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Kojima will “still make” Metal Gear Solid games if fans still want it

Monday, 10 October 2011 07:35 GMT By Johnny Cullen

You can take Kojima out of Metal Gear, but you can’t take the Metal Gear out of him, it seems.

Hideo Kojima has said he’ll continue onwards with his involvement with Metal Gear Solid as long as the fans still want it, going as far as saying he hopes to see it continue after he’s dead.

“First of all, I just want to say that as long as there are fans who want Metal Gear Solid, as a producer, I will always want to still make them and I want the series to continue. So even after I die, I still would love to have the Metal Gear Solid series continue,” he said at a presentation last week at the University of Southern California (via GT).

Since MGS3, Kojima has tired to hand off his director and writer roles to other staff at Kojima Productions, although came back to write, direct and produce Metal Gear Solid 4: Guns of the Patriots.

The last MGS title he was fully involved in was MGS: Peace Walker. Kojima admitted that he’s not looking to be restricted to just MGS for the rest of his days.

“As a creator, of course, I want to do something new, and I don’t want to be limited to Metal Gear forever, right?,” he said.

“So of course I have tried in the past. I’ve tried to hand Metal Gear off to other people within the studio and I’ve tried to raise people up so they have the ability to take over. And I think since Metal Gear Solid 3, I’ve tried this and actually did hand it off and have other people come up with the story and come up with the game design.

“But for some reason it just never really works out. And, you know, I end up having to step in again to take charge and kind of fix things here and there and just get sucked back in unfortunately.”

Kojima is currently making his next full game at KP using the new multiplatform Fox Engine, as well as being a producer for Metal Gear Solid: Rising.

He’s also noted interest in rebooting development on Zone of the Enders 3, which he’s been producer on for the past two installments.

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21 Comments

  1. K-V-C

    (cough) we still want it snake not raiden !!!!

    #1 4 years ago
  2. Eregol

    He’ll regret saying that he will.
    He’ll be making MGS games until he dies now.

    #2 4 years ago
  3. dragonsight

    look, kojima is an attention whore. what he is saying is, “i need some more attention. give me more attention and i will make another one.”

    #3 4 years ago
  4. khemphoud

    nothankyou

    do whatever you want, something “new”, just ignore fans’ requests and spend your time in what inspires you; it’s like this we got Boktai and Zone of the Enders. Everytime you return to MGS it’s like a waste of your creative time actually, you’re always trying to link pieces that does not fit anymore and overall does not make any sens at all … and you’ll end up explaining everything with “nanomachines” like you did in MGS4.

    #4 4 years ago
  5. GwynbleiddiuM

    @4 Shut up!

    @Kojima, YES PLEASE!

    #5 4 years ago
  6. YoungZer0

    @4: Agreed. He should start something new, could consult other MGS Titles, but should not be the developer. Maybe then we might get a director who doesn’t want to add so much Schmalz into it.

    #6 4 years ago
  7. Ireland Michael

    “I’m retiring from the franchise!”

    “I’m back!”

    “I’m retiring from the franchise!”

    “I’m back again!”

    “I’m really, really retiring from the franchise this time…”

    “Oh, hey guys… guess what?”

    It got old around Metal Gear Solid 3.

    Now it’s just a gag reel on repeat.

    #7 4 years ago
  8. The Evil Pope

    The MGS IP is pish. Poor narrative, poor controls and poor design just put me off the game.

    Only fanboys praise it. For the rest of us, we know just what a mediocre IP it is.

    #8 4 years ago
  9. viralshag

    “But for some reason it just never really works out. And, you know, I end up having to step in again to take charge and kind of fix things here and there and just get sucked back in unfortunately.”

    I wonder if he means it’s not working out in the way HE wants it to or if it’s just not working, period.

    I’ll be honest, MGS4 was a convoluted and rather crappy game.

    #9 4 years ago
  10. YoungZer0

    “I wonder if he means it’s not working out in the way HE wants it to or if it’s just not working, period.”

    I bet he’s talking ’bout himself and i have to completely agree on MGS4. Having recently played MGS2 and then MGS4 again … there really isn’t much game in the game.

    Maybe he should try to direct films instead.

    #10 4 years ago
  11. Ireland Michael

    @8 It’s odd, really.

    I know the acting is crap, the story is terrible, the gameplay and engine are seriously out-dated, and the “intellectual” musings in the games are poorly exposited, college graduate level trash… and yet, I can’t help but enjoy playing them.

    Multiple times.

    The mind boggles.

    #11 4 years ago
  12. viralshag

    “Maybe he should try to direct films instead.”

    For real. I bet that would be one crazy hard movie to follow…

    #12 4 years ago
  13. Fin

    Jason Statham as Snaaaaaaaaaaaaaaaaaaaaaake?

    I’d watch it.

    #13 4 years ago
  14. Ireland Michael

    If Kojima ever made a movie, it would just be some lazy, poorly told rip-off of whatever American movies he’s currently obsessed with.

    The man has never had a single genuinely original idea in his life.

    #14 4 years ago
  15. GwynbleiddiuM

    Some of the comments developed here are laughable and baseless. MGS4′s Story was a bit cheesy yes, but it wasn’t crap. MGS1, 2 and 3 all had outstanding plots, gameplay innovations are beyond counting. I wonder if any of you actually played any MGS or you basically want to go and rant about everything.

    Go play Gears of War, Call of Duty and Halo and feel really good about yourself, and I go on the rude more and say ya’ll full of it…

    #15 4 years ago
  16. Clupula

    MGS2 was a disaster and Raiden was only part of the problem. MGS3, however, is the greatest game ever made.

    #16 4 years ago
  17. DaMan

    I would be interested if someone named me those ‘gameplay innovations’ brought by MGS 1,2, or 3.

    #17 4 years ago
  18. Ireland Michael

    @15 “MGS1, 2 and 3 all had outstanding plots, gameplay innovations are beyond counting. I wonder if any of you actually played any MGS or you basically want to go and rant about everything.”

    You should read my comment #11 again.

    There is nothing “outstanding” about Metal Gear Solid’s plots in the slightest. 90% of it was made up as he went along, as it transparent by the countless number of “Oh, it was only a deception” u-turns the plots take in every single game.

    The worst example of this was the whole “Liquid Snake’s possessed arm.” crap. Not only was it a stupid idea in the first place, but by the fourth game Kojima could find no relevant way to fit it into the plot anymore, so he just made it so that Ocelot “thought” he was possessed by the soul of Liquid Snake… through fucking hypnosis! The plot-holes and degree of retconning in this alone is terrible.

    The stories are poorly exposited, and lack any subtlety whatsoever. They spell every tiny little idea, every single moral message, out to the player, like they’re too dumb and ignorant to figure out the point on their own. I did not need The Boss lying half naked in a field of roses for 30 minutes, rambling on about the meaning of patriotism, to understand the damn message of the game.

    If the story can’t explain itself without the characters going on exposition splurges of orgasmic proportions, it’s a fucking bad story. It’s the first mistake of good storytelling you can make – show, don’t tell.

    Half the cutscenes ramble on about the same things over… and over… and over again. He got the balance somewhat right in the third game… but that went completely down the toilet again in the forth.

    We don’t dislike Metal Gear’s story because we’re stupid. We dislike it because we’re not, and don’t care to be treated like we are.

    “I wonder if any of you actually played any MGS or you basically want to go and rant about everything.”

    I’ve cleared every single main title in the series numerous times, and I have a full understanding of the story from the first moment right up to the closing credits of MGS4.

    “Go play Gears of War, Call of Duty and Halo and feel really good about yourself, and I go on the rude more and say ya’ll full of it…”

    Hilariously, I don’t care for any of the games you just listed.

    #18 4 years ago
  19. YoungZer0

    @18: Oh yeah, i think he went completely nuts with the story in MGS2 and tried to fix everything in MGS4.

    Most of the excuses were “It’s because … Nanomachines!” He tried to kind of walk away from the mythical elements he introduced so well in MGS2 and overdid in MGS3 and explain everything with technology.

    Didn’t work out. The story of MGS2 was a complete clusterfuck and repairing it would make things even more complicated. And it did.

    Hideo isn’t just happy with one story, he’s only happy if his story has at least 5 twists and that’s just stupid.

    I remember the Big Shell Intro from MGS2. It is – to this day – my favorite MGS Cutscene. The music worked so perfectly, there was little talk, little information. Actually all the MGS Intros are perfectly executed. Just think about the Tanker Intro in MGS2. Or the Halo Jump from MGS3. Whoever was working on that, knew his job. Little talk, no oversized conversations.

    I just wish that – if you seek more information – you’d would get it through codec conversations. Not through cutscenes.

    And Snake should have killed himself. Seriously? Big Boss lives only to die again? Ugh.

    #19 4 years ago
  20. hitnrun

    “Kojima will “still make” Metal Gear Solid games if fans still want it”

    Which basically nullifies the last ten years of thought re: Kojima and Metal Gear. Not that the man doesn’t have the right to do what he wants, but he should know by now that there are only two choices for him: 1) Keep making Metal Gear. 2) Walk away. You can’t “kinda, sorta keep an eye on” a company’s most profitable enterprise.

    Re: the story, the precise shark jumping point for the Metal Gear Series was at the end of the MGS2 tanker. You had just gone through the best section of gaming to date, taken what had been the apotheosis for cinematic games in MGS1 in an intriguing new direction, and fully realized the technical power of a new generation of consoles. There was tense cutscene/plot sequence unlike anything prior in the medium, and then…Ocelot’s arm started to talk.

    Downhill plummet.

    #20 4 years ago
  21. ultramega

    I don’t really give a shit what others have to say. I love the series, and I think it’s one of the pinnacles of gaming overall. As long as they keep turning out as awesome as they have in the past, I’ll keep wanting and enjoying them.

    #21 4 years ago

Comments are now closed on this article.

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    When House of Wolves drops in a couple of weeks, you’ll be able to change the stats of some in-game weapons. This process is called ‘Reforging’. Alex goes over all the details Bungie revealed about the new Reforging system. This covers the materials you need, the weapons that can be reforged and much more. Make […]

  • GTA 5 PC: control the in-game phone with your iPhone using this mod

    GTA 5′s latest mod lets you control the in-game phone with your real-life iPhone. Reddit user Planetleak wanted to see if he would succeed in getting his iPhone to control the phone in GTA 5. He did it and has a video to prove it. It’s not a mod per-se, but it emulates mouse and […]

  • SoulCalibur dev wants to know fans’ favourite characters for “something huge”

    SoulCalibur developers are probably working on a new game, because they’re asking fans to vote on their favourite characters. Project Soul, the longtime developer of the SoulCalibur series is soliciting feedback on fans’ favourite characters. The developer said as much in a post on its Facebook page. “Calling all SoulCalibur Fans! Project Soul would like […]

  • Jason Voorhees doesn’t look out of place in new Mortal Kombat X trailer

    Jason Voorhees comes to Mortal Kombat X starting tomorrow and it’s time to celebrate his arrival. Jason Voorhees, the first DLC character for Mortal Kombat X has been given the trailer treatment. Jason is part of the game’s Kombat Pack, owners of which can start using him tomorrow, May 5. Being an iconic horror character, […]

  • Dragon Age: Inquisition – Dragonslayer DLC announced, free to all this week

    Dragon Age: Inquisition is getting a multiplayer expansion this week. BioWare has announced that all owners of Dragon Age: Inquisition will receive a new multiplayer expansion, for free. The expansion is called Dragonslayer and it’s centred around fighting dragons, hence the name. Three new playable characters will join the roster as you explore an all-new […]

  • Sonder is still happening, and this is the best news of the week

    Sonder is a really interesting-looking new indie adventure, which I am quite excited to remember exists. We first heard about Sonder in late 2013, when its debut trailer introduced us to a Kamai Media’s ambitious vision. In the intervening months Kamai has been hard at work on its space station management sim slash non-linear narrative […]

  • Twitter axes playable Internet Archive embeds

    The dream has died: Twitter has disabled Internet Archive game embeds. Remember how for a few days you could tweet a link to an a game on the Internet Archive and it was playable direct from that tweet? Well, Twitter has cancelled that. All those tweets now just show links. GamesIndustry suspects it has something […]

  • Lords of the Fallen, Divinity: Original Sin developers will reveal new games at E3 2015

    Lords of the Fallen developer Deck13 and Divinity: Original Sin developer Larian Studios have new projects in the works which will be revealed at E3 2015. Publisher Focus Home Interactive is behind both new games. In a French press release [PDF] spotted by RPG Codex, Focus said it will show off the two unrevealed titles […]

  • Rare game announce expected at E3 2015

    Rare’s new game will be shown off at E3 2015, apparently. Rare hasn’t announced a reveal, and neither has Microsoft, but it looks like the news has slipped out anyway. IGN cites a tweet from Rare creative director Simon Woodroffe in which he says that a new project from Rare designer Gregg Mayles will be […]

  • Batgirl expansion included in $40 Batman: Arkham Knight season pass

    Here’s what you get in the $40 Batman: Arkham Knight season pass. Batman: Arkham Knight’s season pass was announced last week, but apart from the news that it would cost a whopping $40/£33, we didn’t get many details of what it would include. Thankfully, Warner Bros. has since acknowledged the clamour this caused, as players […]

  • Star Wars Day Xbox sale discounts Force Unleashed, Lego games

    Star Wars Day is upon us, and here’s an Xbox sale to mark it. Microsoft is offering discounts on Xbox 360 games to celebrate May 4. From my desk here in Australia the sale is a bit light on content – two Lego games, plus The Force Unleashed and its DLC packs. Your mileage may […]

  • Here’s hoping this tease means we see Mass Effect at E3 2015

    Mass Effect boss Mike Gamble has shared a teaser image, which we’re more than happy to draw speculative conclusions from. The new Mass Effect game in the works at BioWare Edmonton is a mysterious beast. Judging by how long it’s been in development, it feels like we’re about due for a proper reveal, to clear […]

  • Watch almost a whole hour of Wolfenstein: The Old Blood

    Wolfenstein: The Old Blood is almost here. Are you ready for old-school shooter action? Wolfenstein: The Old Blood publisher Bethesda livestreamed almost an hour of the Machine Games shooter recently, and has now uploaded the archive to YouTube. Check it out below: Wolfenstein: The Old Blood launches digitally on PC, PS4 and Xbox One on […]

  • Splatoon lacks voice chat to promote a positive online experience

    Nintendo’s multiplayer game Splatoon will not contain a voice chat option in order to “focus on the positive aspects” of online gaming. Speaking in the latest issue of Edge magazine (thanks, GamesRadar), Splatoon co-director Yusuke Amano said personal experience with negativity in online voice chat was one of the main reasons for excluding the feature. […]

  • D4 on PC: differences from Xbox One version, system specs announced

    D4: Dark Dreams Don’t Die – Season 1 is coming to PC, and Access Games has provided a list of features different from the Xbox One version. We’ve pulled most of the changes off the game’s website and posted them below, along with the PC specs. D4 on PC Kinect gesture input controls replaced with […]

  • The Megalodon returns to Battlefield 4 with the latest CTE patch

    The Megalodon Easter Egg in Battlefield 4 may have been removed earlier this year from Naval Strike, but it has since resurfaced on the CTE with the latest patch. I’d make a Jaws reference, but it’s been done to death. The shark is shown in the video on the Paracel Storm map which was where […]

  • Survival horror game Kodoku has a new work-in-progress trailer

    Kodoku, the survival horror title from Carnivore Studio, has a new work-in-progress video available, showing you how the game is coming along. Announced for PlayStation 4 and Vita back in 2013, the game is slated for release sometime this year, and tasks the player with avoiding mythical Japanese ghosts using only magic and stealth. Thanks, […]

  • Current HoloLens prototype has noticeably “tighter” FoV compared to January build

    Microsoft’s augmented reality headset HoloLens is still very much in the prototype stage, according to various reports out of the Build Conference. Microsoft hasn’t discussed technical specs with the press yet as nothing is set in stone, but during a hands-on at Build, Ars Technica noticed the prototypes had a “x86 processor, 2GB RAM, 802.11ac […]

  • Silent Hills petition asking Konami to continue development has over 50,000 signatures

    A petition to save the Silent Hills game has been formed by fans in the hopes Konami will change its mind and bring the collaboration with Guillermo del Toro back from the dead. Konami confirmed on Monday the Silent Hill remake from film director Del Toro and Metal Gear’s Hideo Kojima had been cancelled, but […]

  • Attack on Titan has a US release date, title changed in EU over copyright claim

    Attack on Titan: Humanity in Chains will be released under a different title in Europe, according to the publisher, and while a release date has been set for North America, the same cannot be said for fans across the pond. According to Atlus, a copyright claim in Europe has forced the company to publish the […]

  • Yooka-Laylee meets final Kickstarter Stretch Goal in less than 24 hours

    The Kickstarter for Playtonic’s Yooka-Laylee sailed beyond its final £1 million ($1.5 million) Stretch Goal overnight, which will allow for a simultaneous release on all announced platforms. Once funded, Yooka-Laylee was slated for release on Linux, Mac, PC, PlayStation 4, Wii U, and Xbox One; however, a simultaneous release on all platforms wasn’t guaranteed unless […]

  • Not a Hero will miss its May 7 release date, but not by much

    Not a Hero will miss its May 7 release date, according to an announcement from Roll7. Not to worry though, it’s only by a week. According to the developer, the delay is due to “having undergone super-secret upgrades to crank shit up to 60fps.” The extra week will provide the additional time needed for tweaking […]

  • Assassin’s Creed, The Crew, Far Cry 4, other Ubisoft titles on sale through the Humble Store

    Ubisoft has put a number of its games on sale through the Humble Store. Franchises Assassin’s Creed and Far Cry are on discount as are single release titles. The list of games on sale are below. For pricing in your region, head over to the Humble Store. Anno 2070 Complete Edition Assassin’s Creed 3 Assassin’s […]

  • Payday 2: Repeater rifle, Peacemaker pistol introduced with The Butcher’s Western Pack

    Overkill Software released the 21st DLC pack for Payday 2 yesterday, titled The Butcher’s Western Pack. The pack will run you $4.99/€4.99 and other digital distribution channels. “For our 21st DLC we go back in time to visit the Wild West and the arsenal it was known for,” said the developers. “With it we’re introducing […]

  • The Yooka-Laylee Kickstarter just launched and has already met its funding goal

    Playtonic Games launched the Kickstarter campaign for Yooka-Laylee at 5pm UK, and in just over 30 minutes it already hit its $270,000 funding goal. You can watch the funding counter continue to roll over through the link. Yooka-Laylee is a 3D platformer where the characters use special moves such as Yooka’s tongue grapple and Laylee’s […]

  • Batch of hi-res Persona 5 screenshots released by PlayStation Japan

    A set of screenshots have been released for Persona 5, and while you’ve seen these before in magazines and on the official website, these are high-res versions. Some will even look familiar to those who watched the first gameplay trailer back in February. The shots were posted over on the PlayStation Japan Persona 5 game […]

  • Is Alien: Isolation getting HTC Vive support?

    Placeholder images for SteamVR icons have been found and it looks like there may be support for Alien: Isolation, so if you enjoy soiling yourself, get psyched! NeoGAF members found a thread on Reddit, where a little rooting around in a Steam directory unearthed the images. The list includes both games and apps, and as […]

  • Xbox Live multiplayer is free this weekend on Xbox 360

    Xbox 360 players in all Xbox Live regions can play multiplayer online for free this weekend. If you are a Silver member, this means you are Golden from May 1-3 and can play multiple games online with your buddies. All you have to do is log-in to Xbox Live.

  • Assassin’s Creed actor Michael Fassbender confirms film production starts September

    The Assassin’s Creed movie will start production this fall, actor Michael Fassbender (Prometheus, 300, X-Men:First Class) as confirmed. Speaking with ComingSoon.net, Fassbender said filming will start in September, which is inline with Ubisoft’s announcement in February. The actor will star in the film alongside Oscar-winning actress Marion Cotillard, both reuniting with their MacBeth director Justin […]

  • Eve Online boss states VR won’t be as big as we think next year

    I don’t think I’m the only one who wants VR to hurry up and manifest into a Sword Art Online-esque reality. Unfortunately, the chief executive officer at the studio behind Eve Online doesn’t think that will be happening any time soon. Talking to Venture Beat, Hilmar Veigar Pétursson touched on his excitement at the prospects […]

  • The Last of Us: Left Behind goes standalone in May on PS3, PS4

    Naughty Dog has announced that The Last of US DLC Left Behind will be released as a standalone experience next month. It can be purchased for both PlayStation 3 and PS4 through the PS Store and a two-hour demo of the Factions multiplayer will also be made available. “The Left Behind standalone game will have […]

  • EA’s annual E3 press conference takes place on June 15

    Electronic Arts has announced its annual E3 2015 press conference will take place the day before the show kicks off on June 15. EA, Microsoft, Sony and Ubisoft always hold press events the day before E3 officially starts, so this isn’t any surprise, really. The presser, dubbed “Live to Play”, will last one hour and […]

  • Steam exchange rate mix-up closes down community market

    The Steam community market was buggered up big time today after a mix-up with currency conversion had items selling from practically nothing, to millions of dollars. PC Gamer picked up on the news after a thread on Reddit appeared with screenshots depicting just how silly things were getting over there. The currency exchange rate data […]

  • Britney Spears signs five-year deal with Glu for new mobile game

    Pop star Britney Spears has signed a five-year deal with Glu mobile for a new, untitled game. The mobile game will feature her “voice, likeness, and creative influence,” and is due for release sometime next year. Glu also signed a deal with Katy Perry in February, so expect a game revolving around her to hit […]

  • Large Activision publisher sale on Steam discounts Call of Duty, Prototype, more

    Activision has put the majority of its library on sale through Steam this weekend, and if other titles weren’t included, it could be referred to as a Call of Duty sale. Below are a few standouts. Call of Duty: Advanced Warfare – Gold Edition 25% off Call of Duty: Ghosts 67% off Call of Duty: […]

  • The Dota 2 International Compendium is out, second Stretch Goal almost complete

    The International Compendium has been released for Dota 2 with the prize pool sitting at a lovely $1,917,155 as of press time. Valve said over the weekend to expect the International Compendium to drop sometime this week. As with previous years, those who purchase the Compendium can earn rewards by completing challenges, making predictions and by […]

  • If permadeath RTS games are up your alley, check out indie project XO

    The Square Enix Collective showcases projects for a limited time to help drum up community support and potential backers, and RTS title XO from Jumpdrive Studios is worth taking a look at. The teaser trailer is fairly brief, but if you visit the page for XO over at the Square Enix Collective, it’s understandable – […]