Ubisoft: Rocksmith’s frosty reception blamed on “lack of enthusiasm for something that is new”

Tuesday, 1 November 2011 14:51 GMT By Stephany Nunneley

Ubisoft’s North American executive director Laurent Detoc feels the reason Rocksmith was met with a less-than enthusiastic response from the gaming community along with tepid review scores is because “as much as [gamers] claim they want innovation, they don’t.”

Speaking with Gamasutra, Detoc feels Ubisoft’s guitar game, which claims to be able to teach people the instrument, didn’t deserve such lukewarm reviews.

“As much as [gamers] they claim they want innovation, they don’t,” he said. “What I see when I read the reviews is a lack of enthusiasm for something that is new. We, as human beings, tend to like what we know. But more importantly, we call ourselves gamers. Are we gamers – or players?

“I think the ‘gamer’ label has actually been hurting the industry. As our industry evolves, we need to be more mature and find a way to look at content and judge it as if we were real consumers instead of as gamers.”

Detoc relayed to Gamasutra that when Ubisoft’s causal title Just Dance came out, some reviews of the game were merciless, and even entreated the public to not purchase it. However, he said Ubisoft will continue to make games that appeal to all markets, not just the triple-A crowd, and not just what critics prefer to review.

“[Review sites] are a part of this industry,” he said. “We need to judge the products for what they are. You can’t compare, say, Just Dance to an Assassin’s Creed. We can’t expect critics to be experts at everything.

“[Casual and core] are businesses that can exist side-by-side. We’re going to continue to make games that appeal to a lot of people who don’t need to be experts with a gamepad.

“Time will enable us [as an industry] to stop bashing casual games.”

Rocksmith is currently out in the US for PS3 and Xbox 360. It will release in Europe during 2012 once “music licensing and other external factors” such as trademarks are sorted.

A PC version is expected in December.


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  1. Ireland Michael

    “as much as [gamers] claim they want innovation, they don’t.”

    Truest thing I’ve heard in forever.

    Gamer scream about a lack of innovation all the time, yet as soon as their favourite nostalgic franchise tries to change any element (see the new Hitman for a perfect example) in even the slightest fashion, they kick and scream like little children, begging for an identikit rehash of the very same game they played a decade ago.

    People don’t know what they really want, that’s the problem.

    #1 3 years ago
  2. Joe Musashi

    @1 Totally agree.

    #2 3 years ago
  3. Stephany Nunneley

    @1 It reminds me of how people complain when their favorite indie band is signed to a big label – they are accused of “selling out” instead of “congratz on achieving your dream” and putting food on the table. I suppose they would rather them continue living in their vans and living off Ramen.

    I dunno. Maybe my analogy is flawed. But that is my thought process on it at any rate.

    /goes back to being seen and not heard

    #3 3 years ago
  4. viralshag

    @1, That’s not entirely true. They know exactly what they want. And that is everything that was before, plus everything that is in everything else now, as well as everything that is to come in it today.

    If it’s not got all of the above it’s rushed, ported, money stealing, DLC riddled, mega-corp, for the shareholder sell out piece of crap.


    #4 3 years ago
  5. Ireland Michael

    @2 And this is why we ended up with Call of Duty being what it is.

    @3 Indeed.

    I remember when one of my favourite bands was an obscure bunch of foreign singers, using synth and the like to replicate orchestral music in their songs. When they eventually broke out and became popular, they were finally able to afford to employ real orchestras in their songs, and the music improved as a result.

    But I all I ever hear from the older fans anymore is whining because they didn’t stick to their pretentious “Power Metal” routes, instead choosing to diversify their music with different sounds and styles.

    Of course, most people assume that all popular musicians are rich, so clearly they must be “sell-outs”. Nothing could be farther from the truth. The myth of the millionaire rockstar died alongside the introduction of Napster.

    It’s exactly how I see video games right now.

    #5 3 years ago
  6. DSB

    Blaming your customers, rather than yourself, is the most pitiful excuse for failing there is. It’s the professional equivalent of having the dog eat your homework.

    The reason why Guitar Hero was such a hit was because it allowed people to think they were playing guitar, even though they really weren’t. Breaking down the 4th and adding a real guitar completely annihilates everything that was ever fun about it.

    Learning an instrument is a chore more than anything else, and would quite predictably be somewhat hard to sell to people.

    Try making a Batman game where you have to physically grapple onto ledges and toss yourself up. Package it with a thug that they can fight in hand to hand combat.

    Protip: People won’t want to do that either.

    If anything this says everything for just how lost Ubisoft is these days. They have absolutely no clue what they’re doing, they have no clue how to reach gamers, and apparently they’ve completely lost the ability to recognize their mistakes in doing so as well.

    @5 Well artistic corruption doesn’t have to imply economic ditto. Selling your soul is a lot worse than selling your product.

    #6 3 years ago
  7. Ireland Michael

    @I can agree with that, at least partially.

    They barely advertised it. It wasn’t even listed on their official website unless you went out of your way to find it. That probably didn’t help any.

    That said, the reactions from those who actually bought has been almost nothing but positive. As an actual music teaching tool, it definitely works.

    #7 3 years ago
  8. Phoenixblight

    Trick of being a designer is giving the customer what they never knew they wanted. When you go directly for innovation this is exactly what you get, developers blaming the customers because they failed to sell to their audience. Also advertisement would probably help, I have only seen a commercial for this one at 1am on Comedy central.

    #8 3 years ago
  9. Freek

    And just because something is new doesn’t automaticly make it good.
    It has to be both and that’s a tricky thing to get right. Especially with something as boring as learning to play guitar.

    Wich is unfortunatly true. Learning guitar takes allot of dedication to practice the same thing over and over and over again.
    They tried to turn that into a game, and partially succeeded but that doesn’t make it Guitar Hero. And it diden’t want to be, but that still means you’re never going to be “super fun”. It’s more like a learning tool then a game.

    #9 3 years ago
  10. DSB

    @7 I have a lot of opinions about that whole thing, but while I’m sure it might be fun, I just don’t see how anyone could think it had massive appeal.

    If something gives people a stepping stone into music, then that’s great, but in terms of creating real music, I don’t think that sort of thing can come through DVDs and videogames.

    This sort of hobby item lasts right up until the kid who bought it has his first jam session, and then realizes that he has far more to teach himself, by himself, than anyone else ever could have.

    #10 3 years ago
  11. Stephany Nunneley

    @6 “Learning an instrument is a chore more than anything else, and would quite predictably be somewhat hard to sell to people.”

    I agree, 100%. But, there is a small audience out there, like me, who would LOVE to be able to play the guitar, but who cannot afford the lessons and doesn’t have a schedule that permits setting aside a specific time every week to drive to lessons – let alone find someone who wants you to learn “Oh Susanna” or “She’ll Be Coming Around the Mountain” when you want to learn your favorite rock songs.

    I have been seriously contemplating purchasing Rocksmith as a result of this all of this, IF it really works. I don’t think it has been out long enough to determine that yet.

    #11 3 years ago
  12. Kabby

    This is just one of those failed ideas that never should have gotten out of the lab.

    #12 3 years ago
  13. Cygnar

    I think the review system in general is broken. Metacritic only lists eight reviews of Rocksmith, as compared to Uncharted 3′s fifty-eight and Arkham City’s thirty-four. When a game as (commercially) major as Skylanders somehow ends up with just six reviews on Metacritic, it’s clear that many sites treat reviews as discretionary–they review the games they feel like reviewing, instead of reviewing the games that are important, innovative, newsworthy, etc.

    It is therefore not surprising that Rocksmith has been met with such apathy. Reviewers are not interested enough to try it. The game therefore gets fewer stories on the reviewers’ blogs, less discussion in the comments about the merits of the game, and so on. The game falls out of customers’ consciousness and fades into obscurity, because it’s not ‘important’ enough to review compared to an Uncharted or Gears.

    The lack of advertising could not have helped Ubisoft, either. Maybe the company should take responsibility for its own product, and stop expecting blogs and review sites to advertise and promote for it.

    #13 3 years ago
  14. joshua nash

    imo the reason why this game hasn’t caught fire like ubisoft hoped is cause they forgot that activision pimped the genre out until it was dead and then beat the corpes until it was nothing more then dust, so its not entirely the fans fault, its just that we as gamers have just gotten tired of the music game genre and don’t really see a need or desire to play or buy this game

    #14 3 years ago
  15. Phoenixblight


    This game is actually that a stepping stone for those that curious about playing a guitar. And there are actual studies that support the fact that learning from video games has a much higher retention rate than the typical lecture and power point.
    But with this game they were expecting it to sell well for whatever reason with no advertisement and going purely off the idea of innovation while trying to ride on the Guitar Hero/Rock Band trend which is dead at the moment.

    #15 3 years ago
  16. DSB

    @11 Oh I’m not calling for a boycott, and I can see the idea.

    I guess I’m conflicted because I love music and once tried to make a career out of it. There’s definitely a serious side and a silly side to it, and once you’ve passed over into the former it’s kinda hard to see the other.

    While 90% of the guitarists I’ve known have started playing because of the pussy, every musician I know who’s really gotten into it, has done so because it spoke to them on a deeper personal level (although I suspect some just didn’t want to give up the pussy). That’s the kind of connection that’s probably easier to get out of a book, than even from most teachers, and certainly DVDs and videogames.

    Maybe I am a total snob in viewing it that way, but I’d say solitude and a book (to be replaced by curiosity and imagination once the basics are down) is the best way to get into music any day.

    The best musicians I know claim to never even have used books.

    @15 Maybe if you’re learning a craft, but personally I consider music a lot more than that. It’s peoples imaginations more than their methods.

    I do admire musicians who play without their souls, because they work a lot harder than anybody else, and I also love Erik Satie for being a crazed mechanical and methodical genius, but ultimately I think the people who pour their hearts into it are the ones who get the furthest with it, and I believe that benefits from as little interference as possible.

    A bit like the philosophers who say they never want to read other peoples philosophies, for fear that it might infect their own.

    #16 3 years ago
  17. Phoenixblight


    You have to learn the basics to learn how to play it goes for all things you learn. You can’t read until you know the alphabet. This game is just for those that are curious about playing once you have the principles down you can do whatever you want with it to further your skillset. You have to know the basics if you don’t have that you are just making noise.

    #17 3 years ago
  18. DarkElfa

    @4, you just gave me a headache, cheers. ;)

    #18 3 years ago
  19. DSB

    @17 Right. I’m just skeptical about it, in terms of what it tells kids about music.

    Looking at things like X-Factor or other musicshows that try to paint an image of music that has nothing to do with reality.

    If it teaches them things like timing and stuff like that, that’s great, but there’s a lot more involved with it. I don’t think you can engineer a game that teaches kids to use their imagination, or test the boundaries of what they can do, in terms of exploring a musical language.

    It should avoid lulling them into a sense of linearity or logic, which is often exactly what games rely on.

    #19 3 years ago
  20. Stephany Nunneley

    @16 “I guess I’m conflicted because I love music and once tried to make a career out of it.” – me too but everyone wants a soprano instead of an alto with tenor tendencies in a lady. But that is derailing the subject here so I will hush. :)

    I can read music, because I was forced piano lessons until I loved it, and I can play a bit of cello, but I always wanted to learn guitar and since like I said earlier, I cannot afford the time or the price of “personal” lessons, like @17, I think this is a good idea to get folks started to see if they are interested enough in the long run to decide if they want to put more into it once the basics are down.

    #20 3 years ago
  21. DarkElfa

    I’m not against learning it, but I prefer my games to stay games.

    #21 3 years ago
  22. pukem0n

    people dont want innovation, they want 12 call of dutys a year

    #22 3 years ago
  23. SplatteredHouse

    @13: You make a good point, about reviewers being discretionary, but it’s probably by necessity.
    They don’t think they’ll get the traffic and participation from a Skylanders, as they might from something they see their readers are more drawn to.

    You mention the Skylanders, and the Rocksmith – but maybe they’re not the most easily distributable because of their peripheral requirements, that will cost to ship to publications, and, there’s the point of the source’s existing workload to consider too.

    What would you rather expend finite resources to covering? Detoc’s painting a skewed picture, and as much as I’m for the broader coverage of more games, and better visibility – A site’s a service, too. If it doesn’t cater appropriately, its former readers may go elsewhere.

    To the top few posters in this thread, I find a pertinent question to be when the last time was that they supported a more mainstream (icky term, but w/e) focus, by going to read articles and commenting intelligently/constructively on games they saw covered that was outside of what they considered the site’s core focus – how’s the view from the pillar, now? :/

    @1, particularly. If a publisher demonstrates a game, if they pre-arrange and release footage to promote it, then they expect feedback. They’re literally asking for that to happen. So, I don’t see the harm, or what’s wrong in a viewer after seeing the clip expressing their disapproval of some factor or other.
    Also, when they do “scream” for innovation, what they’re usually actually saying is there are parts of the game that are putting them off from playing it, but if it were more like…, if it…, they’d find it easier to support. That can be constructive, even if it’s not always expressed as such.

    #23 3 years ago
  24. drewbles82

    not every game has to be the same, so let these guys go down the learning route. I will buy this when it comes out in the Uk cuz every1 learns differently and learn better through fun. I dont have money for a tutor and i tried the whole teach myself method and didnt get anywhere.

    I do think though, Rock band should have tried to buy them or something, then Rock band 4 cud include this tech whilst having both the huge game elements and pro mode.

    #24 3 years ago
  25. Gadzooks!

    I think it looks great. It’s not had ANY publicity though, I’ve seen no previews and no reviews so far.

    #25 3 years ago
  26. orakaa

    I don’t know how to play guitar. I bought a beautiful Epiphone Les Paul 5 years ago, but barely touched it.
    I got a job, a wife and a 4 years old daughter. I spend a lot of time with them and I work for an association during the weekends.

    The only moments where I’m available to play video games, watch movies, etc. are from 9:30 PM until I go to sleep.

    I’d LOVE to learn how to play guitar, but not to become a professional guitar player: I just want to learn how to play songs like “Sweet Home Alabama”, so I can play for myself, or for my mother, my daughter and my wife. So THIS game appeals to me, A LOT.

    When it arrives in Europe, I’ll definitely buy it (I would have imported it if there weren’t restrictions for buying additional songs).

    #26 3 years ago
  27. X2468

    The game has only been out for a couple weeks. A lot of people don’t even know it exists. A game like this isn’t going to explode out the gate. If anything it will build steam over time. Especially with its price and required patience. If ubisoft keeps up with updates and remains patient I think it will pay off. I know I want to get the game.

    #27 3 years ago
  28. mojo

    “I think the ‘gamer’ label has actually been hurting the industry. As our industry evolves, we need to be more mature and find a way to look at content and judge it as if we were real consumers instead of as gamers.”

    wtf is he actualy talking about?

    “We can’t expect critics to be experts at everything.”
    Yes we can.
    Thats a major point in reading reviews. To get the judgement of an supposedly expert in the relevant genre.

    the problem is just that very often non-experts review titles.

    to the devs:
    could the problem with ur learning software be that gamers want games? If they wanted to learn guitar, well they would have taken lessons allready – without the need of ubisoft telling “Now u can learn guitar – because we have a game for it”.

    @innovation-debate: my arguement since years. and interesstingly its solely the videogaming sektor who insists on the need for innovation.
    take a look at card or board games. Sure, they introduce new rule sets from time to time, but they ie. they dont make u look like a complety moron infront of ur friends – lets face it, most motion based games do just that. And sure, theyve adopted to modern life but basicaly u can buy the same games today as u could 20, 30 years ago. and they continue to sell, because theyr good games, not innovative ones.

    Sure without innovation at all, gaming would be very very dull, but regarding once “perfected” games: Dear Industry, pls, leave them be. U messed up too many times allready.

    #28 3 years ago
  29. Jerykk


    Hitman fans aren’t criticizing Absolution simply because it’s different. They’re criticizing it because the demo appeared to be completely linear and scripted and had unavoidable confrontations, which goes against the very foundation of the series. The games have always been about open-ended level design and letting the player execute a hit in any number of ways. This is what people loved about the Hitman games. If Absolution is removing what people loved about the previous games, it’s unsurprising that fans would be angry. If you can’t understand, I can only assume that you were never a fan of the series. Now, it’s entirely possible that the demo was misleading and that the full game will be much more open-ended. However, fans have no way of knowing until the game is released. People can only make judgments based on what has been shown thus far and what’s been shown thus far has been completely linear and scripted.

    Think of it like this: take your favorite game, then make a sequel that removes everything that you enjoyed in the first one. Should you be happy? If you aren’t happy, then obviously you just hate innovation, amirite?

    #29 3 years ago
  30. Quiiick

    “/goes back to being seen and not heard”
    / … oh bondage up yours!

    #30 3 years ago
  31. Phoenixblight


    I consider myself a fan of the series and I am definitely looking forward it. I have to ask this how in the hell are fans supposed to know if its Open-ended within a trailer or even a gameplay video? The player for these will be playing his way and only his way, there would be no way to illustrate the level design being open since from the last I heard the map is removed and not only that they are showing the beginning level and from last time I played Blood Money and Hitman 2 all the first levels were very linear so their point is moot.

    #31 3 years ago

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  • Steam Machines, Controller, streaming box to launch in November

    Steam Machines will finally become a reality before the end of the year. Valve’s living room PC systems will release in November, the company announced today. Well, I say Valve’s – the idea behind Steam Machines is that a number of manufacturers will offer variously priced systems. Alienware and Falcon Northwest are among the dozen […]

  • Telltale veterans form new team, announce teen thriller Oxenfree

    Oxenfree is a supernatural teen thriller from some of the team behind Telltale Games’ award-winning adventures. New indie Night School Studios unveiled Oxenfree at GDC 2015. It tells the story of a group of friends who accidentally open a “ghostly rift” at an overnight party on the coast. Night School, which is made up of […]

  • PS4 global sales now stand at over 20.2 million

    The PS4 has sold 20.2 million units worldwide. Sony announced the new PS4 sales milestone at GDC 2015 today. It’s a hell of an achievement and salt in the wounds for Microsoft, which hasn’t updated us on Xbox One sales since it shipped “almost” 10 million back in November last year, and has fallen back […]

  • PS4 VR headset Morpheus out in 2016, capable of 120 FPS – video

    Sony’s VR headset Project Morpheus has some impressive grunt. Virtual reality and Morpheus were the heart of Sony’s GDC 2015 presentation today, ahead of its newly announced first-half 2016 comemrcial launch. SCE Worldwide Studios boss Shuhei Yoshida detailed the headset’s impressive capabilities, notably the fact that it can handle 120 FPS VR games. The PS4 […]

  • Papo & Yo developer making a VR game about dinosaurs

    Some days you write a headline and it makes you so happy that that you have to do a little chair dance, you know what I mean? Papo & Yo developer Minority Media, whom I would personally go to the wall for after they cut out my heart and stomped on it via the medium […]

  • Wasteland 2, Shovel Knight and more in big ole bunch of indies coming to Xbox One

    Xbox One owners are about to receive a pile of great new indie games. At GDC 2015, Microsoft revealed a list of new indie games headed to Xbox One. Some of these titles have already released on other platforms, so it looks like Microsoft has really relaxed the parity clause of ID@Xbox – or perhaps […]

  • Here’s an indie VR game made with Unreal Engine 4

    GDC 2015 is blowing up with indie games, VR and Unreal Engine 4, so here’s a video combining all three. Loading Human is a virtual reality adventure from indie developer Untold Games. It’s in the works for Mac and PC, and Sony has given an early green light for Project Morpheus, too, so expect it […]

  • GTA Online: Daily Objectives and Adversary Mode coming next week

    Heists aren’t the only thing coming to GTA Online next week: players can also expect Adversary Modes, new Daily Objectives and other Freemode activities. GTA Online’s Adversary Modes are new PvP modes which feature a range of competitive challenges and will unlock as players progress through Heists. Here’s a rundown straight from Rockstar: Come Out […]

  • Syndicate is the latest free game download on Origin

    The latest free title to be added to EA’s Origin service is 1993′s Syndicate. For a limited time, you can download the game for free and keep it, much like previous titles such as Theme Hospital. The isometric, real-time, tactical-action game was developed by Bullfrog Productions and released in June 1993. It is a favorite […]

  • Ancient Labyrinth DLC for Lords of the Fallen now available

    The Ancient Labyrinth DLC for Lords of the Fallen is now available for PC, PlayStation 4, and Xbox One. It will run you $7.99 and builds upon the existing lore, characters, and storyline. Have a look at some new screenshots in the gallery below.

  • Shadowrun Online gets a name change and release date

    Shadowrun Online developer Cliffhanger Productions has announced the game’s name has been changed to Shadowrun Chronicles: Boston Lockdown and a release date for April has been set. The new title was formed via the developer and its Kickstarter backers, with the goal being to let those unfamiliar with the game know by the title alone […]

  • Amazon hosting Rockstar and 2K Games sale

    Amazon is hosting a Rockstar Games and 2K Games sale with discounts Max Payne titles, Bully and more. Here’s just some of the offerings listed: Manhunt 2 PC Download $3.00 Max Payne 3 PC Download $4.00 Bully: Scholarship Edition PC Download $3.00 LA Noire Xbox 360 $2.95 L.A. Noire: The Complete Edition PC Download $6.00 […]

  • Destiny weekly reset video shows off Inferno Crucible gameplay

    We have a gameplay video featuring Inferno Crucible gameplay featured in the Destiny weekly reset for you. In it, Arekkz Gaming gives you a look at Inferno Crucible and goes over the various intricacies. You can read up on the weekly reset through the links.

  • Resident Evil: Revelations 2 Episode 2 available from today

    Episode 2 for Resident Evil: Revelations 2 is now available. If you’ve purchased the Complete Season, you’ll be able to download Episode 2 on PS3, PS4 and Xbox One. Steam players should see the episode go live around 9-10pm PST, and Xbox 360 owners should be able to download very early tomorrow morning, per Capcom […]

  • Here’s a sneak peek video for Warhammer: End Times – Vermintide

    Fatshark Games has released a sneak peek video for its upcoming Games Workshop title, Warhammer: End Times – Vermintide. Vermintide is a FPS, co-op action title coming to PC, PlayStation 4 and Xbox One, and its set during the End Times of the Warhammer universe in the city of Ubersreik. Warhammer: End Times – Vermintide […]

  • Call of Duty: Advanced Warfare video shows Ascendance DLC early access weapon

    As you know, Xbox Season Pass holders now have early access to the Ascendance DLC Pack bonus weapons for Call of Duty: Advanced Warfare. Now you can watch a trailer for the weapon. The OHM directed energy hybrid weapon can switch between an LMG and Shotgun “on the fly,” and it also includes the OHM-Werewolf […]

  • March PS Plus games include OlliOlli 2, Oddworld: New ‘n’ Tasty, more

    March PlayStation Plus titles have popped up on the PS Plus page. Noticed by NeoGAF user skynidas, the titles include: OlliOlli2 (PS4/VITA) Valiant Hearts: The Great War (PS4) Oddworld: New ‘n’ Tasty (PS4) Counterspy (PS4/PS3) Papo & Yo (PS3) Sherlock Holmes: Crimes and Punishment (PS3) A notice has also been posted on the EU PS […]

  • Sci-fi horror game Caffeine will release on Xbox One, PS4 alongside PC – new trailer

    Caffeine creator Dylan Browne has announced the Unreal Engine 4 game will be released on Xbox One. The game will be published through Microsoft’s Indie Program. As previously announced, it is also coming to PC and and now PlayStation 4. Caffeine is a sci-fi horror game which stars a young boy who has been abandoned […]

  • Xbox 360 Preview program invites going out this month

    Much like the Xbox One Preview program, starting early this month, invites for the Xbox 360 Preview program will start rolling out. Select invitees will be able to join program directly from their Xbox 360. A special Xbox Live message will be sent, directing users to head over to their Settings page. Further instructions are […]

  • Tron: Legacy director in negotiations for Gran Turismo film

    Tron: Legacy director Joseph Kosinski is said to be in early negotiations to direct the Gran Turismo film. This is according to the Hollywood Reporter, which states Michael De Luca is still slated as one of the producers alongside Matt Milam, Dana Brunetti, Josh Bratman, DeVon Franklin and Elizabeth Cantillon. Plot details are still unknown […]

  • Fifth add-on pack for Alien: Isolation is available for download

    The Trigger, which is is the fifth add-on pack for Alien: Isolation, is available to download from today. In it, players will “compete against the clock” across three new maps in Survivor Mode. Set before the events of the main game, players step into the shoes of Sevastopol Station’s Ricardo who will do what he […]

  • HBO Go app now available on PlayStation 4

    Sony has announced the HBO Go app will be made available for download later today for PlayStation 4. The app works just like the PS version. Now you can watch True Detective, Game of Thrones, Veep and more through your console. Information on installation is available through the PS Blog.

  • Skyrim mods no longer restricted to 100MB in size

    Bethesda has announced a beta for Creation Kit update 1.9.33, lifts the 100MB size restriction for Skyrim mod makers. The beta is for both Skyrim’s PC launcher and the Creation Kit which will allow for unlimited file sizes. Here are the notes: Creation Kit 1.9.33 Update Creation Kit now supports unlimited file sizes for mods […]

  • Mad Max release date set for September, PS3 and Xbox 360 versions canned

    Mad Max from Just Cause developer Avalanche Studios has been given a September release date, along with the new of a last-gen cancellation. The axing of the PlayStation 3 and Xbox 360 versions were announced via Game Informer. Mad Max is the magazine’s featured game for the April issue. Avalanche, according GI, nixed development on […]

  • MGS 5: The Phantom Pain out in September, Kojima “closing the loop” on saga

    Metal Gear Solid 5: The Phantom Pain will be released in September, according to an IGN Italy video, which also features Hideo Kojima discussing “With Metal Gear Solid 5, I’m finally “closing the loop” on the Metal Gear saga. The video has since been removed, but an image cap of the date is posted above. […]

  • Forza Horizon 2 Rockstar Energy Car Pack now available

    The Rockstar Energy Car Pack for Forza Horizon 2 for Xbox One is available now, alongside the free car for March. The free car is the Acura Integra Type-R, and the Rockstar pack included the following vehicles: 2014 Volkswagen Beetle GRC 2015 Subaru WRX STI 1996 BMW 850CSi 2015 Jaguar XFR-S 1970 Volkswagen #1107 Desert […]

  • 3DS firmware update kills web browser exploit

    Nintendo has issued a 3DS firmware update which fixes a web browser exploit that was being used to run pirated Game Boy Color ROMs since January as well as inject code within downloadable games. Another piece of code, per Eurogamer, changed the setting on the handheld to make it region-free. The exploit was only available […]

  • Unreal Tournament video shows updated textures on Outpost 23

    The latest footage from Epic’s new Unreal Tournament has surfaced, and it shows off the game’s first high-textured map which is called Outpost 23. As you can see from Zaccubus’ video, its the same are which Epic showed in the flythrough video from last year, only with updated textures and some new areas outside. The […]

  • Final add-on for Sunset Overdrive arrives in April

    The final add-on for Sunset Overdrive, Dawn of the Rise of the Fallen Machines, will be released in April. On April 1 to be exact. No, that’s not an April Fool’s joke from Insomniac Games either. Below, you can watch a fist-look at the new story, area, and traversal mechanic.

  • Heroes of the Storm playable at EGX Rezzed

    Heroes of the Storm will be playable at EGX Rezzed. This will be the first UK public hands-on with the online team brawler. Blizzard will also host giveaways and friendly tournaments at its stand. Tickets for all three days of Rezzed are still available, and you can purchase a pass through the official website. EGX […]

  • PES 2015 Data Pack 4 coming next week with Winter Transfers, new faces

    Data Pack 4 for Pro Evolution Soccer 2015 has been dated, and it updates the game with Winter Transfers, new player faces, and additional stadiums. The latest free update contains real-time player transfers made within the January window, and player ratings have also been updated. Additionally, a number of improved likenesses to key players will […]

  • Here’s the changelog for Dragon Age: Inquisition Patch 5

    Notes for upcoming Patch 5 for Dragon Age: Inquisition have been posted, noting improvements to gameplay and stability, and the new features outlined back in early February. Along with the new party storage system added to the Undercroft at Skyhold, players also have the ability to adjust the size of subtitles. Below you will find […]

  • Game of Thrones, Mortal Kombat X, Batman mobile games on the way

    Warner Bros. has announced free-to-play mobile titles spanning its DC Comics, Mortal Kombat and Game of Thrones properties. The following five new games under development are: Mortal Kombat X from NetherRealm Studios: The game blends fighting and card collection with cinematic gameplay and Fatalities. Play as both classic and fighters, and if you own the […]

  • Win! Beta access to new MMORPG Skyforge and DLC worth $70

    We have ten Wrath of the Gods Founders Packs to giveaway for new RPG Skyforge, worth over $70. All you need to do to win a Wrath of the Gods pack is enter your details in the form below and we’ll pick 10 winners at random on Thursday, March 5, after 3pm GMT. Skyforge is […]

  • PC gaming expected to be worth $35 billion by 2018

    PC gaming is alive and well. In fact, it’s expected to be worth $35 billion by 2018. According to game-business group Open Gaming Alliance, the PC gaming industry is expected to grow beyond its current $26 billion worth and to a massive $35 billion by the year 2018. The information is based on data collected […]

  • Advanced Warfare: new patch adds new weapon, Master Prestige ranks, more

    Call of Duty: Advanced Warfare has received a new patch that gives season pass holders early access to a new weapon and everyone else a myriad of fixes and additions. The patch went live today on Xbox 360 and Xbox One, without any official notes. CharlieIntel reports that among the new additions is the new […]

  • Destiny’s end game and raids explained

    Destiny’s end game can be a bit obtuse to those not used to MMO games. Fear not, we’ve got a few quick tips on how to crack it. Arekkz Gaming has a video for new players of Destiny or those who are looking to brush up on their knowledge of the game. Today’s theme is […]

  • Capcom adds local co-op to Resident Evil: Revelations 2 on PC

    Following fan outrage over lack of local co-op support for the PC version of Resident Evil: Revelations 2, Capcom has now added it. Resident Evil: Revelations 2 now officially supports split-screen local co-op in both campaign and raid mode. The update is currently in beta on Steam, but anyone can opt-in to try it. Capcom […]

  • New Destiny glitch spawns infinite Thralls on Earth

    Destiny’s latest glitch spawns infinite Thralls to help fuel your bounty hunting and loot lust. The glitch is simple to replicate. You’ll need to start The Dark Within mission on Earth, on any difficulty. Then follow the steps in the video below (Via DualShockers) to get to an area out of the map. You’ll then […]

  • Battlefield 4 Winter Patch is here with new game mode, netcode improvements and more

    DICE has released the Winter Patch for Battlefield 4. The patch brings an eSports focus with new game mode Squad Obliteration and plenty more. Battlefield 4 Winter Patch is now live on all platforms. It’s just over 400MB on PC and 1.34GB on consoles. The patch adds new game mode Squad Obliteration and more customisation […]

  • HTC hopes to see Half-Life on VR headset Vive

    Vive manufacturer HTC said that it hopes to see Valve games, including Half-Life, on the virtual reality headset. Speaking to the BBC, HTC chairwoman Cher Wang said that Valve is keen on having its games available on the VR headset. “I think Valve’s best game is Dota, right, and Portal and [Team Fortress] and I […]

  • Make money easily in Monster Hunter 4 Ultimate

    If you’re looking to buy a fell set of armour for your character in Monster Hunter 4 Ultimate but keep falling short on Zenny, this video will show you an easy way to make lots of it. Arekkz Gaming has a very handy tip for all Monster Hunter 4 Ultimate players: how to make Zenny […]

  • This is how you claim free Xbox One games from your Xbox 360

    Microsoft is giving everyone the ability to claim their free Xbox One Games with Gold titles from their Xbox 360 console, even without owning an Xbox One. If you don’t yet own an Xbox One and want to make sure you don’t miss out on all those free Games with Gold games, you’ll be pleased […]

  • Destiny weekly reset for March 3: Heroic and Nightfall detailed

    Bungie has reset the weekly cap of Crucible and Vanguard marks and added new Heroic and Nightfall strikes, now with burn. From now until next Tuesday, the weekly Heroic strike will be The Devil’s Lair with Heroic and Lightswitch modifiers. As for the Nightfall, you’ll be fighting Sepiks Prime with the help of Arc burn. […]

  • Few Mass Effect FemShep cosplays are as elaborate as this one

    The internet is full of Female Commander Shepard cosplay from Mass Effect, but very few are as terrific as this one. Visual artist Freya Willia has spent over two years painstakingly creating the perfect suit of armour and the best weapons to make her cosplay of Female Shepard as authentic as possible, Omni tool and […]

  • Deals with Gold: Assassin’s Creed Unity, Red Dead Redemption and more discounted

    This week’s Deals with Gold titles for Xbox Live subscribers is a good mix of modern games and old favourites. The list of discounted games through this week’s Deals with Gold is live with discounts on Assassin’s Creed Unity, Amazing Spider-Man 2, Red Dead Redemption, Max Payne 3, and more. The deals are live now […]

  • Destiny guide: how to maximise your Grimoire Points

    Destiny players regularly compare the size of their Grimoire Points. Learn how to make yours the biggest. Destiny guide: how to earn Grimoire Points In Destiny, earning most Grimoire cards is just a matter of playing the game, maybe a little more attentively than usual. You’ll either need to complete a certain number of actions […]

  • Shovel Knight: Plague of Shadows will let you play as a baddie

    Shovel Knight owners will benefit from the generosity of Kickstarter backers quite soon. Because Shovel Knight was overfunded during its Kickstarter campaign, developer Yacht Club Games committed to releasing free content updates. The first of these, Plague of Shadows, has now been detailed. The expansion stars baddy Plague Knight, who turns on his former allies, […]

  • GTA controversies, from Hot Coffee to PR manipulation

    GTA has a long history of controversy. The latest Did You Know Gaming tells the full stories behind the sensational headlines. Grand Theft Auto is such a byword for controversy that it’s easy to forget the full context of what actually happened to bring mainstream press, politicians and interest group awareness to the Rockstar series. […]

  • Infamous 2 one of five new PlayStation Now additions for March

    PlayStation Now will expand to the tune of five new games this month. The March PS Now additions are Infamous 2, Twisted Metal, R-Type Dimensions, Alone in the Dark: Inferno and Operation Flashpoint: Red River. PS Now will set you back $20 per month or $45 for a three month subscription. It offers all you […]

  • Final Fantasy 10/10-2 HD Remaster gets PS4 release date

    Final Fantasy 10/10-2 HD Remaster hits PS4 in May. The PS4 release date for Final Fantasy 10/10-2 HD Remaster is May 12 in North America and May 15 in Europe. Gematsu reports a special pre-order bonus calendar with art by Yoshitaka Amano is available through the Square Enix Store and participating retailers. In Europe, pre-ordering […]

  • Call of Duty: Advanced Warfare getting 15 new Prestige levels

    Call of Duty: Advanced Warfare players can now aspire to the ranks of Grand Master Prestige. Advanced Warfare developer Sledgehammer Games will add 15 more Prestige levels to the latest Call of Duty, giving players at max XP a chance to grow even further. According to the Sledgehammer Games blog, when you enter Master level […]

  • Destiny: Crota’s End recreated in Minecraft

    Destiny’s toughest challenge gets even nastier if you throw Creepers into the mix. The ultimate Destiny challenge – for now – is the Crota’s End raid. Taking place in an alternate dimension accessed through the Hellmouth on the Moon, the Raid takes Guardians through a pit of darkness to the resting place of Crota himself. […]

  • Xenoblade Chronicles 3D trailer introduces the Heir to the Monado

    Xenoblade Chronicles 3D protagonist Shulk is the Heir to the Monado, his distinctive red sword. Let this trailer fill you in on what that means. Xenoblade Chronicles 3D releases for New 3DS on April 2 in Europe and April 10 in North America. As well as all the content of the Wii original, it has […]

  • The Elder Scrolls: Total War mod covers Morrowind, Oblivion and more

    The Elder Scrolls: Total War is a terrific mod allowing you get get intimately involved with the history of Bethesda’s detailed fantasy universe. The first release of The Elder Scrolls: Total War dropped on the weekend, giving players their first chance to try out LoRdNazgu1‘s creation. This version runs from 3E 427 to 4E 45, […]

  • Five Nights at Freddy’s 3 out now on Steam

    Five Nights at Freddy’s 3 is out now. Yes, we’re surprised too. You can grab Five Nights at Freddy’s 3 on Steam for $8. Developer Scott Cawthon really doesn’t mess about; the game was only announced in early January. Here’s the blurb: Thirty years after Freddy Fazbear’s Pizza closed it’s doors, the events that took […]

  • EVE Online heister makes off with $13,000 worth of goods

    EVE Online is a hotbed of villainy, espionage and backstabbing, but one intrepid corporate thief has made waves even in this setting. The thing about EVE Online is that it’s a true sandbox: the game’s rules are very loose, and allow players to make careers out of theft, piracy, assassination and espionage in addition to […]

  • Marth Amiibo getting a stock refresh in North America

    Nintendo of America has announced a fresh supply of the difficult to find Marth Amiibo. The Marth Amiibo will be back in stock in the US in late April, the platform holder said on Twitter today. Planning to pick up Code Name: S.T.E.A.M. and don’t have a Marth amiibo? More are headed to stores in […]

  • Skyrim beta update upgrades creation kit file size

    Skyrim has been granted a new beta update – more than three years after launch! – to improve the experience for modders and those who use them. The Elder Scrolls V: Skyrim released in November 2011. I think that’s worth noting before we discuss the beta update that dropped today, even as Bethesda is working […]

  • Paradox’s next epic RPG is, uh, Knights of Pen & Paper 2

    Knights of Pen & Paper 2 is very serious business so please enjoy this very serious trailer. “Return to the dicey world of Knights of Pen & Paper for a new turn-based adventure, where players get to take on the role of players, and also of the game’s encounter-designing, rules-laywering GM in a fully customizable […]