Thu, Oct 20, 2011 | 19:24 BST
DICE lists four ways PS3 beta testers helped shape Battlefield 3’s multiplayer
DICE has posted on the PS Blog changes and additions made to Battlefield 3 based on beta feedback.

According to junior product manager Tommy Rydling, “hundreds of changes and additions,” are being made to the shooter just before it launches. Four of these were highlighted by Rydling, and are posted below:
- Improved Squad Functionality: There will be improved squad functionality in the retail game (including but not limited to): the ability to create squads prior to launching into a game, sticking with your squad when joining a game and continuing together through future games (if team balance on the server allows it), inviting friends to a squad, and changing squads once in game.
- More Accessible Settings Menu: The ability to modify your settings via the deploy screen has been added into the retail game.
- Improved Kill Cam: In the Open Beta, the Kill Cam would sometimes behave erratically. This has been fixed for the launch of the retail game.
- Netcode Optimization: The netcode is one of the many things that we tested as part of the Open Beta and it was not necessarily reflective of the final retail game. The DICE team appreciates, and has heard, the feedback you’ve provided and is further optimizing online play.
The entire post is over on the US PS Blog, and the infographic sporting all those billions and millions of crazy stats as been re-posted as well.
Battlefield 3 launches next week on PC, PS3, and Xbox 360.
Hopefully, you’ve already practiced your “call in sick to work voice” for the occasion.


16 comments
#1
G1GAHURTZ
20/10/11, 7:30 pm
Crunch, crunch, crunch!
#2
KAP
20/10/11, 7:30 pm
You mean to tell me that DICE didnt realise these needed fixing BEFORE the BETA and that they needed a BETA to notice these four things?! … wow?
#3
Ireland Michael
20/10/11, 7:36 pm
“Improved Squad Functionality: There will be improved squad functionality in the retail game (including but not limited to): the ability to create squads prior to launching into a game, sticking with your squad when joining a game and continuing together through future games (if team balance on the server allows it), inviting friends to a squad, and changing squads once in game.”
I find this a strange one to point out. This functionality was in Battlefield: Bad Company 2 for crying out loud.
@2 #3 and #4 are at least two valid things that beta testing is obviously useful for, so that argument is moot. Especially #4. That right there is the sole reason for most multi-player games to be beta tested.
#4
Erthazus
20/10/11, 7:37 pm
Do you know what is Beta?
These 4 things exactly for that reason, so community can respond to that.
#5
OrbitMonkey
20/10/11, 7:44 pm
I think they pointed out the ability to create squads as its not something you could do In the beta & would have given concern to clan players…
#6
LOLshock94
20/10/11, 7:47 pm
@3 my fucking god battlefields dick is far up your arse.
#7
manamana
20/10/11, 8:04 pm
Read this: http://www.ripten.com/2011/10/18/battlefield-3-is-not-broken-the-almost-final-build-is-magnificent/
#8
strikkebil
20/10/11, 8:09 pm
if they want me to pre order they better show me some more console footage…
#9
Ireland Michael
20/10/11, 8:11 pm
@6 That’s a hilarious assumption to make considering my very first sentence after the quote was calling them out on their bullshit regarding point #1 in that list.
#10
OrbitMonkey
20/10/11, 8:13 pm
@8 +1
#11
Christopher Jack
20/10/11, 8:15 pm
@9, Don’t feed it.
#12
Ireland Michael
20/10/11, 8:53 pm
@11 I’m not. I’m laughing at it.
#13
KAP
20/10/11, 9:02 pm
@12
Careful that DICE branded dildo dont slip out as you do though mate.
#14
Ireland Michael
20/10/11, 9:17 pm
@13 …what?
#15
GrimRita
20/10/11, 9:25 pm
This mess was in Alpha testing, not only beta. How the hell did ‘PS3 testers’ shape this when the alpha testing forums were FULL of issues like these from PC players?
Man DICE have lost the plot BIG TIME
#16
YoungZer0
20/10/11, 11:16 pm
@4: Do you know what is English?