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Xbox father: Halo’s success “almost a curse”

Wednesday, 19th October 2011 23:12 GMT By Brenna Hillier

Halo’s strong association with Xbox has been a threat to the franchise, Xbox hardware developer and one-time Microsoft Games Studio boss Ed Fries.

“In the later years [the association of console and franchise] was almost a curse from my point of view, because it had becomes so important to Xbox that it started to affect Halo,” Fries mused in an interview with OXM.

“When people think that the most important part of the Xbox is Halo, then Halo has to be there for the launch of Xbox 360 or it can’t miss its date [even though] that’s gonna make a worse Halo. It’s like Halo becomes more important than the Xbox, and I never wanted it to be that way.

“For me it was always about trying to make sure every game could be the best it could be and that the platform was a place where we could have lots of successful games like Halo, not just Halo.”

Fries said if Microsoft had thrown itself too hard at Halo it would have missed other platform-exclusive gems like Gears of War, and commented that he didn’t expect Halo to become the major player it is today.

“You know, honestly we didn’t know. I think anyone who tells you that they knew that was going to happen isn’t telling the truth,” he said.

“There was a small set of games we had decided to spend all of our TV money. And Halo was one of those, so that’s proof it was one of the games that we decided to make a bet on.

“But honestly if you’d asked me ahead of time I’d have said we’re going to sell more from Lorne Lanning, an established console developer with a continuation of an existing console franchise that had previously been successful.”

The first Halo game is seeing re-release nexct month as halo: Combat Evolved Anniversary Edition. For more on the birth of the first Xbox, read Pat’s awesome four-parter.

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10 Comments

  1. LOLshock94

    kinects a curse pal

    #1 3 years ago
  2. polygem

    ^^agreed!

    i think ed´s correct about theconnection many halo fans are making with the xbox. but i don´t think that there must be a rushed halo for a new console to launch. there should be one in the pipeline for sure and they should do good marketing for it but i can´t see why that should be a curse…
    also i do think developers could be more creative! why not bring something for fans to keep them busy once in a while. if theres a halo in the making but it wont make it for a launch of a new console…why not bring some little playable teaser episodes/ backdraws of the halo story as a minimum priced dlc first and maybe some classic maps reworked with the reach engine for freee (they do not rework all of them for ce anniversary are they?)—stuff like that. wont hurt much, would make fans happy and would make halo a blessing for everyone.

    #2 3 years ago
  3. Gekidami

    Sorry Fries, but by being a ‘one trick pony’ company, you’ve brought it apon yourself. Obviously people are going to expect the only real interesting first party game you have to be decent. And if you made more games people wouldnt be so demanding about its release because they’d have other stuff to play.

    #3 3 years ago
  4. Fin

    @3

    That’s true bro – look at Gears, Fable, Forza. Have you seen the metacritic ratings for those? Terrible!

    #4 3 years ago
  5. Gekidami

    ^ Gears isnt first party. So whoop! They have a stunning THREE games! Amazing! And yes, i have seen Fables metacritic rating. I’ve seen each games score get lower with every release with even less interest shown for the series, you sure you want to use that example?

    #5 3 years ago
  6. Fin

    Let me introduce to you to my little friend called opinion!

    #6 3 years ago
  7. Gekidami

    Hello opinion, meet fact. Fact says that MS’ first party lineup is pathetic and a direct reason why people put so much faith into the little amount of games MS do release, like Halo.

    #7 3 years ago
  8. OrbitMonkey

    ^ It’s a bit harsh saying their 1st party line-up is pathetic, when Halo is one of the most loved shooters of 2 generations & Forza one of the best racers (if not THE best).

    #8 3 years ago
  9. Fin

    @7

    Let’s revise.

    |pathetic

    That’s opinion.

    #9 3 years ago
  10. Gheritt White

    *Both* Fable *and* Halo have been getting progressively worse, IMHO – even though Reach was by far and way the best Halo since the first (great GFX, action and a story that actually made sense!).

    I’d love to see more games of a different genre set in the Halo universe – an open-ended space combat RPG, for instance, like a Starlancer/Freelancer hybrid.

    #10 3 years ago

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