://forums.gametrailers.com/thread/official-rage/1250643?page=23

    http://www.durhamongames.com/2011/10/enrageing-durhams-review-of-ids-rage.html

    http://i7.photobucket.com/albums/y268/SyphonBlue/rage1.png

    http://supervillain.me/wp-content/uploads/2011/10/doom-vs-rage-01.png

    Yeah those are all beautiful right?

    Sorry all Carmack had shown is that you can create a single texture and use it for the entire game. But what it definitely had shown is that you can’t do shit with the engine.

    #8 3 years ago

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