“I think that the person who plays the sniper on a team can have a ton of fun, but one of the biggest criticisms you always hear is about campers, right? We don’t want to emphasise that dynamic so much that the other people in that engagement aren’t having fun. We have less verticality in our maps, there are less camping points. And so the challenge for snipers is to hang back on the perimeter or the periphery and pick people off – the maps aren’t set up to really capitalise on that, by intention. Unlike other games, where you’re going to be sniped from across the map by a guy you can’t even see, and then respawn and you’ve got to run for five minutes to get back to the battle, right? That’s not the Modern Warfare 3 method. This is about getting you in the action, you’re pulling the trigger fast, you know what I mean? That’s the essence of it.” – Sledgehammer’s Michael Condrey to OXM on camping.
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