Bethesda: Doom 4 shelving report is “complete bollocks”

Friday, 21 October 2011 05:51 GMT By Staff

Bethesda has flat out denied that Doom 4 has been “indefinitely postponed,” saying any such report is “bollocks.

In a tweet, CC’ed to Eurogamer operations director Tom Bramwell, VP of PR and marketing Pete Hines bluntly said Kotaku’s original report was “complete bollocks.”

He added in a further tweet that “no title under development at id has been postponed – indefinitely or otherwise.”

The site was given the info by an anonymous source close to Bethesda, who claimed the decision was made at a “company wide” meeting in Dallas.

The game, first announced in 2008 and largely silent since then, was reportedly put on “indefinite” hold due to “the issues and reviews” of Rage’s launch, with Zenimax and Bethesda apparently feeling “a serious lack of confidence in the project management at id”.

RAGE currently holds a Metacritic average ranging from 79 on PC to 83 on PlayStation 3. The PC version suffered a number of GPU driver issues at launch which detracted from its claims to graphical prowess. The game has charted highly in all territories.

[Original story by Brenna Hillier, contributions by Johnny Cullen]


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  1. xxJPRACERxx

    Since I’ve switch to nVidia the game is performing flawlessly. AMD should be blame, not id, for having very poor OpenGL drivers.

    #1 4 years ago
  2. Big_Boss

    Good news, they’re actually listening to their customers. Any game made with that garbage mega-texture technology is a failure from a visual and technical perspective. Rage is also just mediocre to begin with, the crappy graphics just adds to the failure.

    #2 4 years ago
  3. BULArmy

    Yeah I think no one saw this coming after the acquisition of id by Zenimax.


    If this is true the whole “we(id Software) are still independant and will do whatever we want” is over. But if Zenimax try to mess with id it will be a huge mistake. Rage is a pretty good game for what it is and it gave me much more pleasure moments than Oblivion or Fallout3/NW. Yeah it coud have been much better and the technology is not CryEngine 2 mindblowing. I think if id want to survive the harsh corporate enviroment they must became like Blizzard and even Valve of today, stick with their well-known IPs. Doom 4 can make the transition to todays standarts(unfortunately very low), Quake not so much, but it is also possible. Also i think Doom 4 can sell well only by it’s name.

    #3 4 years ago
  4. The_Red

    I think after the total freedom Zenimax gave to them and the time they had to make Rage (Seriously, not even Blizzard gets this type of free / long dev time to make a game these days), they were expecting a GOTY contender and not a game that’s kinda good.

    #4 4 years ago
  5. OrbitMonkey

    Literally just started playing RAGE this morning, so will be able to judge for myself. Not too bothered by the DOOM 4 delay. Fairplay for Id in trying something new.

    #5 4 years ago
  6. Freek

    If you don’t want Id making Doom 4, exactly what is the point of even having that studio anymore??

    #6 4 years ago
  7. Patrick Garratt

    @5 – “Indefinitely postponed” means “canned”. If it’s true, it’s dead.

    @6 – That’s the billion dollar question, innit.

    #7 4 years ago
  8. Phoenixblight


    You haven’t been following the development of Doom 4 but Carmack already stated that Doom 4 would not be using megatextures. SO you sir fail.

    #8 4 years ago
  9. bpcgos

    pfftt… poor id, it looks like Rage didnt sell well on console !
    Carmack put its hope too high at console, but sadly there’s no room for average game like Rage to be sold well in console!

    Agree with that! What IP does rage have beside Doom 4 that guaranteed to sell ? The last wolfenstein also just another mediocre FPS!

    Sign of nother layoffs?? I hope not !

    #9 4 years ago
  10. Edo

    The same should have happened to the PC version of Rage.

    #10 4 years ago
  11. Blerk

    Rage didn’t perform THAT badly at review. And people seem to be enjoying it. Seems weird to can a completely different game as a result, especially given that it’s a new title in a very famous series which would probably sell pretty well just off the back of its name.

    #11 4 years ago
  12. Freek

    It probably wasn’t the reviews as much as the delays and the technical issues of the PC version indicating poor project management. And if you have inside knowledge of the project, wich they obivously have, it probably paints an even clearer picture of a studio in need of some stricter rules.

    #12 4 years ago
  13. Anders

    @6: iPhone games.

    #13 4 years ago
  14. minxamo

    The only problem with Rage is the fact that people are obsessed with graphics, and don’t understand megatextures, so they shove their face up against a rock and then bawl that it isn’t high resolution enough.

    #14 4 years ago
  15. silkvg247

    I like RAGE. Not had any major issues either (using a GF580); just blurry textures sometimes, which I can live with because the main thing is the game is fun. It’ll be one of the few games I actually see through to the end.

    I just wish Carmack hadn’t turned his back on the PC like this. If it’d been optimised for PC RAGE would have been AMAZING instead of good.

    I also have to say I love the card collection / minigame. I like the racing. And I like the shooting. It actually feels like a good game to me, no idea why it had such bad press.

    #15 4 years ago
  16. viralshag

    It probably sees Doom taking a similar route as Rage, as in being a pricey long awaited and very average game. Personally, I’ve never been a huge fan of Doom and Quake but if Rage is anything to go by, I would say that id aren’t up to the task of bringing something extraordinary to the table.

    #16 4 years ago
  17. Kabby

    It would be short sighted to can the Doom franchise. They would be better served trying to move some design guys from Fallout/Skyrim onto the Doom team and producing:

    i) An awesome single player experience. A co-op story mode should be looked at as a unique SP.

    ii) A quality MP Deathmatch/CTF/ mode. As in, make up for how shit Quake has been. Additionally, it could be prudent to make Doom the defacto Deathmatch game for the growing esports scene.

    Whatever they do it will be a monumental task. As a team they’re simply out of touch and shitting on PC users with a shoddy Rage release was a mistake.

    #17 4 years ago
  18. Maximum Payne

    I think they learn their lesson with Rage and just as Carmack said they will focus development on PC first then on console.

    #18 4 years ago
  19. SamOnYou

    Probably the best results from Tech 5 are the aggressiveness of AI movement in Rage. Rage, for me, felt outdated. No minimap or radar or flashlight and just because id had invented the rules of the FPS genre, doesn’t mean that thay can break them

    #19 4 years ago
  20. Kabby

    That said. This story was taken from Kotaku so could well just be total bullshit to drive some hits.

    #20 4 years ago
  21. Maximum Payne

    @19 No minimap when you are indoor ? Is that hard for you to finish objective ? and why do you need flashlight when almost never is pitch black dark and there is no stealth so only shooting…
    I can say for sure Doom 4 will have flashlight :P

    #21 4 years ago
  22. frostquake

    Sorry..but I would have much rather have bought Doom 4 by now, instead of the Bore-Fest “Rage.”

    #22 4 years ago
  23. DSB

    This kinda had to happen, didn’t it? You can’t start tampering with your strongest property after a mess like RAGE.

    I hope it doesn’t have too wild consequences, because obviously id software has a lot of resources to pull on, but it seems to me like they just didn’t care with RAGE, and maybe that makes it a good thing that they’re given a little pause before the next one.

    Get your heads out of the engine code, and back in the game.

    #23 4 years ago
  24. Erthazus

    Carmack need to STFU already with his ambitions.

    ID can’t develop shit with him. Yes, he is very smart, but because of his stupid ambitions like 60 fps per second on consoles… you get… Rage.

    RAGE was a serious mess in every aspect there is. Even in visuals and of course engine.


    #24 4 years ago
  25. Johnny Cullen

    Boom. Not postponed. At all.

    #25 4 years ago
  26. Frank17

    Bethesda should close down and stop putting ur dirty fingerprints on games. We know all u can make repeative rpgs. Brink was awful. Didn’t play rage. Haven’t heard good things bout it. Doom 4 has potential. But if Bethesda is involved I’m not.

    #26 4 years ago
  27. StolenGlory


    “Complete bollocks”. Heh, if only all PR rebuttals where as straight talking as that eh? ;)

    #27 4 years ago
  28. freedoms_stain

    @26, your knowledge of the inter-workings of the zenimax studios appears to be woeful.

    #28 4 years ago
  29. Kabby

    #20 was right! Oh…

    #29 4 years ago
  30. OrbitMonkey

    @20 Good call :)

    #30 4 years ago
  31. DSB

    I kinda wish it was true. It’s not schadenfreude, it’s just wanting a better Doom 4.

    RAGE was stuffed full of creature closets, which they claimed to be done with, so where are we headed, really?

    #31 4 years ago
  32. Kabby

    Creature file cabinets.

    #32 4 years ago
  33. xino

    thank god!
    now they can start making d00m 4:)

    #33 4 years ago
  34. HeavyD-Love

    Rage should have been titled Doom 4. Think about it. It would have scored much higher with some of the harsh critics. It would have been more easily forgiven.

    The problem with Rage is, once again, expectations. It’s not Borderlands, it’s not Fallout 3, and it’s not an RPG. It’s a FPS. It’s a FPS that ADDS driving in an overworld, a bit of a story with characters and item system adding a very light RPG element, but it’s primarily a FPS. And a bad ass FPS to boot. That’s what id does. They make bad ass FPS’s with the latest greatest graphics engines. I think many people are incorrectly judging Rage for what it is not instead of properly judging it for what it is.

    Had Rage been titled Doom 4, I think people would have viewed it more as an evolution and thus all mostly positive (cause your comparing it to Doom 1, 2, & 3). As opposed to comparing it to Borderlands and Fallout 3, thus pointing out what it’s missing in comparison to those games.

    #34 4 years ago
  35. Noodlemanny

    Maybe their just taking lots and lots and lots of time to make Doom 4 the bestest game ever in the world and even thought they’ve been working on it for like three years their still not even halfway through yet so there’s no point in releasing any new info on it and its not that its been cancelled or anything but rather they’re just taking so much time making it that they aim to actually bankrupt themselves before finishing it. Yes thats obviously what their doing, its a totally sound business plan.

    #35 4 years ago
  36. Dralen

    Thank god for that!!

    #36 4 years ago
  37. Fin


    No, if Rage was called Doom 4, you’d have entitled-feeling fanboys on the internet yelling “THIS IS NOTHING LIKE DOOM DOOM IS COMPLETELY DIFFERENT THIS IS JUST LIKE COD BOYCOTT ID SOFTWARE!!!!”.

    #37 4 years ago
  38. Noodlemanny

    I know, it might take a while for my previous statement to take effect but by the time it does Doom 4 should be bloody awesome. Provided Id don’t close before then.

    #38 4 years ago
  39. DSB

    @34 Really though, that’s a piss poor excuse.

    “it’s not Fallout 3, and it’s not an RPG. It’s a FPS. It’s a FPS that ADDS driving in an overworld, a bit of a story with characters and item system adding a very light RPG element, but it’s primarily a FPS. And a bad ass FPS to boot”

    You might as well be describing Borderlands. It has nothing to do with people expecting ridiculous things, and everything to do first with id software taking most of their cues from Borderlands, and secondly with them marketing it as the bees knees when they were releasing a run of the mill frag fest, long after the post-apocalyptic rush ended.

    If you honestly think they just woke up and decided to add quest structure, bounty boards, driving, crazed club-wielding bandits and wild west themes without looking at ANY of the titles out there, then you’re just a tool. And it’s completely irrelevant, because whether they wanted to or not, they still ended up with a product that simply mimics whats already there, and doesn’t move a goddamn thing forward.

    And what makes it a badass FPS? I’ve seen better shooting mechanics in Medal of Honor, which is the epitome of a middle of the road shooter, with the exception that that game didn’t bother me with meaningless quest screens and an “open world”, because it was quite comfortable fessing to what it was – A standardized, linear shooter. RAGE still has no clue what it wants to be, so it just halfasses everything.

    #39 4 years ago
  40. HeavyD-Love

    ^And what makes it a badass FPS?

    Ummm……only all the FPS segments. It’s so solid and fucking gorgeous. Every shot rings true. I feel like i’m IN the environments it’s so damn beautiful. The game is awesome and I prefer to judge on it’s own without having to compare it to Borderlands. I’ve never played Borderlands. I don’t give a fuck about Borderlands. I’m talking about Rage. Which yes, happens to have similar themes to other recent games. So does every other videogame released in the last 20 years.

    If I’m a tool for liking Rage, then consider me a tool.

    “They still ended up with a product that simply mimics whats already there, and doesn’t move a goddamn thing forward.”

    You’re really forgetting graphics and gameplay? Rage is probably the best looking FPS I’ve played to date. And I haven’t heard any complaints about the controls. Even the driving segments are very well done. Therein lies id’s greatest strength. Graphics engines. All we need to do now is pair id’s tech people with Bethesda’s writers, then we’d have one helluva title.

    #40 4 years ago
  41. DSB

    The graphics are indeed great, but that’s just tech, it doesn’t move me beyond the initial “Wows”. The scenery is very impressive and the characters are great, but Borderlands looks just as good to me, perhaps with a bit more humor thrown into the world.

    Personally I’m just not feeling the guns. Again (I can’t praise it enough) Medal of Honors shotgun blew me away. It gave a kick like your arm was about to be ripped off, along with the dust it kicked up, and the actual punch it delivered to any hapless Taliban it might touch. It was the perfect storm for a buckshot junkie like myself.

    There’s just not enough kick to the ones in RAGE, they don’t seem very action oriented (The sawn-off is extremely slow, when it should be the ultimate berzerker weapon) and the sound feels kinda thrown together. It’s not that I neccesarily hate it, but I also don’t feel it, and that moves it out of the badass FPS category for me.

    The driving is alright too, but it’s hardly amazing. I end every race half a course ahead of anyone whos behind me, and while rallies are a lot more interesting, it’s often the same story. Maybe it’s because I love actual driving games so much. I’m not sure I wouldn’t rather have a travel screen or a loading screen instead of driving through the same canyons over and over again, either.

    I wasn’t suggesting you were a tool for liking RAGE, that’s totally legitimate. You can’t argue opinion. But if you don’t see the very blatant similarities between the two, then I would say it’s down to infatuation more than anything else.

    #41 4 years ago
  42. IL DUCE

    @9 pretty sure it mentioned reviews as the issues, not sales moron…and the worst reviews were about the PC version, console version was fine besides taking up 20 gigs on my HDD…

    @4 so remind me how long has Diablo III been in development? And what about Starcraft II, how long did that one take?…not to mention the likes of other big names like LA Noire taking 7 years to make, 4 of them under Rockstar (same dev time as RAGE, and from scratch RAGE took 4 years…LA Noire already had 3 years of dev time under its belt)

    #42 4 years ago
  43. Ireland Michael

    Thought so.

    But hey, why check facts first when you can just post over-sensationalist rumours to draw in as many hits as possible.

    #43 4 years ago
  44. blackdreamhunk

    they should self it it’s made id software and it will be consoletised. Coming near you with crappy graphics and hammered down with crappy game play.

    #44 4 years ago

Comments are now closed on this article.

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    EverQuest rights holder Daybreak Game Company given its blessing to the wonderful Project 1999. EverQuest: Project 1999 is one of those lovely ideas that it are all too often crushed by the realities of the games industry. An entirely fan-managed affair, it provides an emulated version of the classic EverQuest experience, which is no longer […]

  • Free Dragon Age short stories fill us in on Corypheus’s followers

    Dragon Age: Inquisition developer BioWare invites you to learn more about the lore and characters that make up its beautiful role-playing setting. Dragon Age is set in Thedas, a world still only partially revealed by the three core games to date. BioWare puts a heck of a lot of work into its worldbuilding, employing a […]

  • Remember that gorgeous Luminous Engine tech demo? It now utilizes DirectX 12

    Remember the gorgeous Luminous Engine tech demo Square Enix showed off three years ago? The firm showed it again at Microsoft’s Build Conference, this time utilizing DirectX 12. The Witch Chapter 0 [cry] real-time tech demo was created from research Square conducted using real-time CG technology and DX12 in collaboration with Microsoft and Nvidia. The […]

  • Stealth Inc 2: A Game of Clones sneaks onto GOG and Steam services

    Stealth Inc 2: A Game of Clones can now be purchased through GOG and Steam. On both services it will run you £12.99/€14.99/$14.99. Links here and here. The game features: Fully explorable ‘Metroidvania’ style overworld, laying siege to a diabolical cloning facility with varied and detailed environments. A variety of special equipment to unlock new […]

  • Call of Duty: Advanced Warfare DLC Ascendance has arrived on PC, PlayStation consoles

    Call of Duty: Advanced Warfare players on PC and PlayStation consoles can now download the Ascendance DLC. The second content pack contains the OHM weapon, the OHM Werewolf custom variant, and the second entry in the Exo Zombies saga, Infection. Four new maps are also included: Perplex, Site 244, Climate, and Chop Shop. Ascendance was […]

  • Latest Xbox 360 system update is live, now supports 2TB hard drives

    Xbox 360 now supports 2TB hard drives via the latest system update for the console. Support for the drives was announced earlier this month and has been available for preview members. “In addition we will also no longer reserve space in advance on your hard drive,” said the firm. “If you are using 16GB of […]

  • Kickstarter for Banjo-Kazooie spiritual successor Yooka-Laylee launches tomorrow

    Playtonic Games has announced the Kickstarter campaign for its spiritual successor to the Banjo Kazooie series, Yooka-Laylee, will launch tomorrow. The title of the game was announced today along with the Kickstarter date. Formerly known as Project Ukulele, the 3D platformer is said to be “between the size of Banjo-Kazooie and Banjo-Tooie,” and stars Yooka […]

  • Console version of Mistwalker’s Terra Battle is in development

    Now that Mistwalker’s Terra Battle has surpassed 2 million downloads on mobile, the developer is now working on a console version of the tactical RPG. As part of the original Download Starter campaign, the 2 million milestone means the company will begin development on Terra Battle’s console version with details to be announced at a […]

  • Prison break game The Escapists is heading to PlayStation 4 from May 29

    The Escapists, Mouldy Toof’s prison break game originally released as a timed console exclusive Xbox One, has a release date for PlayStation 4. For those unfamiliar with the title, which is also a PC release, it tasks players’ time management skills as they do a bit of digging and crafting, and other prison-type stuff as […]

  • Dead Island 2 delayed into 2016 to ensure series is “taken to the next level”

    Dead Island 2 has been delayed into 2016 by Yager in order to ensure the sequel “takes Dead Island to the next level.” According to a tweet from the developer, it set “big goal” for the game, and in order to deliver what fans expect, the team needs more time to reach development goals. “We […]

  • Project Cars: here’s a list of all available cars at launch

    Project Cars will contain many, many cars and if we are counting correctly, there will be 74 total at launch. The standard edition contains 65 total, and when factoring the free car as well as the Modified and Limited Edition cars packs, you can add an additional nine cars to the mix. Comb through the […]

  • Competitive matchmaking support is coming to Team Fortress 2

    Team Fortress 2 will soon feature support for competitive matchmaking, which Valve says is a “high priority” project for it at the moment. According to a report from, which visited Valve headquarters recently, Valve is looking into the possibility of 6v6 or 9v9 matches 9v9, a possible quick play option and it is also […]

  • GTA 5 PC patch fixes garage, Job crashes – full notes here

    Rockstar has pushed out a 353 MB patch for GTA 5 on PC The patch fixes a number of annoying bugs related to vehicles and garages, some deathmatch issues and purchase errors. It should also fix various freezing and crashing bugs, as well as a little issue with Steam. Time will tell if the patch […]

  • Fire Emblem If will come in White Kingdom and Black Kingdom versions with amiibo support

    We’ve finally got some juicy details on the next Fire Emblem game, but the most interesting aspect is that there will be two versions of the game. According to Siliconera, who translated an interview between Intelligent Systems and 4Gamer, there will a White Kingdom and a Black Kingdom version that offer different aspects of the […]

  • Deception 4: The Nightmare Princess heads west with “Golden Toilet” pre-order bonus

    Deception 4: The Nightmare Princess will debut on western PlayStation 4 systems this summer, Koei Tecmo has announced. It is also coming to PS3 and Vita. The game was produced by Keisuke Kikuchi of Fatal Frame fame and takes up where Deception 4: Blood Ties left off allowing players to relive Laegrinna’s pursuit to free […]

  • Nintendo US eShop update: Puzzle & Dragons Super Mario demo, Paper Mario, more

    Nintendo has updated the North American end of the eShop with a demo of Puzzle & Dragons Super Mario Bros. Edition, Paper Mario on Virtual Console, and amiibo Tap. The full update is below. eShop update amiibo Tap – free – Wii U Star Wars Pinball DLC – Wii U Paper Mario – Wii U […]

  • Deus Ex: Mankind Divided PC port handed off to Nixxes

    The PC port of the new Deus Ex has been handed over to Netherlands based studio, Nixxes software. After the initial reveal trailer at the beginning of April, we’ve only had a few morsels in the way of additional news. The most intriguing tidbit to date has got to be the fact that you’ll be […]

  • First-ever PC Gaming Show to take place at E3 2015 in June

    PC gaming will finally have its very own E3 press conference this year, thanks to PC Gamer and AMD. The PC Gaming Show will take place on June 16 at the Belasco Theater in Los Angeles and it will be livestreamed on Twitch. PC Gamer said speakers at the presentation will include representatives from Blizzard, […]

  • Majora’s Mask light available now on Club Nintendo for 6000 stars

    Club Nintendo shuts up shop on September 30 and members are being encouraged to spend accumulated stars before then. And what better to spend them on, than this adorable Majora’s Mask light? If you’re a member based in Europe you can nab it for 6000 stars. If you’re in Australia or New Zealand, it’ll only […]

  • Unity support announced for HoloLens, will work with Windows universal apps

    Microsoft is partnering with game engine developers Unity in order to make HoloLens compatible with apps and games which use the cross-platform engine. The partnership was announced yesterday during its Build Developer Conference. Universal apps for Windows 10 systems will also be available on Xbox One later this year, suggesting possible HoloLens functionality with the […]

  • Splatoon Nintendo Direct airs Thursday, May 7

    A Nintendo Direct focused on Splatoon, the Wii U multiplayer title, on May 7. It will kick off at 7am PDT/10am EDT/3pm UK and it can be watched via the Nintendo Direct website. You can also have a look at the game through Nintendo’s Twitch channel. The last game-specific presentation took place last week and […]

  • GTA 5 PC: clean up the streets as a member of the San Andreas PD with this new mod

    Remember the awesome mods for GTA 4 and San Andreas that let you run amok online as a member of the po-po? Well, dust off your taser and load up your gun, because it’s coming to GTA 5. The new mod for GTA 5 is currently in alpha and can be downloaded at You […]

  • Indie shoot ‘em up Project Root comes to Xbox One, PS4 and PSVita

    Project Root is a self-proclaimed rejig of the shoot ‘em up genre that was released on PC last year, and it’s finally coming to consoles. Combining free-roaming elements with the usual business of shooting things, Project Root was released this week for Xbox One, PS4 and the PSVita.

  • You can now bet on eSports online, starting with League of Legends

    If you’re getting bored with sticking a pony on the races, you can expand your gambling horizons at Unikrn where you can watch esports streams and get a little action on the side. The new platform was set up by Rahul Sood – previously the general manager of Microsoft Ventures. At the moment, customers are […]

  • Has Watch Dogs 2 been leaked?

    Ubisoft employee, Julien Risse, may have inadvertently confirmed Watch Dogs 2, thanks to his online CV over at LinkedIn. spotted the slip up, in which Risse lists Watch Dogs, the DLC Bad Blood, and Watch Dogs 2 on his profile. Creative Director Jonathan Morin has already talked about his ideas for improvements for the […]

  • GTA 5′s Trevor makes his Jackass debut, complete with leopard-print knickers

    YouTuber Abstract Mode has shared his vision of what Trevor Philips’ life might have been like, had he not been completely batshit crazy. Watch Trevor get mauled, run over, and hit by a train, before taking a majestic swan-dive into someone else’s pool at the climax. Thanks, Kotaku.

  • Call of Duty: Black Ops 3 season pass will cost you £35

    Call of Duty: Black Ops 3 isn’t released until November 6, but you can already hand over your cash for the Season Pass. The Season Pass is available for pre-purchase on Steam for £34.99, and will cover four DLC packs – although the details we have on the content are limited to ‘exciting’ at this […]

  • GTA Online’s cheating assholes are no match for this player’s vengeance

    Think you’re smart for using invisibility and infinite ammo glitches? You need to be taught a lesson, sucker. You can have all the hacks you want but if your GTA Online game is weak, you’ll still get your ass handed to you. As this fool discovered when attempting to hassle another player. There’s a fair […]

  • PS4 sales help Sony’s games division swing to profit

    Sony’s PlayStation business has made an operating profit of 48.1 billion yen ($404m / £261.5m) in the past 12 months. That’s thanks to stellar sales of the PlayStation 4 and PS Plus, even as sales of the PS3 have stalled and the company wrote off costs for the PSTV and PS Vita. The profit puts […]

  • New patch for Dirt Rally gives co-driver’s attitude a tune-up

    Dirt Rally gets a new patch three days after release on Steam. On Monday, we reported that the newest Dirt game has popped up on Steam’s Early Access and is available to pick up for £24.99, as well as giving you an eyeful of tasty screenshots. The patch – released yesterday – fixes some issues […]

  • New The Witcher 3 screenshots show combat, exploration and general carousing

    New screenshots released on the official facebook page for The Witcher 3 show Geralt annihilating a winged beast, out and about in the world exploring, and living the life of Reily amidst a bustling feast. We were already treated to some glorious screenshots a few days ago, but these new ones are in-game and give […]

  • Destiny: 14 things you might have missed during House of Wolves intel drops

    Destiny: House of Wolves does a great deal more than just slap some new content on the existing game structure. House of Wolves changes Destiny in a lot of interesting and very welcome ways. Bungie showed off many of these changes in its livestream, and let both me and Arekkz come and have a look […]

  • Scratch that cyberpunk itch with Technobabylon on May 21 – new trailer

    Technobabylon more like Wrecked-yo-babbling with my smooth flow about how good Wadjet Eye games are. I don’t know y’all, it’s clock off time and everything feels like a reach. Wadjet Eye makes pretty good adventure games – award winning, in fact. The latest project to spring forth from the benevolent, sheltering hand of the label […]

  • Skullgirls 2nd Encore brings exclusive new features to PS4, Vita in northern summer

    Skullgirls, the little indie fighter that could, is getting another crack at it. Skullgirls 2nd Encore is the second re-release of the one-time troubled 2D versus fighter from lab Zero Games. Having survived the shut down of its developer and collapse of its publishing contrast, Skullgirls re-emerged as Skullgirls: Encore, adding in a ton of […]

  • Danganronpa series generates “impressive” sales for Vita exclusive

    Danganronpa is selling quite nicely, thank you, says NIS America. Danganronpa is a series of murder mystery visual novel puzzlers in a similar vein to games like 999. Two of these have been released for Vita in the west – Trigger Happy Havoc and Goodbye Despair. Speaking to MCV, NIS America CEO and president Takuro […]

  • I have no idea what is going on in J-Stars Victory VS+ but I kind of like it

    In this J-Stars Victory VS+ trailer, we see – uhh. Well. We certainly see some things. Look y’all, I was a massive weaboo in high school, but that was back in the dark ages when we had to take out Manga Entertainment VHS tapes from dingy little specialist rental joints that were literally underground, and […]

  • Please just watch this terrific trailer for Toren

    Toren is the kind of game I dream about when I drift off to sleep at night. This indie puzzle adventure strikes a spark in my little soul in the same way as Ico and Tequila Works’ Rime do. Mysterious, almost ethereal fantasy setting – check. Chance to actually walk around in that setting – […]

  • Play classic MS-DOS games on your own tweets

    In today’s episode of “what will they think of next”, someone’s figured out how to post playable versions of classic games in tweets. For some time now, Twitter has allowed you to embed various forms of media in tweets, most noticeably YouTube videos, simply by pasting a URL into the compose field. Turns out this […]

  • VR: Unreal Engine to add HTC Vive support

    The biggest digital PC game distributor and the most popular game development engine have both backed VR. It’s going to happen. An upcoming Unreal Engine 4 update will expand the development suite’s support to the HTC Vive, Valve’s VR headset. In this glorious new future where work on one of the most important engines in […]

  • WWE 2K15 PC supports modding

    WWE 2K15 may be the series’ PC debut, but it’s already getting into the spirit of the platform. WWE 2K15 does indeed support mods on PC, 2K’s Marcus Stephenson has confirmed. @ElementGamesTV you can. Now buy. — Marcus Stephenson (@stephensonmc) April 28, 2015 As Destructoid points out, this opens the door to all sorts of […]

  • Overkill’s The Walking Dead coming to PC, PS4 and Xbox One in 2016

    Overkill’s The Walking Dead is one step closer to your grasping little paws. Overkill’s The Walking Dead will be published by 505 Games, Overkill parent Starbreeze has announced. 505 also published Payday 2, Overkill’s previous title, so the two companies have established a working relationship. In a press release, the publisher said the co-op title […]

  • Call of Duty: Black Ops 3 pre-orders net Advanced Warfare DLC

    Buy Call of Duty: Black Ops 3 for later, enjoy bonus Advanced Warfare content now. Blacks Ops 3 is being supported by a rather cunning pre-order incentive even more likely to get you to lay your cash down sooner than you might otherwise. Gamespot reports a Black Ops 3 pre-order will receive a couple of […]

  • Steam Game Ban system lets developers determine who to block

    Steam users can now be blocked from individual games by their developers. Steam has always supported multiplayer bans for disruptive users, but a newly-implemented system allows developers to ban users from individual games using their own anti-cheat systems. Game Bans are enforced by Valve, but are enacted at the developer’s request and discretion. This change […]

  • Far Cry 4 devs matching Red Cross donations up to $100K to aid Nepal earthquake victims

    Far Cry 4 developer Ubisoft Montreal will match any pledges made to The Red Cross up to $100,000 to aid Nepal after the 7.8 earthquake struck the area in and around Kathmandu in Nepal. According to Ubisoft: “Having spent the last few years working on Far Cry 4, a game heavily inspired by Nepal and […]

  • Tales of Zestiria retail listing notes September release date, PS4 version

    Tales of Zestiria is coming west in northern autumn, and while it’s confirmed as a PlayStation 3 release, a Dutch retailer has it listed as coming to PS4 as well. Of course, listing it for PS4 could also be a typo, not that I would personally know about that sort of thing, really. However, according […]

  • Official mod tools for Total War: Attila are now available

    Official mod tools for Total War: Attila are now available and you can grab the new Assembly Kit as a beta through the tools menu via your Steam library. The Creative Assembly said the tools will be “immediately familiar” to modders of Rome 2 and Shogun 2, but the new version is the most “extensive” […]

  • How to get level 34 Ascended Raid gear in Destiny: House of Wolves

    Watch: two videos showing you how to get level 34 raid gear and a shopping list of what you need. One of the big changes that House of Wolves is bringing to Destiny is the chance to upgrade your weapons and gear to level 34. In these videos Arekkz Gaming shows you how to use […]

  • Destiny: House of Wolves puts PvP back in the spotlight

    Destiny PvP players, your time has come to shine. New Crucible maps. New Crucible rewards. And the glorious wonder of Elimination mode. Destiny: House of Wolves puts PvP front and centre. When Destiny was first detailed, one of the things Bungie stressed was that there’d be something for everyone. If you wanted to play solo […]

  • Destiny: Trials of Osiris – everything you need to know in one video

    The Destiny: House of Wolves embargo has lifted, and with so much information floating around pertaining to Trials of Osiris, it can be overwhelming. Thankfully, Arekkz Gaming tells you everything you need to know in one video. In the video above you will be informed of how the 3v3 Team Deathmatch event works, how you […]

  • Destiny: House of Wolves – watch a Trials of Osiris match from start to finish

    With the release of Destiny: House of Wolves looming, players will soon be able to participate in the new 3v3 Team Deathmatch event in The Crucible, Trials of Osiris. Below is a video featuring an uncut, complete match from start to finish. In the video, Arekkz Gaming gives you a breakdown of the mode and […]

  • Wolfenstein: The Old Blood – here’s what your PC needs in order to run it

    Wolfenstein: The Old Blood is out next week, and Bethesda has today released the PC specs for the standalone title. MachineGames has made some tweaks to the system requirements and have included both minimum and recommended specifications. Minimum OS: 64-bit Windows 7/Windows 8 Processor: Intel Core i5-2500 @ 3.3 GHz / AMD FX-8320 @ 3.5 […]

  • Destiny: Trials of Osiris – watch the livestream reveal right here

    Bungie will be showing off Destiny’s new 3v3 Team Deatmatch Trials of Osiris today, and you can watch the Twitch stream right here if you like. It kicks off at 11am PDT/2pm EDT and will feature community manager Deej and design leads Lars Bakken and Derek Carroll. More will be revealed on House of Wolves […]

  • May Xbox Games with Gold: Mafia 2, CastleStorm: Definitive Edition, F1 2013

    Microsoft has announced the free games Gold members will be able to pick up through Xbox Live. On Xbox One, Gold users can download CastleStorm: Definitive Edition for the month,and Pool Nation FX is being offered for an additional month. Starting May 1, Xbox 360 Gold members can download Mafia 2 through May 15, and […]