Quick Quotes – Zelda doesn’t fit genre conventions

Thursday, 17th November 2011 00:05 GMT By Brenna Hillier

“Zelda doesn’t fit into any gaming genre perfectly. Of course there are certain techniques and certain basics that are similar throughout the series, but really what we are striving to do with each new Zelda is offer a new world for people to enjoy and to experience. Over 25 years, while we’ve been working on the Zelda series and creating the games, we’ve always had a wealth of ideas, which I think is what has kept us going all these years.”

– The Legend of Zelda producer Eiji Aonuma tells MCV about Link’s timeless appeal. Skyward Sword releases for Wii this week.

Thanks, GoNintendo.



  1. Cygnar

    Good God, am I ever sick of game producers congratulating themselves on how innovative they think they are. Did Aonuma read Yoshinori Kitase’s declaration that Final Fantasy isn’t a JRPG and think it was a good move to emulate?

    Hubris like this is not only a bad gesture–it’s spelled ruin for developers in the past. Just look at Silicon Knights now that Too Human fell through. The humble and self-criticizing devs lose sleep over how to make their future projects better than what they’ve done in the past, and as a result, they take risks. They improve. They innovate. The prideful and complacent do none of these things. They stagnate. They iterate. They make Tony Hawk and Guitar Hero.

    Sitting back and declaring to the world that your ideas are so good that your games literally defy classification does not reflect a healthy attitude. It betrays a lack of motivation to improve.

    #1 3 years ago
  2. monkeygourmet


    In a way it doesn’t. I always use Zelda games to describe a genre:

    Darksiders, legacy of Kain, Okami etc..

    On one hand it’s an ‘action RPGS’ on another hand it’s quite simply “Zelda”… :D

    #2 3 years ago

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