Hello Games’ Sean Murray has responded to criticism over Joe Danger being released on XBLA, stating that he understands where PS3 fans are coming from.
Murray said when Joe Danger was originally conceived, it wasn’t for any specific platform, as the developers had “a PC version, a PS3 version and a 360 version running” that it used “kite around” to shows.
“It’s always weird when what you perceive is an exclusive title goes to another platform,” Murray told Eurogamer in an interview. “It’s part of the culture. I used to be a Sony fanboy myself – not cut me in half and I bleed Sony or anything like that, but just, I quite like the XMB, and telling people, I quite like Blu-rays. That was me.
“Before we managed to find a way to release Joe Danger on PSN, we didn’t know what platform we’d be on. It wasn’t like it was complete, but it was always there running. We used to say we had the world’s rarest game. Joe Danger XBLA had been played by four people in our office. Of course, when you’re in that situation you want to get it out. It had always been something we talked about with Microsoft every now and then.”
Murray said the studio finally got the go-ahead from Microsoft a few months back, and has been working on the XBLA version of the game since.
“It’s helped that Joe Danger has been a really popular game on PSN and has done well for itself… I certainly know when we dealt with MS before, right at the start of Joe Danger when we were originally doing it, compared to dealing with them now, we’ve certainly found a different attitude and more openness.”
Joe Danger: Special Edition, when released on Xbox Live Arcade, will contain “new environments, gameplay modes, characters” and more. There’s no date yet.