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RAGEFACE: Tim Willits on id’s new IP and 20th anniversary

Friday, 7 October 2011 18:04 GMT By Johnny Cullen

id Software creative director Tim Willits talks to Johnny Cullen about the studio’s 20th anniversary, the next generation and the launch of a new IP, as RAGE releases today in the UK.

RAGE

Developed at Texas-based id Software alongside DOOM 4.

id’s first new IP in 15 years following Quake in 1996.

Announced at Quakecon 2007 in Dallas.

Was originally to be published by EA Partners, but Zenimax and Bethesda took over publishing rights five months after buying the developer in December 2009.

Releases today in the UK for PS3, 360 and PC.

Tim Willits is optimistic that the game he’s worked on for the past five years, id Software’s first new IP in 15 years since Quake’s original release in 1996, will turn out well in a crowded holiday period. And it seems like that might be the case.

Despite a few issues with the PC version, RAGE is holding up relatively well on the scoring front, getting an 84 on PS3, 83 on 360 and 82 on PC.

I spoke to him before the game’s release this week at Eurogamer Expo a couple of weeks back. Here’s what he said.

VG247: After nearly five years, give or take, you’ve approached the finishing line on RAGE. How does that feel?

Tim Willits: Very exciting. The game’s all wrapped up, we have people playing it and they’re having a fun time. It’s very exciting to have the 20-year anniversary and to launch a brand new game. It continues the id legacy of doing what we want and we have new technology, a new paradigm of cross-platform. We’ve always been PC-centric, but now we’re not. It’s a new game; we’re very excited.

But it’s so long since you announced it. I think it was Pete [Hines, VP of PR and marketing, Bethesda] that said recently you guys had announced it too early. I know you were initially with EA Partners before you were bought by ZeniMax, but what would be your opinion: do you think you announced the game too early?

It’s always easy to play Monday morning quarterback, but no. The thing is John [Carmack, id tech boss] loves talking about cool stuff. At the end of the day, it doesn’t matter. For us, now we’re right around the corner and doing these events, the game’s looking great, plays great. Whether you’re talking about it early or late, or you announce this or you announce that, or you have this campaign or that campaign, all it comes down to the game being fun. And the game’s a heck lot of fun.

How will you feel if there’s a wrong turn with the reception at release?

This game’s not much different than when we released DOOM 3, Quake III, Quake II. People’s anticipations of what the game is, people’s expectations of what id Software does and has done in the past – yeah, we don’t let those things stress us out. But I do think RAGE will change people’s perceptions of the company. It’s a really different type of experience that we’ve done in the past. Yes, it’s a first-person shooter, but it’s a lot different. I’m proud of the fact we don’t do exactly the same game every single time.

Lots of game companies do that all the time: we don’t. So it’s very exciting to work on something new and exciting.

It’s the 20th anniversary of id. You basically made the FPS genre; you’ve said that yourself. From a personal perspective, how much have you enjoyed seen id grow?

I’m excited. I’ve been working at the company for 17 years and there are still times when I have to stop and pinch myself and say to myself, ‘I’m making videogames for 17 years, this is awesome!’ And the world is shrinking and I go on these tours and everybody knows what we’re working on.

“But I do think RAGE will change people’s perceptions of the company. It’s a really different type of experience that we’ve done in the past. Yes, it’s a first-person shooter, but it’s a lot different. I’m proud of the fact we don’t do exactly the same game every single time. Lots of game companies do that all the time: we don’t.”

And we release globally now. We have new global markets, global marketing campaigns. It’s so exciting, and it’s thrilling to continue to work in the industry and continue to make the games I love to play. And the industry itself is really hot right now: there’s millions of gamers, millions of new gamers that coming onto the scene. There’s lots of opportunities, not just for the guys who make the big mega-hits, but for people working on mobile games, social games.

The future is very, very bright, for not only id, but really for the industry in general. It’s a good time to be in the industry.

But there seems to be a bit of a downturn recently. Sales are down.

That’s our global economy. But some of these games are just awesome. Every year, games just get better and better. So, I think the future’s bright. Yeah, the economy maybe beating everyone down a little bit, but the games sure are not taking a hit.

There’s so many AAA games coming out these days. We’re approaching the holiday season, and there’s going to be a worry that a couple of these games are going to crash and burn. Are you worried?

We’re the only game in the top ten that is a new IP. People, frankly, may be getting tired of whatever games they’ve already been playing. But it’s much better to be at the front of people’s minds than to be long forgotten. The exciting thing about RAGE is that it’s not part three of something; it doesn’t follow the same cookie cutter formula that a lot of other mega-hits follow these days.

We could have taken the safe route and just kept making DOOM games for the past 20 years, but I think gamers are very intelligent. They know when there’s new things. I have high-degree confidence we’ll do very well.

Remind me, when did you guys go multi? It was DOOM 3 on Xbox?

Well, yeah. Vicarious Visions did the [Xbox version] of DOOM 3, which was alright. But that’s one of the reasons we wanted to make id Tech 5 from the ground up. Start with a true, multi-core, multi-processing-type engine. A lot of developers have faced hurdles making their game run on PS3 or 360 because of older technologies; we’ve side-stepped because we’ve built everything up from the ground up.

RAGE’s launch clip.

And it’s really exciting that all the assets, textures and levels that we’ve developed for one system work across all the systems. That is the future: cross-platform. It’s difficult to develop a game for one platform, especially if you’re a new IP. It’s definitely the future. You’ll want to throw that net as far and as wide as you can.

I want to stay on multi-plat for a second. Todd [Hollenshead, id CEO] mentioned at QuakeCon that going multi-platform enabled a richer experience with id’s games compared to being PC-exclusive. What’s your perspective on that?

Yeah, I’m not really sure what Todd was talking about. For us, our objective for RAGE was to deliver the same experience on all the systems. That’s probably what he meant. You’ll have to email Todd to get clarification on what he said.

You got into a lot of trouble recently over a certain DRM comment.

No, I’ll clarify that. I was saying I personally feel that I think games being connected online all the time is great. I have zero issue with that. That has nothing to do with DRM. I think people were just being confused. Being online, always being connected, is the way of the future. I still think it’s great. RAGE has standard Steam DRM.

As you’d say in England, ‘Not to get their britches all bunched up.’ But me personally? Yeah, I think being connected is great. I love it. I get updates, all my stats would be there.

Consumers these days, they don’t really like being always connected because there are always going to be times when you’re not, and you want to play games like Assassin’s Creed or Diablo. That’s where the problem lies.

OK. When are you not connected?

On a plane, or on a bus, or in a car, and you want to play Diablo III!

That’s the silliest thing I’ve… Yeah, that’s lame.

I could play StarCraft II on my Macbook if that had offline.

But do you? Really? No, but the possibility’s there.

Well the possibility is silly. I mean really.

Fair enough, I’ll drop it.

[Tim laughs.]

Where do you intend to go next-gen with id Tech 5?

This is more of a John-type question, but the great thing about id Tech 5 is it’s very scaleable. John believes, and I believe John, that we will use this kernel, the core of id Tech 5, well into future. Heck, we can go on for ten years.

Tim Willits after his EG Expo
Behind Closed Doors
session.

Look at Quake III: Quake III tech is still powering some of the greatest games out there. Yes, they don’t call it Quake III tech anymore, but you know what I’m saying. We’re very excited.

We have no clue about the next generation of consoles. We have no inside information, but we’re very confident that our technology will easily scale right into the next generation. We made some very conscious efforts to create a tech that will get us well into the future. What about Wii U? Is that something id would be interested in?

To be honest, I haven’t even looked at it. The Bethesda booth at E3 was next to Nintendo, but I never made it over there. I have no clue.

Could you still outsource games now you’re with Bethesda? Is that something you’d like to do?

That’s a decision that’s above my head. Right now, I’m just focussing on getting RAGE done and then I’m going to help the guys finish up DOOM 4. So, whatever the organisation wants to do with those, I’ll just follow suit.

How is DOOM 4 going, by the way? I have to ask.

That’s question two! That’s all I can say about that.

Answer me this at least: is it something we could hear about by the end of the year after RAGE has released?

Come on, you think I’m going to answer some questions about DOOM? They’ll have to wait.

Tim Willits is creative director of id Software. RAGE is out now for PS3, 360 and PC. Watch the first half-hour of the game here.

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12 Comments

  1. fearmonkey

    You should have said if there is an internet outage, you cant pay the bill that month, etc. If my internet goes down, I am always happy that i can start up the xbox or PC and play a game if I want. If that were taken away, that’s not cool. Also, some internet providers are placing caps on monthly usage and i don’t want my average game playing adding to any data limit, even if its a very small amount, eventually it add up.

    #1 3 years ago
  2. warspite

    johhny, no offense, but you really need to get rid of that mustache. lol

    #2 3 years ago
  3. DarkElfa

    I have come across fewer AAA title games as broken out of the gate as this one.

    #3 3 years ago
  4. Kabby

    Get hold of him for a follow up interview in a months time and ask about how Rage’s launch went.

    #4 3 years ago
  5. Phoenixblight

    @3

    Couldn’t agree more especially for the PC and all the driver issues.

    #5 3 years ago
  6. DSB

    They obviously gave it the wrong name. The real title should’ve been HUBRIS.

    Rage is what it does, hubris is what it is.

    #6 3 years ago
  7. Johnny Cullen

    @1 I literally realised that and shouted the biggest d’oh the world could ever hear.

    @2 Ha! None taken. :D It’s going before I go to London at the end of the month. :D

    #7 3 years ago
  8. HauntaVirus

    Johnny OWNS!

    #8 3 years ago
  9. IL DUCE

    @2 Idk if Johnny can even consider that a mustache…lol

    #9 3 years ago
  10. IL DUCE

    And after reading the article just reminds me of how stupid all the DRM complaining is…it prevents piracy so you don’t feel jipped when you buy a game and someone else gets it for free by stealing it…but also, play a stupid tablet game or game on your phone if you’re not able to play a game on your laptop, that’s what they are there for…it’s just so stupid…and if youre not on a plane, get a mobile 4G hotspot or something and play using that…there are solutions to the inconvenience, people are just too lazy and too cheap to find ways to always be connected so they just complain…the only real problem is on a plane you will not be able to play, which may be inconvenient for people who take long trips a lot but BFD…you obviously signed up for that situation otherwise you wouldn’t be in it so you’re to blame…

    #10 3 years ago
  11. Johnny Cullen

    Ah poopy. Not only are people insulting my amazing moustache, the article’s broken. :( I’ll fix it up again now.

    #11 3 years ago
  12. Johnny Cullen

    There we go. Fixed her all up.

    #12 3 years ago

Comments are now closed on this article.

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    During PAX South this weekend, Gearbox Software is hosting a panel titled Inside Gearbox Software which will provide “the latest news and updates on Borderlands and upcoming Gearbox titles.” Yesterday during Gearbox’s panel called Question and Answer Time, CEO Rady Pitchford was asked “when or if” fans can expect Borderlands 3. “I’ll tell you what,” […]

  • Best Buy cancels multiple pre-order units of Limited Edition Majora’s Mask New 3DS XL

    Multiple sources reported overnight Best Buy has cancelled some pre-orders for the Limited Edition Majora’s Mask New 3DS XL. As of press time, it appears to only affect those who pre-ordered more than one system. Only one system was allotted per order, so the cancellation notices were sent out to comply with the restriction. Those […]

  • Rob Huebel is your KillCameraman in this CoD: Advanced Warfare video

    A live-action video for Call of Duty: Advanced Warfare – Havoc has been released by Activision. Subtitled: Randall Higgins: KillCameraman gives you a look at the action from a different perspective. In the video, Higgins is played by comedic actor and writer Rob Huebel (Children’s Hospital, Parks and Rec, The Mindy Project). The first DLC […]

  • Xbox App features included with Windows 10 January build outlined

    The January build of the Windows 10 Technical Preview includes a basic version of the Xbox App announced earlier this week. With the initial preview release, the team at Microsoft wanted to only include the basics such as high resolution monitor support along with keyboard and mouse input. Additional functionality will be released with each […]

  • Standalone version of DayZ has sold 3 million units

    The standalone version of DayZ sold 3 million units, Bohemia Interactive has announced. Release Just over a year ago on Steam Early Access, the milestone was hit yesterday. The standalone version was created by Dean Hall as a Arma 2 modification which has been updated 24 times since its initial release. In 2014, the development […]

  • The Witcher 3: Wild Hunt video shows gameplay clips, global hands-on events

    CD Projekt has released a video for The Witcher 3: Wild Hunt, giving a glimpse of gameplay and noting that hands-on impressions of the game will be bombarding the Internet next week. We’ll have extensive coverage of The Witcher 3 on Monday Jan 26 at 3pm GMT. The Witcher 3: Wild Hunt is coming to […]

  • Microsoft looking into possible HoloLens support for PC, Xbox One

    Microsoft’s HoloLens may be a dedicated device, but the company is obviously looking into how it could be used with PC and Xbox One. Speaking with Polygon, Xbox boss Phil Spencer said should the stand-alone product become a success, “specific scenarios” on how it could be used with Xbox One are already being brainstormed. “We […]

  • Final Fantasy Type-0 HD video compares PSP graphics to PS4, Xbox One

    A video for Final Fantasy Type-0 comparing the upcoming console version of the game to the original PSP version has been released by Square Enix. While comparing PSP graphics to those of PlayStation 4 and Xbox One seems rather unfair, it’s worth a watch anyway. Final Fantasy Type-0 HD releases March 17 in North America […]

  • Payday 2′s The Bomb Heists and Dragan Character Pack released

    In case you forgot, The Bomb Heists and Dragan Character content packs for Payday 2 were released yesterday. The new heist pack is available for $6.99/€6.99/£4.99 and the Dragan character will run you $4.99/€4.99/£3.99 through Steam and other digital distribution sites. Here’s the details: The Bomb Heists A new contact, called the Butcher, brought to […]

  • Rockstar offers tips on scaling GTA Online creations to support 30 players

    Rockstar has posted a tutorial of sorts on how to edit your GTA Online’s creations to support up to 30 players. According to the developer, when selecting Load Creation, users will be able to access any previously published Jobs and edit them in any way they wish. Users can also increase the Maximum Players races […]

  • Video for Life is Strange shows you how to rewind time

    If you could rewind time, would you change the events of your day or leave things be? In Life is Strange, you will make this choice. In the developer diary below, Dontnot Entertainment touches upon the main character’s ability to rewind time. How Max’s ability works and originated is also discussed. The first episode of […]

  • Take a look at one of the historical battles in Total War: Attila

    The Creative Assembly has revealed historical battles for Total War: Attila and shown off one of them. In the latest episode of Rally Point, developer Creative Assembly takes a look at one of the nine historical battles that will be included in Total War: Attila when it launches next month. But before you see the […]

  • ARMA 3 video lists 33 of its features, teases upcoming expansion

    ARMA 3 is an impressive military simulator, but that’s not the only thing impressive about it. In fact, this video lists 33 of the game’s most notable features. ARMA 3′s latest video gives you a tour of many of its strengths. It goes over the number of vehicles, weapons and playable area. But that’s not […]

  • No Man’s Sky dev explains what you actually do in the game

    No Man’s Sky is simultaneously the most intriguing mystery and the most scary. Developer Hello Games is asked some questions and gives some solid answers. Eurogamer asked Hello Games’ Sean Murray a number of questions that are on everyone’s mind when they think about No Man’s Sky. The biggest one being, what do you actually […]

  • Dying Light physical release set for February 27, Be The Zombie mode goes free

    The release date for the physical version of Dying Light has been confirmed for Europe, along with the release dates for all regions. Dying Light developer Techland has confirmed that the PC version of the game will release digitally, worldwide, on January 27. The physical version and the digital PS4 and Xbox One versions will […]

  • Guild Wars 2 is $10 this weekend

    ArenaNet is offering Guild Wars 2 for $10 this weekend only, and hosting a double XP event during the same period. The regular and Digital Deluxe editions of Guild Wars 2 are both offered at 75% off this weekend. The regular edition can be yours for just $10 while the Deluxe is $15. The offer […]

  • Cyberpunk 2077 development still going, but the focus is on The Witcher 3, says dev

    If you’re dying to hear anything about CD Projekt Red’s Cyberpunk 2077, you’ll be waiting a while still. The focus is on The Witcher 3 right now. Ever since Cyberpunk 2077′s announcement all the way back in 2012 developer CD Projekt Red has been really quiet about the sci-fi RPG. We’ve not seen any gameplay […]

  • Digital pet Animin gamecards get May release

    With AR being all the go, it might be worth checking out virtual pet Animin for iOS and Android. Game-cards for Animin, the virtual pet for iOS and Android, are set to appear at UK retail this May, the developers have announced. Animin sits on your touch device and does cute stuff. The little dude […]

  • You won’t need a new GPU for DirectX 12, except for some features

    Microsoft has clarified that while you’ll need a new GPU to get the full potential of DirectX 12, existing hardware will support it just fine. Microsoft’s Mike Ybarra said in a press meeting following the Windows 10 event that you will need a new graphics card to get “the full benefits” of DirectX 12. “There […]

  • Assassin’s Creed Victory: fans speculate over characters and locations

    Ubisoft has not yet started talking about Assassin’s Creed: Victory, so some eager fans are speculating about everything they can just from those leaked screens. A very popular thread right now on the Ubisoft forums attempts to gather fans’ specualtion about characters, events and story of Assassin’s Creed: Victory. What followed was quite a lot […]

  • This is what co-op looks like in Dying Light

    Dying Light’s cop-op mode has been given a short demo by developer Techland. Dying Light supports drop-in/ drop-out co-op for up to four players. The entire campaign is playable in co-op, and there are special co-op challenges. Watch as four members of developer Techland take on the game’s zombie apocalypse. Dying Light is out January […]

  • Get Saints Row 2, Saints Row: The Third and all DLC for $5

    Bundle Stars’ latest bundle packs Saints Row 2 and the complete Saints Row: The Third for $5. The Saints Row bundle is priced $5. It is live now and for another 14 days. It comes with Saints Row 2, Saints Row: The Third – The Full Package, which is basically the game plus all the […]

  • Destiny: Xur location and inventory for January 23, 24

    Xur: Agent of the Nine has made the trek to Destiny’s Tower for another week of business. Destiny’s Exotics vendor, Xur: Agent of the Nine has arrived at the Tower as per the weekly schedule. Xur will sell you Exotic weapons and armour pieces if you have the Strange Coins to afford it. He also […]

  • Bloodborne is getting two special edition PS4s in Japan

    Sony will launch two limited-edition, Bloodborne-themed PlayStation 4 bundles in Japan. Two bundles are available, one in black and another in white, complete with a controller and a headset. The hard disk cover is engraved with the title and the cover shot. Both bundles come with the collector’s edition release of the game, which was […]

  • Best Destiny videos of the week – Xur vs Cryptarch rap battle

    Destiny has once more produced a slew of entertaining, educational and occasionally baffling videos. Destiny players have repeatedly sparked crazes by exploiting the game’s little foibles – Sparrow surfing is one example. This latest one is kind of mysterious; I don’t know how it’s done, or why you would want to, but Hidden Reach has […]

  • The Sims 4 free for 48 hours with Origin Game Time

    The Sims 4 is the latest game to be offered free through Origin’s Game Time promotion. The Sims 4 is now free to download from Origin, granting you a 48 hour window to try it out and see if you want to pay for the full game. The free time starts counting as soon as […]

  • Check out Destiny’s new PvP mode, Doubles

    Destiny Crucible players can enjoy a new kind of PvP action with Doubles. Destiny may not be as PvP focused as some Halo fans were hoping, but Bungie is slowly ramping up Crucible support, starting with better Iron Banner events. Some time ago the developer promised to introduce experimental game modes, and the latest Bungie […]

  • Halo: New Blood novel launching digitally in March

    A new Halo novel will explore the backstory of Gunnery Sergeant Edward Buck. Halo: New Blood is a digital-first short novel launching on March 2. The 60,000 word novel was penned by Matt Forbeck, an award-winning author of many licensed fantasy and sci-fi publications. It’s an all-new story, but fans of Halo 3: ODST will […]

  • Destiny players purchased 1.1 million Ice Breakers last week

    Destiny players know what’s hot, and Exotic sniper rifle Ice Breaker is definitely warm. Destiny vendor Xur offered Ice Breaker for sale last weekend, much to the delight of everyone yet to find this terrific bit of gear. According to the latest Bungle Weekly Update, Xur sold 1,143,320 Ice Breakers. He left the tower with […]

  • Dragon Age: Inquisition nets GLAAD special recognition award

    Dragon Age: Inquisition has been honoured for its diverse representation by LGBT advocacy body GLAAD. Dragon Age: Inquisition will receive a special recognition award for “the many complex and unique LGBT characters prominently integrated throughout the game”. GLAAD doesn’t normally honour video games (maybe one day, if we ever have enough that deserve it), but […]

  • The Order: 1886 AR game is full of puzzles

    The Order: 1886 has spawned a new promotional website with lots of info to ferret out. Called The Order Exposed, the new site pertains to be the blog of a missing researcher, who had been hoping to uncover the secrets of the alternate history. This on its own is quite interesting but it’s also full […]

  • Grow Home is the next game to follow Child of Light, Valiant Hearts

    Ubisoft has announced another small passion project in the wake of the success of recent releases. Child of Light, Valiant Hearts: The Great War and Far Cry 3: Blood Dragon are all the products of a new initiative at Ubisoft where the publisher lets key developers rest after big triple-A projects by working on something […]

  • What mysterious reveal is Xbox teasing for May 4?

    Xbox is teasing something we’ll be waiting quite a while to learn more about. Xbox community manager Raj Patel tweeted the following earlier today: Hmm… pic.twitter.com/4wBGu6xsDc — Raj Patel (@Rajio) January 22, 2015 NeoGAF users spotted the morse code in the background of the image, which translates as follows: “Presented by Xbox, 10am PDT, 1pm […]

  • 2011 PSN hack class action settlement claim forms available

    PlayStation Network members affected by the 2011 hack and downtime can now claim part of a $15 million settlement. The PSN was down for months on end in 2011 following a major hack, which resulted in user details being compromised. Sony apologised and provided free games as compensation, but unhappy gamers banded together in a […]

  • Final Fantasy 15 has a true open world

    Final Fantasy 15 doesn’t just have “open world gameplay”, it has a true open world – one continuous stretch of environment. “The world is connected by continuous land,” director Hajime Tabata told Gamespot. “If those areas were disconnected, it would feel distant from reality. You’ll find that you’ll be able to walk or drive or […]

  • Suikoden, Suikoden 2 EU PSN release date locked down

    Suikoden and its first sequel will be available via the European PlayStation Network soon. Suikoden publisher Konami has confirmed a February 4 release date for the two RPG classics. CONFIRMED! #Suikoden I & II EU #PSN release date is FEB 4TH! http://t.co/ObOIvZDJAK pic.twitter.com/aM760R2Gez — Konami UK (@KonamiUK) January 22, 2015 It’s been a long wait […]

  • Dying Light physical release set for February 20, says Gamestop Italy

    Dying Light’s physical release has been delayed, but at least one European retailer thinks it knows what’s going on. Dying Light’s physical release date is February 20, according to Gamestop Italy. According to Tmag (Italian, via Google Translate), there’s been no response from local representatives of publisher Warner Bros. Although the digital release will take […]

  • Free online multiplayer update now available for Trials Fusion

    Online multiplayer is now available as a free update to Trials Fusion. The online component includes three new four to eight player multiplayer modes on PC, PS4 and Xbox One and up to four players on Xbox 360. These are the three new gameplay modes included with the update can be found through a previous […]

  • This video for indie survival horror Monstrum features all in-game footage

    Monstrum launches on Steam Early Access January 29 and today, you can have a look at a video for it featuring all in-game footage. Developed by Team Junkfish the survival horror game set on a derelict cargo ship which combines roguelike elements, such as procedurally generated levels and permadeath thanks to AI driven predators. Monstrum […]

  • Here’s quick look at Dead Rising: Watchtower starring Rob Riggle

    A short look at the film adaptation of Dead Rising has surfaced. Transformers director Lorenzo di Bonaventura headed the project and it was directed by Zach Lipovsky. It stars comedy actor Rob Riggle as Frank West, along with Academy Awards nominated actress Virginia Madsen (Candyman, Sideways), Dennis Haysbert (24), Meghan Ory (Once Upon a Time), and […]

  • A Kickstarter for Underworld Ascendant will launch next month

    OtherSide Entertainment, an independent games studio fronted by Paul Neurath, has announced it’s developing Underworld Ascendant. Neurath is the founder and CEO of the new studio ad his resume includes franchises such as Thief, System Shock and 1992′s Underworld Underworld. The studio hopes Underworld Ascendant will “innovate and revitalize” the fantasy genre. More details will […]

  • APB Reloaded heading to PS4 and Xbox One during Q2 2015

    APB Reloaded will indeed be heading to PlayStation 4 and Xbox One during late Q2 this year, which puts its release sometime around the end of June. Reloaded Productions announced in September 2014 it was working on bringing the free-to-play PC title to consoles during the Digital Media Wire event in New York City. The […]

  • Game of Thrones: Episode 2 -The Lost Lords arrives in February – video

    Release dates for Game of Thrones: A Telltale Games Series have been announced. A new video offering a “first look” has also appeared. Below is the story synopsis, which you may want to skip if you haven’t played Episode One. House Forrester is in disarray. Their liege lord and his heir are dead, and Ironrath […]

  • The open beta for Nosgoth has gone live

    Consider this a friendly reminder: the Nosgoth open beta has started. Announced last week, the open beta can be accessed through the official website. Once you link your Steam account, just log into the service and start downloading the client. Everyone that plays the tester will receive double XP through January 28. More information is […]

  • First gameplay footage of Homeworld Remastered Collection being shown this weekend

    Homeworld Remastered Collection news and the first gameplay footage of Gearbox Software’s remake will be revealed at PAX South this weekend. The news and video will be shown during the Inside Gearbox Software panel at 10.30am CST on Sunday. It will also be streamed on Twitch. Gearbox is hoping to have Homeworld Remastered released by […]