TGS 2011: All Aboard the Sony Boat

Thursday, 13 October 2011 07:01 GMT By Brenna Hillier

Sony’s efforts to woo Western press with Vita at the Tokyo Game Show went absolutely arse up, exposing the console to the cold light of objectivity.

Sony’s New Hope: Vita

Due December 17 in Japan, with other territories to follow in 2012.

Utilises a proprietary memory card up to 32 GB in support of day-and-date digital releases.

Two models – WiFi only and 3G equipped. Partner data plans to be announced closer to launch.

Features significant PlayStation 3 cross-compatibility and full social network integration.

A few days before I was due to leave for the Tokyo Game Show, I was handed an invite to a very special Sony event. A limited number of hand-picked press were to be conveniently chauffeured to Tokyo harbour straight from the showfloor, taken on a luxurious cruise to see the city’s skyline at night, and, most importantly, offered a chance to get hands-on with Vita, the show’s hottest tech.

“Sounds dreamy,” I said as I fired off an affirmative RSVP. “Rock star treatment. I’ve arrived.”

My cynical appreciation for PR efforts to put us in the mood for love didn’t go unnoticed. Somewhere – probably a hot place, with lots of screams and bad coffee – something lifted its hornéd head and chortled.

“Sony,” it breathed in a midnight voice. “Gonna get a bunch of journos drunk on the cheap in return for nice words? Not on my watch.”

And thus, the Great Sony Boat Disaster of TGS 2011 was set in motion.

It started several hours before the show ended, when I managed five minutes in the press room to double check the details, which didn’t seem as concrete now I was thoroughly lost in the enormous Messe.

“Meet the shuttle outside this hotel,” Sony advised. There were no further directions, besides the stern warning that latecomers would be left behind.

“Balls,” I said, and then started asking around when everyone looked at me. Nobody had even heard of the Sony Boat.

When the show closed down and I couldn’t find any of my colleagues, I started randomly trailing people who looked like games writers. “Are you going on the Sony Boat? Are you going on the Sony Boat? Does anyone know how to get to the Sony Boat?”

Vita sizzle reel. I was hyped.

Finally, on a bridge on the other side of the complex, I met two similarly lost guys who’d had directions from centre staff and thought ‘maybe it was over that side possibly’. Together, we commiserated over the lack of information provided and cursed all PR types forever.

“Where are you from?” I asked.

“Sony,” they replied.


We arrived at the correct hotel lobby with bare moments to spare, finding three large coaches waiting along with a crowd of around 50 journalists and a scattering of developers. For the next ten minutes, we watched another 50 attendees pour in, trying to look calm despite the frantic fear that they’d literally missed the boat.

For the 45 minutes after that we didn’t watch anything, although at one point we filed onto the coaches so we could watch nothing in less comfort.

Now running almost an hour late, we set off for the middle of nowhere, whence we were to take another shuttle to the Sony Boat. Unfortunately for me and my fellow Bus of Doom occupants, our driver had other ideas. Asked to reverse the bus into a carpark from across a crowded, busy, incredibly narrow street – an admittedly touchy manoeuvre – he took off in the opposite direction, apparently in shame.

We were too polite to question this and as he didn’t speak much English, he coyly avoided the chorus of “what”s rising in volume the further away we got. From the frequent stops, starts, and aborted turns, we slowly came to realise he was looking for a place to turn the bus around, so he could reverse into the carpark from the correct side of the street.

Unfortunately, there is no street in the Tokyo metropolis where a bus can do a U-turn in relative comfort and safety, so we spent an hour – an actual fucking hour, composed of 60 shitty minutes – going around a block.

There is no street in the Tokyo metropolis where a bus can do a U-turn in relative comfort and safety.

“He’s taking us away somewhere to murder us,” I moaned.

“No, no, look – we’re here,” a friend soothed me.

Here was the aforementioned carpark, and after carefully backing in, our driver fled behind a shed to have a smoke and avoid our accusing eyes. Two more, smaller buses collected us and sped away, leaving the streets to bump over an off-road track in complete darkness.

“Now they’re taking us away to murder us,” my friend conceded.

No such luck. After a cross country trip which included passing under a massive concrete bridge lined with graffiti of the less gorgeous, more you-are-going-to-be-mugged sort and sneaking along an abandoned track by the river, we reached a dock, where a barge stood, its windows glowing.

“Where the fuck were you,” our unhappily sober companions commented. They’d been sitting for more than an hour at long banquet tables, mainly too polite to open the drinks and eat the sashimi in front of them.

It was now two hours later than our scheduled boat departure time but the Japanese staff seemed unfazed and took off into the dark.

“I have to back at my hotel in like, two hours,” I asked a Sony representative as the engines thrummed into life. “Are we going to do this quick and be back at the time you said we’d finish?”

His eyes were glazed in resigned fury. “No,” he said. “We’re going to stay on the fucking boat.”

“This will all be worth it when the Vitas come out.”

I inched closer to another set of Sony reps, who were clearly not in a good mood. I gathered, through eavesdropping, pouring drinks, and eliciting conversation with them and publisher representatives over the next few days, that there had been several instances of “miscommunication” between the groups responsible for organising the event, none of whom were in attendence, leading to the utter disaster we had all embarked on together as a decreasingly merry crew.

“I have work to do,” one writer moaned.

“I just want to go to bed,” another whispered, close to tears.

“Fuck it. Let’s get hammered,” another suggested, and most of them proceeded to do just that, while I, a couple of camera crew, and a seasick bystander resisted temptation.

“This will all be worth it,” I told myself, “When the Vitas come out. Any second now.”

A Destructoid team was there.
They got drunk.

For several hours, we ate food of wildly varying quality and looked at the sights – a Tokyo skyline largely composed of black space, thanks to electricity-saving measures post Tohoku. In the last 90 minutes, the Vitas did come out, and there were at least 12 of them. For 100 journalists.

We reached out our hands eagerly, those at the front blissful, those at the back enraged. But the mood shifted as a ripple of information came to the back of the pack.

“They’re not pre-loaded.”

The Sony reps scurried to load one or two demos onto each unit, a process that seemed to take forever. There was no way of knowing what you were going to get until you had it in your hands, and those with, for example, Uncharted: Golden Abyss, weren’t letting it go.

I got out my camera.

“You can’t take photos of that.”

“But those guys are filming that one,” I said.

“What? Oh. No, you can take photos of that one.” He peered at the bottom edge of the unit six of us were sharing, which looked identical to all the others. “But not this one. Or that one, or that one over there. Pretty much just that one.”

I put my camera away.

“Do you want to play, and I’ll watch?” I asked the girl next to me. “I’m pretty crap at ModNation Racers.”

“I’m great at it,” she smiled, taking it willingly. “I’m crap at it,” she exclaimed moments later, as the glitchy gamescom demo failed to let her perform basic actions like, you know, steering.

“Swap with the next bunch,” I ordered, and we got the LittleBigPlanet gamescom demo.

“Is any of this new content?” I asked in dismay.

I basically saw none of this.

The answer, happily, was yes: there was a Gravity Daze demo which was brand new. “Can I look at that?” I asked the ten or so guys who’d been holding it for twenty minutes.



“Whatever. I’m getting a drink,” one of my group exclaimed, to a general chorus of assent and a leeching away of my support group. The last to stand up dropped the Vita carelessly into my grip, as if it were a used tissue.

I looked at it.

With fifteen minutes until the boat docked, I had finally got a chance to play with Vita. This little piece of tech was solely responsible for hours and hours of my wasted time, time that should have been spent working or resting for the next day’s efforts, and for leaving my partner stranded outside a Japanese hotel in the middle of the night while I tried to get back to Tokyo. This little piece of tech felt as if it had it in for me, my career, my relationship, my wellbeing, my website, my boss, and my sanity.

It felt wonderful.

The Vita is light – so light it’s almost possible to forget you’re holding it – but the contours of the casing let it nestle in the fingers in such a way that there is some heft, and it doesn’t feel fragile or insubstantial.

I played the LittleBigPlanet demo you’ve read and heard and watched a hundred times, and I found myself exclaiming in delight when I realised I needed to use the cleverly-implemented touch controls and didn’t have to stretch in the slightest. In fact, two of my fingers rested comfortably on the pad as a result of the shaped grip, and I had to remember to lift one when I only needed a single input.

My thumbs landed immediately on the analog sticks with none of the artificiality and cramp-inducing clawing the PSP always brings out in me, and I reverted naturally to the twin-control habits I use when playing PlayStation 3.

This little piece of tech was solely responsible for hours and hours of my wasted time. This little piece of tech felt as if it had it in for me, my career, my relationship, my wellbeing, my website, my boss, and my sanity.

Speaking of the big brother, the visual fidelity between the Vita and its older relative was quite astonishing. We’ve all seen videos and screenshots but seeing it in action – something looking very close to a PlayStation 3 game running on a portable device – is staggering.

“Please collect shoes from box one,” our motherly waitress suddenly screamed in my ear. The boat was drawing close to the dock and the Sony representatives were packing away the Vitas.

“No,” I begged, as they approached, wondering if I could make it to land before they tackled me. “It’s mine. It’s mine. You’ll never take it away. You took it away. Well done.”

Sony loaded us back into more buses – one of my companions loudly exclaiming that he was not getting back onto a bus with That Man, who was thankfully absent – and dropped us off at an arbitrary central hotel. I cab-shared for a couple of kilometres on someone else’s expense account, and took a lonely, after-midnight stroll back to my hotel, deep in thought.

Sony had given me every reason in the world to hate its new console, because, as much as you try to avoid it, the hullaballoo and glamour of big events does affect your objectivity – in this case, not to the portable’s benefit. And yet, I found myself even more interested in getting hold of one of these magical little devices.

Someone in PR may have got a dressing down for the Great Sony Boat of TGS 2011, but as ever it’s the engineers and developers whose voice we have to hear, and if those guys don’t get a promotion in the wake of Vita’s launch, the world is just not right.


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  1. mathare92

    Engineering always trumps PR :)

    Btw, nice post Brenna, but the TGS 2011 tag makes it look like this was supposed to published weeks ago.

    #1 3 years ago
  2. Dannybuoy

    It might have been a disaster but it’s a night you’ll never forget. How many other PR nights have you been to that all blend into one? This one will stay with you

    #2 3 years ago
  3. Christopher Jack

    Read more here than I have in a book in years. Nice article.

    #3 3 years ago
  4. KAP

    Fuck, talk about ungreatful.

    Travelled halfway across the world to experience something that alot of your readers will probably never see in terms of culture etc but acting kind of like a douche about it.

    Sony if your listening showcase PS4 in someones cluttered dingy basement in low light, then these “journalists” will be right at home then.

    Oh dont forget the pizzas and a laptop filled to the brim with porn at hand. You know, add to the experience an all that.

    #4 3 years ago
  5. viralshag

    @4, She’s hardly being ungrateful.

    A shit time is still a shit time. She was there, she did her job, she wrote up an entertaining article.

    And it was a good article, went down great with my sausage and egg McMuffin.

    #5 3 years ago
  6. triggerhappy

    Mmmmmmmm, sausage and egg McMuffinnnnn…. :P

    #6 3 years ago
  7. viralshag

    Yeah, you know it dude! It was good too, been so long since I last had one haha. :D

    #7 3 years ago
  8. triggerhappy

    Well I woke up starving so im having mince & sausage pie with a massive slab of pastry and a side of veg. For breakfast. All made from scratch by me of course :P

    Gonna watch the 16 min Hitman vid and the Mass Effect co-op interview :)

    #8 3 years ago
  9. mathare92

    @4 Talk about being ungrateful. Being lucky enough to live in the developed world, own a computer and access the internet… yet you write shit like that.

    #9 3 years ago
  10. ianos

    “‘Fuck it. Let’s get hammered,’ another suggested” – I can’t help but feel that was me.

    Fuck the Hell Boat. It was shit and will live with me in my nightmares forever.

    #10 3 years ago
  11. Erthazus

    “Do you want to play, and I’ll watch?” I asked the girl next to me. “I’m pretty crap at ModNation Racers.”

    “I’m great at it,” she smiled, taking it willingly. “I’m crap at it,” she exclaimed moments later, as the glitchy gamescom demo failed to let her perform basic actions like, you know, steering.

    - ahahahahahahaha…. Oh man, this is so~o~o hillarious. It’s a comedy.

    #11 3 years ago
  12. SplatteredHouse

    In a couple of weeks, we’ll look back on this and laugh…

    Well, I will at least. Actually, I already am! ;)
    ““You can’t take photos of that.”

    “But those guys are filming that one,” I said.

    “What? Oh. No, you can take photos of that one…” ” LOL! It’s like something Seth McFarlane could have an absolute field day with!

    Golden, Brenna! Thanks for this great article.:D

    #12 3 years ago
  13. 2plus2equals5

    One word: LOL

    #13 3 years ago
  14. Ireland Michael

    That was pretty damn hilarious.

    Poor Brenna!

    #14 3 years ago
  15. Peetry

    @4 I agree, clearly they messed up a bit on the logistics but for jesus sake there’s no need to write a bitchy article about it.

    #15 3 years ago
  16. Ireland Michael

    ITT: Proof that nobody on the internet has a sense of humour.

    Seriously, how can anyone not call this whole situation a clusterfuck? Not even damn employees of the company itself knew where to go!

    I’d love to see you people spending a few days in a completely different country, with no idea of where you are, and see you keep your cool. It’s not easy, trust me.

    #16 3 years ago
  17. speedxl01

    Well written Brenna, It was an adventure after all hehe..

    #17 3 years ago
  18. Telepathic.Geometry

    @4 and @15: It’s work. If you have to travel for hours and wait for hours only to be able to get 15-30 minutes worth of work done on top of a busy day, that’s a nightmare in anyone’s books. Be more understanding please.

    #18 3 years ago
  19. mojo

    hilarious! :D

    great Article

    #19 3 years ago
  20. Cygnar

    So, your day was ruined because your VIP bus ran behind schedule, because your specially-arranged private cruise was cut short, because the chefs weren’t serving filet mignon, because you didn’t feel like drinking, and because you had to share a next-generation electronic gaming device with other people. Get real. Most bloggers would kill to have problems like yours.

    Even then, Sony doesn’t drive buses. It doesn’t cook food. It doesn’t captain ships. So why are you blaming it for your bus driver’s incompetence, the traffic on the street, the caterers’ less-than-gourmet food, and the ship’s inability to reschedule without any notice? It’s absurd.

    The least you could have done is to check your article for consistency. Don’t claim to “expos[e] the console to the cold light of objectivity” in the headline, and then spend the rest of the piece explaining how you couldn’t be objective about the console.

    In any case, if you can’t take the press event’s bullshit, maybe you shouldn’t participate in the bullshit that is the press event.

    #20 3 years ago
  21. jdfoster00

    Great read! Can’t wait for the vita! I hope a new Midnight club Edition (racing open world) game will come to the vita! That was a great game on the psp!

    #21 3 years ago

Comments are now closed on this article.

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    DRM-free games vendor GOG is celebrating its German-language launch with a tasty sale. The sale offers discounts over 25 “German favourites”. Highlights inclue 97% off Deponia, and less steep but still tasty savings on Memoria and Blackguards 1 and 2. The sale will run through March 3, and you do not have to be, speak, […]

  • Humble Weekly Bundle goes back to Japan

    The latest Humble Weekly Bundle is called Made in Japan, and I’m sure you can guess the theme. Pay what you want for Cherry Tree High Complete Pack (PC; Steam or DRM free), Fairy Bloom Freesia (PC; Steam or DRM free) and Influent + Language Pack (Linux, Mac, PC; Steam or DRM free). Pay more […]

  • Capcom “looking into” solutions to Resident Evil: Revelations PC co-op issue

    Resident Evil: Revelations 2 fans should sit tight for a bit, as Capcom is working on some sort of solution to the co-op issue. Resident Evil: Revelations 2 doesn’t have local co-op on PC and fans are pretty mad about that, as it was advertised ahead of release as a key feature. Although Capcom has […]

  • The games industry is disruption, says Assassin’s Creed producer

    Former Assassin’s Creed producer Jade Raymond has characterised the games industry as one long series of upsets. The games industry changes all the time, and that’s one of its best qualities, Raymond said. The ex-Ubisoft leader told Polygon that the reason seh got into games in the first place was because it “is this undefined […]

  • GTA 5 made $31 million in digital revenue in January

    GTA 5 is the highest-grossing title at the moment in terms of digital revenue, and the PSN is absolutely minting it. Digital games industry analyst Superdata has extended its scope to include console games, which means we suddenly have access to a whole bunch of data we’ve only been able to guess at, or extrapolate […]

  • Destiny: Inferno playlists debut next week

    Destiny PvP will shake things up next week with a new way to slaughter your mates in the Crucible. Destiny is already a skilled PvP game, but the new Inferno playlists will turn things up a notch with a focus on “basic gunplay”. The first of these, Inferno Control, kicks off on March 3 and […]

  • First-person camera coming to Guild Wars 2 next month

    ArenNet has announced its adding nonrestrictive first-person view to Guild Wars 2. Here’s what top expect come March 10: First-person Camera: Zooming in all the way will allow players to experience a first-person view. First-person mode is available while standing in place, walking, running, jumping, playing PvP and just about anything else. There aren’t any […]

  • Shadowrun Online signs on with Nordic

    Shadowrun Online has been given a nice little boost thanks to a distribution deal with Nordic Games. Shadowrun Online is a new team tactical RPG from Cliffhanger Productions. Although it’s already available through Steam Early Access, Nordic has agreed to distribute the finished version, which is due on Linux, Mac and PC in the second […]

  • Final Fantasy 15 is 60% finished, game world ten times the size of demo

    Final Fantasy 15 is 60% finished, according to director Hajime Tabata. Speaking with IGN, Tabata said development will kick into high gear once the Episode Duscae demo is released. “It’s about 60% now. People may look at that and say ‘well, you’ve only done five more percent!’ [since 55% in September] but it’s actually a […]

  • Destiny: you don’t need to visit the tower to access your vault

    Destiny players, you asked for it and Bungie has delivered it: you can now swap items in and out of the vault using the companion app. “Destiny needs more vault space” you cry – and yes, this is true. But while we all struggle with the limitations imposed on us by Bungie, we face all […]

  • Mortal Kombat X will contain over 100 Brutalities

    During the Mortal Kombat X stream today, NetherRealm Studios revealed Brutalities are back for the game, and stated there will be over 100 to pull off. You won’t gain any extra experience for being overly cruel with your painful moves, but you will at least get to laugh at some and “cringe” at others, according […]

  • Numenera: Strand is a film based on the game up on Kickstarter

    Numenera, the 2012 Kickstarter success and foundation for Torment: Tides of Numenera, could become a film if the Kickstarter for the movie is successful. With five days left, Monte Cook Games and Swedish film company Valdes/Eriksdotter needs £22,542 to reach its goal. Titled Numenera: Strand, it tells the tale of a drifter who “roams a […]

  • Gran Turismo 6 update adds MINI Clubman Vision, more

    A Mini Cooper has invaded Gran Turismo 6 via a new update. The Mid-Field Raceway track has also been added, and its a new and improved version of the original track from previous Gran Turismos. The new B-Spec Mode feature has also been added which allows the AI driver to race on your behalf. Additional […]

  • Nintendo is bringing New 3DS Xl and some playable titles to PAX East

    Nintendo is bringing New 3DS Xl and Splatoon with it to PAX East next month. The E3 2014 build of the game lets eight players transform into squids in a race for “splattered-paint dominance.” Code Name: S.T.E.A.M. will also be playable and featured in stage presentations at the Nintendo booth. Upcoming or newly released Nintendo […]

  • Battlefield Hardline Premium information seems to have slipped out early

    Battlefield Hardline Premium perks have apparently leaked a bit early, according to a post on Reddit. Over on the Hardline subreddit is an image which was take at a GameStop location, noting two week early access to content additional Battlepacks and more. Here’s the rundown: Four expansions Two weeks early access 12 additional Battlepacks Exclusive […]

  • Final Fantasy: Record Keeper arrives in the US this spring

    Final Fantasy: Record Keeper will be released in the US on iOS and Android this spring, DeNA and Square Enix today. The mobile titles allows players to “relive favorite moments” across all Final Fantasy installments and build a team of classic characters from across the entire franchise. If you sign up for email updates, you […]

  • Battlefield Hardline now available for pre-order, pre-download on Xbox One

    Battlefield Hardline is now available for pre-order and pre-download on Xbox One. You can pre-order it now from the Xbox Store and once you have paid for it, you can start your pre-download. Battlefield Hardline releases on March 17, and will be made available to pre-downloaders come 12.01am EDT. Check pricing and availability for your […]

  • Dying Light interactive video allows you switch between day and night

    A new video for Dying Light has been released, which allows you to hit the Z key to change between day and night. Titles Life and Death in the Quarantine Zone, the interactive story video showcases how the game changes between day and night. Daytime and nighttime are shown side-by-side but the z key allows […]

  • Havoc DLC for Call of Duty: Advanced Warfare out on PS3, PS4; PC delayed

    The Havoc DLC for Call of Duty: Advanced Warfare is now available for PlayStation 3 and PS4. Havoc contains the four multiplayer maps Core, Drift, Sideshow, and Urban along with the AE4 directed energy assault rifle, its custom variant, and the Exo Zombies cooperative mode. You can purchase the DLC separately or pick up the […]

  • Here’s a teaser for Resident Evil Revelations 2: Episode 2

    A teaser video for the second episode of Resident Evil Revelations 2 is available, so if you’ve yet to play the first episode, you may want to skip this. Resident Evil Revelations 2′s first episode is out now. Thanks, GamesHQMedia.

  • North American eShop update is full of Donkey Kong games

    Nintendo has updated the North American end of the eShop with Titan Attacks, Donkey Kong Land, Donkey Kong Country and more. eShop on 3DS Ironfall Invasion Titan Attacks! Donkey Kong Land – Virtual Console Donkey Kong Land 2 – Virtual Console Donkey Kong Land 3 – Virtual Console Luv Me Buddies Wonderland Around the World […]

  • Venture into the Valley of the Yetis next week in Far Cry 4

    The next batch of Far Cry 4 DLC, Valley of the Yetis, releases in March and Ajay Ghale will be tasked with surviving violent cultists and the mythical Yeti. Apparently the cult is looking for a secret hidden in the valley, and Ajay has discovered their motives. The DLC features co-op with a friend taking […]

  • The Butcher’s AK/CAR Mod Pack out for Payday 2, has dino masks

    The 19th DLC pack for Payday 2 title The Butcher’s AK/CAR Mod Pack is available on Steam from today. The pack will run you $4.99/€4.99 and features: 11 new weapon modifications for the AK rifles in the game 11 new weapon modifications for the CAR rifles in the game Four new masks together with their […]

  • Battle Chasers slated for PC, consoles; comic picks up where 2001 storyline left off

    Darksiders creator Joe Madureira and Vigil co-founder Ryan Stefanelli have confirmed a Battle Chasers game and a new comic are in the works at their new studio Airship Syndicate. Speaking to Polygon, Madureira and Stefanelli wouldn’t provide details on the the game, but did divulge it will be an adventure RPG with player-controlled Battle Chasers […]

  • Shovel Knight, Hotline Miami 2 discounted for Sony’s annual Spring Fever Sale

    Sony is hosting its annual Spring Fever Sale which runs for eight weeks and features a new title each week. The sale starts next week on March 3 with the launch of Helldivers. Here’s just a few items included in the sale: HELLDIVERS (PS4/PS3/PS Vita) March 3 Hotline Miami 2: Wrong Number (PS4/PS3/PS Vita) March […]

  • The gold Super Mario amiibo is a Walmart exclusive

    The Super Mario Gold amiibo which surfaced via a CPSIA certificate earlier this month will be a Walmart-exclusive, Nintendo has announced. The gold-colored Mario amiibo will be released the same day as the Mario Party 10 game for Wii U and will run you $12,96 at 3,000 participating Walmart stores in the US. Along with […]

  • Here’s an overview trailer for Final Fantasy Type-0 HD

    As new gameplay overview trailer for Final Fantasy Type-0 HD, culled from the Active Time Report, stream has been sent over by Square Enix. The video provides a look at the history and environments of the Kingdom of Orience; the 14 memebers of Class Zero; the battle system with customizable magic spells; and the ability […]

  • Final Fantasy 15 video gives you a look at the game’s wildlife

    A new video shown by Final Fantasy 15 director Hajime Tabata during the latest Active Time Report, contains a look at the game’s wildlife and ecology. You can watch the full stream two hour stream through here, or a smaller clip courtesy of GamesHQMedia below.

  • Lionhead ventures into the free-to-play space with Fable Legends

    Fable Legends will be free-to-play when it launches on PC and Xbox One. According to Lionhead, the one versus four cross-platform title borrows from MOBA games such as Dota 2 and League of Legends as it will contain free, rotating heroes which will be added to a roster for a two week period. Once the […]

  • Win! 5 pairs of tickets to the Call of Duty European Championships

    We have five pairs of tickets to giveaway for the Call of Duty European Championships, taking place in London this weekend. The event takes place this Saturday February 28 and Sunday March 1 at the Royal Opera House in Covent Garden. Winners can watch teams will go head to head for a $10,000 prize pot […]

  • Republique Remastered has released on Mac and PC

    Republique Remastered, which was announced earlier this month, is now available for Mac and PC. The game is 20% off through Steam, GOG and the Humble Store for $19.99 until March 4. Thereafter, it will run you $24.99. The Remastered edition contains all five episodes of the game, with 1-3 available now and the remaining […]

  • LA Cops coming to Xbox One in March

    Isometric shooter LA Cops is coming to Xbox One on March 13. Already on Steam Early Access, the game looks like it’s been heavily inspired by Hotline Miami. Walk into a room, open fire, leave bloody puddles in your wake. It’s being published by Team 17. Check out the video below for some 70s cop […]

  • We have $500 of Steam Wallet funds to giveaway!

    We’re giving away 10 Steam Wallet prizes worth $50 each to VG247 readers, courtesy of Bundle Stars. All you need to do to be in with a chance of winning $50 Steam credit is to enter your details below. Join the Bundle Stars Steam group for entry in the sweepstake, and gain extra entries for […]

  • Lapsed Final Fantasy 14 players tempted back with 10 day freebie

    Square is offering lapsed FF 14: A Realm Reborn players a chance to come back to the game for 10 days worth of free adventuring. Provided you’ve already bought and registered an account you’ll be able to play free of charge from Feb 27 to March 9. Square wants you to sample the new content […]

  • Advanced Warfare: Sledgehammer looking at “opportunities” to recreate classic Call of Duty maps

    Sledgehammer Games has told VG247 it’s looking at opportunities to recreate classic Call of Duty maps in Advanced Warfare. According to co-founder Michael Condrey, players of the latest Havoc DLC are asking how Exo abilities and verticality can be added to classic franchise maps. “We’re taking a look at some opportunities to really highlight the […]

  • GTA Online reader playlist week 7: and the winner is…

    Stuff was shot. But only one player emerged victorious. GTA Online player e031271 won last night’s VG247 reader playlist, beating myself, Matt and regulars solidorwot and Revolting. Congratulations, Mr e031271. A deserved victory. We play a GTA Online playlist in an open session every Wednesday on PS4, because it’s both funny and fun. Anyone’s welcome […]

  • Leaked screens reveal The Reef as Destiny’s new “social space”

    A handful of leaked Destiny screens seem to confirm that The Reef location will be the new social space in Destiny. The new addition is likely to be revealed as part of the upcoming House of Wolves expansion. Reddit user Megamanexe4 dropped the screens on the site earlier this morning, along with grabs that reveal […]

  • Darksiders creator teases Battle Chasers game

    Joe Madureira, creator of Darksiders, has released art that strongly suggests a Battle Chasers game is in the works. Battle Chasers was a comic book from the late 1990s that suffered notorious production problems between issues and was never finished. Madureira formed Airship Syndicate after the collapse of THQ, where he co-created Darksiders. His latest […]

  • Infamous video nasty Axe recreated in GTA 5

    The trailer for notorious horror movie Axe has been recreated in GTA 5. The shot for shot remake is the work of gigerbrick who has previously recreated exploitation flicks like Machete and Hostel using Lego. The original Axe movie was banned in 1984 in the UK but passed with cuts in the late 1990s. Movie […]

  • Payday 2 for PS4 and Xbox One includes “a year’s worth of paid DLC” for free

    Payday 2: Crimewave Edition will include a year’s worth of paid DLC from the PC version of the game for free. The new-gen version of the game will be available June 2015, and includes almost all of the paid and free DLC released so far for Overkill’s popular first-person shooter. That DLC includes The Big […]

  • Yes, Mortal Kombat X will require Xbox Live Gold or PS Plus

    Mortal Kombat X won’t bypass Microsoft and Sony’s premium online play requirements. Reports that Mortal Kombat X wouldn’t require PS Plus or Xbox Live Gold started circling earlier this week thanks to a communications error. Answering fan questions on Twitter, producer Shaun Himmerick accidentally gave the impression that premium console subs would not be required […]

  • This is what Destiny players most want next

    Destiny patch 1.1.1 has resolved or at least addressed a number of complaints voiced by the community, but there are plenty more. des Destiny community manage David “Deej” Dague has put out a call for Guardians to share their concerns – or rather, what they think the community is most concerned about. “Set aside your […]

  • Google AI can play games now, so we’re probably all going to die

    Google has brought us one step closer to our inevitable slaughter or enslavement by machine overlords. Google has developed an AI that can learn to play video games and devise brand new strategies. Let me just rephrase that: Google has created an AI that can teach itself new skills, including how to play video games. […]

  • First footage of Renowned Explorers: International Society surfaces

    Renowned Explorers: International Society is a turn-based strategy game from the team behind Reus, and it looks great. Renowned Explorers was announced almost a full year ago, but has been pretty quiet since then. Developer Abbey games has now announced that the game has hit alpha, and will be open to select testers soon. You […]

  • Cities: Skylines developer commits to mod support

    Cities: Skylines will fully support the modding community. Hailing from famously mod-friendly publisher Paradox, Cities: Skylines is a no-brainer for mod support – especially as a lack of mod support is one of the things SimCity was so heavily criticised for when it firts launched. In the developer diary below, Paradox’s Jakob Munthe is joined […]

  • Nosgoth update adds Vanguard, many fixes

    Nosgoth, the free-to-play multiplayer brawler set in the Legacy of Kain universe, has been given a significant makeover. The major feature of the latest Nosogth game update is a new playable human character called the Vanguard. “Equipped with mighty throwing axes and a shield, the Vanguard can take more punishment than any human class that […]

  • Xbox Live Gold 12 month sub $40 on Microsoft store

    Microsoft is offering $20 off 12 month Xbox Live Gold subscriptions at the moment. An Xbox Live Gold 12 month subscription will normally set you back $60, but a Microsoft Store promotion has it on offer for $40. The offer is restricted to the US store. Although you can opt to grab your sub as […]

  • Tomb Raider movie script to be penned by TMNT writer

    Tomb Raider will be Evan Daugherty’s second reboot of an established universe. The Tomb Raider movie reboot has signed on a writer and a distributor. Deadline reports Teenage Mutant Ninja Turtles, Divergent, Snow White And The Huntsman and G.I. Joe 3 writer Daugherty will write the film. Additionally, Warner Bros. has signed on to distribute, […]

  • Shelter 2 pre-orders open, launch trailer debuts early

    Shelter 2 is a game in which you are a mother lynx and must protect a den of kittens. Yes, it’s delightful. Shelter 2 is coming to Mac and PC on March 9. Pre-orders are now available on Steam at 10% off or on with a free skin and soundtrack, or 20% off if […]

  • That Batman: Arkham Knight trailer is full of codes

    Batman: Arkham Knight’s trailer is like a Transformer – there’s more than meets the eye. The new Batman: Arkham Knight trailer contains a number of codes. Eagle-eyed users have spotted four so far, and work on cracking their meaning is progressing. According to an /r/games thread rounding up results so far, the codes pertain to […]

  • Assassin’s Creed haystacks won’t save you from a fall

    Assassin’s Creed fans, don’t try this at home. Assassin’s Creed characters can survive falls of almost any distance as long as they aim for the haystacks scattered handily throughout the environment. As you probably deduced from your familiarity with common sense, this isn’t a real thing: falling from heights kills you, the same way a […]

  • Why are people buying PS4 and not Xbox One?

    PS4 is outselling Xbox One – but why? A new report may have the answer. Last month, the PS4 outsold the Xbox One in the US again, returning it to the top of the charts after just two months away. Why? What has caused this reversal in fortunes in Microsoft’s home territory? According to a […]