Monthly Archives: October 2011

Thu, Oct 27, 2011 | 07:42 BST

Sega outlines StreetPass features for Sonic Generations 3DS

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Sega has revealed how you can unlock up to 100 extra missions for your little blue blur by exchanging data with other players on the fly.

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Thu, Oct 27, 2011 | 06:05 BST

Planetside 2′s continents are eight kilometres square

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Upcoming shooter MMO sequel Planetside 2 boasts some huge environments.

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Thu, Oct 27, 2011 | 03:59 BST

Quick Quotes – Tempers fraying at DICE

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“You’re on crack, there’s been no controls changes since the beta.”

DICE gameplay designer Alan Kertz responds to an unhappy Battlefield 3 gamer’s complaints of post-beta control switcheroo. The developer’s staff have been under siege through social media since the game’s staggered global launch kicked off.

Thanks, Carl!

Thu, Oct 27, 2011 | 04:40 BST

WoW players outraged by anti-Alliance Blizzcon presentation

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Blizzard has come under heavy criticism for a Blizzcon 2011 presentation featuring a censored video, found to contain a string of slurs and implied violence against Alliance players.

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Thu, Oct 27, 2011 | 02:18 BST

Skyrim enemy scaling, conversations more like Fallout 3 than Oblivion

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Skyrim director Todd Howard has let slip a few ways in which the game eschews Oblivion’s trappings in favour of a Fallout 3 approach.

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Thu, Oct 27, 2011 | 01:36 BST

Battlefield 3, Modern Warfare 3 tie for Paris Games Week award

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The judges of the 2011 Paris Games Week Awards chose to award a tie result in the best shooter category, honouring both Battlefield 3 and Call of Duty: Modern Warfare 3.

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Thu, Oct 27, 2011 | 01:10 BST

Kojima reveals the origins of Metal Gear Solid’s Cyborg Ninja

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Metal Gear creator Hideo Kojima has shared a sketch – a “graffiti” – by long-time series artist Yoji Shinkawa, which was the genesis of Metal Gear Solid’s cyborg ninja.

A cyborg ninja character of some kind has appeared in every core Metal Gear game since. See the full sketch through the break.

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Thu, Oct 27, 2011 | 01:02 BST

Levine: BioShock: Infinite is “my game”

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Irrational Games boss Ken Levine is definite about who’s steering the BioShock: Infinite ship.

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Thu, Oct 27, 2011 | 00:42 BST

DICE: 64 players is the “maximum where it’s still fun”

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DICE executive producer Patrick Bach has said there’s no point in pushing Battlefield’s multiplayer beyond 64 players.

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Thu, Oct 27, 2011 | 00:33 BST

Yakuza 5 to visit a second city

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The next entry in the Yakuza series will revisit Kamurocho, but also take in a second city.

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Wed, Oct 26, 2011 | 23:34 BST

Quick Quotes – Goldeneye as the “godfather” of shooters

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“We talk about the original N64 game as being like the godfather of first-person shooters. You know especially from a multiplayer, split-screen point of view. People loved it. There’s a pressure, but it’s also quite an honour to work on it.”

Goldeneye Reloaded producer James Steer speaking to CVG about working on the first major console shooter. Goldeneye Reloaded releases for PlayStation 3 and Xbox 360 on November 1 in the US and November 4 in Europe.

Thu, Oct 27, 2011 | 01:53 BST

Bethesda’s Fallout MMO injunction appeal rejected

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Bethesda’s latest salvo in the legal battle against Interplay’s Fallout MMO has failed to secure the publisher’s position.

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Wed, Oct 26, 2011 | 22:46 BST

Buy IndieRoyale bundles before the price goes up

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A new initiative from the team behind indie games retailer Desura offers bundles of well-received games at decreasingly thrifty prices as word of mouth increases.

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Wed, Oct 26, 2011 | 20:36 BST

Zumba Fitness Rush releasing exclusively for Kinect in February

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Majesco has announced Zumba Fitness Rush exclusively for Kinect, and it will land in stores during February 2012.

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Wed, Oct 26, 2011 | 20:04 BST

Nintendo: Three Kirby games were cancelled during an 11-year period

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Kirby’s Return to Dreamland producer Shigefumi Kawase has revealed in the latest Iwata Asks that three installments of the Kirby franchise were cancelled midway through development. According to Kawase, the team “spent 11 years making and abandoning these three games.” He also described the titles a bit, once of which was a 2.5D adventure title for four players, and another was a platformer with animated and pop-up visuals. A third on was a 3D exploration title. You can read all about it through the link. Kirby’s Return to Dreamland, which unlike its aforementioned brethren,  will see the light of day on October 25. Thanks, Joystiq.

Wed, Oct 26, 2011 | 19:42 BST

Game release lull is “pretty much over now,” says OnLive VP

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OnLive VP of games and media, John Spinale, has said the lull in game releases on the service is “pretty much over now.”

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Wed, Oct 26, 2011 | 19:04 BST

Report: Vita won’t support Flash or Game Archives titles at Launch

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It looks as though PlayStation Vita’s browser won’t support Flash at launch, according to a Famitsu report.

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Wed, Oct 26, 2011 | 18:37 BST

Capcom reports 49% decrease in profits despite 89% increase in mobile and social sectors

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Capcom has posted a 49% yoy decrease in profits for the quarter ending September 30, and a decline in income of 28.1%. The firm attributed the decline to various factors including a stronger yen, “the Eurozone crisis,” “structural change” in the game industry, and a lack of new releases yoy.

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Wed, Oct 26, 2011 | 18:38 BST

Rumour: Just Cause 3 in development, 2012 release planned

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The latest issue of Xbox World magazine is carrying a rumour that suggests Avalanche Studios is developing Just Cause 3 and it’s heading for a 2012 release.

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Wed, Oct 26, 2011 | 17:53 BST

Epic wants Unreal Engine 4 to release close to next-gen launch

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Epic’s Mike Capps has said the firm’s next iteration of Unreal Engine will be released closer to next-gen consoles, than when Unreal 3 was released.

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