Daily Archives: November 17, 2011
Thu, Nov 17, 2011 | 23:55 GMT
Noted director and inSANE creator Guillermo del Toro has described gaming as a strategic dance with the “asshole” gamer.
Thu, Nov 17, 2011 | 23:25 GMT
Bohemia Interactive has observed massive piracy of its games, despite an unusual DRM system.
Thu, Nov 17, 2011 | 22:49 GMT
A new report suggests casual gamers are abandoning portable gaming hardware in favour of multi-function devices.
Thu, Nov 17, 2011 | 22:18 GMT
Nintendo has updated its eShop, WiiWare, and DSiWare channels for the week, headlined by the classic Kirby’s Adventure.
Thu, Nov 17, 2011 | 21:57 GMT
Gamespot has posted a gallery and full run-down of Ultimate Marvel vs Capcom 3′s alternate costume DLC packs, complete with dates and pricing. There’s a bewildering selection to choose from and some handy bundles if you’ve just gotta catch ‘em all.
The upated fighter is out now on PlayStation 3 and Xbox 360, and expected on Vita at launch.
Thanks, Capcom Unity.
Thu, Nov 17, 2011 | 21:46 GMT
“It’s a very exciting machine and I’m glad to see it out there. I mean, a hi-def Nintendo platform! There’s nothing that could make me happier. Its online capabilities are really extensive, too, so we’ll be able to differentiate ourselves from the competition more easily with our sports lineup. We can’t announce anything yet, but what I can say is that Nintendo is a company that’s been producing new types of play culture for years. The 3DS and Wii U have taken on that DNA, so I really can’t wait to see what kind of new surprises are waiting for us.”
Fri, Nov 16, 2012 | 17:19 GMT
Horde4Charity will be playing Borderlands 2 for forty-eight hours straight on in order to benefit the Skylight Miscarriage Organisation. The event has started now and is being streamed live on Justin.tv with Twitter updates via the Horde 4 Charity account and live blogged on the official Facebook page. Come the end of the event, the nine Scotsmen participating, will finally collapse from sleep deprivation, but hopefully not not until enough donations have been made. If you would like to help out, please be a dear and visit the official webpage for the charity and hit the donate button.
Thu, Nov 17, 2011 | 21:34 GMT
Extending the lifespan of games by producing DLC is one way to stop you trading it in, according to Epic Games.
Thu, Nov 17, 2011 | 21:19 GMT
Eidos president and gaming legend Ian Livingstone has tipped networked software platforms as the future of gaming, in place of hardware.
Thu, Nov 17, 2011 | 21:13 GMT
NOA’s Reggie Fils-Aime has said Nintendo wants to offer its customers a “complete experience” upfront, and is only interested in paid DLC “to the extent that it makes sense to the consumer.”
Thu, Nov 17, 2011 | 20:50 GMT
“I can’t blame you if you couldn’t imagine a Facebook game at the level of Unreal Tournament 3 before today. We’re not just talking about triple-A console quality on the web, we’re actually showing it onscreen, in a web browser, playing inside Flash. We chose as our demo a fully playable level from Unreal Tournament 3, and it turned out to look even better than the version we shipped on Xbox 360 and PS3, with improvements like global illumination, better shadows, and god rays.” – Epic’s Mark Rein to Develop regarding Tim Sweeney’s Adobe MAX 2011 demo of UT3 running in Flash Player 11.
Thu, Nov 17, 2011 | 20:36 GMT
In the next issue of Official PlayStation Magazine, Hideo Kojima discusses in an interview with the magazine his “entire body of work”, discusses his thoughts on Metal Gear Solid: Rising, and best of all: “openly discusses his plans for Metal Gear Solid 5 and Project Ogre for the first time.” He also talks about why he’s been trying to “kill off” Solid Snake for the past decade. The issue is expected to hit newsstands on November 29.
Thu, Nov 17, 2011 | 20:28 GMT
Former Activision and Call of Duty veterans Dusty Welch and Chris Archer have announced the formation of a new studio called U4iA Games.
Thu, Nov 17, 2011 | 20:06 GMT
Nordic Games has announced the acquisition of Painkiller publisher DreamCatcher. The label will be separate under the Nordic label, with the aforementioned game part of a relaunch of an “extensive” back catalogue of games. “After the incorporation of the JoWood and The Adventure Company publishing label, DreamCatcher is the third and last to follow for the time being,” commented Nordic Games CEO Lars Wingefors in the press release. “Our approach is to assess the performance of DreamCatcher’s portfolio through back-catalog sales, and as a consequence develop sequels to its bestselling brands and licenses, just as we did with our other two publishing labels.”
The firm is in negotiations with North American companies regarding the distribution and marketing of products. Thanks, Blue.
Thu, Nov 17, 2011 | 19:52 GMT
NIS has announced the third Atelier title in the Arland sub-series will be localized for the US and Europe. This means you can expect Atelier Meruru: The Apprentice of Arland to release on PS3 sometime during spring 2012. The game features a development system which allows the player to add new areas and facilities to the game world, which over time, will change its appearance. The turn-based battle game see the heroine, princess Meruru, become an apprentice of the alchemist Tortori Helmod. Thanks, Gematsu.
Thu, Nov 17, 2011 | 19:43 GMT
Double Fine has announced that Trenched, now known worldwide as Iron Brigade, will be released in Europe on November 30 for XBLA. In addition to the European release, on the same day, players who have already purchased the mech shooting and tower defense title under the Trenched name, will be updated automatically to Iron Brigade complete with new content and enhancements free of charge. The additional goodies to the game include a challenging infinite Survival Mode and ten new pieces of high-powered loot, along with a new leaderboard.
Thu, Nov 17, 2011 | 19:14 GMT
Torchlight 2 has been officially delayed, according to a post from Runic Games president Travis Baldree on the game’s official website.
Thu, Nov 17, 2011 | 19:05 GMT
During a call to investors today discussing the firm’s financial results, GameStop resident Tony Bartel announced that Call of Duty Elite subscriptions helped pad the firm’s digital sales growth for the quarter.
“In the case of Call of Duty: Modern Warfare 3, we worked closely with Activision, Sony and Microsoft to pre-order and deliver nearly 600,000 instances of the Modern Warfare Elite DLC to date,” Bartel told investors and analysts. “This places the launch of Elite as one of our top 10 launches of the year so far.” Earlier today, GameStop reported 59% growth in digital sales year-on-year, with console digital sales up 63% and PC digital sales up 51%. Thanks, Gamasutra.
Thu, Nov 17, 2011 | 18:40 GMT
SOE has announced the second downloadable pack for DC Universe Online, Lightning Strikes, will be released later this year, adding electricity powers and a new adventure starring the The Flash.
Thu, Nov 17, 2011 | 18:21 GMT
It was revealed during a during a Nintendo retailer briefing by Resident Evil: Revelations producer Masachika Kawata, that players will be able to unlock the game’s online co-op, Raid Mode, only after completing the main campaign. It was also announced that after the core campaign was finished, Jessica and Obrian will be unlockable as well. It has been noted previously, the main playthrough will last around the 10-hour mark, so be prepared to set aside an allotment of time in order to participate in the co-op. Revelations is set for release on 3DS in February. Thanks: Andriasang, Shack.