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Capcom reports 49% decrease in profits despite 89% increase in mobile and social sectors

Capcom has posted a 49% yoy decrease in profits for the quarter ending September 30, and a decline in income of 28.1%. The firm attributed the decline to various factors including a stronger yen, "the Eurozone crisis," "structural change" in the game industry, and a lack of new releases yoy.

The firm reported solid performances from Resident Evil: The Mercenaries 3D and Monster Hunter Portable 3rd and reached projected sales figures for Super Street Fighter IV: Arcade Edition and Sengoku Basara: Chronicle Heroes.

It's Consumer Online Games division was down 41.1% year-on-year to ¥18.1 billion ($238 million), and profits fell 50.3% to ¥2.25 billion ($29.6 million). Even with the decline, revenue and profits for the division exceeded Capcom's initial projections.

Mobile and social games saw a revenue increase of 89% to ¥2.58 billion ($33.9 million), with The Smurfs' Village serving as the "driving force in increasing Capcom's financial results," and contributing "greatly to improving Capcom's earning capacity."

The title also helped the firm's download figures in the social games sector to exceed the 20 million mark.

Thanks, Gamespot.

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