Blizzard has said PvP players will be able to distinguish whether the neutral Pandarian Monk class in World of Warcraft is fighting for Alliance or Horde by using the game’s enemy UI.
According to Cataclysm’s senior producer Ray Cobo, players running around the world as a Pandaren won’t have to choose a side until they reach level 10, and once that side is chosen, the MMO’s UI takes over.
“We have a UI enemy that helps players tell if they’re looking at an enemy or a friend, and that’s evolved greatly over time,” Cobo explained. “That’s something we’ll be leaning on a little more in terms of the PVP aspects.”
Other ways to distinguish which faction the monk is fighting for are also being considered, other than the standard label atop an enemy’s head.
“It’s something we talk about all the time,” he said. “We might actually have different types of armor sets that you get as Horde or Alliance to differentiate the two factions.”
Possible armor differences aside, Cobo said Blizzard plans to maintain the “the uniqueness and the look of the silhouette of characters.”