TGS 2011: All Aboard the Sony Boat

Thursday, 13 October 2011 07:01 GMT By Brenna Hillier

Sony’s efforts to woo Western press with Vita at the Tokyo Game Show went absolutely arse up, exposing the console to the cold light of objectivity.

Sony’s New Hope: Vita

Due December 17 in Japan, with other territories to follow in 2012.

Utilises a proprietary memory card up to 32 GB in support of day-and-date digital releases.

Two models – WiFi only and 3G equipped. Partner data plans to be announced closer to launch.

Features significant PlayStation 3 cross-compatibility and full social network integration.

A few days before I was due to leave for the Tokyo Game Show, I was handed an invite to a very special Sony event. A limited number of hand-picked press were to be conveniently chauffeured to Tokyo harbour straight from the showfloor, taken on a luxurious cruise to see the city’s skyline at night, and, most importantly, offered a chance to get hands-on with Vita, the show’s hottest tech.

“Sounds dreamy,” I said as I fired off an affirmative RSVP. “Rock star treatment. I’ve arrived.”

My cynical appreciation for PR efforts to put us in the mood for love didn’t go unnoticed. Somewhere – probably a hot place, with lots of screams and bad coffee – something lifted its hornéd head and chortled.

“Sony,” it breathed in a midnight voice. “Gonna get a bunch of journos drunk on the cheap in return for nice words? Not on my watch.”

And thus, the Great Sony Boat Disaster of TGS 2011 was set in motion.

It started several hours before the show ended, when I managed five minutes in the press room to double check the details, which didn’t seem as concrete now I was thoroughly lost in the enormous Messe.

“Meet the shuttle outside this hotel,” Sony advised. There were no further directions, besides the stern warning that latecomers would be left behind.

“Balls,” I said, and then started asking around when everyone looked at me. Nobody had even heard of the Sony Boat.

When the show closed down and I couldn’t find any of my colleagues, I started randomly trailing people who looked like games writers. “Are you going on the Sony Boat? Are you going on the Sony Boat? Does anyone know how to get to the Sony Boat?”

Vita sizzle reel. I was hyped.

Finally, on a bridge on the other side of the complex, I met two similarly lost guys who’d had directions from centre staff and thought ‘maybe it was over that side possibly’. Together, we commiserated over the lack of information provided and cursed all PR types forever.

“Where are you from?” I asked.

“Sony,” they replied.


We arrived at the correct hotel lobby with bare moments to spare, finding three large coaches waiting along with a crowd of around 50 journalists and a scattering of developers. For the next ten minutes, we watched another 50 attendees pour in, trying to look calm despite the frantic fear that they’d literally missed the boat.

For the 45 minutes after that we didn’t watch anything, although at one point we filed onto the coaches so we could watch nothing in less comfort.

Now running almost an hour late, we set off for the middle of nowhere, whence we were to take another shuttle to the Sony Boat. Unfortunately for me and my fellow Bus of Doom occupants, our driver had other ideas. Asked to reverse the bus into a carpark from across a crowded, busy, incredibly narrow street – an admittedly touchy manoeuvre – he took off in the opposite direction, apparently in shame.

We were too polite to question this and as he didn’t speak much English, he coyly avoided the chorus of “what”s rising in volume the further away we got. From the frequent stops, starts, and aborted turns, we slowly came to realise he was looking for a place to turn the bus around, so he could reverse into the carpark from the correct side of the street.

Unfortunately, there is no street in the Tokyo metropolis where a bus can do a U-turn in relative comfort and safety, so we spent an hour – an actual fucking hour, composed of 60 shitty minutes – going around a block.

There is no street in the Tokyo metropolis where a bus can do a U-turn in relative comfort and safety.

“He’s taking us away somewhere to murder us,” I moaned.

“No, no, look – we’re here,” a friend soothed me.

Here was the aforementioned carpark, and after carefully backing in, our driver fled behind a shed to have a smoke and avoid our accusing eyes. Two more, smaller buses collected us and sped away, leaving the streets to bump over an off-road track in complete darkness.

“Now they’re taking us away to murder us,” my friend conceded.

No such luck. After a cross country trip which included passing under a massive concrete bridge lined with graffiti of the less gorgeous, more you-are-going-to-be-mugged sort and sneaking along an abandoned track by the river, we reached a dock, where a barge stood, its windows glowing.

“Where the fuck were you,” our unhappily sober companions commented. They’d been sitting for more than an hour at long banquet tables, mainly too polite to open the drinks and eat the sashimi in front of them.

It was now two hours later than our scheduled boat departure time but the Japanese staff seemed unfazed and took off into the dark.

“I have to back at my hotel in like, two hours,” I asked a Sony representative as the engines thrummed into life. “Are we going to do this quick and be back at the time you said we’d finish?”

His eyes were glazed in resigned fury. “No,” he said. “We’re going to stay on the fucking boat.”

“This will all be worth it when the Vitas come out.”

I inched closer to another set of Sony reps, who were clearly not in a good mood. I gathered, through eavesdropping, pouring drinks, and eliciting conversation with them and publisher representatives over the next few days, that there had been several instances of “miscommunication” between the groups responsible for organising the event, none of whom were in attendence, leading to the utter disaster we had all embarked on together as a decreasingly merry crew.

“I have work to do,” one writer moaned.

“I just want to go to bed,” another whispered, close to tears.

“Fuck it. Let’s get hammered,” another suggested, and most of them proceeded to do just that, while I, a couple of camera crew, and a seasick bystander resisted temptation.

“This will all be worth it,” I told myself, “When the Vitas come out. Any second now.”

A Destructoid team was there.
They got drunk.

For several hours, we ate food of wildly varying quality and looked at the sights – a Tokyo skyline largely composed of black space, thanks to electricity-saving measures post Tohoku. In the last 90 minutes, the Vitas did come out, and there were at least 12 of them. For 100 journalists.

We reached out our hands eagerly, those at the front blissful, those at the back enraged. But the mood shifted as a ripple of information came to the back of the pack.

“They’re not pre-loaded.”

The Sony reps scurried to load one or two demos onto each unit, a process that seemed to take forever. There was no way of knowing what you were going to get until you had it in your hands, and those with, for example, Uncharted: Golden Abyss, weren’t letting it go.

I got out my camera.

“You can’t take photos of that.”

“But those guys are filming that one,” I said.

“What? Oh. No, you can take photos of that one.” He peered at the bottom edge of the unit six of us were sharing, which looked identical to all the others. “But not this one. Or that one, or that one over there. Pretty much just that one.”

I put my camera away.

“Do you want to play, and I’ll watch?” I asked the girl next to me. “I’m pretty crap at ModNation Racers.”

“I’m great at it,” she smiled, taking it willingly. “I’m crap at it,” she exclaimed moments later, as the glitchy gamescom demo failed to let her perform basic actions like, you know, steering.

“Swap with the next bunch,” I ordered, and we got the LittleBigPlanet gamescom demo.

“Is any of this new content?” I asked in dismay.

I basically saw none of this.

The answer, happily, was yes: there was a Gravity Daze demo which was brand new. “Can I look at that?” I asked the ten or so guys who’d been holding it for twenty minutes.



“Whatever. I’m getting a drink,” one of my group exclaimed, to a general chorus of assent and a leeching away of my support group. The last to stand up dropped the Vita carelessly into my grip, as if it were a used tissue.

I looked at it.

With fifteen minutes until the boat docked, I had finally got a chance to play with Vita. This little piece of tech was solely responsible for hours and hours of my wasted time, time that should have been spent working or resting for the next day’s efforts, and for leaving my partner stranded outside a Japanese hotel in the middle of the night while I tried to get back to Tokyo. This little piece of tech felt as if it had it in for me, my career, my relationship, my wellbeing, my website, my boss, and my sanity.

It felt wonderful.

The Vita is light – so light it’s almost possible to forget you’re holding it – but the contours of the casing let it nestle in the fingers in such a way that there is some heft, and it doesn’t feel fragile or insubstantial.

I played the LittleBigPlanet demo you’ve read and heard and watched a hundred times, and I found myself exclaiming in delight when I realised I needed to use the cleverly-implemented touch controls and didn’t have to stretch in the slightest. In fact, two of my fingers rested comfortably on the pad as a result of the shaped grip, and I had to remember to lift one when I only needed a single input.

My thumbs landed immediately on the analog sticks with none of the artificiality and cramp-inducing clawing the PSP always brings out in me, and I reverted naturally to the twin-control habits I use when playing PlayStation 3.

This little piece of tech was solely responsible for hours and hours of my wasted time. This little piece of tech felt as if it had it in for me, my career, my relationship, my wellbeing, my website, my boss, and my sanity.

Speaking of the big brother, the visual fidelity between the Vita and its older relative was quite astonishing. We’ve all seen videos and screenshots but seeing it in action – something looking very close to a PlayStation 3 game running on a portable device – is staggering.

“Please collect shoes from box one,” our motherly waitress suddenly screamed in my ear. The boat was drawing close to the dock and the Sony representatives were packing away the Vitas.

“No,” I begged, as they approached, wondering if I could make it to land before they tackled me. “It’s mine. It’s mine. You’ll never take it away. You took it away. Well done.”

Sony loaded us back into more buses – one of my companions loudly exclaiming that he was not getting back onto a bus with That Man, who was thankfully absent – and dropped us off at an arbitrary central hotel. I cab-shared for a couple of kilometres on someone else’s expense account, and took a lonely, after-midnight stroll back to my hotel, deep in thought.

Sony had given me every reason in the world to hate its new console, because, as much as you try to avoid it, the hullaballoo and glamour of big events does affect your objectivity – in this case, not to the portable’s benefit. And yet, I found myself even more interested in getting hold of one of these magical little devices.

Someone in PR may have got a dressing down for the Great Sony Boat of TGS 2011, but as ever it’s the engineers and developers whose voice we have to hear, and if those guys don’t get a promotion in the wake of Vita’s launch, the world is just not right.


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  1. mathare92

    Engineering always trumps PR :)

    Btw, nice post Brenna, but the TGS 2011 tag makes it look like this was supposed to published weeks ago.

    #1 3 years ago
  2. Dannybuoy

    It might have been a disaster but it’s a night you’ll never forget. How many other PR nights have you been to that all blend into one? This one will stay with you

    #2 3 years ago
  3. Christopher Jack

    Read more here than I have in a book in years. Nice article.

    #3 3 years ago
  4. KAP

    Fuck, talk about ungreatful.

    Travelled halfway across the world to experience something that alot of your readers will probably never see in terms of culture etc but acting kind of like a douche about it.

    Sony if your listening showcase PS4 in someones cluttered dingy basement in low light, then these “journalists” will be right at home then.

    Oh dont forget the pizzas and a laptop filled to the brim with porn at hand. You know, add to the experience an all that.

    #4 3 years ago
  5. viralshag

    @4, She’s hardly being ungrateful.

    A shit time is still a shit time. She was there, she did her job, she wrote up an entertaining article.

    And it was a good article, went down great with my sausage and egg McMuffin.

    #5 3 years ago
  6. triggerhappy

    Mmmmmmmm, sausage and egg McMuffinnnnn…. :P

    #6 3 years ago
  7. viralshag

    Yeah, you know it dude! It was good too, been so long since I last had one haha. :D

    #7 3 years ago
  8. triggerhappy

    Well I woke up starving so im having mince & sausage pie with a massive slab of pastry and a side of veg. For breakfast. All made from scratch by me of course :P

    Gonna watch the 16 min Hitman vid and the Mass Effect co-op interview :)

    #8 3 years ago
  9. mathare92

    @4 Talk about being ungrateful. Being lucky enough to live in the developed world, own a computer and access the internet… yet you write shit like that.

    #9 3 years ago
  10. ianos

    “‘Fuck it. Let’s get hammered,’ another suggested” – I can’t help but feel that was me.

    Fuck the Hell Boat. It was shit and will live with me in my nightmares forever.

    #10 3 years ago
  11. Erthazus

    “Do you want to play, and I’ll watch?” I asked the girl next to me. “I’m pretty crap at ModNation Racers.”

    “I’m great at it,” she smiled, taking it willingly. “I’m crap at it,” she exclaimed moments later, as the glitchy gamescom demo failed to let her perform basic actions like, you know, steering.

    - ahahahahahahaha…. Oh man, this is so~o~o hillarious. It’s a comedy.

    #11 3 years ago
  12. SplatteredHouse

    In a couple of weeks, we’ll look back on this and laugh…

    Well, I will at least. Actually, I already am! ;)
    ““You can’t take photos of that.”

    “But those guys are filming that one,” I said.

    “What? Oh. No, you can take photos of that one…” ” LOL! It’s like something Seth McFarlane could have an absolute field day with!

    Golden, Brenna! Thanks for this great article.:D

    #12 3 years ago
  13. 2plus2equals5

    One word: LOL

    #13 3 years ago
  14. Ireland Michael

    That was pretty damn hilarious.

    Poor Brenna!

    #14 3 years ago
  15. Peetry

    @4 I agree, clearly they messed up a bit on the logistics but for jesus sake there’s no need to write a bitchy article about it.

    #15 3 years ago
  16. Ireland Michael

    ITT: Proof that nobody on the internet has a sense of humour.

    Seriously, how can anyone not call this whole situation a clusterfuck? Not even damn employees of the company itself knew where to go!

    I’d love to see you people spending a few days in a completely different country, with no idea of where you are, and see you keep your cool. It’s not easy, trust me.

    #16 3 years ago
  17. speedxl01

    Well written Brenna, It was an adventure after all hehe..

    #17 3 years ago
  18. Telepathic.Geometry

    @4 and @15: It’s work. If you have to travel for hours and wait for hours only to be able to get 15-30 minutes worth of work done on top of a busy day, that’s a nightmare in anyone’s books. Be more understanding please.

    #18 3 years ago
  19. mojo

    hilarious! :D

    great Article

    #19 3 years ago
  20. Cygnar

    So, your day was ruined because your VIP bus ran behind schedule, because your specially-arranged private cruise was cut short, because the chefs weren’t serving filet mignon, because you didn’t feel like drinking, and because you had to share a next-generation electronic gaming device with other people. Get real. Most bloggers would kill to have problems like yours.

    Even then, Sony doesn’t drive buses. It doesn’t cook food. It doesn’t captain ships. So why are you blaming it for your bus driver’s incompetence, the traffic on the street, the caterers’ less-than-gourmet food, and the ship’s inability to reschedule without any notice? It’s absurd.

    The least you could have done is to check your article for consistency. Don’t claim to “expos[e] the console to the cold light of objectivity” in the headline, and then spend the rest of the piece explaining how you couldn’t be objective about the console.

    In any case, if you can’t take the press event’s bullshit, maybe you shouldn’t participate in the bullshit that is the press event.

    #20 3 years ago
  21. jdfoster00

    Great read! Can’t wait for the vita! I hope a new Midnight club Edition (racing open world) game will come to the vita! That was a great game on the psp!

    #21 3 years ago

Comments are now closed on this article.

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    Details and dates for the Battlefield Hardline open multiplayer beta were announced by EA and Visceral Games today. From February 3-8, the beta will be available to all players worldwide on Origin for PC, PlayStation 3, PS4, Xbox 360 and Xbox One. You’ll notice that the dates coincide with the Microsoft slip up earlier in […]

  • Transistor, Yakuza 4, Thief headline February PS Plus offerings

    Sony has announced your free PlayStation Plus games for the month of February. Come February 3 in North America and February 4 in Europe, Plus members on both side of the pond will be gifted with the following: Transistor (PS4) Apotheon (PS4) Yakuza 4 (PS3) Thief (PS3) Rogue Legacy (PS Vita|PS4|PS3) Kick & Fennick (PS […]

  • Life is Strange launch trailer and final dev diary released

    With the first episode of Life is Strange releasing tomorrow, Dontnod Entertainment has released the last developer diary for the title as well as the launch trailer. Titled Creating Arcadia Bay, the video provides more information on the licensed soundtrack as well as the voice actors behind Max and Chloe. It also touches upon how […]

  • LEGO Jurassic World and LEGO Marvel’s Avengers out this year

    LEGO Jurassic World and LEGO Marvel’s Avengers have been announced by Warner Bros., the former was outed by Toys R Us and then teased at the end of LEGO Batman 3: Beyond Gotham, if you recall. LEGO Jurassic World encompasses all four Jurassic Park films and will be made available in June for 3DS, PC, […]

  • Pokemon, Super Smash Bros. top Nintendo’s million units sales list for Q3

    Nintendo has posted a list of titles which have sold millions of units as part of its quarter three earnings release. Global unit sales of 3DS titles for the nine months ending December 31, 2014: Pokemon Omega Ruby and Alpha Sapphire: 9.35 million (life-to-date, same) Super Smash Bros.: 6.19 million (life-to-date, same) Tomodachi Life: 2.11 […]

  • How to take a screenshot on Xbox One: a lesson in frustration

    Trying to do just one simple thing seems to have 360 steps with Microsoft – why is the Xbox One’s functionality such a car crash? “The Xbox One’s definition of usability is in fact the exact opposite – this is a console designed to make life inconvenient for its players unless they sign up for […]

  • Game of Thrones’ Westeros is being made in Minecraft by 125 people

    WesterosCraft, the project dedicated to creating the entirety of Game of Thrones’ Westros has resurfaced. There are more than a few ambitious Minecraft projects, but hardly any as impressive as WesterosCraft. We first came across it all the way back in January 2013, but it looks much better now. “I would say the world is […]

  • Dying Light exploit gives you unlimited money and items

    Dying Light has been out for just over a day and an infinite money and item exploit is already out there. A simple exploit has been discovered in Dying Light that lets you duplicate weapons, all of which you can sell for profit. Win/ win. YouTuber PowerPyx lays out the steps in the handy video […]

  • Sunset Overdrive concept art is as jovial as the game itself

    Sunset Overdrive is a colourful game which is partly due to its concept art. The concept art featured below is created by Vaughan Ling, one of the concept artsists who worked on Sunset Overdrive. Anyone who’s played the game will immediately recognise the locations, weapons, character designs and general atmosphere of the game through these. […]

  • Get an extended look at the PS4 version of Project CARS

    The PlayStation 4 version of Project CARS has been shown in 1080p 60fps. The video below is captured by racing game enthusiasts Team VVV from a preview build. You can see different racing disciplines being demonstrated here, on different circuits. The game’s impressive visuals get even better when the weather gets worse.

  • Battle Pod is the Star Wars arcade game you’ve waited your whole life for

    Star Wars: Battle Pod is an arcade game that lets you replay the battles of the original trilogy, and features an incredible cockpit. If you’ve never played a game at an arcade before, Star Wars: Battle Pod will definitely be the one to change your mind. It’s an arcade cabinet out of a classic Star […]

  • CoD Exo Zombies: how to unlock the Ride of the Valkyries Easter egg

    To no one’s surprise, Exo Zombies mode in Call of Duty: Advanced Warfare has some Easter eggs. The first Exo Zombies Easter egg, of surely many more to come, has been discovered. It’s a musical one that involves Richard Wagner’s Ride of the Valkyries. How you unlock it is not as convoluted as you might […]

  • Dying Light is sub-1080p on Xbox One, full 1080p on PS4 – report

    Early analysis of Dying Light on PlayStation 4 and Xbox One has revealed a few technical details about both ports. Digital Foundry has produced some analysis of both the PlayStation 4 and Xbox One ports of Dying Light based on some early testing. Both versions manage a solid 30 frames-per-second, only dipping below that in […]

  • Battlefield 4 Second Assault DLC free to all EA Access members

    EA is offering Battlefield 4′s Second Assault expansion free to anyone with an active EA Access subscription. Anyone with an active subscription to EA Access can download the Second Assault expansion pack for Battlefield 4 starting January 29 and through February 28, free of charge. All you need to do is find it on the […]

  • The Witcher 3 is getting optimised, but no visual downgrade

    The Witcher 3: Wild Hunt is in the final stages of development and developer CD Projekt RED is making sure optimisation work doesn’t impact the game’s visuals. The Witcher 3 art producer, Michal Stec, spoke to Eternity in an interview and was asked whether the team will downgrade the visuals to get better performance. “No. […]

  • Can’t download Dying Light on PS4? Here’s a fix

    If you’ve bought Dying Light on PS4 and you’re having trouble downloading it, you’re not alone. Here’s how to beat the bug. Techland’s Dying Light is stumbling out of the blocks a little this week, with many PS4 users experiencing problems with their full-game downloads. A bug’s to blame. Your console thinks you’ve already installed […]

  • What The Witcher 3 owes to Skyrim – and how it surpasses it

    The Witcher 3: Wild Hunt owes more than a nod to Bethesda’s Skyrim. I went to see The Witcher 3: Wild Hunt, and had a great time. I went in a fan of the books but not very experienced with the first two games. I came out with The Witcher 3 top of my gaming […]

  • Dragon’s Dogma Online has great monsters

    Dragon’s Dogma Online looks pretty rad – an undesirable quality in a game unlikely to come west, from our perspective. The first Dragon’s Dogma trailer was released this afternoon; admire its beauty below. The free to play online RPG was announced for PC, PlayStation 3 and PS4 overnight, but Capcom doesn’t intend to bring it […]

  • Xenoblade Chronicles X map about five times the size of last game’s

    Xenoblade Chronicles X is not a small game. This week’s Famitsu has a feature on Xenoblade Chronicles X giving some details on Monolith Soft’s next RPG and first Wii U game. According to Siliconera‘s translation of reports on the feature, the game’s map is about five times the size of that in Xenoblade Chronicles. The […]

  • Take on Mars expected to hit beta in April

    Take on Mars, the space sim from Bohemia Interactive will soon be reader for wider consumption. According to a new Take on Mars development roadmap, the sim will go into beta at the start of April, with full release expected in June. The project is currently available via Steam early Access, but between now and […]

  • Can you guess the next Mortal Kombat X character reveal from this fatality audio clip?

    Mortal Kombat X will have at least one very liquid-sounding fatality. NetherRealm is revealing Mortal Kombat X’s cats one character at a time, and has promised a new reveal during a community Twitch stream tomorrow. It also provided the following teaser video – it’s audio only, and apparently taken from a fatality sequence. What’s your […]

  • Nintendo Creators Program now recruiting YouTubers

    Nintendo has opened a Creators Program designed to ensure creators get a slice of ad revenue from videos featuring Nintendo assets. The Nintendo Creators Program will launch on May 27, but is currently in beta and taking registrations. This is Nintendo’s answer to the knotty question of YouTubers making money on videos featuring its assets […]

  • Xbox Live issues under investigation

    Can’t sign into Xbox Live? Microsoft is on the case. Xbox 360 and Xbox One users report being unable to sign in to Xbox Live. Microsoft is already aware of and working on the problem. “Our team is hard at work right now trying to get this resolved. Thank you for staying patient while we […]

  • Make money from your non-Valve mods with Steam Workshop

    Valve has opened the money-making side of Steam Workshop to third-party titles, giving enterprising modders more ways to make money. Steam now hosts curated Workshops for Dungeon Defenders: Eternity and Chivalry: Medieval Warfare, the first non-Valve games to support the scheme. What that means is that community members can create, vote on and eventually even […]

  • Check out DmC: Devil May Cry’s new manual lock-on

    DmC: Devil may Cry developer Ninja Theory has released a video showing off the new, controversial lock-on mode. The new manual lock-on is causing quite a stir, although its reception is probably better than the white-wigged Dante who makes fans even more upset than the original makeover. “The primary purpose of this video is to […]

  • Dragon Quest Heroes looks pretty fun

    Dragon Quest Heroes is yet another Omega Force take on an existing property – like Hyrule Warriors or the One Piece games. And it looks pretty sweet. We haven’t heard much from Dragon Quest Heroes here in the west because it hasn’t been confirmed for release outside Japan. This isn’t terribly surprising as we still […]

  • Square Enix to reveal new PS4 game this weekend

    Square Enix is doing something pretty mysterious right now. The Final Fantasy publisher is teasing something called Project Code Z. The project, which Square Enix is tweeting about in Japanese, English and German, is due for reveal at Tokaigi 2015 on Saturday. It’s a PS4 game, but that’s all we know. There’s a website you […]

  • Tetris has crowned its first known western Grand Master

    Tetris fans have a new western champion. Tetris is one of those gaming obsessions that goes much deeper than you might expect. For example, did you know that some versions of the game assess your performance and over you the chance to become a “grand master”? Turns out that’s a thing, and according to Polygon […]

  • Ken Levine’s next game teased as “sci-fi-ish” small, open-world RPG

    A series of tweets from BioShock creator Ken Levine has shed a sliver of light upon his next project. According to Levine he and his team are considering something a bit sci-fi and contemplating first-person mode. The team is developing the game for PC with a large in scope, expandable, systems-based narrative where more can […]

  • Become a lynx in new Shelter 2 trailer

    Shelter 2 casts players in the role of a lynx, which makes for quite a different experience to the badger of the first game. The first Shelter game had you evading predators, but in the second, you becomes one yourself. That doesn’t mean there are no dangers to face, of course. Judging by the trailer […]

  • Why King of Fighters 13 isn’t coming back to Evo

    Evo, the premiere western fighting game tournament, has dropped support for a few previously favoured titles. King of Fighters 13 had a loyal following, but isn’t featured in the Evo 2015 line-up. “Many things go into what games makes it to Evo, but the most obvious one is, ‘Is the community playing this game?’” Evo […]

  • An average Evolve match takes less than ten minutes

    Evolve players are pretty quick at hunting each other down. Evolve developer Turtle Rock has released an infographic brimming with statistics garnered from its recent beta test. One of the key takeaways is that all three monsters, and all four classes, are working as intended – their performance in game matches Turtle Rock’s designs. If […]

  • Super Mario Amiibo can be pre-ordered on Nintendo UK, Mario and Peach sold out

    The latest set of Amiibo in the Super Mario series is now available for pre-purchase through the Nintendo UK Store. Each of the following sports a red base and will run you £10.99: Bowser, Luigi, Mario, Peach, Toad and Yoshi. It looks like Peach and Mario are both sold out, though. All six can be […]

  • The Music of League of Legends Vol. 1 free to download now

    League of Legends has excellent music, and now you can have it too. The Music of League of Legends Vol. 1 collects 15 tracks from the MOBA’s history, and is available for free. You can grab the music from iTunes, Google Play or via direct download. Tere’s an example track below to get you in […]

  • Super Bowl 49 update arrives on Madden NFL Mobile

    With Super Bowl 49 occurring this coming Sunday, February 1, EA Sports has updated Madden NFL Mobile with new feature enhancements and Super Bowl-themed Live Events. Updates include: League vs League Tournaments Obstacle Course Super Bowl Bonus Players Tom Brady and Richard Sherman Super Bowl Legends Super Bowl Moments Upgraded Auction House The Super Bowl […]

  • See Super Smash Bros.’ unused custom moves

    Super Smash Bros. was originally intended to have 16 custom moves per character. The final version of Super Smash Bros. only features 12 custom moves per fighter, but Nintendo left animations for some of the cut moves in place. A Youtuber called RED has dug these cut mvoes out of the brawler’s code, and displayed […]

  • The Witcher 3: Wild Hunt contains 16 hours of sex scene mo-cap data

    Sex is nothing new to the The Witcher games, and The Witcher 3: Wild Hunt is no exception. In fact, it contains 16 hours of sex scene motion capture data. Giggity. There’s a reason for the bedroom dalliances though, as Geralt is a flesh and blood human, or a modified human at any rate, with […]

  • Here’s the launch trailer for Fahrenheit: Indigo Prophecy Remastered

    A launch trailer for Fahrenheit: Indigo Prophecy Remastered has been released after an Amazon listing was revealed for it over the weekend. Key upgrades include: High-definition Graphics — All of the in-game textures have been meticulously recreated in HD for mobile and desktop. Widescreen Support – A true widescreen (not cropped) view strengthens the game’s […]

  • The open beta for Battlefield Hardline will be dated tomorrow

    The exact dates as well as more information on the Battlefield Hardline open beta will be shared tomorrow. This is according to the latest blog post from developer Visceral Games. “We’ll share the exact dates and info on the Battlefield Hardline open beta tomorrow,” wrote Visceral boss Steve Papoutsis. “Stay tuned, thanks again, and keep […]

  • Upcoming Hearthstone patch to apply balance change to Undertaker

    An upcoming Hearthstone patch will apply a balance change to the Undertaker card, Blizzard has announced. After the release of Goblins vs Gnomes, Blizzard said it kept an “eye on the state of game balance” as more matches were played using the additional cards. Released with The Curse of Naxxramas, Undertaker is considered an overly […]

  • February Games with Gold offers up Brothers: A Tale of Two Sons

    The free games on offer in February via Xbox Live Games with Gold have been announced. Xbox Live Gold members on Xbox One can download #IDARB during February. Xbox 360 users can grab Brothers: A Tale of Two Sons from February 1-15, when it will be replaced by Sniper Elite V2 from February 16 -28. […]

  • Kinguin blames unidentified Russian for deactivated Far Cry 4 keys

    Third-party game key seller Kinguin is issuing refunds to those who found their games deactivated through Ubisoft’s Uplay service. Customers which purchased keys for Assassin’s Creed: Unity, Far Cry 4, The Crew and Watch Dogs are affected. Kinguin said 4,600 customer tickets were submitted over the last 72 hours and 35 out of 3,400 of […]

  • Video Unlimited to be re-branded as PlayStation Video starting in February

    Like Music Unlimited, Sony’s Video Unlimited service is being replaced and re-branded PlayStation Video. PlayStation Video will become part of PlayStation Network to streamline digital services for the over 64 million PSN users. PlayStation Video and PlayStation Music will be added to PSN which is already a destination point for the PlayStation Store, PlayStation Plus, […]

  • Spotify arrives on PlayStation Music this spring, Music Unlimited closing

    Spotify will launch on PlayStation Network this spring as part of a new music destination called PlayStation Music. PlayStation Music is a replacement for Music Unlimited, and those with a PSN account can link to Spotify which can be used just for music, or when playing games on PlayStation 4. Existing playlists from current Spotify […]

  • Closed beta for Alone in the Dark: Illumination starts tomorrow

    The private beta period for Alone in the Dark: Illumination starts on January 29. Those who pre-order the game via Steam, will automatically be included in the beta, enabling them to provide feedback on the first campaign in single-player mode. An additional beta period will be announced in the weeks leading up to launch. The […]

  • Majora’s Mask Special Edition New 3DS XL available once more on UK store

    UK residents who want to get their hands on the shiny Majora’s Mask Special Edition New 3DS XL can once again pre-purchase it through the Nintendo UK Store. If you want one, you better hurry because units will likely go rather fast. Only one per customer is allowed, and once you drop £209.99 on it, […]

  • Nintendo Q3: 1.9M New 3DS models sold, Wii U lifetime sales hit 9.2M

    New 3DS XL has sold 1.3 million units as of December 31, 2014, Nintendo announced in its Q3 financial results today. New 3DS moved 580,000 units by the end of the same period. Lifetime sales of both systems combined total a little under 1.9 million. Combined global sales for current 3DS models available in Europe […]

  • Call of Duty: Advanced Warfare’s exo zombies reanimate a familiar format

    Advanced Warfare’s exo suits manage to bring an undead format back to life. Dave Cook welcomes zombies back to Call of Duty. “The challenges start to spike early so seasoned zombie slayers needn’t worry about being coddled.” Call of Duty: Advanced Warfare’s first DLC went live this week, dropping four very solid maps for multiplayer […]

  • YouTube app and Maps will be removed from PS Vita

    Sony said that it will end support for the YouTube and Maps apps, as well as remove the “near” feature in an upcoming firmware update. Sony has revealed that a system update releasing in March will remove the Maps app and prevent the “near” feature from obtaining location address or display maps, making it redundant. […]

  • There is a Destiny loot cave Easter egg in Dying Light

    Dying Light is the latest game to take a jab at Destiny by having its own loot cave. Destiny’s infamous loot cave has been recreated in Dying Light, sort of. Of course the loot cave in Dying Light is only an Easter egg and doesn’t actually net you any loot. Instead, upon entering it, you […]

  • Resident Evil: Revelations 2 supports co-op in story mode, but only offline

    You can play the campaign of Resident Evil: Revelations 2 in co-op, but not online. 4gamer spoke to producers of Resident Evil: Revelations 2 and made out with a few details concerning story, setting and more. The site confirmed that while you will be able to switch between characters in the single player, and have […]

  • The Witcher 3 may have a permadeath “Insanity” mode

    Although not yet confirmed, The Witcher 3: Wild Hunt developer CD Projekt RED is working on a difficulty mode dubbed “Insanity” that will delete your save if you die. During Monday’s Twitch stream, the developer took a few questions from the chat and we’ve got a bunch of answers. There are many interesting little bits […]

  • Dragon Age: Inquisition is the most successful launch for BioWare, based on sales

    Dragon Age: Inquisition is responsible for the most successful launch in developer BioWare’s history, according to EA. During last night’s EA Q3 2015 earnings call, the publisher said that Dragon Age: Inquisition was the most successful launch for developer BioWare. Today, we get a bit more detail. “In particular, Dragon Age: Inquisition had by far […]

  • Here’s a walkthrough of one mission from Far Cry 4 Hurk Deluxe DLC

    Far Cry 4′s latest DLC pack, Hurk Deluxe, seems like good fun, judging from this video. The Hurk Deluxe Pack was released today on all platforms. It comes with five new missions. The video below takes a look at the “Call of the Wild” mission. In the walkthrough you’ll get to see some of the […]

  • Battlefield Hardline beta date confirmed on Xbox Store

    The beta date for Battlefield Hardline has popped up on the Xbox Store, confirming the rumoured date. The listing for the Battlefield Hardline beta is available for anyone to see right now on the Xbox Store. Granted, it’s for Xbox 360, but unless EA is starting this beta early on Xbox 360, this will pretty […]

  • GTA player flies jets backwards in impressive stunts

    Doing stunts with jets in GTA 5 can be impressive, but it’s nothing like flying them backwards. Making videos of your jet stunts has become too mainstream. Which is why the latest video from YouTube channel GTA5Videos is all about defying that. The video below features some insane stunts mostly done by flying jets backwards, […]

  • CoD: Advanced Warfare balance patch out, System Hack nerfed, HBRa3 buffed

    The latest patch to Call of Duty: Advanced Warfare is here with some major changes to game balance. Making good on the promise to nerf System Hack, developer Sledgehammer Games has released the latest patch to Advanced Warfare to do just that, and much more. The patch is out now on Xbox platforms, with PlayStation […]